1/************************************************************************** 2 * 3 * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas. 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the 8 * "Software"), to deal in the Software without restriction, including 9 * without limitation the rights to use, copy, modify, merge, publish, 10 * distribute, sub license, and/or sell copies of the Software, and to 11 * permit persons to whom the Software is furnished to do so, subject to 12 * the following conditions: 13 * 14 * The above copyright notice and this permission notice (including the 15 * next paragraph) shall be included in all copies or substantial portions 16 * of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. 21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR 22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, 23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE 24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 25 * 26 **************************************************************************/ 27 28#ifndef INTEL_FBO_H 29#define INTEL_FBO_H 30 31#include <stdbool.h> 32#include <assert.h> 33#include "main/formats.h" 34#include "intel_context.h" 35#include "intel_screen.h" 36 37#ifdef __cplusplus 38extern "C" { 39#endif 40 41struct intel_context; 42struct intel_mipmap_tree; 43struct intel_texture_image; 44 45/** 46 * Intel renderbuffer, derived from gl_renderbuffer. 47 */ 48struct intel_renderbuffer 49{ 50 struct swrast_renderbuffer Base; 51 struct intel_mipmap_tree *mt; /**< The renderbuffer storage. */ 52 drm_intel_bo *map_bo; 53 54 /* Current texture image this renderbuffer is attached to. */ 55 struct gl_texture_image *tex_image; 56 57 /** 58 * \name Miptree view 59 * \{ 60 * 61 * Multiple renderbuffers may simultaneously wrap a single texture and each 62 * provide a different view into that texture. The fields below indicate 63 * which miptree slice is wrapped by this renderbuffer. The fields' values 64 * are consistent with the 'level' and 'layer' parameters of 65 * glFramebufferTextureLayer(). 66 * 67 * For renderbuffers not created with glFramebufferTexture*(), mt_level and 68 * mt_layer are 0. 69 */ 70 unsigned int mt_level; 71 unsigned int mt_layer; 72 /** \} */ 73 74 GLuint draw_x, draw_y; /**< Offset of drawing within the region */ 75}; 76 77 78/** 79 * gl_renderbuffer is a base class which we subclass. The Class field 80 * is used for simple run-time type checking. 81 */ 82#define INTEL_RB_CLASS 0x12345678 83 84 85/** 86 * Return a gl_renderbuffer ptr casted to intel_renderbuffer. 87 * NULL will be returned if the rb isn't really an intel_renderbuffer. 88 * This is determined by checking the ClassID. 89 */ 90static INLINE struct intel_renderbuffer * 91intel_renderbuffer(struct gl_renderbuffer *rb) 92{ 93 struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb; 94 if (irb && irb->Base.Base.ClassID == INTEL_RB_CLASS) { 95 /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/ 96 return irb; 97 } 98 else 99 return NULL; 100} 101 102 103/** 104 * \brief Return the framebuffer attachment specified by attIndex. 105 * 106 * If the framebuffer lacks the specified attachment, then return null. 107 * 108 * If the attached renderbuffer is a wrapper, then return wrapped 109 * renderbuffer. 110 */ 111static INLINE struct intel_renderbuffer * 112intel_get_renderbuffer(struct gl_framebuffer *fb, gl_buffer_index attIndex) 113{ 114 struct gl_renderbuffer *rb; 115 116 assert((unsigned)attIndex < ARRAY_SIZE(fb->Attachment)); 117 118 rb = fb->Attachment[attIndex].Renderbuffer; 119 if (!rb) 120 return NULL; 121 122 return intel_renderbuffer(rb); 123} 124 125 126static INLINE gl_format 127intel_rb_format(const struct intel_renderbuffer *rb) 128{ 129 return rb->Base.Base.Format; 130} 131 132extern struct intel_renderbuffer * 133intel_create_renderbuffer(gl_format format, unsigned num_samples); 134 135struct intel_renderbuffer * 136intel_create_private_renderbuffer(gl_format format, unsigned num_samples); 137 138struct gl_renderbuffer* 139intel_create_wrapped_renderbuffer(struct gl_context * ctx, 140 int width, int height, 141 gl_format format); 142 143GLboolean 144intel_alloc_renderbuffer_storage(struct gl_context * ctx, 145 struct gl_renderbuffer *rb, 146 GLenum internalFormat, 147 GLuint width, GLuint height); 148 149extern void 150intel_fbo_init(struct intel_context *intel); 151 152 153extern void 154intel_flip_renderbuffers(struct gl_framebuffer *fb); 155 156void 157intel_renderbuffer_set_draw_offset(struct intel_renderbuffer *irb); 158 159void 160intel_renderbuffer_fine_offset_masks(struct intel_renderbuffer *irb, 161 uint32_t *fine_offset_mask_x, 162 uint32_t *fine_offset_mask_y); 163 164uint32_t 165intel_renderbuffer_tile_offsets(struct intel_renderbuffer *irb, 166 uint32_t *tile_x, 167 uint32_t *tile_y); 168 169struct intel_region* 170intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex); 171 172void 173intel_renderbuffer_set_needs_downsample(struct intel_renderbuffer *irb); 174 175void 176intel_renderbuffer_set_needs_hiz_resolve(struct intel_renderbuffer *irb); 177 178void 179intel_renderbuffer_set_needs_depth_resolve(struct intel_renderbuffer *irb); 180 181 182/** 183 * \brief Perform a HiZ resolve on the renderbuffer. 184 * 185 * It is safe to call this function on a renderbuffer without HiZ. In that 186 * case, the function is a no-op. 187 * 188 * \return false if no resolve was needed 189 */ 190bool 191intel_renderbuffer_resolve_hiz(struct intel_context *intel, 192 struct intel_renderbuffer *irb); 193 194/** 195 * \brief Perform a depth resolve on the renderbuffer. 196 * 197 * It is safe to call this function on a renderbuffer without HiZ. In that 198 * case, the function is a no-op. 199 * 200 * \return false if no resolve was needed 201 */ 202bool 203intel_renderbuffer_resolve_depth(struct intel_context *intel, 204 struct intel_renderbuffer *irb); 205 206unsigned 207intel_quantize_num_samples(struct intel_screen *intel, unsigned num_samples); 208 209#ifdef __cplusplus 210} 211#endif 212 213#endif /* INTEL_FBO_H */ 214