1//===-- WebAssemblyPEI.cpp - Insert Prolog/Epilog code in function --===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This pass is responsible for finalizing the functions frame layout, saving 11// callee saved registers, and for emitting prolog & epilog code for the 12// function. 13// 14// This pass must be run after register allocation. After this pass is 15// executed, it is illegal to construct MO_FrameIndex operands. 16// 17// This is a copy of lib/CodeGen/PrologEpilogInserter.cpp except that it does 18// not assert that all virtual registers are gone (because WebAssembly currently 19// uses virtual rather than physical registers), and only runs 20// MRI.clearVirtRegs() if scavenging happened (which it never does). It also 21// uses a different class name so it can be registered via INITIALIZE_PASS. 22// It is otherwise unmodified, so any changes to the target-independent PEI 23// can be easily applied. 24//===----------------------------------------------------------------------===// 25 26#include "llvm/ADT/IndexedMap.h" 27#include "llvm/ADT/STLExtras.h" 28#include "llvm/ADT/SetVector.h" 29#include "llvm/ADT/SmallSet.h" 30#include "llvm/ADT/Statistic.h" 31#include "llvm/CodeGen/MachineDominators.h" 32#include "llvm/CodeGen/MachineFrameInfo.h" 33#include "llvm/CodeGen/MachineInstr.h" 34#include "llvm/CodeGen/MachineLoopInfo.h" 35#include "llvm/CodeGen/MachineModuleInfo.h" 36#include "llvm/CodeGen/MachineRegisterInfo.h" 37#include "llvm/CodeGen/Passes.h" 38#include "llvm/CodeGen/RegisterScavenging.h" 39#include "llvm/CodeGen/StackProtector.h" 40#include "llvm/CodeGen/WinEHFuncInfo.h" 41#include "llvm/IR/DiagnosticInfo.h" 42#include "llvm/IR/InlineAsm.h" 43#include "llvm/IR/LLVMContext.h" 44#include "llvm/Support/CommandLine.h" 45#include "llvm/Support/Compiler.h" 46#include "llvm/Support/Debug.h" 47#include "llvm/Support/raw_ostream.h" 48#include "llvm/Target/TargetFrameLowering.h" 49#include "llvm/Target/TargetInstrInfo.h" 50#include "llvm/Target/TargetMachine.h" 51#include "llvm/Target/TargetRegisterInfo.h" 52#include "llvm/Target/TargetSubtargetInfo.h" 53#include <climits> 54 55using namespace llvm; 56 57#define DEBUG_TYPE "pei" 58namespace llvm { 59void initializeWasmPEIPass(PassRegistry&); 60} 61namespace { 62class WasmPEI : public MachineFunctionPass { 63public: 64 static char ID; 65 WasmPEI() : MachineFunctionPass(ID) { 66 initializeWasmPEIPass(*PassRegistry::getPassRegistry()); 67 } 68 69 void getAnalysisUsage(AnalysisUsage &AU) const override; 70 71 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract 72 /// frame indexes with appropriate references. 73 /// 74 bool runOnMachineFunction(MachineFunction &Fn) override; 75 76private: 77 RegScavenger *RS; 78 79 // MinCSFrameIndex, MaxCSFrameIndex - Keeps the range of callee saved 80 // stack frame indexes. 81 unsigned MinCSFrameIndex, MaxCSFrameIndex; 82 83 // Save and Restore blocks of the current function. Typically there is a 84 // single save block, unless Windows EH funclets are involved. 85 SmallVector<MachineBasicBlock *, 1> SaveBlocks; 86 SmallVector<MachineBasicBlock *, 4> RestoreBlocks; 87 88 // Flag to control whether to use the register scavenger to resolve 89 // frame index materialization registers. Set according to 90 // TRI->requiresFrameIndexScavenging() for the current function. 91 bool FrameIndexVirtualScavenging; 92 93 void calculateSets(MachineFunction &Fn); 94 void calculateCallsInformation(MachineFunction &Fn); 95 void assignCalleeSavedSpillSlots(MachineFunction &Fn, 96 const BitVector &SavedRegs); 97 void insertCSRSpillsAndRestores(MachineFunction &Fn); 98 void calculateFrameObjectOffsets(MachineFunction &Fn); 99 void replaceFrameIndices(MachineFunction &Fn); 100 void replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 101 int &SPAdj); 102 void scavengeFrameVirtualRegs(MachineFunction &Fn); 103 void insertPrologEpilogCode(MachineFunction &Fn); 104}; 105} // namespace 106 107char WasmPEI::ID = 0; 108 109namespace llvm { 110FunctionPass *createWebAssemblyPEI() { 111 return new WasmPEI(); 112} 113} 114 115static cl::opt<unsigned> 116WarnStackSize("wasm-warn-stack-size", cl::Hidden, cl::init((unsigned)-1), 117 cl::desc("Warn for stack size bigger than the given" 118 " number")); 119 120INITIALIZE_PASS_BEGIN(WasmPEI, "wasmprologepilog", 121 "Wasm Prologue/Epilogue Insertion", false, false) 122INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo) 123INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree) 124INITIALIZE_PASS_DEPENDENCY(StackProtector) 125INITIALIZE_PASS_DEPENDENCY(TargetPassConfig) 126INITIALIZE_PASS_END(WasmPEI, "wasmprologepilog", 127 "Wasm Prologue/Epilogue Insertion & Frame Finalization", 128 false, false) 129 130STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); 131STATISTIC(NumBytesStackSpace, 132 "Number of bytes used for stack in all functions"); 133 134void WasmPEI::getAnalysisUsage(AnalysisUsage &AU) const { 135 AU.setPreservesCFG(); 136 AU.addPreserved<MachineLoopInfo>(); 137 AU.addPreserved<MachineDominatorTree>(); 138 AU.addRequired<StackProtector>(); 139 AU.addRequired<TargetPassConfig>(); 140 MachineFunctionPass::getAnalysisUsage(AU); 141} 142 143/// Compute the set of return blocks 144void WasmPEI::calculateSets(MachineFunction &Fn) { 145 const MachineFrameInfo *MFI = Fn.getFrameInfo(); 146 147 // Even when we do not change any CSR, we still want to insert the 148 // prologue and epilogue of the function. 149 // So set the save points for those. 150 151 // Use the points found by shrink-wrapping, if any. 152 if (MFI->getSavePoint()) { 153 SaveBlocks.push_back(MFI->getSavePoint()); 154 assert(MFI->getRestorePoint() && "Both restore and save must be set"); 155 MachineBasicBlock *RestoreBlock = MFI->getRestorePoint(); 156 // If RestoreBlock does not have any successor and is not a return block 157 // then the end point is unreachable and we do not need to insert any 158 // epilogue. 159 if (!RestoreBlock->succ_empty() || RestoreBlock->isReturnBlock()) 160 RestoreBlocks.push_back(RestoreBlock); 161 return; 162 } 163 164 // Save refs to entry and return blocks. 165 SaveBlocks.push_back(&Fn.front()); 166 for (MachineBasicBlock &MBB : Fn) { 167 if (MBB.isEHFuncletEntry()) 168 SaveBlocks.push_back(&MBB); 169 if (MBB.isReturnBlock()) 170 RestoreBlocks.push_back(&MBB); 171 } 172} 173 174/// StackObjSet - A set of stack object indexes 175typedef SmallSetVector<int, 8> StackObjSet; 176 177/// runOnMachineFunction - Insert prolog/epilog code and replace abstract 178/// frame indexes with appropriate references. 179/// 180bool WasmPEI::runOnMachineFunction(MachineFunction &Fn) { 181 const Function* F = Fn.getFunction(); 182 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 183 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 184 185 // LOCALMOD: assert removed from target-independent PEI 186 //assert(!Fn.getRegInfo().getNumVirtRegs() && "Regalloc must assign all vregs"); 187 188 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : nullptr; 189 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn); 190 191 // Calculate the MaxCallFrameSize and AdjustsStack variables for the 192 // function's frame information. Also eliminates call frame pseudo 193 // instructions. 194 calculateCallsInformation(Fn); 195 196 // Determine which of the registers in the callee save list should be saved. 197 BitVector SavedRegs; 198 TFI->determineCalleeSaves(Fn, SavedRegs, RS); 199 200 // Insert spill code for any callee saved registers that are modified. 201 assignCalleeSavedSpillSlots(Fn, SavedRegs); 202 203 // Determine placement of CSR spill/restore code: 204 // place all spills in the entry block, all restores in return blocks. 205 calculateSets(Fn); 206 207 // Add the code to save and restore the callee saved registers. 208 if (!F->hasFnAttribute(Attribute::Naked)) 209 insertCSRSpillsAndRestores(Fn); 210 211 // Allow the target machine to make final modifications to the function 212 // before the frame layout is finalized. 213 TFI->processFunctionBeforeFrameFinalized(Fn, RS); 214 215 // Calculate actual frame offsets for all abstract stack objects... 216 calculateFrameObjectOffsets(Fn); 217 218 // Add prolog and epilog code to the function. This function is required 219 // to align the stack frame as necessary for any stack variables or 220 // called functions. Because of this, calculateCalleeSavedRegisters() 221 // must be called before this function in order to set the AdjustsStack 222 // and MaxCallFrameSize variables. 223 if (!F->hasFnAttribute(Attribute::Naked)) 224 insertPrologEpilogCode(Fn); 225 226 // Replace all MO_FrameIndex operands with physical register references 227 // and actual offsets. 228 // 229 replaceFrameIndices(Fn); 230 231 // If register scavenging is needed, as we've enabled doing it as a 232 // post-pass, scavenge the virtual registers that frame index elimination 233 // inserted. 234 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging) { 235 scavengeFrameVirtualRegs(Fn); 236 // Clear any vregs created by virtual scavenging. 237 // LOCALMOD: made this call conditional with scavengeFrameVirtualregs() 238 Fn.getRegInfo().clearVirtRegs(); 239 } 240 241 // Warn on stack size when we exceeds the given limit. 242 MachineFrameInfo *MFI = Fn.getFrameInfo(); 243 uint64_t StackSize = MFI->getStackSize(); 244 if (WarnStackSize.getNumOccurrences() > 0 && WarnStackSize < StackSize) { 245 DiagnosticInfoStackSize DiagStackSize(*F, StackSize); 246 F->getContext().diagnose(DiagStackSize); 247 } 248 249 delete RS; 250 SaveBlocks.clear(); 251 RestoreBlocks.clear(); 252 return true; 253} 254 255/// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack 256/// variables for the function's frame information and eliminate call frame 257/// pseudo instructions. 258void WasmPEI::calculateCallsInformation(MachineFunction &Fn) { 259 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 260 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 261 MachineFrameInfo *MFI = Fn.getFrameInfo(); 262 263 unsigned MaxCallFrameSize = 0; 264 bool AdjustsStack = MFI->adjustsStack(); 265 266 // Get the function call frame set-up and tear-down instruction opcode 267 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 268 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 269 270 // Early exit for targets which have no call frame setup/destroy pseudo 271 // instructions. 272 if (FrameSetupOpcode == ~0u && FrameDestroyOpcode == ~0u) 273 return; 274 275 std::vector<MachineBasicBlock::iterator> FrameSDOps; 276 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) 277 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) 278 if (I->getOpcode() == FrameSetupOpcode || 279 I->getOpcode() == FrameDestroyOpcode) { 280 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo" 281 " instructions should have a single immediate argument!"); 282 unsigned Size = I->getOperand(0).getImm(); 283 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; 284 AdjustsStack = true; 285 FrameSDOps.push_back(I); 286 } else if (I->isInlineAsm()) { 287 // Some inline asm's need a stack frame, as indicated by operand 1. 288 unsigned ExtraInfo = I->getOperand(InlineAsm::MIOp_ExtraInfo).getImm(); 289 if (ExtraInfo & InlineAsm::Extra_IsAlignStack) 290 AdjustsStack = true; 291 } 292 293 MFI->setAdjustsStack(AdjustsStack); 294 MFI->setMaxCallFrameSize(MaxCallFrameSize); 295 296 for (std::vector<MachineBasicBlock::iterator>::iterator 297 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) { 298 MachineBasicBlock::iterator I = *i; 299 300 // If call frames are not being included as part of the stack frame, and 301 // the target doesn't indicate otherwise, remove the call frame pseudos 302 // here. The sub/add sp instruction pairs are still inserted, but we don't 303 // need to track the SP adjustment for frame index elimination. 304 if (TFI->canSimplifyCallFramePseudos(Fn)) 305 TFI->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I); 306 } 307} 308 309void WasmPEI::assignCalleeSavedSpillSlots(MachineFunction &F, 310 const BitVector &SavedRegs) { 311 // These are used to keep track the callee-save area. Initialize them. 312 MinCSFrameIndex = INT_MAX; 313 MaxCSFrameIndex = 0; 314 315 if (SavedRegs.empty()) 316 return; 317 318 const TargetRegisterInfo *RegInfo = F.getSubtarget().getRegisterInfo(); 319 const MCPhysReg *CSRegs = RegInfo->getCalleeSavedRegs(&F); 320 321 std::vector<CalleeSavedInfo> CSI; 322 for (unsigned i = 0; CSRegs[i]; ++i) { 323 unsigned Reg = CSRegs[i]; 324 if (SavedRegs.test(Reg)) 325 CSI.push_back(CalleeSavedInfo(Reg)); 326 } 327 328 const TargetFrameLowering *TFI = F.getSubtarget().getFrameLowering(); 329 MachineFrameInfo *MFI = F.getFrameInfo(); 330 if (!TFI->assignCalleeSavedSpillSlots(F, RegInfo, CSI)) { 331 // If target doesn't implement this, use generic code. 332 333 if (CSI.empty()) 334 return; // Early exit if no callee saved registers are modified! 335 336 unsigned NumFixedSpillSlots; 337 const TargetFrameLowering::SpillSlot *FixedSpillSlots = 338 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots); 339 340 // Now that we know which registers need to be saved and restored, allocate 341 // stack slots for them. 342 for (std::vector<CalleeSavedInfo>::iterator I = CSI.begin(), E = CSI.end(); 343 I != E; ++I) { 344 unsigned Reg = I->getReg(); 345 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg); 346 347 int FrameIdx; 348 if (RegInfo->hasReservedSpillSlot(F, Reg, FrameIdx)) { 349 I->setFrameIdx(FrameIdx); 350 continue; 351 } 352 353 // Check to see if this physreg must be spilled to a particular stack slot 354 // on this target. 355 const TargetFrameLowering::SpillSlot *FixedSlot = FixedSpillSlots; 356 while (FixedSlot != FixedSpillSlots + NumFixedSpillSlots && 357 FixedSlot->Reg != Reg) 358 ++FixedSlot; 359 360 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) { 361 // Nope, just spill it anywhere convenient. 362 unsigned Align = RC->getAlignment(); 363 unsigned StackAlign = TFI->getStackAlignment(); 364 365 // We may not be able to satisfy the desired alignment specification of 366 // the TargetRegisterClass if the stack alignment is smaller. Use the 367 // min. 368 Align = std::min(Align, StackAlign); 369 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true); 370 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx; 371 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx; 372 } else { 373 // Spill it to the stack where we must. 374 FrameIdx = 375 MFI->CreateFixedSpillStackObject(RC->getSize(), FixedSlot->Offset); 376 } 377 378 I->setFrameIdx(FrameIdx); 379 } 380 } 381 382 MFI->setCalleeSavedInfo(CSI); 383} 384 385/// Helper function to update the liveness information for the callee-saved 386/// registers. 387static void updateLiveness(MachineFunction &MF) { 388 MachineFrameInfo *MFI = MF.getFrameInfo(); 389 // Visited will contain all the basic blocks that are in the region 390 // where the callee saved registers are alive: 391 // - Anything that is not Save or Restore -> LiveThrough. 392 // - Save -> LiveIn. 393 // - Restore -> LiveOut. 394 // The live-out is not attached to the block, so no need to keep 395 // Restore in this set. 396 SmallPtrSet<MachineBasicBlock *, 8> Visited; 397 SmallVector<MachineBasicBlock *, 8> WorkList; 398 MachineBasicBlock *Entry = &MF.front(); 399 MachineBasicBlock *Save = MFI->getSavePoint(); 400 401 if (!Save) 402 Save = Entry; 403 404 if (Entry != Save) { 405 WorkList.push_back(Entry); 406 Visited.insert(Entry); 407 } 408 Visited.insert(Save); 409 410 MachineBasicBlock *Restore = MFI->getRestorePoint(); 411 if (Restore) 412 // By construction Restore cannot be visited, otherwise it 413 // means there exists a path to Restore that does not go 414 // through Save. 415 WorkList.push_back(Restore); 416 417 while (!WorkList.empty()) { 418 const MachineBasicBlock *CurBB = WorkList.pop_back_val(); 419 // By construction, the region that is after the save point is 420 // dominated by the Save and post-dominated by the Restore. 421 if (CurBB == Save && Save != Restore) 422 continue; 423 // Enqueue all the successors not already visited. 424 // Those are by construction either before Save or after Restore. 425 for (MachineBasicBlock *SuccBB : CurBB->successors()) 426 if (Visited.insert(SuccBB).second) 427 WorkList.push_back(SuccBB); 428 } 429 430 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 431 432 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 433 for (MachineBasicBlock *MBB : Visited) { 434 MCPhysReg Reg = CSI[i].getReg(); 435 // Add the callee-saved register as live-in. 436 // It's killed at the spill. 437 if (!MBB->isLiveIn(Reg)) 438 MBB->addLiveIn(Reg); 439 } 440 } 441} 442 443/// insertCSRSpillsAndRestores - Insert spill and restore code for 444/// callee saved registers used in the function. 445/// 446void WasmPEI::insertCSRSpillsAndRestores(MachineFunction &Fn) { 447 // Get callee saved register information. 448 MachineFrameInfo *MFI = Fn.getFrameInfo(); 449 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo(); 450 451 MFI->setCalleeSavedInfoValid(true); 452 453 // Early exit if no callee saved registers are modified! 454 if (CSI.empty()) 455 return; 456 457 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 458 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 459 const TargetRegisterInfo *TRI = Fn.getSubtarget().getRegisterInfo(); 460 MachineBasicBlock::iterator I; 461 462 // Spill using target interface. 463 for (MachineBasicBlock *SaveBlock : SaveBlocks) { 464 I = SaveBlock->begin(); 465 if (!TFI->spillCalleeSavedRegisters(*SaveBlock, I, CSI, TRI)) { 466 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 467 // Insert the spill to the stack frame. 468 unsigned Reg = CSI[i].getReg(); 469 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 470 TII.storeRegToStackSlot(*SaveBlock, I, Reg, true, CSI[i].getFrameIdx(), 471 RC, TRI); 472 } 473 } 474 // Update the live-in information of all the blocks up to the save point. 475 updateLiveness(Fn); 476 } 477 478 // Restore using target interface. 479 for (MachineBasicBlock *MBB : RestoreBlocks) { 480 I = MBB->end(); 481 482 // Skip over all terminator instructions, which are part of the return 483 // sequence. 484 MachineBasicBlock::iterator I2 = I; 485 while (I2 != MBB->begin() && (--I2)->isTerminator()) 486 I = I2; 487 488 bool AtStart = I == MBB->begin(); 489 MachineBasicBlock::iterator BeforeI = I; 490 if (!AtStart) 491 --BeforeI; 492 493 // Restore all registers immediately before the return and any 494 // terminators that precede it. 495 if (!TFI->restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) { 496 for (unsigned i = 0, e = CSI.size(); i != e; ++i) { 497 unsigned Reg = CSI[i].getReg(); 498 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg); 499 TII.loadRegFromStackSlot(*MBB, I, Reg, CSI[i].getFrameIdx(), RC, TRI); 500 assert(I != MBB->begin() && 501 "loadRegFromStackSlot didn't insert any code!"); 502 // Insert in reverse order. loadRegFromStackSlot can insert 503 // multiple instructions. 504 if (AtStart) 505 I = MBB->begin(); 506 else { 507 I = BeforeI; 508 ++I; 509 } 510 } 511 } 512 } 513} 514 515/// AdjustStackOffset - Helper function used to adjust the stack frame offset. 516static inline void 517AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx, 518 bool StackGrowsDown, int64_t &Offset, 519 unsigned &MaxAlign, unsigned Skew) { 520 // If the stack grows down, add the object size to find the lowest address. 521 if (StackGrowsDown) 522 Offset += MFI->getObjectSize(FrameIdx); 523 524 unsigned Align = MFI->getObjectAlignment(FrameIdx); 525 526 // If the alignment of this object is greater than that of the stack, then 527 // increase the stack alignment to match. 528 MaxAlign = std::max(MaxAlign, Align); 529 530 // Adjust to alignment boundary. 531 Offset = RoundUpToAlignment(Offset, Align, Skew); 532 533 if (StackGrowsDown) { 534 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n"); 535 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset 536 } else { 537 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n"); 538 MFI->setObjectOffset(FrameIdx, Offset); 539 Offset += MFI->getObjectSize(FrameIdx); 540 } 541} 542 543/// AssignProtectedObjSet - Helper function to assign large stack objects (i.e., 544/// those required to be close to the Stack Protector) to stack offsets. 545static void 546AssignProtectedObjSet(const StackObjSet &UnassignedObjs, 547 SmallSet<int, 16> &ProtectedObjs, 548 MachineFrameInfo *MFI, bool StackGrowsDown, 549 int64_t &Offset, unsigned &MaxAlign, unsigned Skew) { 550 551 for (StackObjSet::const_iterator I = UnassignedObjs.begin(), 552 E = UnassignedObjs.end(); I != E; ++I) { 553 int i = *I; 554 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 555 ProtectedObjs.insert(i); 556 } 557} 558 559/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the 560/// abstract stack objects. 561/// 562void WasmPEI::calculateFrameObjectOffsets(MachineFunction &Fn) { 563 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 564 StackProtector *SP = &getAnalysis<StackProtector>(); 565 566 bool StackGrowsDown = 567 TFI.getStackGrowthDirection() == TargetFrameLowering::StackGrowsDown; 568 569 // Loop over all of the stack objects, assigning sequential addresses... 570 MachineFrameInfo *MFI = Fn.getFrameInfo(); 571 572 // Start at the beginning of the local area. 573 // The Offset is the distance from the stack top in the direction 574 // of stack growth -- so it's always nonnegative. 575 int LocalAreaOffset = TFI.getOffsetOfLocalArea(); 576 if (StackGrowsDown) 577 LocalAreaOffset = -LocalAreaOffset; 578 assert(LocalAreaOffset >= 0 579 && "Local area offset should be in direction of stack growth"); 580 int64_t Offset = LocalAreaOffset; 581 582 // Skew to be applied to alignment. 583 unsigned Skew = TFI.getStackAlignmentSkew(Fn); 584 585 // If there are fixed sized objects that are preallocated in the local area, 586 // non-fixed objects can't be allocated right at the start of local area. 587 // We currently don't support filling in holes in between fixed sized 588 // objects, so we adjust 'Offset' to point to the end of last fixed sized 589 // preallocated object. 590 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) { 591 int64_t FixedOff; 592 if (StackGrowsDown) { 593 // The maximum distance from the stack pointer is at lower address of 594 // the object -- which is given by offset. For down growing stack 595 // the offset is negative, so we negate the offset to get the distance. 596 FixedOff = -MFI->getObjectOffset(i); 597 } else { 598 // The maximum distance from the start pointer is at the upper 599 // address of the object. 600 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i); 601 } 602 if (FixedOff > Offset) Offset = FixedOff; 603 } 604 605 // First assign frame offsets to stack objects that are used to spill 606 // callee saved registers. 607 if (StackGrowsDown) { 608 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) { 609 // If the stack grows down, we need to add the size to find the lowest 610 // address of the object. 611 Offset += MFI->getObjectSize(i); 612 613 unsigned Align = MFI->getObjectAlignment(i); 614 // Adjust to alignment boundary 615 Offset = RoundUpToAlignment(Offset, Align, Skew); 616 617 MFI->setObjectOffset(i, -Offset); // Set the computed offset 618 } 619 } else { 620 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex; 621 for (int i = MaxCSFI; i >= MinCSFI ; --i) { 622 unsigned Align = MFI->getObjectAlignment(i); 623 // Adjust to alignment boundary 624 Offset = RoundUpToAlignment(Offset, Align, Skew); 625 626 MFI->setObjectOffset(i, Offset); 627 Offset += MFI->getObjectSize(i); 628 } 629 } 630 631 unsigned MaxAlign = MFI->getMaxAlignment(); 632 633 // Make sure the special register scavenging spill slot is closest to the 634 // incoming stack pointer if a frame pointer is required and is closer 635 // to the incoming rather than the final stack pointer. 636 const TargetRegisterInfo *RegInfo = Fn.getSubtarget().getRegisterInfo(); 637 bool EarlyScavengingSlots = (TFI.hasFP(Fn) && 638 TFI.isFPCloseToIncomingSP() && 639 RegInfo->useFPForScavengingIndex(Fn) && 640 !RegInfo->needsStackRealignment(Fn)); 641 if (RS && EarlyScavengingSlots) { 642 SmallVector<int, 2> SFIs; 643 RS->getScavengingFrameIndices(SFIs); 644 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 645 IE = SFIs.end(); I != IE; ++I) 646 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 647 } 648 649 // FIXME: Once this is working, then enable flag will change to a target 650 // check for whether the frame is large enough to want to use virtual 651 // frame index registers. Functions which don't want/need this optimization 652 // will continue to use the existing code path. 653 if (MFI->getUseLocalStackAllocationBlock()) { 654 unsigned Align = MFI->getLocalFrameMaxAlign(); 655 656 // Adjust to alignment boundary. 657 Offset = RoundUpToAlignment(Offset, Align, Skew); 658 659 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n"); 660 661 // Resolve offsets for objects in the local block. 662 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) { 663 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i); 664 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second; 665 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" << 666 FIOffset << "]\n"); 667 MFI->setObjectOffset(Entry.first, FIOffset); 668 } 669 // Allocate the local block 670 Offset += MFI->getLocalFrameSize(); 671 672 MaxAlign = std::max(Align, MaxAlign); 673 } 674 675 // Make sure that the stack protector comes before the local variables on the 676 // stack. 677 SmallSet<int, 16> ProtectedObjs; 678 if (MFI->getStackProtectorIndex() >= 0) { 679 StackObjSet LargeArrayObjs; 680 StackObjSet SmallArrayObjs; 681 StackObjSet AddrOfObjs; 682 683 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown, 684 Offset, MaxAlign, Skew); 685 686 // Assign large stack objects first. 687 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 688 if (MFI->isObjectPreAllocated(i) && 689 MFI->getUseLocalStackAllocationBlock()) 690 continue; 691 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 692 continue; 693 if (RS && RS->isScavengingFrameIndex((int)i)) 694 continue; 695 if (MFI->isDeadObjectIndex(i)) 696 continue; 697 if (MFI->getStackProtectorIndex() == (int)i) 698 continue; 699 700 switch (SP->getSSPLayout(MFI->getObjectAllocation(i))) { 701 case StackProtector::SSPLK_None: 702 continue; 703 case StackProtector::SSPLK_SmallArray: 704 SmallArrayObjs.insert(i); 705 continue; 706 case StackProtector::SSPLK_AddrOf: 707 AddrOfObjs.insert(i); 708 continue; 709 case StackProtector::SSPLK_LargeArray: 710 LargeArrayObjs.insert(i); 711 continue; 712 } 713 llvm_unreachable("Unexpected SSPLayoutKind."); 714 } 715 716 AssignProtectedObjSet(LargeArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 717 Offset, MaxAlign, Skew); 718 AssignProtectedObjSet(SmallArrayObjs, ProtectedObjs, MFI, StackGrowsDown, 719 Offset, MaxAlign, Skew); 720 AssignProtectedObjSet(AddrOfObjs, ProtectedObjs, MFI, StackGrowsDown, 721 Offset, MaxAlign, Skew); 722 } 723 724 // Then assign frame offsets to stack objects that are not used to spill 725 // callee saved registers. 726 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) { 727 if (MFI->isObjectPreAllocated(i) && 728 MFI->getUseLocalStackAllocationBlock()) 729 continue; 730 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) 731 continue; 732 if (RS && RS->isScavengingFrameIndex((int)i)) 733 continue; 734 if (MFI->isDeadObjectIndex(i)) 735 continue; 736 if (MFI->getStackProtectorIndex() == (int)i) 737 continue; 738 if (ProtectedObjs.count(i)) 739 continue; 740 741 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign, Skew); 742 } 743 744 // Make sure the special register scavenging spill slot is closest to the 745 // stack pointer. 746 if (RS && !EarlyScavengingSlots) { 747 SmallVector<int, 2> SFIs; 748 RS->getScavengingFrameIndices(SFIs); 749 for (SmallVectorImpl<int>::iterator I = SFIs.begin(), 750 IE = SFIs.end(); I != IE; ++I) 751 AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign, Skew); 752 } 753 754 if (!TFI.targetHandlesStackFrameRounding()) { 755 // If we have reserved argument space for call sites in the function 756 // immediately on entry to the current function, count it as part of the 757 // overall stack size. 758 if (MFI->adjustsStack() && TFI.hasReservedCallFrame(Fn)) 759 Offset += MFI->getMaxCallFrameSize(); 760 761 // Round up the size to a multiple of the alignment. If the function has 762 // any calls or alloca's, align to the target's StackAlignment value to 763 // ensure that the callee's frame or the alloca data is suitably aligned; 764 // otherwise, for leaf functions, align to the TransientStackAlignment 765 // value. 766 unsigned StackAlign; 767 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() || 768 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0)) 769 StackAlign = TFI.getStackAlignment(); 770 else 771 StackAlign = TFI.getTransientStackAlignment(); 772 773 // If the frame pointer is eliminated, all frame offsets will be relative to 774 // SP not FP. Align to MaxAlign so this works. 775 StackAlign = std::max(StackAlign, MaxAlign); 776 Offset = RoundUpToAlignment(Offset, StackAlign, Skew); 777 } 778 779 // Update frame info to pretend that this is part of the stack... 780 int64_t StackSize = Offset - LocalAreaOffset; 781 MFI->setStackSize(StackSize); 782 NumBytesStackSpace += StackSize; 783} 784 785/// insertPrologEpilogCode - Scan the function for modified callee saved 786/// registers, insert spill code for these callee saved registers, then add 787/// prolog and epilog code to the function. 788/// 789void WasmPEI::insertPrologEpilogCode(MachineFunction &Fn) { 790 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 791 792 // Add prologue to the function... 793 for (MachineBasicBlock *SaveBlock : SaveBlocks) 794 TFI.emitPrologue(Fn, *SaveBlock); 795 796 // Add epilogue to restore the callee-save registers in each exiting block. 797 for (MachineBasicBlock *RestoreBlock : RestoreBlocks) 798 TFI.emitEpilogue(Fn, *RestoreBlock); 799 800 for (MachineBasicBlock *SaveBlock : SaveBlocks) 801 TFI.inlineStackProbe(Fn, *SaveBlock); 802 803 // Emit additional code that is required to support segmented stacks, if 804 // we've been asked for it. This, when linked with a runtime with support 805 // for segmented stacks (libgcc is one), will result in allocating stack 806 // space in small chunks instead of one large contiguous block. 807 if (Fn.shouldSplitStack()) { 808 for (MachineBasicBlock *SaveBlock : SaveBlocks) 809 TFI.adjustForSegmentedStacks(Fn, *SaveBlock); 810 } 811 812 // Emit additional code that is required to explicitly handle the stack in 813 // HiPE native code (if needed) when loaded in the Erlang/OTP runtime. The 814 // approach is rather similar to that of Segmented Stacks, but it uses a 815 // different conditional check and another BIF for allocating more stack 816 // space. 817 if (Fn.getFunction()->getCallingConv() == CallingConv::HiPE) 818 for (MachineBasicBlock *SaveBlock : SaveBlocks) 819 TFI.adjustForHiPEPrologue(Fn, *SaveBlock); 820} 821 822/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical 823/// register references and actual offsets. 824/// 825void WasmPEI::replaceFrameIndices(MachineFunction &Fn) { 826 const TargetFrameLowering &TFI = *Fn.getSubtarget().getFrameLowering(); 827 if (!TFI.needsFrameIndexResolution(Fn)) return; 828 829 // Store SPAdj at exit of a basic block. 830 SmallVector<int, 8> SPState; 831 SPState.resize(Fn.getNumBlockIDs()); 832 SmallPtrSet<MachineBasicBlock*, 8> Reachable; 833 834 // Iterate over the reachable blocks in DFS order. 835 for (auto DFI = df_ext_begin(&Fn, Reachable), DFE = df_ext_end(&Fn, Reachable); 836 DFI != DFE; ++DFI) { 837 int SPAdj = 0; 838 // Check the exit state of the DFS stack predecessor. 839 if (DFI.getPathLength() >= 2) { 840 MachineBasicBlock *StackPred = DFI.getPath(DFI.getPathLength() - 2); 841 assert(Reachable.count(StackPred) && 842 "DFS stack predecessor is already visited.\n"); 843 SPAdj = SPState[StackPred->getNumber()]; 844 } 845 MachineBasicBlock *BB = *DFI; 846 replaceFrameIndices(BB, Fn, SPAdj); 847 SPState[BB->getNumber()] = SPAdj; 848 } 849 850 // Handle the unreachable blocks. 851 for (auto &BB : Fn) { 852 if (Reachable.count(&BB)) 853 // Already handled in DFS traversal. 854 continue; 855 int SPAdj = 0; 856 replaceFrameIndices(&BB, Fn, SPAdj); 857 } 858} 859 860void WasmPEI::replaceFrameIndices(MachineBasicBlock *BB, MachineFunction &Fn, 861 int &SPAdj) { 862 assert(Fn.getSubtarget().getRegisterInfo() && 863 "getRegisterInfo() must be implemented!"); 864 const TargetInstrInfo &TII = *Fn.getSubtarget().getInstrInfo(); 865 const TargetRegisterInfo &TRI = *Fn.getSubtarget().getRegisterInfo(); 866 const TargetFrameLowering *TFI = Fn.getSubtarget().getFrameLowering(); 867 unsigned FrameSetupOpcode = TII.getCallFrameSetupOpcode(); 868 unsigned FrameDestroyOpcode = TII.getCallFrameDestroyOpcode(); 869 870 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB); 871 872 bool InsideCallSequence = false; 873 874 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 875 876 if (I->getOpcode() == FrameSetupOpcode || 877 I->getOpcode() == FrameDestroyOpcode) { 878 InsideCallSequence = (I->getOpcode() == FrameSetupOpcode); 879 SPAdj += TII.getSPAdjust(I); 880 881 MachineBasicBlock::iterator PrevI = BB->end(); 882 if (I != BB->begin()) PrevI = std::prev(I); 883 TFI->eliminateCallFramePseudoInstr(Fn, *BB, I); 884 885 // Visit the instructions created by eliminateCallFramePseudoInstr(). 886 if (PrevI == BB->end()) 887 I = BB->begin(); // The replaced instr was the first in the block. 888 else 889 I = std::next(PrevI); 890 continue; 891 } 892 893 MachineInstr *MI = I; 894 bool DoIncr = true; 895 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 896 if (!MI->getOperand(i).isFI()) 897 continue; 898 899 // Frame indices in debug values are encoded in a target independent 900 // way with simply the frame index and offset rather than any 901 // target-specific addressing mode. 902 if (MI->isDebugValue()) { 903 assert(i == 0 && "Frame indices can only appear as the first " 904 "operand of a DBG_VALUE machine instruction"); 905 unsigned Reg; 906 MachineOperand &Offset = MI->getOperand(1); 907 Offset.setImm(Offset.getImm() + 908 TFI->getFrameIndexReference( 909 Fn, MI->getOperand(0).getIndex(), Reg)); 910 MI->getOperand(0).ChangeToRegister(Reg, false /*isDef*/); 911 continue; 912 } 913 914 // TODO: This code should be commoned with the code for 915 // PATCHPOINT. There's no good reason for the difference in 916 // implementation other than historical accident. The only 917 // remaining difference is the unconditional use of the stack 918 // pointer as the base register. 919 if (MI->getOpcode() == TargetOpcode::STATEPOINT) { 920 assert((!MI->isDebugValue() || i == 0) && 921 "Frame indicies can only appear as the first operand of a " 922 "DBG_VALUE machine instruction"); 923 unsigned Reg; 924 MachineOperand &Offset = MI->getOperand(i + 1); 925 const unsigned refOffset = 926 TFI->getFrameIndexReferenceFromSP(Fn, MI->getOperand(i).getIndex(), 927 Reg); 928 929 Offset.setImm(Offset.getImm() + refOffset); 930 MI->getOperand(i).ChangeToRegister(Reg, false /*isDef*/); 931 continue; 932 } 933 934 // Some instructions (e.g. inline asm instructions) can have 935 // multiple frame indices and/or cause eliminateFrameIndex 936 // to insert more than one instruction. We need the register 937 // scavenger to go through all of these instructions so that 938 // it can update its register information. We keep the 939 // iterator at the point before insertion so that we can 940 // revisit them in full. 941 bool AtBeginning = (I == BB->begin()); 942 if (!AtBeginning) --I; 943 944 // If this instruction has a FrameIndex operand, we need to 945 // use that target machine register info object to eliminate 946 // it. 947 TRI.eliminateFrameIndex(MI, SPAdj, i, 948 FrameIndexVirtualScavenging ? nullptr : RS); 949 950 // Reset the iterator if we were at the beginning of the BB. 951 if (AtBeginning) { 952 I = BB->begin(); 953 DoIncr = false; 954 } 955 956 MI = nullptr; 957 break; 958 } 959 960 // If we are looking at a call sequence, we need to keep track of 961 // the SP adjustment made by each instruction in the sequence. 962 // This includes both the frame setup/destroy pseudos (handled above), 963 // as well as other instructions that have side effects w.r.t the SP. 964 // Note that this must come after eliminateFrameIndex, because 965 // if I itself referred to a frame index, we shouldn't count its own 966 // adjustment. 967 if (MI && InsideCallSequence) 968 SPAdj += TII.getSPAdjust(MI); 969 970 if (DoIncr && I != BB->end()) ++I; 971 972 // Update register states. 973 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI); 974 } 975} 976 977/// scavengeFrameVirtualRegs - Replace all frame index virtual registers 978/// with physical registers. Use the register scavenger to find an 979/// appropriate register to use. 980/// 981/// FIXME: Iterating over the instruction stream is unnecessary. We can simply 982/// iterate over the vreg use list, which at this point only contains machine 983/// operands for which eliminateFrameIndex need a new scratch reg. 984void 985WasmPEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { 986 // Run through the instructions and find any virtual registers. 987 for (MachineFunction::iterator BB = Fn.begin(), 988 E = Fn.end(); BB != E; ++BB) { 989 RS->enterBasicBlock(&*BB); 990 991 int SPAdj = 0; 992 993 // The instruction stream may change in the loop, so check BB->end() 994 // directly. 995 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { 996 // We might end up here again with a NULL iterator if we scavenged a 997 // register for which we inserted spill code for definition by what was 998 // originally the first instruction in BB. 999 if (I == MachineBasicBlock::iterator(nullptr)) 1000 I = BB->begin(); 1001 1002 MachineInstr *MI = I; 1003 MachineBasicBlock::iterator J = std::next(I); 1004 MachineBasicBlock::iterator P = 1005 I == BB->begin() ? MachineBasicBlock::iterator(nullptr) 1006 : std::prev(I); 1007 1008 // RS should process this instruction before we might scavenge at this 1009 // location. This is because we might be replacing a virtual register 1010 // defined by this instruction, and if so, registers killed by this 1011 // instruction are available, and defined registers are not. 1012 RS->forward(I); 1013 1014 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { 1015 if (MI->getOperand(i).isReg()) { 1016 MachineOperand &MO = MI->getOperand(i); 1017 unsigned Reg = MO.getReg(); 1018 if (Reg == 0) 1019 continue; 1020 if (!TargetRegisterInfo::isVirtualRegister(Reg)) 1021 continue; 1022 1023 // When we first encounter a new virtual register, it 1024 // must be a definition. 1025 assert(MI->getOperand(i).isDef() && 1026 "frame index virtual missing def!"); 1027 // Scavenge a new scratch register 1028 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); 1029 unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); 1030 1031 ++NumScavengedRegs; 1032 1033 // Replace this reference to the virtual register with the 1034 // scratch register. 1035 assert (ScratchReg && "Missing scratch register!"); 1036 Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); 1037 1038 // Because this instruction was processed by the RS before this 1039 // register was allocated, make sure that the RS now records the 1040 // register as being used. 1041 RS->setRegUsed(ScratchReg); 1042 } 1043 } 1044 1045 // If the scavenger needed to use one of its spill slots, the 1046 // spill code will have been inserted in between I and J. This is a 1047 // problem because we need the spill code before I: Move I to just 1048 // prior to J. 1049 if (I != std::prev(J)) { 1050 BB->splice(J, &*BB, I); 1051 1052 // Before we move I, we need to prepare the RS to visit I again. 1053 // Specifically, RS will assert if it sees uses of registers that 1054 // it believes are undefined. Because we have already processed 1055 // register kills in I, when it visits I again, it will believe that 1056 // those registers are undefined. To avoid this situation, unprocess 1057 // the instruction I. 1058 assert(RS->getCurrentPosition() == I && 1059 "The register scavenger has an unexpected position"); 1060 I = P; 1061 RS->unprocess(P); 1062 } else 1063 ++I; 1064 } 1065 } 1066} 1067