1/* 2 * Copyright (C) 2008 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 18#include "fault_handler.h" 19 20#include <sys/ucontext.h> 21 22#include "art_method-inl.h" 23#include "base/macros.h" 24#include "base/hex_dump.h" 25#include "globals.h" 26#include "base/logging.h" 27#include "base/hex_dump.h" 28#include "thread.h" 29#include "thread-inl.h" 30 31// 32// ARM specific fault handler functions. 33// 34 35namespace art { 36 37extern "C" void art_quick_throw_null_pointer_exception(); 38extern "C" void art_quick_throw_stack_overflow(); 39extern "C" void art_quick_implicit_suspend(); 40 41// Get the size of a thumb2 instruction in bytes. 42static uint32_t GetInstructionSize(uint8_t* pc) { 43 uint16_t instr = pc[0] | pc[1] << 8; 44 bool is_32bit = ((instr & 0xF000) == 0xF000) || ((instr & 0xF800) == 0xE800); 45 uint32_t instr_size = is_32bit ? 4 : 2; 46 return instr_size; 47} 48 49void FaultManager::HandleNestedSignal(int sig ATTRIBUTE_UNUSED, siginfo_t* info ATTRIBUTE_UNUSED, 50 void* context) { 51 // Note that in this handler we set up the registers and return to 52 // longjmp directly rather than going through an assembly language stub. The 53 // reason for this is that longjmp is (currently) in ARM mode and that would 54 // require switching modes in the stub - incurring an unwanted relocation. 55 56 struct ucontext *uc = reinterpret_cast<struct ucontext*>(context); 57 struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); 58 Thread* self = Thread::Current(); 59 CHECK(self != nullptr); // This will cause a SIGABRT if self is null. 60 61 sc->arm_r0 = reinterpret_cast<uintptr_t>(*self->GetNestedSignalState()); 62 sc->arm_r1 = 1; 63 sc->arm_pc = reinterpret_cast<uintptr_t>(longjmp); 64 VLOG(signals) << "longjmp address: " << reinterpret_cast<void*>(sc->arm_pc); 65} 66 67void FaultManager::GetMethodAndReturnPcAndSp(siginfo_t* siginfo ATTRIBUTE_UNUSED, void* context, 68 ArtMethod** out_method, 69 uintptr_t* out_return_pc, uintptr_t* out_sp) { 70 struct ucontext* uc = reinterpret_cast<struct ucontext*>(context); 71 struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); 72 *out_sp = static_cast<uintptr_t>(sc->arm_sp); 73 VLOG(signals) << "sp: " << std::hex << *out_sp; 74 if (*out_sp == 0) { 75 return; 76 } 77 78 // In the case of a stack overflow, the stack is not valid and we can't 79 // get the method from the top of the stack. However it's in r0. 80 uintptr_t* fault_addr = reinterpret_cast<uintptr_t*>(sc->fault_address); 81 uintptr_t* overflow_addr = reinterpret_cast<uintptr_t*>( 82 reinterpret_cast<uint8_t*>(*out_sp) - GetStackOverflowReservedBytes(kArm)); 83 if (overflow_addr == fault_addr) { 84 *out_method = reinterpret_cast<ArtMethod*>(sc->arm_r0); 85 } else { 86 // The method is at the top of the stack. 87 *out_method = reinterpret_cast<ArtMethod*>(reinterpret_cast<uintptr_t*>(*out_sp)[0]); 88 } 89 90 // Work out the return PC. This will be the address of the instruction 91 // following the faulting ldr/str instruction. This is in thumb mode so 92 // the instruction might be a 16 or 32 bit one. Also, the GC map always 93 // has the bottom bit of the PC set so we also need to set that. 94 95 // Need to work out the size of the instruction that caused the exception. 96 uint8_t* ptr = reinterpret_cast<uint8_t*>(sc->arm_pc); 97 VLOG(signals) << "pc: " << std::hex << static_cast<void*>(ptr); 98 99 if (ptr == nullptr) { 100 // Somebody jumped to 0x0. Definitely not ours, and will definitely segfault below. 101 *out_method = nullptr; 102 return; 103 } 104 105 uint32_t instr_size = GetInstructionSize(ptr); 106 107 *out_return_pc = (sc->arm_pc + instr_size) | 1; 108} 109 110bool NullPointerHandler::Action(int sig ATTRIBUTE_UNUSED, siginfo_t* info ATTRIBUTE_UNUSED, 111 void* context) { 112 // The code that looks for the catch location needs to know the value of the 113 // ARM PC at the point of call. For Null checks we insert a GC map that is immediately after 114 // the load/store instruction that might cause the fault. However the mapping table has 115 // the low bits set for thumb mode so we need to set the bottom bit for the LR 116 // register in order to find the mapping. 117 118 // Need to work out the size of the instruction that caused the exception. 119 struct ucontext *uc = reinterpret_cast<struct ucontext*>(context); 120 struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); 121 uint8_t* ptr = reinterpret_cast<uint8_t*>(sc->arm_pc); 122 123 uint32_t instr_size = GetInstructionSize(ptr); 124 sc->arm_lr = (sc->arm_pc + instr_size) | 1; // LR needs to point to gc map location 125 sc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_throw_null_pointer_exception); 126 VLOG(signals) << "Generating null pointer exception"; 127 return true; 128} 129 130// A suspend check is done using the following instruction sequence: 131// 0xf723c0b2: f8d902c0 ldr.w r0, [r9, #704] ; suspend_trigger_ 132// .. some intervening instruction 133// 0xf723c0b6: 6800 ldr r0, [r0, #0] 134 135// The offset from r9 is Thread::ThreadSuspendTriggerOffset(). 136// To check for a suspend check, we examine the instructions that caused 137// the fault (at PC-4 and PC). 138bool SuspensionHandler::Action(int sig ATTRIBUTE_UNUSED, siginfo_t* info ATTRIBUTE_UNUSED, 139 void* context) { 140 // These are the instructions to check for. The first one is the ldr r0,[r9,#xxx] 141 // where xxx is the offset of the suspend trigger. 142 uint32_t checkinst1 = 0xf8d90000 + Thread::ThreadSuspendTriggerOffset<4>().Int32Value(); 143 uint16_t checkinst2 = 0x6800; 144 145 struct ucontext* uc = reinterpret_cast<struct ucontext*>(context); 146 struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); 147 uint8_t* ptr2 = reinterpret_cast<uint8_t*>(sc->arm_pc); 148 uint8_t* ptr1 = ptr2 - 4; 149 VLOG(signals) << "checking suspend"; 150 151 uint16_t inst2 = ptr2[0] | ptr2[1] << 8; 152 VLOG(signals) << "inst2: " << std::hex << inst2 << " checkinst2: " << checkinst2; 153 if (inst2 != checkinst2) { 154 // Second instruction is not good, not ours. 155 return false; 156 } 157 158 // The first instruction can a little bit up the stream due to load hoisting 159 // in the compiler. 160 uint8_t* limit = ptr1 - 40; // Compiler will hoist to a max of 20 instructions. 161 bool found = false; 162 while (ptr1 > limit) { 163 uint32_t inst1 = ((ptr1[0] | ptr1[1] << 8) << 16) | (ptr1[2] | ptr1[3] << 8); 164 VLOG(signals) << "inst1: " << std::hex << inst1 << " checkinst1: " << checkinst1; 165 if (inst1 == checkinst1) { 166 found = true; 167 break; 168 } 169 ptr1 -= 2; // Min instruction size is 2 bytes. 170 } 171 if (found) { 172 VLOG(signals) << "suspend check match"; 173 // This is a suspend check. Arrange for the signal handler to return to 174 // art_quick_implicit_suspend. Also set LR so that after the suspend check it 175 // will resume the instruction (current PC + 2). PC points to the 176 // ldr r0,[r0,#0] instruction (r0 will be 0, set by the trigger). 177 178 // NB: remember that we need to set the bottom bit of the LR register 179 // to switch to thumb mode. 180 VLOG(signals) << "arm lr: " << std::hex << sc->arm_lr; 181 VLOG(signals) << "arm pc: " << std::hex << sc->arm_pc; 182 sc->arm_lr = sc->arm_pc + 3; // +2 + 1 (for thumb) 183 sc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_implicit_suspend); 184 185 // Now remove the suspend trigger that caused this fault. 186 Thread::Current()->RemoveSuspendTrigger(); 187 VLOG(signals) << "removed suspend trigger invoking test suspend"; 188 return true; 189 } 190 return false; 191} 192 193// Stack overflow fault handler. 194// 195// This checks that the fault address is equal to the current stack pointer 196// minus the overflow region size (16K typically). The instruction sequence 197// that generates this signal is: 198// 199// sub r12,sp,#16384 200// ldr.w r12,[r12,#0] 201// 202// The second instruction will fault if r12 is inside the protected region 203// on the stack. 204// 205// If we determine this is a stack overflow we need to move the stack pointer 206// to the overflow region below the protected region. 207 208bool StackOverflowHandler::Action(int sig ATTRIBUTE_UNUSED, siginfo_t* info ATTRIBUTE_UNUSED, 209 void* context) { 210 struct ucontext* uc = reinterpret_cast<struct ucontext*>(context); 211 struct sigcontext *sc = reinterpret_cast<struct sigcontext*>(&uc->uc_mcontext); 212 VLOG(signals) << "stack overflow handler with sp at " << std::hex << &uc; 213 VLOG(signals) << "sigcontext: " << std::hex << sc; 214 215 uintptr_t sp = sc->arm_sp; 216 VLOG(signals) << "sp: " << std::hex << sp; 217 218 uintptr_t fault_addr = sc->fault_address; 219 VLOG(signals) << "fault_addr: " << std::hex << fault_addr; 220 VLOG(signals) << "checking for stack overflow, sp: " << std::hex << sp << 221 ", fault_addr: " << fault_addr; 222 223 uintptr_t overflow_addr = sp - GetStackOverflowReservedBytes(kArm); 224 225 // Check that the fault address is the value expected for a stack overflow. 226 if (fault_addr != overflow_addr) { 227 VLOG(signals) << "Not a stack overflow"; 228 return false; 229 } 230 231 VLOG(signals) << "Stack overflow found"; 232 233 // Now arrange for the signal handler to return to art_quick_throw_stack_overflow_from. 234 // The value of LR must be the same as it was when we entered the code that 235 // caused this fault. This will be inserted into a callee save frame by 236 // the function to which this handler returns (art_quick_throw_stack_overflow). 237 sc->arm_pc = reinterpret_cast<uintptr_t>(art_quick_throw_stack_overflow); 238 239 // The kernel will now return to the address in sc->arm_pc. 240 return true; 241} 242} // namespace art 243