1//===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//===----------------------------------------------------------------------===// 9// 10// This file implements a simple interprocedural pass which walks the 11// call-graph, turning invoke instructions into calls, iff the callee cannot 12// throw an exception, and marking functions 'nounwind' if they cannot throw. 13// It implements this as a bottom-up traversal of the call-graph. 14// 15//===----------------------------------------------------------------------===// 16 17#include "llvm/Transforms/IPO.h" 18#include "llvm/ADT/SmallPtrSet.h" 19#include "llvm/ADT/SmallVector.h" 20#include "llvm/ADT/Statistic.h" 21#include "llvm/Support/raw_ostream.h" 22#include "llvm/Analysis/CallGraph.h" 23#include "llvm/Analysis/CallGraphSCCPass.h" 24#include "llvm/Analysis/EHPersonalities.h" 25#include "llvm/IR/CFG.h" 26#include "llvm/IR/Constants.h" 27#include "llvm/IR/Function.h" 28#include "llvm/IR/InlineAsm.h" 29#include "llvm/IR/Instructions.h" 30#include "llvm/IR/IntrinsicInst.h" 31#include "llvm/IR/LLVMContext.h" 32#include <algorithm> 33using namespace llvm; 34 35#define DEBUG_TYPE "prune-eh" 36 37STATISTIC(NumRemoved, "Number of invokes removed"); 38STATISTIC(NumUnreach, "Number of noreturn calls optimized"); 39 40namespace { 41 struct PruneEH : public CallGraphSCCPass { 42 static char ID; // Pass identification, replacement for typeid 43 PruneEH() : CallGraphSCCPass(ID) { 44 initializePruneEHPass(*PassRegistry::getPassRegistry()); 45 } 46 47 // runOnSCC - Analyze the SCC, performing the transformation if possible. 48 bool runOnSCC(CallGraphSCC &SCC) override; 49 50 bool SimplifyFunction(Function *F); 51 void DeleteBasicBlock(BasicBlock *BB); 52 }; 53} 54 55char PruneEH::ID = 0; 56INITIALIZE_PASS_BEGIN(PruneEH, "prune-eh", 57 "Remove unused exception handling info", false, false) 58INITIALIZE_PASS_DEPENDENCY(CallGraphWrapperPass) 59INITIALIZE_PASS_END(PruneEH, "prune-eh", 60 "Remove unused exception handling info", false, false) 61 62Pass *llvm::createPruneEHPass() { return new PruneEH(); } 63 64 65bool PruneEH::runOnSCC(CallGraphSCC &SCC) { 66 SmallPtrSet<CallGraphNode *, 8> SCCNodes; 67 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); 68 bool MadeChange = false; 69 70 // Fill SCCNodes with the elements of the SCC. Used for quickly 71 // looking up whether a given CallGraphNode is in this SCC. 72 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) 73 SCCNodes.insert(*I); 74 75 // First pass, scan all of the functions in the SCC, simplifying them 76 // according to what we know. 77 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) 78 if (Function *F = (*I)->getFunction()) 79 MadeChange |= SimplifyFunction(F); 80 81 // Next, check to see if any callees might throw or if there are any external 82 // functions in this SCC: if so, we cannot prune any functions in this SCC. 83 // Definitions that are weak and not declared non-throwing might be 84 // overridden at linktime with something that throws, so assume that. 85 // If this SCC includes the unwind instruction, we KNOW it throws, so 86 // obviously the SCC might throw. 87 // 88 bool SCCMightUnwind = false, SCCMightReturn = false; 89 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); 90 (!SCCMightUnwind || !SCCMightReturn) && I != E; ++I) { 91 Function *F = (*I)->getFunction(); 92 if (!F) { 93 SCCMightUnwind = true; 94 SCCMightReturn = true; 95 } else if (F->isDeclaration() || F->mayBeOverridden()) { 96 SCCMightUnwind |= !F->doesNotThrow(); 97 SCCMightReturn |= !F->doesNotReturn(); 98 } else { 99 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow(); 100 bool CheckReturn = !SCCMightReturn && !F->doesNotReturn(); 101 // Determine if we should scan for InlineAsm in a naked function as it 102 // is the only way to return without a ReturnInst. Only do this for 103 // no-inline functions as functions which may be inlined cannot 104 // meaningfully return via assembly. 105 bool CheckReturnViaAsm = CheckReturn && 106 F->hasFnAttribute(Attribute::Naked) && 107 F->hasFnAttribute(Attribute::NoInline); 108 109 if (!CheckUnwind && !CheckReturn) 110 continue; 111 112 for (const BasicBlock &BB : *F) { 113 const TerminatorInst *TI = BB.getTerminator(); 114 if (CheckUnwind && TI->mayThrow()) { 115 SCCMightUnwind = true; 116 } else if (CheckReturn && isa<ReturnInst>(TI)) { 117 SCCMightReturn = true; 118 } 119 120 for (const Instruction &I : BB) { 121 if ((!CheckUnwind || SCCMightUnwind) && 122 (!CheckReturnViaAsm || SCCMightReturn)) 123 break; 124 125 // Check to see if this function performs an unwind or calls an 126 // unwinding function. 127 if (CheckUnwind && !SCCMightUnwind && I.mayThrow()) { 128 bool InstMightUnwind = true; 129 if (const auto *CI = dyn_cast<CallInst>(&I)) { 130 if (Function *Callee = CI->getCalledFunction()) { 131 CallGraphNode *CalleeNode = CG[Callee]; 132 // If the callee is outside our current SCC then we may throw 133 // because it might. If it is inside, do nothing. 134 if (SCCNodes.count(CalleeNode) > 0) 135 InstMightUnwind = false; 136 } 137 } 138 SCCMightUnwind |= InstMightUnwind; 139 } 140 if (CheckReturnViaAsm && !SCCMightReturn) 141 if (auto ICS = ImmutableCallSite(&I)) 142 if (const auto *IA = dyn_cast<InlineAsm>(ICS.getCalledValue())) 143 if (IA->hasSideEffects()) 144 SCCMightReturn = true; 145 } 146 147 if (SCCMightUnwind && SCCMightReturn) 148 break; 149 } 150 } 151 } 152 153 // If the SCC doesn't unwind or doesn't throw, note this fact. 154 if (!SCCMightUnwind || !SCCMightReturn) 155 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { 156 Function *F = (*I)->getFunction(); 157 158 if (!SCCMightUnwind && !F->hasFnAttribute(Attribute::NoUnwind)) { 159 F->addFnAttr(Attribute::NoUnwind); 160 MadeChange = true; 161 } 162 163 if (!SCCMightReturn && !F->hasFnAttribute(Attribute::NoReturn)) { 164 F->addFnAttr(Attribute::NoReturn); 165 MadeChange = true; 166 } 167 } 168 169 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I) { 170 // Convert any invoke instructions to non-throwing functions in this node 171 // into call instructions with a branch. This makes the exception blocks 172 // dead. 173 if (Function *F = (*I)->getFunction()) 174 MadeChange |= SimplifyFunction(F); 175 } 176 177 return MadeChange; 178} 179 180 181// SimplifyFunction - Given information about callees, simplify the specified 182// function if we have invokes to non-unwinding functions or code after calls to 183// no-return functions. 184bool PruneEH::SimplifyFunction(Function *F) { 185 bool MadeChange = false; 186 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) { 187 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator())) 188 if (II->doesNotThrow() && canSimplifyInvokeNoUnwind(F)) { 189 SmallVector<Value*, 8> Args(II->arg_begin(), II->arg_end()); 190 SmallVector<OperandBundleDef, 1> OpBundles; 191 II->getOperandBundlesAsDefs(OpBundles); 192 193 // Insert a call instruction before the invoke. 194 CallInst *Call = CallInst::Create(II->getCalledValue(), Args, OpBundles, 195 "", II); 196 Call->takeName(II); 197 Call->setCallingConv(II->getCallingConv()); 198 Call->setAttributes(II->getAttributes()); 199 Call->setDebugLoc(II->getDebugLoc()); 200 201 // Anything that used the value produced by the invoke instruction 202 // now uses the value produced by the call instruction. Note that we 203 // do this even for void functions and calls with no uses so that the 204 // callgraph edge is updated. 205 II->replaceAllUsesWith(Call); 206 BasicBlock *UnwindBlock = II->getUnwindDest(); 207 UnwindBlock->removePredecessor(II->getParent()); 208 209 // Insert a branch to the normal destination right before the 210 // invoke. 211 BranchInst::Create(II->getNormalDest(), II); 212 213 // Finally, delete the invoke instruction! 214 BB->getInstList().pop_back(); 215 216 // If the unwind block is now dead, nuke it. 217 if (pred_empty(UnwindBlock)) 218 DeleteBasicBlock(UnwindBlock); // Delete the new BB. 219 220 ++NumRemoved; 221 MadeChange = true; 222 } 223 224 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ) 225 if (CallInst *CI = dyn_cast<CallInst>(I++)) 226 if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) { 227 // This call calls a function that cannot return. Insert an 228 // unreachable instruction after it and simplify the code. Do this 229 // by splitting the BB, adding the unreachable, then deleting the 230 // new BB. 231 BasicBlock *New = BB->splitBasicBlock(I); 232 233 // Remove the uncond branch and add an unreachable. 234 BB->getInstList().pop_back(); 235 new UnreachableInst(BB->getContext(), &*BB); 236 237 DeleteBasicBlock(New); // Delete the new BB. 238 MadeChange = true; 239 ++NumUnreach; 240 break; 241 } 242 } 243 244 return MadeChange; 245} 246 247/// DeleteBasicBlock - remove the specified basic block from the program, 248/// updating the callgraph to reflect any now-obsolete edges due to calls that 249/// exist in the BB. 250void PruneEH::DeleteBasicBlock(BasicBlock *BB) { 251 assert(pred_empty(BB) && "BB is not dead!"); 252 CallGraph &CG = getAnalysis<CallGraphWrapperPass>().getCallGraph(); 253 254 CallGraphNode *CGN = CG[BB->getParent()]; 255 for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) { 256 --I; 257 if (CallInst *CI = dyn_cast<CallInst>(I)) { 258 if (!isa<IntrinsicInst>(I)) 259 CGN->removeCallEdgeFor(CI); 260 } else if (InvokeInst *II = dyn_cast<InvokeInst>(I)) 261 CGN->removeCallEdgeFor(II); 262 if (!I->use_empty()) 263 I->replaceAllUsesWith(UndefValue::get(I->getType())); 264 } 265 266 // Get the list of successors of this block. 267 std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB)); 268 269 for (unsigned i = 0, e = Succs.size(); i != e; ++i) 270 Succs[i]->removePredecessor(BB); 271 272 BB->eraseFromParent(); 273} 274