/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.cpp | 1114 , m_buffers (DE_NULL) 1181 DE_ASSERT(!m_programs && !m_buffers && !m_textures); 1183 m_buffers = new GLObjectManager<Buffer>; 1245 delete m_buffers; 1246 m_buffers = DE_NULL; 1346 const bool hadIndexBuffer = m_buffers->has(indexBufferName); 1349 m_buffers->make(indexBufferName); 1351 Buffer& indexBuf = m_buffers->get(indexBufferName); 1355 m_buffers->removeGarbageUntilUnder(m_maxBufMemoryUsageBytes - indexBuf.getApproxMemUsageDiff(m_vertexIndices), m_rnd); 1382 const bool hadCurAttrBuffer = m_buffers [all...] |
H A D | glsMemoryStressCase.cpp | 454 vector<deUint32> m_buffers; member in class:deqp::gls::MemObjectAllocator 566 if (!m_buffers.empty()) 568 glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0])); 576 m_buffers.clear(); 696 if (m_buffers.size() % vectorBlockSize == 0) 697 m_buffers.reserve(m_buffers.size() + vectorBlockSize); 699 m_buffers.push_back(buffer);
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H A D | glsLongStressCase.hpp | 324 LongStressCaseInternal::Buffer>* m_buffers; member in class:deqp::gls::LongStressCase
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H A D | glsUniformBlockCase.cpp | 1348 std::vector<deUint32> m_buffers; member in class:deqp::gls::ub::UniformBufferManager 1358 if (!m_buffers.empty()) 1359 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]); 1366 m_buffers.reserve(m_buffers.size()+1); 1369 m_buffers.push_back(buf);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fVertexArrayObjectTests.cpp | 158 vector<GLuint> m_buffers; member in class:deqp::gles3::Functional::VertexArrayObjectTest 187 m_buffers.push_back(0); 213 << "\tGL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING : " << m_buffers[state.attributes[attribNdx].bufferNdx] << "\n"; 230 m_buffers.push_back(buffer); 260 GLU_CHECK_CALL(glDeleteBuffers((GLsizei)m_buffers.size(), &(m_buffers[0]))); 261 m_buffers.clear(); 548 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_buffers[state.elementArrayBuffer])); 552 GLU_CHECK_CALL(glBindBuffer(GL_ARRAY_BUFFER, m_buffers[state.attributes[attribNdx].bufferNdx])); 677 vector<GLuint> m_buffers; member in class:deqp::gles3::Functional::MultiVertexArrayObjectTest [all...] |
H A D | es3fFboInvalidateTests.cpp | 140 , m_buffers (buffers) 148 vector<deUint32> attachments = getDefaultFBDiscardAttachments(m_buffers); 164 if ((m_buffers & GL_COLOR_BUFFER_BIT) != 0) 177 if ((m_buffers & GL_DEPTH_BUFFER_BIT) != 0) 183 if ((m_buffers & GL_STENCIL_BUFFER_BIT) == 0) 200 deUint32 m_buffers; member in class:deqp::gles3::Functional::InvalidateDefaultFramebufferRenderCase 209 , m_buffers (buffers) 220 vector<deUint32> attachments = getDefaultFBDiscardAttachments(m_buffers); 262 if ((m_buffers & GL_COLOR_BUFFER_BIT) != 0) 269 if ((m_buffers 295 deUint32 m_buffers; member in class:deqp::gles3::Functional::InvalidateDefaultFramebufferBindCase 349 deUint32 m_buffers; member in class:deqp::gles3::Functional::InvalidateDefaultSubFramebufferRenderCase 439 deUint32 m_buffers; member in class:deqp::gles3::Functional::InvalidateDefaultSubFramebufferBindCase [all...] |
H A D | es3fFboRenderTest.cpp | 1254 deUint32 m_buffers; member in class:deqp::gles3::Functional::FboCases::RecreateBuffersTest 1260 , m_buffers (buffers) 1326 DE_ASSERT((m_buffers & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)) == 0 || 1327 (m_buffers & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)) == (m_config.buffers & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT))); 1341 if ((m_buffers & bit) == 0) 1381 if ((m_buffers & bit) == 0) 1404 ctx.clear(m_buffers & (GL_DEPTH_BUFFER_BIT|GL_STENCIL_BUFFER_BIT)); // \note Clear only buffers that were re-created 1405 if (m_buffers & GL_COLOR_BUFFER_BIT)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fLayoutBindingTests.cpp | 1437 std::vector<deUint32> m_buffers; member in class:deqp::gles31::Functional::__anon4590::UBOBindingRenderCase 1463 m_buffers = std::vector<glw::GLuint>(m_numBindings, 0); 1464 gl.genBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]); 1466 for (int bufNdx = 0; bufNdx < (int)m_buffers.size(); ++bufNdx) 1472 for (int bufNdx = 0; bufNdx < (int)m_buffers.size(); ++bufNdx) 1474 gl.bindBuffer(GL_UNIFORM_BUFFER, m_buffers[bufNdx]); 1476 gl.bindBufferBase(GL_UNIFORM_BUFFER, m_bindings[bufNdx], m_buffers[bufNdx]); 1487 for (int bufNdx = 0; bufNdx < (int)m_buffers.size(); ++bufNdx) 1489 if (m_buffers[bufNd 1672 std::vector<glw::GLuint> m_buffers; member in class:deqp::gles31::Functional::__anon4590::SSBOBindingRenderCase [all...] |
H A D | es31fSSBOLayoutCase.cpp | 2043 std::vector<deUint32> m_buffers; member in class:deqp::gles31::bb::BufferManager 2053 if (!m_buffers.empty()) 2054 m_renderCtx.getFunctions().deleteBuffers((glw::GLsizei)m_buffers.size(), &m_buffers[0]); 2061 m_buffers.reserve(m_buffers.size()+1); 2064 m_buffers.push_back(buf);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.cpp | 481 m_buffers.getAll(buffers); 2434 m_buffers.releaseReference(*bindingPoint); 2439 m_buffers.acquireReference(buffer); 2473 bufObj = m_buffers.find(buffer); 2477 m_buffers.insert(bufObj); 2489 buffers[ndx] = m_buffers.allocateName(); 2504 bufObj = m_buffers.find(buffer); 2541 m_buffers.releaseReference(buffer); 2549 m_buffers.releaseReference(buffer); 2558 m_buffers [all...] |
H A D | sglrReferenceContext.hpp | 882 rc::ObjectManager<rc::DataBuffer> m_buffers; member in class:sglr::ReferenceContext
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharingThreadedTests.cpp | 85 const SharedPtr<Buffer> getBuffer (int index) const { return m_buffers[index]; } 86 void addBuffer (SharedPtr<Buffer> buffer) { m_buffers.push_back(buffer); } 87 int getBufferCount (void) const { return (int)m_buffers.size(); } 101 std::vector<SharedPtr<Buffer> > m_buffers; member in class:deqp::egl::GLES2ThreadTest::GLES2ResourceManager 117 SharedPtr<Buffer> buffer = m_buffers[index]; 119 m_buffers.erase(m_buffers.begin() + index);
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