1/*-------------------------------------------------------------------------
2 * drawElements Quality Program Tester Core
3 * ----------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 *      http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Internal utilities shared between TexLookup and TexCompare verifiers.
22 *//*--------------------------------------------------------------------*/
23
24#include "tcuTexVerifierUtil.hpp"
25#include "tcuFloat.hpp"
26
27namespace tcu
28{
29namespace TexVerifierUtil
30{
31
32float computeFloatingPointError (const float value, const int numAccurateBits)
33{
34	const int		numGarbageBits	= 23-numAccurateBits;
35	const deUint32	mask			= (1u<<numGarbageBits)-1u;
36	const int		exp				= tcu::Float32(value).exponent();
37
38	return Float32::construct(+1, exp, (1u<<23) | mask).asFloat() - Float32::construct(+1, exp, 1u<<23).asFloat();
39}
40
41float computeFixedPointError (const int numAccurateBits)
42{
43	return computeFloatingPointError(1.0f, numAccurateBits);
44}
45
46Vec2 computeNonNormalizedCoordBounds (const bool normalizedCoords, const int dim, const float coord, const int coordBits, const int uvBits)
47{
48	const float		coordErr		= computeFloatingPointError(coord, coordBits);
49	const float		minN			= coord - coordErr;
50	const float		maxN			= coord + coordErr;
51	const float		minA			= normalizedCoords ? minN*float(dim) : minN;
52	const float		maxA			= normalizedCoords ? maxN*float(dim) : maxN;
53	const float		minC			= minA - computeFixedPointError(uvBits);
54	const float		maxC			= maxA + computeFixedPointError(uvBits);
55
56	DE_ASSERT(minC <= maxC);
57
58	return Vec2(minC, maxC);
59}
60
61void getPossibleCubeFaces (const Vec3& coord, const IVec3& bits, CubeFace* faces, int& numFaces)
62{
63	const float	x	= coord.x();
64	const float	y	= coord.y();
65	const float	z	= coord.z();
66	const float ax	= de::abs(x);
67	const float ay	= de::abs(y);
68	const float az	= de::abs(z);
69	const float ex	= computeFloatingPointError(x, bits.x());
70	const float	ey	= computeFloatingPointError(y, bits.y());
71	const float ez	= computeFloatingPointError(z, bits.z());
72
73	numFaces = 0;
74
75	if (ay+ey < ax-ex && az+ez < ax-ex)
76	{
77		if (x >= ex) faces[numFaces++] = CUBEFACE_POSITIVE_X;
78		if (x <= ex) faces[numFaces++] = CUBEFACE_NEGATIVE_X;
79	}
80	else if (ax+ex < ay-ey && az+ez < ay-ey)
81	{
82		if (y >= ey) faces[numFaces++] = CUBEFACE_POSITIVE_Y;
83		if (y <= ey) faces[numFaces++] = CUBEFACE_NEGATIVE_Y;
84	}
85	else if (ax+ex < az-ez && ay+ey < az-ez)
86	{
87		if (z >= ez) faces[numFaces++] = CUBEFACE_POSITIVE_Z;
88		if (z <= ez) faces[numFaces++] = CUBEFACE_NEGATIVE_Z;
89	}
90	else
91	{
92		// One or more components are equal (or within error bounds). Allow all faces where major axis is not zero.
93		if (ax > ex)
94		{
95			faces[numFaces++] = CUBEFACE_NEGATIVE_X;
96			faces[numFaces++] = CUBEFACE_POSITIVE_X;
97		}
98
99		if (ay > ey)
100		{
101			faces[numFaces++] = CUBEFACE_NEGATIVE_Y;
102			faces[numFaces++] = CUBEFACE_POSITIVE_Y;
103		}
104
105		if (az > ez)
106		{
107			faces[numFaces++] = CUBEFACE_NEGATIVE_Z;
108			faces[numFaces++] = CUBEFACE_POSITIVE_Z;
109		}
110	}
111}
112
113Sampler getUnnormalizedCoordSampler (const Sampler& sampler)
114{
115	Sampler copy = sampler;
116	copy.normalizedCoords = false;
117	return copy;
118}
119
120static inline int imod (int a, int b)
121{
122	int m = a % b;
123	return m < 0 ? m + b : m;
124}
125
126static inline int mirror (int a)
127{
128	return a >= 0.0f ? a : -(1 + a);
129}
130
131int wrap (Sampler::WrapMode mode, int c, int size)
132{
133	switch (mode)
134	{
135		// \note CL and GL modes are handled identically here, as verification process accounts for
136		//		 accuracy differences caused by different methods (wrapping vs. denormalizing first).
137		case tcu::Sampler::CLAMP_TO_BORDER:
138			return deClamp32(c, -1, size);
139
140		case tcu::Sampler::CLAMP_TO_EDGE:
141			return deClamp32(c, 0, size-1);
142
143		case tcu::Sampler::REPEAT_GL:
144		case tcu::Sampler::REPEAT_CL:
145			return imod(c, size);
146
147		case tcu::Sampler::MIRRORED_ONCE:
148			c = deClamp32(c, -size, size);
149			// Fall-through
150
151		case tcu::Sampler::MIRRORED_REPEAT_GL:
152		case tcu::Sampler::MIRRORED_REPEAT_CL:
153			return (size - 1) - mirror(imod(c, 2*size) - size);
154
155		default:
156			DE_ASSERT(DE_FALSE);
157			return 0;
158	}
159}
160} // TexVerifierUtil
161} // tcu
162