/external/deqp/framework/egl/ |
H A D | egluStaticES20Library.inl | 120 { "glUniform1iv", (deFunctionPtr)glUniform1iv },
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H A D | egluStaticES30Library.inl | 201 { "glUniform1iv", (deFunctionPtr)glUniform1iv },
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/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeShaderApiTests.cpp | 528 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv."); 618 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv."); 774 glUniform1iv(-1, 1, &data[0]); 802 glUniform1iv(fUnif, 1, &data[0]); 829 glUniform1iv(-2, 1, &data[0]); 839 glUniform1iv(-1, 1, &data[0]); 867 glUniform1iv(fUnif, 2, &data[0]); 923 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv.");
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 120 gl->uniform1iv = &glUniform1iv;
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H A D | glwInitES30Direct.inl | 201 gl->uniform1iv = &glUniform1iv;
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H A D | glwInitES31Direct.inl | 263 gl->uniform1iv = &glUniform1iv;
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H A D | glwInitES32Direct.inl | 307 gl->uniform1iv = &glUniform1iv;
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/external/libgdx/backends/gdx-backend-android/src/com/badlogic/gdx/backends/android/ |
H A D | AndroidGL20.java | 285 public native void glUniform1iv (int location, int count, IntBuffer v);
method in class:AndroidGL20 287 public native void glUniform1iv (int location, int count, int[] v, int offset);
method in class:AndroidGL20
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/external/libgdx/backends/gdx-backend-moe/src/com/badlogic/gdx/backends/iosrobovm/ |
H A D | IOSGLES20.java | 284 public native void glUniform1iv ( int location, int count, IntBuffer v ); method in class:IOSGLES20 286 public native void glUniform1iv(int location, int count, int[] v, int offset); method in class:IOSGLES20
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/external/libgdx/backends/gdx-backend-robovm/src/com/badlogic/gdx/backends/iosrobovm/ |
H A D | IOSGLES20.java | 284 public native void glUniform1iv ( int location, int count, IntBuffer v );
method in class:IOSGLES20 286 public native void glUniform1iv(int location, int count, int[] v, int offset); method in class:IOSGLES20
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/external/libgdx/backends/gdx-backend-jglfw/src/com/badlogic/gdx/backends/jglfw/ |
H A D | JglfwGL20.java | 584 public void glUniform1iv (int location, int count, IntBuffer v) {
method in class:JglfwGL20 585 GL.glUniform1iv(location, count, v, getPosition(v));
588 public void glUniform1iv (int location, int count, int[] v, int offset) {
method in class:JglfwGL20 589 glUniform1iv(location, count, toIntBuffer(v, offset, count));
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/external/libgdx/backends/gdx-backend-lwjgl3/src/com/badlogic/gdx/backends/lwjgl3/ |
H A D | Lwjgl3GL20.java | 657 public void glUniform1iv (int location, int count, IntBuffer v) {
method in class:Lwjgl3GL20 658 GL20.glUniform1iv(location, v);
662 public void glUniform1iv (int location, int count, int[] v, int offset) {
method in class:Lwjgl3GL20 663 GL20.glUniform1iv(location, toIntBuffer(v, offset, count));
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/profiling/ |
H A D | GL20Profiler.java | 945 public void glUniform1iv (int location, int count, IntBuffer v) { method in class:GL20Profiler 947 gl20.glUniform1iv(location, count, v); 952 public void glUniform1iv (int location, int count, int[] v, int offset) { method in class:GL20Profiler 954 gl20.glUniform1iv(location, count, v, offset);
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H A D | GL30Profiler.java | 946 public void glUniform1iv (int location, int count, IntBuffer v) { method in class:GL30Profiler 948 gl30.glUniform1iv(location, count, v); 953 public void glUniform1iv (int location, int count, int[] v, int offset) { method in class:GL30Profiler 955 gl30.glUniform1iv(location, count, v, offset);
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/external/skia/src/gpu/gl/android/ |
H A D | GrGLCreateNativeInterface_android.cpp | 156 } else if (0 == strcmp("glUniform1iv", name)) { 157 return (GrGLFuncPtr) glUniform1iv;
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/external/libgdx/gdx/src/com/badlogic/gdx/graphics/ |
H A D | GL20.java | 595 public void glUniform1iv (int location, int count, IntBuffer v);
method in interface:GL20 597 public void glUniform1iv (int location, int count, int v[], int offset);
method in interface:GL20
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeShaderApiTests.cpp | 806 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv."); 903 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv."); 1086 glUniform1iv(-1, 1, &data[0]); 1117 glUniform1iv(ivec4_f, 1, &data[0]); 1129 glUniform1iv(vec4_v, 1, &data[0]); 1141 glUniform1iv(uvec4_f, 1, &data[0]); 1164 glUniform1iv(-2, 1, &data[0]); 1174 glUniform1iv(-1, 1, &data[0]); 1204 glUniform1iv(ivec4_f, 2, &data[0]); 1286 m_log << tcu::TestLog::Section("", "GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than glUniform1i and glUniform1iv [all...] |
/external/libgdx/backends/gdx-backend-lwjgl/src/com/badlogic/gdx/backends/lwjgl/ |
H A D | LwjglGL20.java | 663 public void glUniform1iv (int location, int count, IntBuffer v) {
method in class:LwjglGL20 668 public void glUniform1iv (int location, int count, int[] v, int offset) {
method in class:LwjglGL20
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/external/libgdx/backends/gdx-backends-gwt/src/com/badlogic/gdx/backends/gwt/ |
H A D | GwtGL20Debug.java | 860 public void glUniform1iv (int location, int count, IntBuffer v) {
method in class:GwtGL20Debug 862 super.glUniform1iv(location, count, v);
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H A D | GwtGL20.java | 1006 public void glUniform1iv (int location, int count, IntBuffer v) {
method in class:GwtGL20 1012 public void glUniform1iv (int location, int count, int[] v, int offset) {
method in class:GwtGL20
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeShaderApiTests.cpp | 1035 ctx.beginSection("GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than ctx.glUniform1i and ctx.glUniform1iv."); 1134 ctx.beginSection("GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than ctx.glUniform1i and ctx.glUniform1iv."); 1321 ctx.glUniform1iv(-1, 1, &data[0]); 1353 ctx.glUniform1iv(ivec4_f, 1, &data[0]); 1365 ctx.glUniform1iv(vec4_v, 1, &data[0]); 1377 ctx.glUniform1iv(uvec4_f, 1, &data[0]); 1401 ctx.glUniform1iv(-2, 1, &data[0]); 1411 ctx.glUniform1iv(-1, 1, &data[0]); 1442 ctx.glUniform1iv(ivec4_f, 2, &data[0]); 1525 ctx.beginSection("GL_INVALID_OPERATION is generated if a sampler is loaded using a command other than ctx.glUniform1i and ctx.glUniform1iv [all...] |
/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 395 case 1: glUniform1iv(location, 1, (int*)value.value().getValuePtr()); break;
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/external/libgdx/gdx/jni/android/ |
H A D | AndroidGL20.cpp | 1618 * Method: glUniform1iv 1625 glUniform1iv( location, count, (GLint*)dataPtr ); 1630 * Method: glUniform1iv 1637 glUniform1iv( location, count, (GLint*)&v[offset] );
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/external/libgdx/gdx/jni/iosgl/ |
H A D | iosgl20.cpp | 1557 * Method: glUniform1iv 1564 glUniform1iv( location, count, (GLint*)dataPtr ); 1569 * Method: glUniform1iv 1576 glUniform1iv( location, count, (GLint*)&v[offset] );
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.hpp | 166 void glUniform1iv (int location, int count, const int* v);
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