1//===- llvm/CodeGen/MachineLoopInfo.h - Natural Loop Calculator -*- C++ -*-===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file defines the MachineLoopInfo class that is used to identify natural 11// loops and determine the loop depth of various nodes of the CFG. Note that 12// natural loops may actually be several loops that share the same header node. 13// 14// This analysis calculates the nesting structure of loops in a function. For 15// each natural loop identified, this analysis identifies natural loops 16// contained entirely within the loop and the basic blocks the make up the loop. 17// 18// It can calculate on the fly various bits of information, for example: 19// 20// * whether there is a preheader for the loop 21// * the number of back edges to the header 22// * whether or not a particular block branches out of the loop 23// * the successor blocks of the loop 24// * the loop depth 25// * the trip count 26// * etc... 27// 28//===----------------------------------------------------------------------===// 29 30#ifndef LLVM_CODEGEN_MACHINELOOPINFO_H 31#define LLVM_CODEGEN_MACHINELOOPINFO_H 32 33#include "llvm/Analysis/LoopInfo.h" 34#include "llvm/CodeGen/MachineBasicBlock.h" 35#include "llvm/CodeGen/MachineFunctionPass.h" 36 37namespace llvm { 38 39// Implementation in LoopInfoImpl.h 40class MachineLoop; 41extern template class LoopBase<MachineBasicBlock, MachineLoop>; 42 43class MachineLoop : public LoopBase<MachineBasicBlock, MachineLoop> { 44public: 45 MachineLoop(); 46 47 /// getTopBlock - Return the "top" block in the loop, which is the first 48 /// block in the linear layout, ignoring any parts of the loop not 49 /// contiguous with the part the contains the header. 50 MachineBasicBlock *getTopBlock(); 51 52 /// getBottomBlock - Return the "bottom" block in the loop, which is the last 53 /// block in the linear layout, ignoring any parts of the loop not 54 /// contiguous with the part the contains the header. 55 MachineBasicBlock *getBottomBlock(); 56 57 void dump() const; 58 59private: 60 friend class LoopInfoBase<MachineBasicBlock, MachineLoop>; 61 explicit MachineLoop(MachineBasicBlock *MBB) 62 : LoopBase<MachineBasicBlock, MachineLoop>(MBB) {} 63}; 64 65// Implementation in LoopInfoImpl.h 66extern template class LoopInfoBase<MachineBasicBlock, MachineLoop>; 67 68class MachineLoopInfo : public MachineFunctionPass { 69 LoopInfoBase<MachineBasicBlock, MachineLoop> LI; 70 friend class LoopBase<MachineBasicBlock, MachineLoop>; 71 72 void operator=(const MachineLoopInfo &) = delete; 73 MachineLoopInfo(const MachineLoopInfo &) = delete; 74 75public: 76 static char ID; // Pass identification, replacement for typeid 77 78 MachineLoopInfo() : MachineFunctionPass(ID) { 79 initializeMachineLoopInfoPass(*PassRegistry::getPassRegistry()); 80 } 81 82 LoopInfoBase<MachineBasicBlock, MachineLoop>& getBase() { return LI; } 83 84 /// iterator/begin/end - The interface to the top-level loops in the current 85 /// function. 86 /// 87 typedef LoopInfoBase<MachineBasicBlock, MachineLoop>::iterator iterator; 88 inline iterator begin() const { return LI.begin(); } 89 inline iterator end() const { return LI.end(); } 90 bool empty() const { return LI.empty(); } 91 92 /// getLoopFor - Return the inner most loop that BB lives in. If a basic 93 /// block is in no loop (for example the entry node), null is returned. 94 /// 95 inline MachineLoop *getLoopFor(const MachineBasicBlock *BB) const { 96 return LI.getLoopFor(BB); 97 } 98 99 /// operator[] - same as getLoopFor... 100 /// 101 inline const MachineLoop *operator[](const MachineBasicBlock *BB) const { 102 return LI.getLoopFor(BB); 103 } 104 105 /// getLoopDepth - Return the loop nesting level of the specified block... 106 /// 107 inline unsigned getLoopDepth(const MachineBasicBlock *BB) const { 108 return LI.getLoopDepth(BB); 109 } 110 111 // isLoopHeader - True if the block is a loop header node 112 inline bool isLoopHeader(const MachineBasicBlock *BB) const { 113 return LI.isLoopHeader(BB); 114 } 115 116 /// runOnFunction - Calculate the natural loop information. 117 /// 118 bool runOnMachineFunction(MachineFunction &F) override; 119 120 void releaseMemory() override { LI.releaseMemory(); } 121 122 void getAnalysisUsage(AnalysisUsage &AU) const override; 123 124 /// removeLoop - This removes the specified top-level loop from this loop info 125 /// object. The loop is not deleted, as it will presumably be inserted into 126 /// another loop. 127 inline MachineLoop *removeLoop(iterator I) { return LI.removeLoop(I); } 128 129 /// changeLoopFor - Change the top-level loop that contains BB to the 130 /// specified loop. This should be used by transformations that restructure 131 /// the loop hierarchy tree. 132 inline void changeLoopFor(MachineBasicBlock *BB, MachineLoop *L) { 133 LI.changeLoopFor(BB, L); 134 } 135 136 /// changeTopLevelLoop - Replace the specified loop in the top-level loops 137 /// list with the indicated loop. 138 inline void changeTopLevelLoop(MachineLoop *OldLoop, MachineLoop *NewLoop) { 139 LI.changeTopLevelLoop(OldLoop, NewLoop); 140 } 141 142 /// addTopLevelLoop - This adds the specified loop to the collection of 143 /// top-level loops. 144 inline void addTopLevelLoop(MachineLoop *New) { 145 LI.addTopLevelLoop(New); 146 } 147 148 /// removeBlock - This method completely removes BB from all data structures, 149 /// including all of the Loop objects it is nested in and our mapping from 150 /// MachineBasicBlocks to loops. 151 void removeBlock(MachineBasicBlock *BB) { 152 LI.removeBlock(BB); 153 } 154}; 155 156 157// Allow clients to walk the list of nested loops... 158template <> struct GraphTraits<const MachineLoop*> { 159 typedef const MachineLoop NodeType; 160 typedef MachineLoopInfo::iterator ChildIteratorType; 161 162 static NodeType *getEntryNode(const MachineLoop *L) { return L; } 163 static inline ChildIteratorType child_begin(NodeType *N) { 164 return N->begin(); 165 } 166 static inline ChildIteratorType child_end(NodeType *N) { 167 return N->end(); 168 } 169}; 170 171template <> struct GraphTraits<MachineLoop*> { 172 typedef MachineLoop NodeType; 173 typedef MachineLoopInfo::iterator ChildIteratorType; 174 175 static NodeType *getEntryNode(MachineLoop *L) { return L; } 176 static inline ChildIteratorType child_begin(NodeType *N) { 177 return N->begin(); 178 } 179 static inline ChildIteratorType child_end(NodeType *N) { 180 return N->end(); 181 } 182}; 183 184} // End llvm namespace 185 186#endif 187