/frameworks/base/core/java/com/android/internal/view/ |
H A D | WindowManagerPolicyThread.java | 22 * Static storage of the thread running the window manager policy, to 29 public static void set(Thread thread, Looper looper) { argument 30 mThread = thread;
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/frameworks/opt/bitmap/src/com/android/bitmap/ |
H A D | NamedThreadFactory.java | 35 final Thread thread = mDefaultThreadFactory.newThread(runnable); 36 thread.setName(mBaseName + "-" + mCount.getAndIncrement()); 37 return thread;
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/frameworks/base/core/tests/coretests/src/android/content/ |
H A D | ContentQueryMapTest.java | 36 /** Helper class to run test code in a new thread with a Looper. */ 56 LooperThread thread = new LooperThread() { 101 thread.start(); 102 thread.join(); 103 if (thread.mError != null) throw thread.mError; 104 assertTrue(thread.mSuccess);
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/frameworks/base/media/java/android/mtp/ |
H A D | MtpServer.java | 39 Thread thread = new Thread(this, "MtpServer"); 40 thread.start();
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/frameworks/base/libs/hwui/ |
H A D | DeviceInfo.cpp | 23 #include <thread>
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/frameworks/base/core/java/android/app/ |
H A D | IntentService.java | 33 * thread, and stops itself when it runs out of work. 36 * from an application's main thread. The IntentService class exists to 39 * will receive the Intents, launch a worker thread, and stop the service as 42 * <p>All requests are handled on a single worker thread -- they may take as 76 * @param name Used to name the worker thread, important only for debugging. 110 HandlerThread thread = new HandlerThread("IntentService[" + mName + "]"); 111 thread.start(); 113 mServiceLooper = thread.getLooper(); 154 * This method is invoked on the worker thread with a request to process. 156 * worker thread tha [all...] |
/frameworks/opt/telephony/src/java/com/google/android/mms/util/ |
H A D | PduCache.java | 104 HashSet<Uri> thread = mThreads.get(threadId); 105 if (thread == null) { 106 thread = new HashSet<Uri>(); 107 mThreads.put(threadId, thread); 114 thread.add(finalKey); 232 HashSet<Uri> thread = mThreads.get(entry.getThreadId()); 233 if (thread != null) { 234 thread.remove(key); 240 Log.v(TAG, "Purge cache in thread: " + threadId); 243 HashSet<Uri> thread [all...] |
/frameworks/av/media/libstagefright/foundation/ |
H A D | ALooper.cpp | 133 sp<LooperThread> thread; local 139 thread = mThread; 145 if (thread == NULL && !runningLocally) { 149 if (thread != NULL) { 150 thread->requestExit(); 159 if (!runningLocally && !thread->isCurrentThread()) { 160 // If not running locally and this thread _is_ the looper thread, 162 thread->requestExitAndWait();
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/frameworks/av/services/audioflinger/ |
H A D | Tracks.cpp | 67 ThreadBase *thread, 80 mThread(thread), 100 mThreadIoHandle(thread->id()) 139 const sp<MemoryDealer> roHeap(thread->readOnlyHeap()); 154 mBufferMemory = thread->pipeMemory(); 279 // will be freed from the main thread once all pending buffers have 335 PlaybackThread *thread, 348 : TrackBase(thread, client, sampleRate, format, channelMask, frameCount, 358 mMainBuffer(thread->mixBuffer()), 391 mName = thread 66 TrackBase( ThreadBase *thread, const sp<Client>& client, uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t frameCount, void *buffer, audio_session_t sessionId, int clientUid, bool isOut, alloc_type alloc, track_type type) argument 334 Track( PlaybackThread *thread, const sp<Client>& client, audio_stream_type_t streamType, uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t frameCount, void *buffer, const sp<IMemory>& sharedBuffer, audio_session_t sessionId, int uid, audio_output_flags_t flags, track_type type) argument 449 sp<ThreadBase> thread = mThread.promote(); local 635 sp<ThreadBase> thread = mThread.promote(); local 712 sp<ThreadBase> thread = mThread.promote(); local 744 sp<ThreadBase> thread = mThread.promote(); local 775 sp<ThreadBase> thread = mThread.promote(); local 863 sp<ThreadBase> thread = mThread.promote(); local 880 sp<ThreadBase> thread = mThread.promote(); local 893 sp<ThreadBase> thread = mThread.promote(); local 1064 sp<ThreadBase> thread = mThread.promote(); local 1274 sp<ThreadBase> thread = mThread.promote(); local 1471 RecordTrack( RecordThread *thread, const sp<Client>& client, uint32_t sampleRate, audio_format_t format, audio_channel_mask_t channelMask, size_t frameCount, void *buffer, audio_session_t sessionId, int uid, audio_input_flags_t flags, track_type type) argument 1558 sp<ThreadBase> thread = mThread.promote(); local 1569 sp<ThreadBase> thread = mThread.promote(); local 1589 sp<ThreadBase> thread = mThread.promote(); local [all...] |
H A D | AudioFlinger.cpp | 614 // further sample rate checks are performed by createTrack_l() depending on the thread type 621 // further channel mask checks are performed by createTrack_l() depending on the thread type 628 // further format checks are performed by createTrack_l() depending on the thread type 643 PlaybackThread *thread = checkPlaybackThread_l(output); local 644 if (thread == NULL) { 645 ALOGE("no playback thread found for output handle %d", output); 661 // output thread and move it here. 681 track = thread->createTrack_l(client, streamType, sampleRate, format, 686 // move effect chain to this output thread if an effect on same session was waiting 690 Mutex::Autolock _dl(thread 737 ThreadBase *thread = checkThread_l(ioHandle); local 748 PlaybackThread *thread = checkPlaybackThread_l(output); local 759 ThreadBase *thread = checkThread_l(ioHandle); local 772 ThreadBase *thread = checkThread_l(ioHandle); local 783 PlaybackThread *thread = checkPlaybackThread_l(output); local 1006 PlaybackThread *thread = NULL; local 1063 PlaybackThread *thread = checkPlaybackThread_l(output); local 1131 sp<RecordThread> thread = mRecordThreads.valueAt(i); local 1162 sp<ThreadBase> thread; local 1405 sp<PlaybackThread> thread; local 1541 RecordThread *thread = checkRecordThread_l(input); local 1706 PlaybackThread *thread = fastPlaybackThread_l(); local 1713 PlaybackThread *thread = fastPlaybackThread_l(); local 1772 sp<PlaybackThread> thread = mPlaybackThreads.valueAt(i); local 1796 ThreadBase *thread = (ThreadBase *)mPlaybackThreads.valueAt(i).get(); local 1800 ThreadBase *thread = (ThreadBase *)mRecordThreads.valueAt(i).get(); local 1807 setAudioHwSyncForSession_l(PlaybackThread *thread, audio_session_t sessionId) argument 1880 PlaybackThread *thread; local 1922 sp<PlaybackThread> thread = openOutput_l(module, output, config, *devices, address, flags); local 1959 DuplicatingThread *thread = new DuplicatingThread(this, thread1, id, mSystemReady); local 1976 sp<PlaybackThread> thread; local 2027 closeOutputFinish(sp<PlaybackThread> thread) argument 2036 closeOutputInternal_l(sp<PlaybackThread> thread) argument 2046 PlaybackThread *thread = checkPlaybackThread_l(output); local 2061 PlaybackThread *thread = checkPlaybackThread_l(output); local 2088 sp<RecordThread> thread = openInput_l(module, input, config, *devices, address, source, flags); local 2212 sp<RecordThread> thread = new RecordThread(this, local 2240 sp<RecordThread> thread; local 2297 closeInputFinish(sp<RecordThread> thread) argument 2307 closeInputInternal_l(sp<RecordThread> thread) argument 2319 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); local 2460 ThreadBase *thread = NULL; local 2483 PlaybackThread *thread = checkPlaybackThread_l(output); local 2517 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); local 2531 PlaybackThread *thread = primaryPlaybackThread_l(); local 2545 PlaybackThread *thread = mPlaybackThreads.valueAt(i).get(); local 2771 ThreadBase *thread = checkRecordThread_l(io); local [all...] |
H A D | Effects.cpp | 58 AudioFlinger::EffectModule::EffectModule(ThreadBase *thread, argument 64 mThread(thread), mChain(chain), mId(id), mSessionId(sessionId), 72 mAudioFlinger(thread->mAudioFlinger) 78 mStatus = EffectCreate(&desc->uuid, sessionId, thread->id(), &mEffectInterface); 203 sp<ThreadBase> thread = mThread.promote(); local 204 if (thread != 0) { 205 Mutex::Autolock _l(thread->mLock); 206 thread->removeEffect_l(this); 342 sp<ThreadBase> thread; local 351 thread 476 sp<ThreadBase> thread = mThread.promote(); local 564 sp<ThreadBase> thread = mThread.promote(); local 1155 sp<ThreadBase> thread = mEffect->thread().promote(); local 1213 sp<ThreadBase> thread = mEffect->thread().promote(); local 1239 sp<ThreadBase> thread = mEffect->thread().promote(); local 1400 EffectChain(ThreadBase *thread, audio_session_t sessionId) argument 1467 sp<ThreadBase> thread = mThread.promote(); local 1476 clearInputBuffer_l(sp<ThreadBase> thread) argument 1490 sp<ThreadBase> thread = mThread.promote(); local 1543 sp<ThreadBase> thread = mThread.promote(); local 2026 setThread(const sp<ThreadBase>& thread) argument [all...] |
H A D | PatchPanel.cpp | 264 sp<ThreadBase> thread = local 266 newPatch->mPlaybackThread = (MixerThread *)thread.get(); 267 if (thread == 0) { 268 ALOGW("createAudioPatch() cannot get playback thread"); 332 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( local 334 if (thread == 0) { 340 status = thread->sendCreateAudioPatchConfigEvent(patch, &halHandle); 381 sp<ThreadBase> thread = local 383 if (thread == 0) { 389 if (thread 611 sp<ThreadBase> thread = audioflinger->checkRecordThread_l( local 638 sp<ThreadBase> thread = local [all...] |
H A D | Effects.h | 44 EffectModule(ThreadBase *thread, 92 void setThread(const wp<ThreadBase>& thread) { mThread = thread; } argument 93 const wp<ThreadBase>& thread() { return mThread; } function in class:EffectModule 145 wp<ThreadBase> mThread; // parent thread 241 // There can be any number of EffectChain objects per output mixer thread (PlaybackThread). 252 EffectChain(ThreadBase *thread, audio_session_t sessionId); 343 // isCompatibleWithThread_l() must be called with thread->mLock held 344 bool isCompatibleWithThread_l(const sp<ThreadBase>& thread) const; 373 void clearInputBuffer_l(sp<ThreadBase> thread); [all...] |
/frameworks/base/libs/hwui/tests/microbench/ |
H A D | FrameBuilderBench.cpp | 62 TestUtils::runOnRenderThread([&state](RenderThread& thread) { 75 TestUtils::runOnRenderThread([&state](RenderThread& thread) { 78 RenderState& renderState = thread.renderState(); 115 TestUtils::runOnRenderThread([&state](RenderThread& thread) { 131 TestUtils::runOnRenderThread([&state](RenderThread& thread) { 136 RenderState& renderState = thread.renderState();
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H A D | FontBench.cpp | 28 TestUtils::runOnRenderThread([&state](renderthread::RenderThread& thread) {
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/frameworks/base/core/tests/coretests/src/android/database/ |
H A D | DatabaseLockTest.java | 66 * same database at the same time with the same prioritization, neither thread 90 * This function is to create the second thread for testLockFairness() test. 93 Thread thread = new DatabaseFairnessThread(); 94 thread.start(); 147 * This function is to create the second thread for testLockLatency() test. 150 Thread thread = new DatabaseLatencyThread(); 151 thread.start();
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/frameworks/base/libs/hwui/renderthread/ |
H A D | RenderProxy.cpp | 60 CREATE_BRIDGE4(createContext, RenderThread* thread, bool translucent, argument 62 return new CanvasContext(*args->thread, args->translucent, 72 args->thread = &mRenderThread; 249 // the render thread. 253 CREATE_BRIDGE2(invokeFunctor, RenderThread* thread, Functor* functor) { argument 254 CanvasContext::invokeFunctor(*args->thread, args->functor); 260 RenderThread& thread = RenderThread::getInstance(); local 262 args->thread = &thread; 270 thread 358 CREATE_BRIDGE2(trimMemory, RenderThread* thread, int level) argument 366 RenderThread& thread = RenderThread::getInstance(); local 428 CREATE_BRIDGE4(dumpProfileInfo, CanvasContext* context, RenderThread* thread, int fd, int dumpFlags) argument 463 CREATE_BRIDGE2(dumpGraphicsMemory, int fd, RenderThread* thread) argument 491 CREATE_BRIDGE4(setTextureAtlas, RenderThread* thread, GraphicBuffer* buffer, int64_t* map, size_t size) argument 508 CREATE_BRIDGE2(setProcessStatsBuffer, RenderThread* thread, int fd) argument 628 CREATE_BRIDGE3(copySurfaceInto, RenderThread* thread, Surface* surface, SkBitmap* bitmap) argument 643 CREATE_BRIDGE2(prepareToDraw, RenderThread* thread, SkBitmap* bitmap) argument 693 RenderThread& thread = RenderThread::getInstance(); local [all...] |
H A D | DrawFrameTask.cpp | 41 void DrawFrameTask::setContext(RenderThread* thread, CanvasContext* context, argument 43 mRenderThread = thread;
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/frameworks/base/libs/hwui/tests/unit/ |
H A D | GpuMemoryTrackerTests.cpp | 42 // current thread can spoof being a GPU thread 45 TestUtils::runOnRenderThread([](RenderThread& thread) { 46 thread.eglManager().destroy();
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/frameworks/base/tools/layoutlib/bridge/src/android/os/ |
H A D | HandlerThread_Delegate.java | 44 for (HandlerThread thread : list) { 45 thread.quit(); 57 // record the thread so that it can be quit() on clean up.
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/frameworks/volley/src/main/java/com/android/volley/ |
H A D | VolleyLog.java | 81 * calling thread ID and method name. 106 * A simple event log with records containing a name, thread ID, and timestamp. 116 public final long thread; field in class:VolleyLog.MarkerLog.Marker 119 public Marker(String name, long thread, long time) { argument 121 this.thread = thread; 155 d("(+%-4d) [%2d] %s", (thisTime - prevTime), marker.thread, marker.name);
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/frameworks/base/libs/hwui/thread/ |
H A D | TaskManager.cpp | 37 // we do want to limit ourselves to 1 worker thread on dual-core devices. 67 sp<WorkerThread> thread; local 71 thread = mThreads[i]; 76 return thread->addTask(wrapper);
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/frameworks/base/core/java/android/widget/ |
H A D | Filter.java | 104 HandlerThread thread = new HandlerThread( 106 thread.start(); 107 mThreadHandler = new RequestHandler(thread.getLooper()); 128 * <p>Invoked in a worker thread to filter the data according to the 132 * will then be published in the UI thread through 149 * <p>Invoked in the UI thread to publish the filtering results in the 211 * <p>Worker thread handler. When a new filtering request is posted from 265 * handled in the UI thread.</p> 270 * UI thread. The processing involves calling
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/frameworks/base/tests/touchlag/ |
H A D | touchlag.cpp | 173 sp<EventThread> thread; member in class:TouchEvents 177 thread = new EventThread(); 178 thread->run("EventThread", PRIORITY_URGENT_DISPLAY); 182 *x = thread->x; 183 *y = thread->y; 184 return thread->down;
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/frameworks/base/core/tests/coretests/src/android/content/pm/ |
H A D | PackageHelperTests.java | 94 Thread thread = new Thread(r1); 97 thread.start();
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