1/*****************************************************************************/ 2// Copyright 2006-2007 Adobe Systems Incorporated 3// All Rights Reserved. 4// 5// NOTICE: Adobe permits you to use, modify, and distribute this file in 6// accordance with the terms of the Adobe license agreement accompanying it. 7/*****************************************************************************/ 8 9/* $Id: //mondo/dng_sdk_1_4/dng_sdk/source/dng_ref_counted_block.h#2 $ */ 10/* $DateTime: 2012/07/31 22:04:34 $ */ 11/* $Change: 840853 $ */ 12/* $Author: tknoll $ */ 13 14/** Support for a refcounted block, with optional copy-on-write 15 */ 16 17/*****************************************************************************/ 18 19#ifndef __dng_ref_counted_block__ 20#define __dng_ref_counted_block__ 21 22/*****************************************************************************/ 23 24#include "dng_types.h" 25#include "dng_mutex.h" 26 27/*****************************************************************************/ 28 29/// \brief Class to provide resource acquisition is instantiation discipline 30/// for small memory allocations. 31/// 32/// This class does not use dng_memory_allocator for memory allocation. 33 34class dng_ref_counted_block 35 { 36 37 private: 38 39 struct header 40 { 41 42 dng_mutex fMutex; 43 44 uint32 fRefCount; 45 46 uint32 fSize; 47 48 header (uint32 size) 49 : fMutex ("dng_ref_counted_block") 50 , fRefCount (1) 51 , fSize (size) 52 { 53 } 54 55 ~header () 56 { 57 } 58 59 }; 60 61 void *fBuffer; 62 63 public: 64 65 66 /// Construct an empty memory buffer using malloc. 67 /// \exception dng_memory_full with fErrorCode equal to dng_error_memory. 68 69 dng_ref_counted_block (); 70 71 /// Construct memory buffer of size bytes using malloc. 72 /// \param size Number of bytes of memory needed. 73 /// \exception dng_memory_full with fErrorCode equal to dng_error_memory. 74 75 dng_ref_counted_block (uint32 size); 76 77 /// Release memory buffer using free. 78 79 ~dng_ref_counted_block (); 80 81 /// Copy constructore, which takes a reference to data and does not copy the block. 82 83 dng_ref_counted_block (const dng_ref_counted_block &data); 84 85 /// Assignment operatore takes a reference to right hand side and does not copy the data. 86 87 dng_ref_counted_block & operator= (const dng_ref_counted_block &data); 88 89 /// Clear existing memory buffer and allocate new memory of size bytes. 90 /// \param size Number of bytes of memory needed. 91 /// \exception dng_memory_full with fErrorCode equal to dng_error_memory. 92 93 void Allocate (uint32 size); 94 95 /// Release any allocated memory using free. Object is still valid and 96 /// Allocate can be called again. 97 98 void Clear (); 99 100 /// If there is only one reference, do nothing, otherwise copy the data into a new block and return an object with that block as the data. 101 102 void EnsureWriteable (); 103 104 /// Return pointer to allocated memory as a void *.. 105 /// \retval void * valid for as many bytes as were allocated. 106 107 uint32 LogicalSize () 108 { 109 return ((header *)fBuffer)->fSize; 110 } 111 112 void * Buffer () 113 { 114 return (void *)((char *)fBuffer + sizeof (header)); 115 } 116 117 /// Return pointer to allocated memory as a const void *. 118 /// \retval const void * valid for as many bytes as were allocated. 119 120 const void * Buffer () const 121 { 122 return (const void *)((char *)fBuffer + sizeof (header)); 123 } 124 125 /// Return pointer to allocated memory as a char *. 126 /// \retval char * valid for as many bytes as were allocated. 127 128 char * Buffer_char () 129 { 130 return (char *) Buffer (); 131 } 132 133 /// Return pointer to allocated memory as a const char *. 134 /// \retval const char * valid for as many bytes as were allocated. 135 136 const char * Buffer_char () const 137 { 138 return (const char *) Buffer (); 139 } 140 141 /// Return pointer to allocated memory as a uint8 *. 142 /// \retval uint8 * valid for as many bytes as were allocated. 143 144 uint8 * Buffer_uint8 () 145 { 146 return (uint8 *) Buffer (); 147 } 148 149 /// Return pointer to allocated memory as a const uint8 *. 150 /// \retval const uint8 * valid for as many bytes as were allocated. 151 152 const uint8 * Buffer_uint8 () const 153 { 154 return (const uint8 *) Buffer (); 155 } 156 157 /// Return pointer to allocated memory as a uint16 *. 158 /// \retval uint16 * valid for as many bytes as were allocated. 159 160 uint16 * Buffer_uint16 () 161 { 162 return (uint16 *) Buffer (); 163 } 164 165 /// Return pointer to allocated memory as a const uint16 *. 166 /// \retval const uint16 * valid for as many bytes as were allocated. 167 168 const uint16 * Buffer_uint16 () const 169 { 170 return (const uint16 *) Buffer (); 171 } 172 173 /// Return pointer to allocated memory as a int16 *. 174 /// \retval int16 * valid for as many bytes as were allocated. 175 176 int16 * Buffer_int16 () 177 { 178 return (int16 *) Buffer (); 179 } 180 181 /// Return pointer to allocated memory as a const int16 *. 182 /// \retval const int16 * valid for as many bytes as were allocated. 183 184 const int16 * Buffer_int16 () const 185 { 186 return (const int16 *) Buffer (); 187 } 188 189 /// Return pointer to allocated memory as a uint32 *. 190 /// \retval uint32 * valid for as many bytes as were allocated. 191 192 uint32 * Buffer_uint32 () 193 { 194 return (uint32 *) Buffer (); 195 } 196 197 /// Return pointer to allocated memory as a uint32 *. 198 /// \retval uint32 * valid for as many bytes as were allocated. 199 200 const uint32 * Buffer_uint32 () const 201 { 202 return (const uint32 *) Buffer (); 203 } 204 205 /// Return pointer to allocated memory as a const int32 *. 206 /// \retval const int32 * valid for as many bytes as were allocated. 207 208 int32 * Buffer_int32 () 209 { 210 return (int32 *) Buffer (); 211 } 212 213 /// Return pointer to allocated memory as a const int32 *. 214 /// \retval const int32 * valid for as many bytes as were allocated. 215 216 const int32 * Buffer_int32 () const 217 { 218 return (const int32 *) Buffer (); 219 } 220 221 /// Return pointer to allocated memory as a uint64 *. 222 /// \retval uint64 * valid for as many bytes as were allocated. 223 224 uint64 * Buffer_uint64 () 225 { 226 return (uint64 *) Buffer (); 227 } 228 229 /// Return pointer to allocated memory as a uint64 *. 230 /// \retval uint64 * valid for as many bytes as were allocated. 231 232 const uint64 * Buffer_uint64 () const 233 { 234 return (const uint64 *) Buffer (); 235 } 236 237 /// Return pointer to allocated memory as a const int64 *. 238 /// \retval const int64 * valid for as many bytes as were allocated. 239 240 int64 * Buffer_int64 () 241 { 242 return (int64 *) Buffer (); 243 } 244 245 /// Return pointer to allocated memory as a const int64 *. 246 /// \retval const int64 * valid for as many bytes as were allocated. 247 248 const int64 * Buffer_int64 () const 249 { 250 return (const int64 *) Buffer (); 251 } 252 253 /// Return pointer to allocated memory as a real32 *. 254 /// \retval real32 * valid for as many bytes as were allocated. 255 256 real32 * Buffer_real32 () 257 { 258 return (real32 *) Buffer (); 259 } 260 261 /// Return pointer to allocated memory as a const real32 *. 262 /// \retval const real32 * valid for as many bytes as were allocated. 263 264 const real32 * Buffer_real32 () const 265 { 266 return (const real32 *) Buffer (); 267 } 268 269 /// Return pointer to allocated memory as a real64 *. 270 /// \retval real64 * valid for as many bytes as were allocated. 271 272 real64 * Buffer_real64 () 273 { 274 return (real64 *) Buffer (); 275 } 276 277 /// Return pointer to allocated memory as a const real64 *. 278 /// \retval const real64 * valid for as many bytes as were allocated. 279 280 const real64 * Buffer_real64 () const 281 { 282 return (const real64 *) Buffer (); 283 } 284 285 }; 286 287/*****************************************************************************/ 288 289#endif 290 291/*****************************************************************************/ 292