1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5// Weak pointers are pointers to an object that do not affect its lifetime,
6// and which may be invalidated (i.e. reset to NULL) by the object, or its
7// owner, at any time, most commonly when the object is about to be deleted.
8
9// Weak pointers are useful when an object needs to be accessed safely by one
10// or more objects other than its owner, and those callers can cope with the
11// object vanishing and e.g. tasks posted to it being silently dropped.
12// Reference-counting such an object would complicate the ownership graph and
13// make it harder to reason about the object's lifetime.
14
15// EXAMPLE:
16//
17//  class Controller {
18//   public:
19//    Controller() : weak_factory_(this) {}
20//    void SpawnWorker() { Worker::StartNew(weak_factory_.GetWeakPtr()); }
21//    void WorkComplete(const Result& result) { ... }
22//   private:
23//    // Member variables should appear before the WeakPtrFactory, to ensure
24//    // that any WeakPtrs to Controller are invalidated before its members
25//    // variable's destructors are executed, rendering them invalid.
26//    WeakPtrFactory<Controller> weak_factory_;
27//  };
28//
29//  class Worker {
30//   public:
31//    static void StartNew(const WeakPtr<Controller>& controller) {
32//      Worker* worker = new Worker(controller);
33//      // Kick off asynchronous processing...
34//    }
35//   private:
36//    Worker(const WeakPtr<Controller>& controller)
37//        : controller_(controller) {}
38//    void DidCompleteAsynchronousProcessing(const Result& result) {
39//      if (controller_)
40//        controller_->WorkComplete(result);
41//    }
42//    WeakPtr<Controller> controller_;
43//  };
44//
45// With this implementation a caller may use SpawnWorker() to dispatch multiple
46// Workers and subsequently delete the Controller, without waiting for all
47// Workers to have completed.
48
49// ------------------------- IMPORTANT: Thread-safety -------------------------
50
51// Weak pointers may be passed safely between threads, but must always be
52// dereferenced and invalidated on the same SequencedTaskRunner otherwise
53// checking the pointer would be racey.
54//
55// To ensure correct use, the first time a WeakPtr issued by a WeakPtrFactory
56// is dereferenced, the factory and its WeakPtrs become bound to the calling
57// thread or current SequencedWorkerPool token, and cannot be dereferenced or
58// invalidated on any other task runner. Bound WeakPtrs can still be handed
59// off to other task runners, e.g. to use to post tasks back to object on the
60// bound sequence.
61//
62// If all WeakPtr objects are destroyed or invalidated then the factory is
63// unbound from the SequencedTaskRunner/Thread. The WeakPtrFactory may then be
64// destroyed, or new WeakPtr objects may be used, from a different sequence.
65//
66// Thus, at least one WeakPtr object must exist and have been dereferenced on
67// the correct thread to enforce that other WeakPtr objects will enforce they
68// are used on the desired thread.
69
70#ifndef BASE_MEMORY_WEAK_PTR_H_
71#define BASE_MEMORY_WEAK_PTR_H_
72
73#include "base/base_export.h"
74#include "base/logging.h"
75#include "base/macros.h"
76#include "base/memory/ref_counted.h"
77
78namespace base {
79
80template <typename T> class SupportsWeakPtr;
81template <typename T> class WeakPtr;
82
83namespace internal {
84// These classes are part of the WeakPtr implementation.
85// DO NOT USE THESE CLASSES DIRECTLY YOURSELF.
86
87class BASE_EXPORT WeakReference {
88 public:
89  // Although Flag is bound to a specific SequencedTaskRunner, it may be
90  // deleted from another via base::WeakPtr::~WeakPtr().
91  class Flag : public RefCountedThreadSafe<Flag> {
92   public:
93    Flag();
94
95    void Invalidate();
96    bool IsValid() const;
97
98   private:
99    friend class base::RefCountedThreadSafe<Flag>;
100
101    ~Flag();
102
103    bool is_valid_;
104  };
105
106  WeakReference();
107  explicit WeakReference(const Flag* flag);
108  ~WeakReference();
109
110  bool is_valid() const;
111
112 private:
113  scoped_refptr<const Flag> flag_;
114};
115
116class BASE_EXPORT WeakReferenceOwner {
117 public:
118  WeakReferenceOwner();
119  ~WeakReferenceOwner();
120
121  WeakReference GetRef() const;
122
123  bool HasRefs() const {
124    return flag_.get() && !flag_->HasOneRef();
125  }
126
127  void Invalidate();
128
129 private:
130  mutable scoped_refptr<WeakReference::Flag> flag_;
131};
132
133// This class simplifies the implementation of WeakPtr's type conversion
134// constructor by avoiding the need for a public accessor for ref_.  A
135// WeakPtr<T> cannot access the private members of WeakPtr<U>, so this
136// base class gives us a way to access ref_ in a protected fashion.
137class BASE_EXPORT WeakPtrBase {
138 public:
139  WeakPtrBase();
140  ~WeakPtrBase();
141
142 protected:
143  explicit WeakPtrBase(const WeakReference& ref);
144
145  WeakReference ref_;
146};
147
148// This class provides a common implementation of common functions that would
149// otherwise get instantiated separately for each distinct instantiation of
150// SupportsWeakPtr<>.
151class SupportsWeakPtrBase {
152 public:
153  // A safe static downcast of a WeakPtr<Base> to WeakPtr<Derived>. This
154  // conversion will only compile if there is exists a Base which inherits
155  // from SupportsWeakPtr<Base>. See base::AsWeakPtr() below for a helper
156  // function that makes calling this easier.
157  template<typename Derived>
158  static WeakPtr<Derived> StaticAsWeakPtr(Derived* t) {
159    typedef std::is_convertible<Derived*, internal::SupportsWeakPtrBase*>
160        convertible;
161    static_assert(convertible::value,
162                  "AsWeakPtr argument must inherit from SupportsWeakPtr");
163    return AsWeakPtrImpl<Derived>(t, *t);
164  }
165
166 private:
167  // This template function uses type inference to find a Base of Derived
168  // which is an instance of SupportsWeakPtr<Base>. We can then safely
169  // static_cast the Base* to a Derived*.
170  template <typename Derived, typename Base>
171  static WeakPtr<Derived> AsWeakPtrImpl(
172      Derived* t, const SupportsWeakPtr<Base>&) {
173    WeakPtr<Base> ptr = t->Base::AsWeakPtr();
174    return WeakPtr<Derived>(ptr.ref_, static_cast<Derived*>(ptr.ptr_));
175  }
176};
177
178}  // namespace internal
179
180template <typename T> class WeakPtrFactory;
181
182// The WeakPtr class holds a weak reference to |T*|.
183//
184// This class is designed to be used like a normal pointer.  You should always
185// null-test an object of this class before using it or invoking a method that
186// may result in the underlying object being destroyed.
187//
188// EXAMPLE:
189//
190//   class Foo { ... };
191//   WeakPtr<Foo> foo;
192//   if (foo)
193//     foo->method();
194//
195template <typename T>
196class WeakPtr : public internal::WeakPtrBase {
197 public:
198  WeakPtr() : ptr_(NULL) {
199  }
200
201  // Allow conversion from U to T provided U "is a" T. Note that this
202  // is separate from the (implicit) copy constructor.
203  template <typename U>
204  WeakPtr(const WeakPtr<U>& other) : WeakPtrBase(other), ptr_(other.ptr_) {
205  }
206
207  T* get() const { return ref_.is_valid() ? ptr_ : NULL; }
208
209  T& operator*() const {
210    DCHECK(get() != NULL);
211    return *get();
212  }
213  T* operator->() const {
214    DCHECK(get() != NULL);
215    return get();
216  }
217
218  // Allow WeakPtr<element_type> to be used in boolean expressions, but not
219  // implicitly convertible to a real bool (which is dangerous).
220  //
221  // Note that this trick is only safe when the == and != operators
222  // are declared explicitly, as otherwise "weak_ptr1 == weak_ptr2"
223  // will compile but do the wrong thing (i.e., convert to Testable
224  // and then do the comparison).
225 private:
226  typedef T* WeakPtr::*Testable;
227
228 public:
229  operator Testable() const { return get() ? &WeakPtr::ptr_ : NULL; }
230
231  void reset() {
232    ref_ = internal::WeakReference();
233    ptr_ = NULL;
234  }
235
236 private:
237  // Explicitly declare comparison operators as required by the bool
238  // trick, but keep them private.
239  template <class U> bool operator==(WeakPtr<U> const&) const;
240  template <class U> bool operator!=(WeakPtr<U> const&) const;
241
242  friend class internal::SupportsWeakPtrBase;
243  template <typename U> friend class WeakPtr;
244  friend class SupportsWeakPtr<T>;
245  friend class WeakPtrFactory<T>;
246
247  WeakPtr(const internal::WeakReference& ref, T* ptr)
248      : WeakPtrBase(ref),
249        ptr_(ptr) {
250  }
251
252  // This pointer is only valid when ref_.is_valid() is true.  Otherwise, its
253  // value is undefined (as opposed to NULL).
254  T* ptr_;
255};
256
257// A class may be composed of a WeakPtrFactory and thereby
258// control how it exposes weak pointers to itself.  This is helpful if you only
259// need weak pointers within the implementation of a class.  This class is also
260// useful when working with primitive types.  For example, you could have a
261// WeakPtrFactory<bool> that is used to pass around a weak reference to a bool.
262template <class T>
263class WeakPtrFactory {
264 public:
265  explicit WeakPtrFactory(T* ptr) : ptr_(ptr) {
266  }
267
268  ~WeakPtrFactory() {
269    ptr_ = NULL;
270  }
271
272  WeakPtr<T> GetWeakPtr() {
273    DCHECK(ptr_);
274    return WeakPtr<T>(weak_reference_owner_.GetRef(), ptr_);
275  }
276
277  // Call this method to invalidate all existing weak pointers.
278  void InvalidateWeakPtrs() {
279    DCHECK(ptr_);
280    weak_reference_owner_.Invalidate();
281  }
282
283  // Call this method to determine if any weak pointers exist.
284  bool HasWeakPtrs() const {
285    DCHECK(ptr_);
286    return weak_reference_owner_.HasRefs();
287  }
288
289 private:
290  internal::WeakReferenceOwner weak_reference_owner_;
291  T* ptr_;
292  DISALLOW_IMPLICIT_CONSTRUCTORS(WeakPtrFactory);
293};
294
295// A class may extend from SupportsWeakPtr to let others take weak pointers to
296// it. This avoids the class itself implementing boilerplate to dispense weak
297// pointers.  However, since SupportsWeakPtr's destructor won't invalidate
298// weak pointers to the class until after the derived class' members have been
299// destroyed, its use can lead to subtle use-after-destroy issues.
300template <class T>
301class SupportsWeakPtr : public internal::SupportsWeakPtrBase {
302 public:
303  SupportsWeakPtr() {}
304
305  WeakPtr<T> AsWeakPtr() {
306    return WeakPtr<T>(weak_reference_owner_.GetRef(), static_cast<T*>(this));
307  }
308
309 protected:
310  ~SupportsWeakPtr() {}
311
312 private:
313  internal::WeakReferenceOwner weak_reference_owner_;
314  DISALLOW_COPY_AND_ASSIGN(SupportsWeakPtr);
315};
316
317// Helper function that uses type deduction to safely return a WeakPtr<Derived>
318// when Derived doesn't directly extend SupportsWeakPtr<Derived>, instead it
319// extends a Base that extends SupportsWeakPtr<Base>.
320//
321// EXAMPLE:
322//   class Base : public base::SupportsWeakPtr<Producer> {};
323//   class Derived : public Base {};
324//
325//   Derived derived;
326//   base::WeakPtr<Derived> ptr = base::AsWeakPtr(&derived);
327//
328// Note that the following doesn't work (invalid type conversion) since
329// Derived::AsWeakPtr() is WeakPtr<Base> SupportsWeakPtr<Base>::AsWeakPtr(),
330// and there's no way to safely cast WeakPtr<Base> to WeakPtr<Derived> at
331// the caller.
332//
333//   base::WeakPtr<Derived> ptr = derived.AsWeakPtr();  // Fails.
334
335template <typename Derived>
336WeakPtr<Derived> AsWeakPtr(Derived* t) {
337  return internal::SupportsWeakPtrBase::StaticAsWeakPtr<Derived>(t);
338}
339
340}  // namespace base
341
342#endif  // BASE_MEMORY_WEAK_PTR_H_
343