1# RUN: llvm-mc -triple mips-unknown-linux < %s -show-encoding -target-abi=o32 \ 2# RUN: | FileCheck -check-prefix=ASM %s 3# RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n32 \ 4# RUN: | FileCheck -check-prefix=ASM %s 5# RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n64 \ 6# RUN: | FileCheck -check-prefix=ASM %s 7# RUN: llvm-mc -triple mips-unknown-linux < %s -show-encoding -target-abi=o32 \ 8# RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \ 9# RUN: FileCheck -check-prefix=OBJ-O32 %s 10# RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n32 \ 11# RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \ 12# RUN: FileCheck -check-prefix=OBJ-N32 %s 13# RUN: llvm-mc -triple mips64-unknown-linux < %s -show-encoding -target-abi=n64 \ 14# RUN: -filetype=obj | llvm-readobj -sections -section-data -r | \ 15# RUN: FileCheck -check-prefix=OBJ-N64 %s 16 .text 17foo: 18 .reloc 4, R_MIPS_NONE, foo # ASM: .reloc 4, R_MIPS_NONE, foo 19 .reloc 0, R_MIPS_NONE, foo+4 # ASM: .reloc 0, R_MIPS_NONE, foo+4 20 .reloc 8, R_MIPS_32, foo+8 # ASM: .reloc 8, R_MIPS_32, foo+8 21 nop 22 nop 23 nop 24 .reloc 12, R_MIPS_NONE # ASM: .reloc 12, R_MIPS_NONE{{$}} 25 nop 26 27# OBJ-O32-LABEL: Name: .text 28# OBJ-O32: 0000: 00000000 00000000 00000008 29# OBJ-O32-LABEL: } 30# OBJ-O32-LABEL: Relocations [ 31# OBJ-O32: 0x0 R_MIPS_NONE foo 0x0 32# OBJ-O32: 0x4 R_MIPS_NONE foo 0x0 33# OBJ-O32: 0x8 R_MIPS_32 .text 0x0 34# OBJ-O32: 0xC R_MIPS_NONE - 0x0 35 36# FIXME: We can't get N32 correct at the moment. If we use a mips-* triple then 37# we incorrectly drop the addend. If we use a mips64-* triple then we 38# incorrectly use the 3-reloc encoding (and ELF64). mips64-* triples 39# are closest to being correct so we use them for now. 40# This should be corrected once the triple bugfixes allow us to be ABI 41# dependent rather than triple dependent. 42# OBJ-N32-LABEL: Name: .text 43# OBJ-N32: 0000: 00000000 00000000 00000000 44# OBJ-N32-LABEL: } 45# OBJ-N32-LABEL: Relocations [ 46# OBJ-N32: 0x0 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE foo 0x4 47# OBJ-N32: 0x4 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE foo 0x0 48# OBJ-N32: 0x8 R_MIPS_32/R_MIPS_NONE/R_MIPS_NONE .text 0x8 49# OBJ-N32: 0xC R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE - 0x0 50 51# OBJ-N64-LABEL: Name: .text 52# OBJ-N64: 0000: 00000000 00000000 00000000 53# OBJ-N64-LABEL: } 54# OBJ-N64-LABEL: Relocations [ 55# OBJ-N64: 0x0 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE foo 0x4 56# OBJ-N64: 0x4 R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE foo 0x0 57# OBJ-N64: 0x8 R_MIPS_32/R_MIPS_NONE/R_MIPS_NONE .text 0x8 58# OBJ-N64: 0xC R_MIPS_NONE/R_MIPS_NONE/R_MIPS_NONE - 0x0 59