1/* 2Bullet Continuous Collision Detection and Physics Library 3Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org 4 5This software is provided 'as-is', without any express or implied warranty. 6In no event will the authors be held liable for any damages arising from the use of this software. 7Permission is granted to anyone to use this software for any purpose, 8including commercial applications, and to alter it and redistribute it freely, 9subject to the following restrictions: 10 111. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 122. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 133. This notice may not be removed or altered from any source distribution. 14*/ 15 16#include "btConeShape.h" 17 18 19 20btConeShape::btConeShape (btScalar radius,btScalar height): btConvexInternalShape (), 21m_radius (radius), 22m_height(height) 23{ 24 m_shapeType = CONE_SHAPE_PROXYTYPE; 25 setConeUpIndex(1); 26 btVector3 halfExtents; 27 m_sinAngle = (m_radius / btSqrt(m_radius * m_radius + m_height * m_height)); 28} 29 30btConeShapeZ::btConeShapeZ (btScalar radius,btScalar height): 31btConeShape(radius,height) 32{ 33 setConeUpIndex(2); 34} 35 36btConeShapeX::btConeShapeX (btScalar radius,btScalar height): 37btConeShape(radius,height) 38{ 39 setConeUpIndex(0); 40} 41 42///choose upAxis index 43void btConeShape::setConeUpIndex(int upIndex) 44{ 45 switch (upIndex) 46 { 47 case 0: 48 m_coneIndices[0] = 1; 49 m_coneIndices[1] = 0; 50 m_coneIndices[2] = 2; 51 break; 52 case 1: 53 m_coneIndices[0] = 0; 54 m_coneIndices[1] = 1; 55 m_coneIndices[2] = 2; 56 break; 57 case 2: 58 m_coneIndices[0] = 0; 59 m_coneIndices[1] = 2; 60 m_coneIndices[2] = 1; 61 break; 62 default: 63 btAssert(0); 64 }; 65 66 m_implicitShapeDimensions[m_coneIndices[0]] = m_radius; 67 m_implicitShapeDimensions[m_coneIndices[1]] = m_height; 68 m_implicitShapeDimensions[m_coneIndices[2]] = m_radius; 69} 70 71btVector3 btConeShape::coneLocalSupport(const btVector3& v) const 72{ 73 74 btScalar halfHeight = m_height * btScalar(0.5); 75 76 if (v[m_coneIndices[1]] > v.length() * m_sinAngle) 77 { 78 btVector3 tmp; 79 80 tmp[m_coneIndices[0]] = btScalar(0.); 81 tmp[m_coneIndices[1]] = halfHeight; 82 tmp[m_coneIndices[2]] = btScalar(0.); 83 return tmp; 84 } 85 else { 86 btScalar s = btSqrt(v[m_coneIndices[0]] * v[m_coneIndices[0]] + v[m_coneIndices[2]] * v[m_coneIndices[2]]); 87 if (s > SIMD_EPSILON) { 88 btScalar d = m_radius / s; 89 btVector3 tmp; 90 tmp[m_coneIndices[0]] = v[m_coneIndices[0]] * d; 91 tmp[m_coneIndices[1]] = -halfHeight; 92 tmp[m_coneIndices[2]] = v[m_coneIndices[2]] * d; 93 return tmp; 94 } 95 else { 96 btVector3 tmp; 97 tmp[m_coneIndices[0]] = btScalar(0.); 98 tmp[m_coneIndices[1]] = -halfHeight; 99 tmp[m_coneIndices[2]] = btScalar(0.); 100 return tmp; 101 } 102 } 103 104} 105 106btVector3 btConeShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const 107{ 108 return coneLocalSupport(vec); 109} 110 111void btConeShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors,btVector3* supportVerticesOut,int numVectors) const 112{ 113 for (int i=0;i<numVectors;i++) 114 { 115 const btVector3& vec = vectors[i]; 116 supportVerticesOut[i] = coneLocalSupport(vec); 117 } 118} 119 120 121btVector3 btConeShape::localGetSupportingVertex(const btVector3& vec) const 122{ 123 btVector3 supVertex = coneLocalSupport(vec); 124 if ( getMargin()!=btScalar(0.) ) 125 { 126 btVector3 vecnorm = vec; 127 if (vecnorm .length2() < (SIMD_EPSILON*SIMD_EPSILON)) 128 { 129 vecnorm.setValue(btScalar(-1.),btScalar(-1.),btScalar(-1.)); 130 } 131 vecnorm.normalize(); 132 supVertex+= getMargin() * vecnorm; 133 } 134 return supVertex; 135} 136 137 138void btConeShape::setLocalScaling(const btVector3& scaling) 139{ 140 int axis = m_coneIndices[1]; 141 int r1 = m_coneIndices[0]; 142 int r2 = m_coneIndices[2]; 143 m_height *= scaling[axis] / m_localScaling[axis]; 144 m_radius *= (scaling[r1] / m_localScaling[r1] + scaling[r2] / m_localScaling[r2]) / 2; 145 m_sinAngle = (m_radius / btSqrt(m_radius * m_radius + m_height * m_height)); 146 btConvexInternalShape::setLocalScaling(scaling); 147}