1/* 2 * Copyright 2012 Red Hat Inc. 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 17 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, 18 * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF 19 * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 20 * SOFTWARE. 21 * 22 * Authors: Ben Skeggs 23 * 24 */ 25 26#include "util/u_dynarray.h" 27#include "tgsi/tgsi_parse.h" 28 29#include "nouveau/nv_object.xml.h" 30#include "nv30-40_3d.xml.h" 31#include "nv30_context.h" 32#include "nv30_state.h" 33 34static void 35nv30_vertprog_destroy(struct nv30_vertprog *vp) 36{ 37 util_dynarray_fini(&vp->branch_relocs); 38 nouveau_heap_free(&vp->exec); 39 FREE(vp->insns); 40 vp->insns = NULL; 41 vp->nr_insns = 0; 42 43 util_dynarray_fini(&vp->const_relocs); 44 nouveau_heap_free(&vp->data); 45 FREE(vp->consts); 46 vp->consts = NULL; 47 vp->nr_consts = 0; 48 49 vp->translated = FALSE; 50} 51 52void 53nv30_vertprog_validate(struct nv30_context *nv30) 54{ 55 struct nouveau_pushbuf *push = nv30->base.pushbuf; 56 struct nouveau_object *eng3d = nv30->screen->eng3d; 57 struct nv30_vertprog *vp = nv30->vertprog.program; 58 struct nv30_fragprog *fp = nv30->fragprog.program; 59 boolean upload_code = FALSE; 60 boolean upload_data = FALSE; 61 unsigned i; 62 63 if (nv30->dirty & NV30_NEW_FRAGPROG) { 64 if (memcmp(vp->texcoord, fp->texcoord, sizeof(vp->texcoord))) { 65 if (vp->translated) 66 nv30_vertprog_destroy(vp); 67 memcpy(vp->texcoord, fp->texcoord, sizeof(vp->texcoord)); 68 } 69 } 70 71 if (nv30->rast && nv30->rast->pipe.clip_plane_enable != vp->enabled_ucps) { 72 vp->enabled_ucps = nv30->rast->pipe.clip_plane_enable; 73 if (vp->translated) 74 nv30_vertprog_destroy(vp); 75 } 76 77 if (!vp->translated) { 78 vp->translated = _nvfx_vertprog_translate(nv30, vp); 79 if (!vp->translated) { 80 nv30->draw_flags |= NV30_NEW_VERTPROG; 81 return; 82 } 83 nv30->dirty |= NV30_NEW_VERTPROG; 84 } 85 86 if (!vp->exec) { 87 struct nouveau_heap *heap = nv30->screen->vp_exec_heap; 88 struct nv30_shader_reloc *reloc = vp->branch_relocs.data; 89 unsigned nr_reloc = vp->branch_relocs.size / sizeof(*reloc); 90 uint32_t *inst, target; 91 92 if (nouveau_heap_alloc(heap, vp->nr_insns, &vp->exec, &vp->exec)) { 93 while (heap->next && heap->size < vp->nr_insns) { 94 struct nouveau_heap **evict = heap->next->priv; 95 nouveau_heap_free(evict); 96 } 97 98 if (nouveau_heap_alloc(heap, vp->nr_insns, &vp->exec, &vp->exec)) { 99 nv30->draw_flags |= NV30_NEW_VERTPROG; 100 return; 101 } 102 } 103 104 if (eng3d->oclass < NV40_3D_CLASS) { 105 while (nr_reloc--) { 106 inst = vp->insns[reloc->location].data; 107 target = vp->exec->start + reloc->target; 108 109 inst[2] &= ~0x000007fc; 110 inst[2] |= target << 2; 111 reloc++; 112 } 113 } else { 114 while (nr_reloc--) { 115 inst = vp->insns[reloc->location].data; 116 target = vp->exec->start + reloc->target; 117 118 inst[2] &= ~0x0000003f; 119 inst[2] |= target >> 3; 120 inst[3] &= ~0xe0000000; 121 inst[3] |= target << 29; 122 reloc++; 123 } 124 } 125 126 upload_code = TRUE; 127 } 128 129 if (vp->nr_consts && !vp->data) { 130 struct nouveau_heap *heap = nv30->screen->vp_data_heap; 131 struct nv30_shader_reloc *reloc = vp->const_relocs.data; 132 unsigned nr_reloc = vp->const_relocs.size / sizeof(*reloc); 133 uint32_t *inst, target; 134 135 if (nouveau_heap_alloc(heap, vp->nr_consts, vp, &vp->data)) { 136 while (heap->next && heap->size < vp->nr_consts) { 137 struct nv30_vertprog *evp = heap->next->priv; 138 nouveau_heap_free(&evp->data); 139 } 140 141 if (nouveau_heap_alloc(heap, vp->nr_consts, vp, &vp->data)) { 142 nv30->draw_flags |= NV30_NEW_VERTPROG; 143 return; 144 } 145 } 146 147 if (eng3d->oclass < NV40_3D_CLASS) { 148 while (nr_reloc--) { 149 inst = vp->insns[reloc->location].data; 150 target = vp->data->start + reloc->target; 151 152 inst[1] &= ~0x0007fc000; 153 inst[1] |= (target & 0x1ff) << 14; 154 reloc++; 155 } 156 } else { 157 while (nr_reloc--) { 158 inst = vp->insns[reloc->location].data; 159 target = vp->data->start + reloc->target; 160 161 inst[1] &= ~0x0001ff000; 162 inst[1] |= (target & 0x1ff) << 12; 163 reloc++; 164 } 165 } 166 167 upload_code = TRUE; 168 upload_data = TRUE; 169 } 170 171 if (vp->nr_consts) { 172 struct nv04_resource *res = nv04_resource(nv30->vertprog.constbuf); 173 174 for (i = 0; i < vp->nr_consts; i++) { 175 struct nv30_vertprog_data *data = &vp->consts[i]; 176 177 if (data->index < 0) { 178 if (!upload_data) 179 continue; 180 } else { 181 float *constbuf = (float *)res->data; 182 if (!upload_data && 183 !memcmp(data->value, &constbuf[data->index * 4], 16)) 184 continue; 185 memcpy(data->value, &constbuf[data->index * 4], 16); 186 } 187 188 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_CONST_ID), 5); 189 PUSH_DATA (push, vp->data->start + i); 190 PUSH_DATAp(push, data->value, 4); 191 } 192 } 193 194 if (upload_code) { 195 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_FROM_ID), 1); 196 PUSH_DATA (push, vp->exec->start); 197 for (i = 0; i < vp->nr_insns; i++) { 198 BEGIN_NV04(push, NV30_3D(VP_UPLOAD_INST(0)), 4); 199 PUSH_DATAp(push, vp->insns[i].data, 4); 200 } 201 } 202 203 if (nv30->dirty & (NV30_NEW_VERTPROG | NV30_NEW_FRAGPROG)) { 204 BEGIN_NV04(push, NV30_3D(VP_START_FROM_ID), 1); 205 PUSH_DATA (push, vp->exec->start); 206 if (eng3d->oclass < NV40_3D_CLASS) { 207 BEGIN_NV04(push, NV30_3D(ENGINE), 1); 208 PUSH_DATA (push, 0x00000013); /* vp instead of ff, somehow */ 209 } else { 210 BEGIN_NV04(push, NV40_3D(VP_ATTRIB_EN), 2); 211 PUSH_DATA (push, vp->ir); 212 PUSH_DATA (push, vp->or | fp->vp_or); 213 BEGIN_NV04(push, NV30_3D(ENGINE), 1); 214 PUSH_DATA (push, 0x00000011); 215 } 216 } 217} 218 219static void * 220nv30_vp_state_create(struct pipe_context *pipe, 221 const struct pipe_shader_state *cso) 222{ 223 struct nv30_vertprog *vp = CALLOC_STRUCT(nv30_vertprog); 224 if (!vp) 225 return NULL; 226 227 vp->pipe.tokens = tgsi_dup_tokens(cso->tokens); 228 tgsi_scan_shader(vp->pipe.tokens, &vp->info); 229 return vp; 230} 231 232static void 233nv30_vp_state_delete(struct pipe_context *pipe, void *hwcso) 234{ 235 struct nv30_vertprog *vp = hwcso; 236 237 if (vp->translated) 238 nv30_vertprog_destroy(vp); 239 FREE((void *)vp->pipe.tokens); 240 FREE(vp); 241} 242 243static void 244nv30_vp_state_bind(struct pipe_context *pipe, void *hwcso) 245{ 246 struct nv30_context *nv30 = nv30_context(pipe); 247 248 nv30->vertprog.program = hwcso; 249 nv30->dirty |= NV30_NEW_VERTPROG; 250} 251 252void 253nv30_vertprog_init(struct pipe_context *pipe) 254{ 255 pipe->create_vs_state = nv30_vp_state_create; 256 pipe->bind_vs_state = nv30_vp_state_bind; 257 pipe->delete_vs_state = nv30_vp_state_delete; 258} 259