Searched refs:texCubeBinding (Results 1 - 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.cpp534 if (m_textureUnits[unitNdx].texCubeBinding)
536 m_textures.releaseReference(m_textureUnits[unitNdx].texCubeBinding);
537 m_textureUnits[unitNdx].texCubeBinding = DE_NULL;
543 m_textureUnits[unitNdx].texCubeBinding = texture;
699 else if (m_textureUnits[unitNdx].texCubeBinding == texture) setTexCubeBinding (unitNdx, DE_NULL);
1124 TextureCube* texture = unit.texCubeBinding ? unit.texCubeBinding : &unit.defaultCubeTex;
1345 TextureCube& texture = unit.texCubeBinding ? *unit.texCubeBinding : unit.defaultCubeTex;
1529 TextureCube* texture = unit.texCubeBinding
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H A DsglrReferenceContext.hpp828 rc::TextureCube* texCubeBinding; member in struct:sglr::ReferenceContext::TextureUnit
843 , texCubeBinding (DE_NULL)

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