dd.h revision 6b146214dc16b441376d8dcaba21bcc4256a2402
1a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block/**
2a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * \file dd.h
3a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Device driver interfaces.
4a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block */
5a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
6a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block/*
7a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Mesa 3-D graphics library
8a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Version:  6.5.2
9a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
10a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Copyright (C) 1999-2006  Brian Paul   All Rights Reserved.
11a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
12a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Permission is hereby granted, free of charge, to any person obtaining a
13a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * copy of this software and associated documentation files (the "Software"),
14a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * to deal in the Software without restriction, including without limitation
15a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * the rights to use, copy, modify, merge, publish, distribute, sublicense,
16a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * and/or sell copies of the Software, and to permit persons to whom the
17a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Software is furnished to do so, subject to the following conditions:
18a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
19a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * The above copyright notice and this permission notice shall be included
20a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * in all copies or substantial portions of the Software.
21a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
22a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
23a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
24a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
25a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
26a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
27a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block */
29a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
30a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
31a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#ifndef DD_INCLUDED
32a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#define DD_INCLUDED
33a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
34a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block/* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */
35a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
36a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Blockstruct gl_pixelstore_attrib;
37a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Blockstruct mesa_display_list;
38a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
39a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block/**
40a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Device driver function table.
41a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Core Mesa uses these function pointers to call into device drivers.
42a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Most of these functions directly correspond to OpenGL state commands.
43a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Core Mesa will call these functions after error checking has been done
44a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * so that the drivers don't have to worry about error testing.
45a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
46a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Vertex transformation/clipping/lighting is patched into the T&L module.
47a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Rasterization functions are patched into the swrast module.
48a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
49a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Note: when new functions are added here, the drivers/common/driverfuncs.c
50a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * file should be updated too!!!
51a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block */
52a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Blockstruct dd_function_table {
53a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
54a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Return a string as needed by glGetString().
55a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Only the GL_RENDERER query must be implemented.  Otherwise, NULL can be
56a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * returned.
57a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
58e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   const GLubyte * (*GetString)( GLcontext *ctx, GLenum name );
59e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
60e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /**
61e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * Notify the driver after Mesa has made some internal state changes.
62e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    *
63e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * This is in addition to any state change callbacks Mesa may already have
64e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * made.
65e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    */
66e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*UpdateState)( GLcontext *ctx, GLbitfield new_state );
67a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
68a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
69a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Get the width and height of the named buffer/window.
70a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
71a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Mesa uses this to determine when the driver's window size has changed.
72a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * XXX OBSOLETE: this function will be removed in the future.
73a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
74a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetBufferSize)( GLframebuffer *buffer,
75d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke                          GLuint *width, GLuint *height );
76d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke
77a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
78a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Resize the given framebuffer to the given size.
79a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * XXX OBSOLETE: this function will be removed in the future.
80a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
81a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ResizeBuffers)( GLcontext *ctx, GLframebuffer *fb,
82a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLuint width, GLuint height);
83a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
84a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
85a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called whenever an error is generated.
86a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * __GLcontextRec::ErrorValue contains the error value.
87a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
88e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*Error)( GLcontext *ctx );
89a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
90a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
91a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * This is called whenever glFinish() is called.
92a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
93e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*Finish)( GLcontext *ctx );
94e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
95a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
96a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * This is called whenever glFlush() is called.
97a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
98a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Flush)( GLcontext *ctx );
99a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
100a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
101a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Clear the color/depth/stencil/accum buffer(s).
102a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param buffers  a bitmask of BUFFER_BIT_* flags indicating which
103a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *                 renderbuffers need to be cleared.
104a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
105a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Clear)( GLcontext *ctx, GLbitfield buffers );
106a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
107a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
108a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Execute glAccum command.
109a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
110a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Accum)( GLcontext *ctx, GLenum op, GLfloat value );
111a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
112a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
113a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
114a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Execute glRasterPos, updating the ctx->Current.Raster fields
115a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
116a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*RasterPos)( GLcontext *ctx, const GLfloat v[4] );
117a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
118a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
119a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Image-related functions
120a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
121a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
122a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
123a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
124a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glDrawPixels().
125a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \p unpack describes how to unpack the source image data.
126a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
127a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DrawPixels)( GLcontext *ctx,
128a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       GLint x, GLint y, GLsizei width, GLsizei height,
129a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       GLenum format, GLenum type,
130a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       const struct gl_pixelstore_attrib *unpack,
131a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       const GLvoid *pixels );
132a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
133a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
134a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glReadPixels().
135a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
136a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ReadPixels)( GLcontext *ctx,
137a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       GLint x, GLint y, GLsizei width, GLsizei height,
138a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       GLenum format, GLenum type,
139a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       const struct gl_pixelstore_attrib *unpack,
140a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       GLvoid *dest );
141a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
142a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
143a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCopyPixels().
144a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
145a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CopyPixels)( GLcontext *ctx, GLint srcx, GLint srcy,
146a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLsizei width, GLsizei height,
147a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLint dstx, GLint dsty, GLenum type );
148a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
149a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
150a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glBitmap().
151a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
152a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Bitmap)( GLcontext *ctx,
153a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		   GLint x, GLint y, GLsizei width, GLsizei height,
154a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		   const struct gl_pixelstore_attrib *unpack,
155a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		   const GLubyte *bitmap );
156a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
157a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
158a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
159a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
160a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Texture image functions
161a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
162a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
163a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
164a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
165a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Choose texture format.
166a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
167a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback
168a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * functions.  The driver should examine \p internalFormat and return a
169a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * pointer to an appropriate gl_texture_format.
170a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
171a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   const struct gl_texture_format *(*ChooseTextureFormat)( GLcontext *ctx,
172a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                      GLint internalFormat, GLenum srcFormat, GLenum srcType );
173a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
174a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
175a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glTexImage1D().
176a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
177a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param target user specified.
178a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param format user specified.
179a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param type user specified.
180a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param pixels user specified.
181a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param packing indicates the image packing of pixels.
182a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texObj is the target texture object.
183a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texImage is the target texture image.  It will have the texture \p
184a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * width, \p height, \p depth, \p border and \p internalFormat information.
185a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
186a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \p retainInternalCopy is returned by this function and indicates whether
187a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * core Mesa should keep an internal copy of the texture image.
188a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
189a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Drivers should call a fallback routine from texstore.c if needed.
190a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
191a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexImage1D)( GLcontext *ctx, GLenum target, GLint level,
192a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLint internalFormat,
193a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLint width, GLint border,
194a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLenum format, GLenum type, const GLvoid *pixels,
195a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       const struct gl_pixelstore_attrib *packing,
196a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       struct gl_texture_object *texObj,
197a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       struct gl_texture_image *texImage );
198a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
199a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
200a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glTexImage2D().
201a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
202a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::TexImage1D.
203a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
204a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexImage2D)( GLcontext *ctx, GLenum target, GLint level,
205a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLint internalFormat,
206a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLint width, GLint height, GLint border,
207a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLenum format, GLenum type, const GLvoid *pixels,
208a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       const struct gl_pixelstore_attrib *packing,
209a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       struct gl_texture_object *texObj,
210a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       struct gl_texture_image *texImage );
211a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
212a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
213a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glTexImage3D().
214a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
215a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::TexImage1D.
216a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
217a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexImage3D)( GLcontext *ctx, GLenum target, GLint level,
218a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLint internalFormat,
219a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLint width, GLint height, GLint depth, GLint border,
220a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLenum format, GLenum type, const GLvoid *pixels,
221a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       const struct gl_pixelstore_attrib *packing,
222a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       struct gl_texture_object *texObj,
223a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       struct gl_texture_image *texImage );
224a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
225a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
226a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glTexSubImage1D().
227a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
228a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param target user specified.
229a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param level user specified.
230a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param xoffset user specified.
231a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param yoffset user specified.
232a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param zoffset user specified.
233a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param width user specified.
234a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param height user specified.
235a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param depth user specified.
236a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param format user specified.
237a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param type user specified.
238a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param pixels user specified.
239a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param packing indicates the image packing of pixels.
240a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texObj is the target texture object.
241a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texImage is the target texture image.  It will have the texture \p
242a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * width, \p height, \p border and \p internalFormat information.
243a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
244a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * The driver should use a fallback routine from texstore.c if needed.
245a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
246a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexSubImage1D)( GLcontext *ctx, GLenum target, GLint level,
247a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLint xoffset, GLsizei width,
248a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLenum format, GLenum type,
249a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          const GLvoid *pixels,
250a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          const struct gl_pixelstore_attrib *packing,
251a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          struct gl_texture_object *texObj,
252a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          struct gl_texture_image *texImage );
253a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
254a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
255a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glTexSubImage2D().
256a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
257a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::TexSubImage1D.
258a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
259a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexSubImage2D)( GLcontext *ctx, GLenum target, GLint level,
260a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLint xoffset, GLint yoffset,
261a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLsizei width, GLsizei height,
262a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLenum format, GLenum type,
263a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          const GLvoid *pixels,
264a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          const struct gl_pixelstore_attrib *packing,
265a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          struct gl_texture_object *texObj,
266a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          struct gl_texture_image *texImage );
267a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
268a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
269a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glTexSubImage3D().
270a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
271a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::TexSubImage1D.
272a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
273a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexSubImage3D)( GLcontext *ctx, GLenum target, GLint level,
274a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLint xoffset, GLint yoffset, GLint zoffset,
275a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLsizei width, GLsizei height, GLint depth,
276a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          GLenum format, GLenum type,
277a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          const GLvoid *pixels,
278a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          const struct gl_pixelstore_attrib *packing,
279a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          struct gl_texture_object *texObj,
280a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          struct gl_texture_image *texImage );
281a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
282a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
283a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glGetTexImage().
284a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
285a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetTexImage)( GLcontext *ctx, GLenum target, GLint level,
286a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        GLenum format, GLenum type, GLvoid *pixels,
287a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        struct gl_texture_object *texObj,
288a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        struct gl_texture_image *texImage );
289a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
290a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
291a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCopyTexImage1D().
292a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
293a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Drivers should use a fallback routine from texstore.c if needed.
294a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
295a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CopyTexImage1D)( GLcontext *ctx, GLenum target, GLint level,
296a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLenum internalFormat, GLint x, GLint y,
297a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLsizei width, GLint border );
298a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
299a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
300a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCopyTexImage2D().
301a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
302a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Drivers should use a fallback routine from texstore.c if needed.
303a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
304a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CopyTexImage2D)( GLcontext *ctx, GLenum target, GLint level,
305a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLenum internalFormat, GLint x, GLint y,
306a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLsizei width, GLsizei height, GLint border );
307a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
308a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
309a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCopyTexSubImage1D().
310a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
311a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Drivers should use a fallback routine from texstore.c if needed.
312a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
313a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CopyTexSubImage1D)( GLcontext *ctx, GLenum target, GLint level,
314a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLint xoffset,
315a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLint x, GLint y, GLsizei width );
316a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
317a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCopyTexSubImage2D().
318a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
319a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Drivers should use a fallback routine from texstore.c if needed.
320a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
321a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CopyTexSubImage2D)( GLcontext *ctx, GLenum target, GLint level,
322a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLint xoffset, GLint yoffset,
323a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLint x, GLint y,
324a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLsizei width, GLsizei height );
325a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
326a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCopyTexSubImage3D().
327a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
328a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Drivers should use a fallback routine from texstore.c if needed.
329a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
330a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CopyTexSubImage3D)( GLcontext *ctx, GLenum target, GLint level,
331a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLint xoffset, GLint yoffset, GLint zoffset,
332a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLint x, GLint y,
333a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLsizei width, GLsizei height );
334a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
335a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
336a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glGenerateMipmap() or when GL_GENERATE_MIPMAP_SGIS is enabled.
337a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
338a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GenerateMipmap)(GLcontext *ctx, GLenum target,
339a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                          struct gl_texture_object *texObj);
340a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
341a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
342a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glTexImage[123]D when user specifies a proxy texture
343a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * target.
344a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
345a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \return GL_TRUE if the proxy test passes, or GL_FALSE if the test fails.
346a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
347a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*TestProxyTexImage)(GLcontext *ctx, GLenum target,
348a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                  GLint level, GLint internalFormat,
349a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                  GLenum format, GLenum type,
350a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                  GLint width, GLint height,
351a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                  GLint depth, GLint border);
352a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
353a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
354a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
355a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
356a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Compressed texture functions
357a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
358a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
359a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
360a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
361a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCompressedTexImage1D().
362a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
363a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param target user specified.
364a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param format user specified.
365a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param type user specified.
366a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param pixels user specified.
367a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param packing indicates the image packing of pixels.
368a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texObj is the target texture object.
369a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texImage is the target texture image.  It will have the texture \p
370a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * width, \p height, \p depth, \p border and \p internalFormat information.
371a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
372a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \a retainInternalCopy is returned by this function and indicates whether
373a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * core Mesa should keep an internal copy of the texture image.
374a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
375a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CompressedTexImage1D)( GLcontext *ctx, GLenum target,
376a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLint level, GLint internalFormat,
377a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLsizei width, GLint border,
378a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLsizei imageSize, const GLvoid *data,
379a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_object *texObj,
380a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_image *texImage );
381a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
382a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCompressedTexImage2D().
383a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
384a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::CompressedTexImage1D.
385a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
386a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CompressedTexImage2D)( GLcontext *ctx, GLenum target,
387a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLint level, GLint internalFormat,
388a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLsizei width, GLsizei height, GLint border,
389a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLsizei imageSize, const GLvoid *data,
390a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_object *texObj,
391a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_image *texImage );
392a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
393a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCompressedTexImage3D().
394a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
395a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::CompressedTexImage3D.
396a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
397a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CompressedTexImage3D)( GLcontext *ctx, GLenum target,
398a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLint level, GLint internalFormat,
399a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLsizei width, GLsizei height, GLsizei depth,
400a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLint border,
401a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLsizei imageSize, const GLvoid *data,
402a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_object *texObj,
403a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_image *texImage );
404a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
405a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
406a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCompressedTexSubImage1D().
407a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
408a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param target user specified.
409a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param level user specified.
410a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param xoffset user specified.
411a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param yoffset user specified.
412a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param zoffset user specified.
413a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param width user specified.
414a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param height user specified.
415a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param depth user specified.
416a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param imageSize user specified.
417a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param data user specified.
418a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texObj is the target texture object.
419a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \param texImage is the target texture image.  It will have the texture \p
420a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * width, \p height, \p depth, \p border and \p internalFormat information.
421a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
422a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CompressedTexSubImage1D)(GLcontext *ctx, GLenum target, GLint level,
423a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLint xoffset, GLsizei width,
424a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLenum format,
425a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLsizei imageSize, const GLvoid *data,
426a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_texture_object *texObj,
427a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_texture_image *texImage);
428a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
429a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCompressedTexSubImage2D().
430a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
431a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::CompressedTexImage3D.
432a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
433a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CompressedTexSubImage2D)(GLcontext *ctx, GLenum target, GLint level,
434a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLint xoffset, GLint yoffset,
435a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLsizei width, GLint height,
436a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLenum format,
437a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLsizei imageSize, const GLvoid *data,
438a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_texture_object *texObj,
439a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_texture_image *texImage);
440a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
441a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCompressedTexSubImage3D().
442a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
443a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::CompressedTexImage3D.
444a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
445a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CompressedTexSubImage3D)(GLcontext *ctx, GLenum target, GLint level,
446a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLint xoffset, GLint yoffset, GLint zoffset,
447a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLsizei width, GLint height, GLint depth,
448a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLenum format,
449a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLsizei imageSize, const GLvoid *data,
450a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_texture_object *texObj,
451a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_texture_image *texImage);
452a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
453a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
454a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
455a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glGetCompressedTexImage.
456a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
457a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetCompressedTexImage)(GLcontext *ctx, GLenum target, GLint level,
458a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 GLvoid *img,
459a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_object *texObj,
460a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                 struct gl_texture_image *texImage);
461a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
462a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
463a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called to query number of bytes of storage needed to store the
464a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * specified compressed texture.
465a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
466a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint (*CompressedTextureSize)( GLcontext *ctx, GLsizei width,
467a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                    GLsizei height, GLsizei depth,
468a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                    GLenum format );
469a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
470a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
471a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
472a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Texture object functions
473a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
474a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
475a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
476a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
477a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glBindTexture().
478a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
479a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BindTexture)( GLcontext *ctx, GLenum target,
480a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        struct gl_texture_object *tObj );
481a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
482a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
483a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called to allocate a new texture object.
484a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * A new gl_texture_object should be returned.  The driver should
485a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * attach to it any device-specific info it needs.
486a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
487a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   struct gl_texture_object * (*NewTextureObject)( GLcontext *ctx, GLuint name,
488a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                                   GLenum target );
489a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
490a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called when a texture object is about to be deallocated.
491a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
492e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * Driver should delete the gl_texture_object object and anything
493e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * hanging off of it.
494a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
495a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DeleteTexture)( GLcontext *ctx, struct gl_texture_object *tObj );
496a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
497a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
498a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called to allocate a new texture image object.
499a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
500a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   struct gl_texture_image * (*NewTextureImage)( GLcontext *ctx );
501a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
502a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
503a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called to free tImage->Data.
504a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
505e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*FreeTexImageData)( GLcontext *ctx, struct gl_texture_image *tImage );
506e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
507a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Map texture image data into user space */
508a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*MapTexture)( GLcontext *ctx, struct gl_texture_object *tObj );
509a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Unmap texture images from user space */
510a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*UnmapTexture)( GLcontext *ctx, struct gl_texture_object *tObj );
511a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
512a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
513e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * Note: no context argument.  This function doesn't initially look
514e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * like it belongs here, except that the driver is the only entity
515a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * that knows for sure how the texture memory is allocated - via
516a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * the above callbacks.  There is then an argument that the driver
517a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * knows what memcpy paths might be fast.  Typically this is invoked with
518a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
519e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * to -- a pointer into texture memory allocated by NewTextureImage() above.
520e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * from -- a pointer into client memory or a mesa temporary.
521a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * sz -- nr bytes to copy.
522a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
523a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void* (*TextureMemCpy)( void *to, const void *from, size_t sz );
524a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
525e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /**
526e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * Called by glAreTextureResident().
527a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
528e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   GLboolean (*IsTextureResident)( GLcontext *ctx,
529e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke                                   struct gl_texture_object *t );
530a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
531a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
532a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glPrioritizeTextures().
533a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
534a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*PrioritizeTexture)( GLcontext *ctx,  struct gl_texture_object *t,
535e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke                              GLclampf priority );
536e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
537a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
538a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glActiveTextureARB() to set current texture unit.
539a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
540a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber );
541e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
542e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /**
543e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * Called when the texture's color lookup table is changed.
544e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    *
545e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * If \p tObj is NULL then the shared texture palette
546e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * gl_texture_object::Palette is to be updated.
547e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    */
548e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*UpdateTexturePalette)( GLcontext *ctx,
549e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke                                 struct gl_texture_object *tObj );
550e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /*@}*/
551e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
552e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
553e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /**
554e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * \name Imaging functionality
555e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    */
556e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /*@{*/
557e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*CopyColorTable)( GLcontext *ctx,
558e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke			   GLenum target, GLenum internalformat,
559e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke			   GLint x, GLint y, GLsizei width );
560e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
561e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*CopyColorSubTable)( GLcontext *ctx,
562e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke			      GLenum target, GLsizei start,
563e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke			      GLint x, GLint y, GLsizei width );
564e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
565e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*CopyConvolutionFilter1D)( GLcontext *ctx, GLenum target,
566e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke				    GLenum internalFormat,
567e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke				    GLint x, GLint y, GLsizei width );
568e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
569e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*CopyConvolutionFilter2D)( GLcontext *ctx, GLenum target,
570e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke				    GLenum internalFormat,
571e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke				    GLint x, GLint y,
572a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block				    GLsizei width, GLsizei height );
573a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
574e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
575e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
576e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /**
577e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * \name Vertex/fragment program functions
578e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    */
579e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /*@{*/
580e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /** Bind a vertex/fragment program */
581e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*BindProgram)(GLcontext *ctx, GLenum target, struct gl_program *prog);
582e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /** Allocate a new program */
583e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id);
584e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /** Delete a program */
585e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog);
586e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /** Notify driver that a program string has been specified. */
587e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
588e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke			       struct gl_program *prog);
589e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /** Get value of a program register during program execution. */
590e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*GetProgramRegister)(GLcontext *ctx, enum register_file file,
591e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke                              GLuint index, GLfloat val[4]);
592e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
593e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /** Query if program can be loaded onto hardware */
594e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target,
595e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke				struct gl_program *prog);
596a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
597a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
598e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
599e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke
600a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
601a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name State-changing functions.
602a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
603a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \note drawing functions are above.
604a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
605a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * These functions are called by their corresponding OpenGL API functions.
606a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * They are \e also called by the gl_PopAttrib() function!!!
607a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * May add more functions like these to the device driver in the future.
608a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
609a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
610a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the alpha test function */
611a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*AlphaFunc)(GLcontext *ctx, GLenum func, GLfloat ref);
612a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set the blend color */
613a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BlendColor)(GLcontext *ctx, const GLfloat color[4]);
614a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set the blend equation */
615a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BlendEquationSeparate)(GLcontext *ctx, GLenum modeRGB, GLenum modeA);
616a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify pixel arithmetic */
617a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BlendFuncSeparate)(GLcontext *ctx,
618a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                             GLenum sfactorRGB, GLenum dfactorRGB,
619a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                             GLenum sfactorA, GLenum dfactorA);
620a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify clear values for the color buffers */
621a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ClearColor)(GLcontext *ctx, const GLfloat color[4]);
622a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the clear value for the depth buffer */
623a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ClearDepth)(GLcontext *ctx, GLclampd d);
624a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the clear value for the color index buffers */
625a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ClearIndex)(GLcontext *ctx, GLuint index);
626a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the clear value for the stencil buffer */
627a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ClearStencil)(GLcontext *ctx, GLint s);
628d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   /** Specify a plane against which all geometry is clipped */
629a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ClipPlane)(GLcontext *ctx, GLenum plane, const GLfloat *equation );
630a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Enable and disable writing of frame buffer color components */
631a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask,
632a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                     GLboolean bmask, GLboolean amask );
633a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Cause a material color to track the current color */
634d0582a6c46733687d045e4188a1bcd0123c758a1Steve Block   void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode);
635d0582a6c46733687d045e4188a1bcd0123c758a1Steve Block   /** Specify whether front- or back-facing facets can be culled */
636a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CullFace)(GLcontext *ctx, GLenum mode);
637d0582a6c46733687d045e4188a1bcd0123c758a1Steve Block   /** Define front- and back-facing polygons */
638a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*FrontFace)(GLcontext *ctx, GLenum mode);
639a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the value used for depth buffer comparisons */
640a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DepthFunc)(GLcontext *ctx, GLenum func);
641a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Enable or disable writing into the depth buffer */
642a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DepthMask)(GLcontext *ctx, GLboolean flag);
643a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify mapping of depth values from NDC to window coordinates */
644a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DepthRange)(GLcontext *ctx, GLclampd nearval, GLclampd farval);
645a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the current buffer for writing */
646a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DrawBuffer)( GLcontext *ctx, GLenum buffer );
647a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the buffers for writing for fragment programs*/
648a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DrawBuffers)( GLcontext *ctx, GLsizei n, const GLenum *buffers );
649a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Enable or disable server-side gl capabilities */
650a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Enable)(GLcontext *ctx, GLenum cap, GLboolean state);
651a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify fog parameters */
652a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Fogfv)(GLcontext *ctx, GLenum pname, const GLfloat *params);
653a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify implementation-specific hints */
654a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Hint)(GLcontext *ctx, GLenum target, GLenum mode);
655a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Control the writing of individual bits in the color index buffers */
656a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*IndexMask)(GLcontext *ctx, GLuint mask);
657a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set light source parameters.
658a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Note: for GL_POSITION and GL_SPOT_DIRECTION, params will have already
659a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * been transformed to eye-space.
660a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
661a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Lightfv)(GLcontext *ctx, GLenum light,
662a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		   GLenum pname, const GLfloat *params );
663a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set the lighting model parameters */
664a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*LightModelfv)(GLcontext *ctx, GLenum pname, const GLfloat *params);
665a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the line stipple pattern */
666a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*LineStipple)(GLcontext *ctx, GLint factor, GLushort pattern );
667a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify the width of rasterized lines */
668a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*LineWidth)(GLcontext *ctx, GLfloat width);
669a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Specify a logical pixel operation for color index rendering */
670a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*LogicOpcode)(GLcontext *ctx, GLenum opcode);
671d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   void (*PointParameterfv)(GLcontext *ctx, GLenum pname,
672d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke                            const GLfloat *params);
673d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   /** Specify the diameter of rasterized points */
674d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   void (*PointSize)(GLcontext *ctx, GLfloat size);
675d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   /** Select a polygon rasterization mode */
676d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   void (*PolygonMode)(GLcontext *ctx, GLenum face, GLenum mode);
677d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   /** Set the scale and units used to calculate depth values */
678d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   void (*PolygonOffset)(GLcontext *ctx, GLfloat factor, GLfloat units);
679d91b9f7d46489a9ee00f9cb415630299c76a502bLeon Clarke   /** Set the polygon stippling pattern */
680a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*PolygonStipple)(GLcontext *ctx, const GLubyte *mask );
681a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /* Specifies the current buffer for reading */
682a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ReadBuffer)( GLcontext *ctx, GLenum buffer );
683a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set rasterization mode */
684a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*RenderMode)(GLcontext *ctx, GLenum mode );
685a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Define the scissor box */
686a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Scissor)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
687a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Select flat or smooth shading */
688a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ShadeModel)(GLcontext *ctx, GLenum mode);
689a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** OpenGL 2.0 two-sided StencilFunc */
690a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*StencilFuncSeparate)(GLcontext *ctx, GLenum face, GLenum func,
691a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                               GLint ref, GLuint mask);
692a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** OpenGL 2.0 two-sided StencilMask */
693a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*StencilMaskSeparate)(GLcontext *ctx, GLenum face, GLuint mask);
694a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** OpenGL 2.0 two-sided StencilOp */
695a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*StencilOpSeparate)(GLcontext *ctx, GLenum face, GLenum fail,
696a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                             GLenum zfail, GLenum zpass);
697a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Control the generation of texture coordinates */
698a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexGen)(GLcontext *ctx, GLenum coord, GLenum pname,
699a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		  const GLfloat *params);
700a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set texture environment parameters */
701a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexEnv)(GLcontext *ctx, GLenum target, GLenum pname,
702a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                  const GLfloat *param);
703a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set texture parameters */
704a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexParameter)(GLcontext *ctx, GLenum target,
705a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        struct gl_texture_object *texObj,
706a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        GLenum pname, const GLfloat *params);
707a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TextureMatrix)(GLcontext *ctx, GLuint unit, const GLmatrix *mat);
708a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Set the viewport */
709a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Viewport)(GLcontext *ctx, GLint x, GLint y, GLsizei w, GLsizei h);
710a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
711a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
712a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
713a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
714a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Vertex array functions
715a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
716a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by the corresponding OpenGL functions.
717a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
718a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
719a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type,
720a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			 GLsizei stride, const GLvoid *ptr);
721a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*NormalPointer)(GLcontext *ctx, GLenum type,
722a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			 GLsizei stride, const GLvoid *ptr);
723a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type,
724a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			GLsizei stride, const GLvoid *ptr);
725a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*FogCoordPointer)(GLcontext *ctx, GLenum type,
726a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			   GLsizei stride, const GLvoid *ptr);
727a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*IndexPointer)(GLcontext *ctx, GLenum type,
728a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			GLsizei stride, const GLvoid *ptr);
729a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type,
730a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block				 GLsizei stride, const GLvoid *ptr);
731a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type,
732a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			   GLsizei stride, const GLvoid *ptr);
733a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr);
734a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size,
735a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                               GLenum type, GLsizei stride, const GLvoid *ptr);
736a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count );
737a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*UnlockArraysEXT)( GLcontext *ctx );
738a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
739a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
740a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
741a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
742a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name State-query functions
743a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
744a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Return GL_TRUE if query was completed, GL_FALSE otherwise.
745a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
746a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
747a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Return the value or values of a selected parameter */
748a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*GetBooleanv)(GLcontext *ctx, GLenum pname, GLboolean *result);
749a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Return the value or values of a selected parameter */
750a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*GetDoublev)(GLcontext *ctx, GLenum pname, GLdouble *result);
751a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Return the value or values of a selected parameter */
752a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*GetFloatv)(GLcontext *ctx, GLenum pname, GLfloat *result);
753a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Return the value or values of a selected parameter */
754a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*GetIntegerv)(GLcontext *ctx, GLenum pname, GLint *result);
755a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /** Return the value or values of a selected parameter */
756a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*GetPointerv)(GLcontext *ctx, GLenum pname, GLvoid **result);
757a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
758a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
759a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
760a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
761a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Vertex/pixel buffer object functions
762a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
763a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#if FEATURE_ARB_vertex_buffer_object
764a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
765a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BindBuffer)( GLcontext *ctx, GLenum target,
766a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       struct gl_buffer_object *obj );
767a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
768a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   struct gl_buffer_object * (*NewBufferObject)( GLcontext *ctx, GLuint buffer,
769a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block						 GLenum target );
770a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
771a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DeleteBuffer)( GLcontext *ctx, struct gl_buffer_object *obj );
772a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
773a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BufferData)( GLcontext *ctx, GLenum target, GLsizeiptrARB size,
774a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       const GLvoid *data, GLenum usage,
775a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block		       struct gl_buffer_object *obj );
776a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
777a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BufferSubData)( GLcontext *ctx, GLenum target, GLintptrARB offset,
778a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			  GLsizeiptrARB size, const GLvoid *data,
779a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			  struct gl_buffer_object *obj );
780a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
781a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetBufferSubData)( GLcontext *ctx, GLenum target,
782a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			     GLintptrARB offset, GLsizeiptrARB size,
783a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			     GLvoid *data, struct gl_buffer_object *obj );
784a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
785a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void * (*MapBuffer)( GLcontext *ctx, GLenum target, GLenum access,
786a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			struct gl_buffer_object *obj );
787a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
788a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target,
789a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			     struct gl_buffer_object *obj );
790a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
791a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#endif
792a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
793a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
794a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Functions for GL_EXT_framebuffer_object
795a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
796a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#if FEATURE_EXT_framebuffer_object
797a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
798a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name);
799a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name);
800a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BindFramebuffer)(GLcontext *ctx, GLenum target,
801a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           struct gl_framebuffer *fb, struct gl_framebuffer *fbread);
802a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*FramebufferRenderbuffer)(GLcontext *ctx,
803a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_framebuffer *fb,
804a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   GLenum attachment,
805a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                                   struct gl_renderbuffer *rb);
806a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*RenderTexture)(GLcontext *ctx,
807a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                         struct gl_framebuffer *fb,
808a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                         struct gl_renderbuffer_attachment *att);
809a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*FinishRenderTexture)(GLcontext *ctx,
810a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                               struct gl_renderbuffer_attachment *att);
811a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
812a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#endif
813a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#if FEATURE_EXT_framebuffer_blit
814a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BlitFramebuffer)(GLcontext *ctx,
815a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
816a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1,
817a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLbitfield mask, GLenum filter);
818a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#endif
819a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
820a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
821a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Query objects
822a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
823a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
824a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   struct gl_query_object * (*NewQueryObject)(GLcontext *ctx, GLuint id);
825a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DeleteQuery)(GLcontext *ctx, struct gl_query_object *q);
826a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BeginQuery)(GLcontext *ctx, struct gl_query_object *q);
827a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*EndQuery)(GLcontext *ctx, struct gl_query_object *q);
828a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CheckQuery)(GLcontext *ctx, struct gl_query_object *q);
829a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*WaitQuery)(GLcontext *ctx, struct gl_query_object *q);
830a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
831a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
832a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
833a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
834a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Vertex Array objects
835a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
836a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
837a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   struct gl_array_object * (*NewArrayObject)(GLcontext *ctx, GLuint id);
838a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DeleteArrayObject)(GLcontext *ctx, struct gl_array_object *obj);
839a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BindArrayObject)(GLcontext *ctx, struct gl_array_object *obj);
840a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
841a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
842a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
843a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name GLSL-related functions (ARB extensions and OpenGL 2.x)
844a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
845a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
846a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*AttachShader)(GLcontext *ctx, GLuint program, GLuint shader);
847a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BindAttribLocation)(GLcontext *ctx, GLuint program, GLuint index,
848a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              const GLcharARB *name);
849a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*CompileShader)(GLcontext *ctx, GLuint shader);
850a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint (*CreateShader)(GLcontext *ctx, GLenum type);
851a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint (*CreateProgram)(GLcontext *ctx);
852a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DeleteProgram2)(GLcontext *ctx, GLuint program);
853a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DeleteShader)(GLcontext *ctx, GLuint shader);
854a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*DetachShader)(GLcontext *ctx, GLuint program, GLuint shader);
855a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetActiveAttrib)(GLcontext *ctx, GLuint program, GLuint index,
856a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLsizei maxLength, GLsizei * length, GLint * size,
857a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLenum * type, GLcharARB * name);
858a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetActiveUniform)(GLcontext *ctx, GLuint program, GLuint index,
859a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                            GLsizei maxLength, GLsizei *length, GLint *size,
860a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                            GLenum *type, GLcharARB *name);
861a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetAttachedShaders)(GLcontext *ctx, GLuint program, GLsizei maxCount,
862a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              GLsizei *count, GLuint *obj);
863a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLint (*GetAttribLocation)(GLcontext *ctx, GLuint program,
864a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                              const GLcharARB *name);
865a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint (*GetHandle)(GLcontext *ctx, GLenum pname);
866a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetProgramiv)(GLcontext *ctx, GLuint program,
867a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        GLenum pname, GLint *params);
868a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetProgramInfoLog)(GLcontext *ctx, GLuint program, GLsizei bufSize,
869a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                             GLsizei *length, GLchar *infoLog);
870a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetShaderiv)(GLcontext *ctx, GLuint shader,
871a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                       GLenum pname, GLint *params);
872a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetShaderInfoLog)(GLcontext *ctx, GLuint shader, GLsizei bufSize,
873a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                            GLsizei *length, GLchar *infoLog);
874a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetShaderSource)(GLcontext *ctx, GLuint shader, GLsizei maxLength,
875a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                           GLsizei *length, GLcharARB *sourceOut);
876a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetUniformfv)(GLcontext *ctx, GLuint program, GLint location,
877a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        GLfloat *params);
878a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*GetUniformiv)(GLcontext *ctx, GLuint program, GLint location,
879a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                        GLint *params);
880a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLint (*GetUniformLocation)(GLcontext *ctx, GLuint program,
881a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                               const GLcharARB *name);
882a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*IsProgram)(GLcontext *ctx, GLuint name);
883a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*IsShader)(GLcontext *ctx, GLuint name);
884a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*LinkProgram)(GLcontext *ctx, GLuint program);
885a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ShaderSource)(GLcontext *ctx, GLuint shader, const GLchar *source);
886a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*Uniform)(GLcontext *ctx, GLint location, GLsizei count,
887a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                   const GLvoid *values, GLenum type);
888a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*UniformMatrix)(GLcontext *ctx, GLint cols, GLint rows,
889a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                         GLenum matrixType, GLint location, GLsizei count,
890a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block                         GLboolean transpose, const GLfloat *values);
891a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*UseProgram)(GLcontext *ctx, GLuint program);
892a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ValidateProgram)(GLcontext *ctx, GLuint program);
893a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /* XXX many more to come */
894a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
895a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
896a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
897a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
898a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Support for multiple T&L engines
899a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
900a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
901a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
902a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
903a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Bitmask of state changes that require the current T&L module to be
904a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * validated, using ValidateTnlModule() below.
905a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
906a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint NeedValidate;
907a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
908a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
909a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Validate the current T&L module.
910a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
911a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * This is called directly after UpdateState() when a state change that has
912a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * occurred matches the dd_function_table::NeedValidate bitmask above.  This
913a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * ensures all computed values are up to date, thus allowing the driver to
914a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * decide if the current T&L module needs to be swapped out.
915a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
916a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * This must be non-NULL if a driver installs a custom T&L module and sets
917a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * the dd_function_table::NeedValidate bitmask, but may be NULL otherwise.
918a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
919a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*ValidateTnlModule)( GLcontext *ctx, GLuint new_state );
920a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
921a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
922a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#define PRIM_OUTSIDE_BEGIN_END   GL_POLYGON+1
923a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#define PRIM_INSIDE_UNKNOWN_PRIM GL_POLYGON+2
924a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#define PRIM_UNKNOWN             GL_POLYGON+3
925a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
926a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
927a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Set by the driver-supplied T&L engine.
928a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
929a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Set to PRIM_OUTSIDE_BEGIN_END when outside glBegin()/glEnd().
930a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
931a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint CurrentExecPrimitive;
932a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
933a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
934a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Current state of an in-progress compilation.
935a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
936a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * May take on any of the additional values PRIM_OUTSIDE_BEGIN_END,
937a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * PRIM_INSIDE_UNKNOWN_PRIM or PRIM_UNKNOWN defined above.
938a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
939a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint CurrentSavePrimitive;
940a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
941a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
942a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#define FLUSH_STORED_VERTICES 0x1
943a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#define FLUSH_UPDATE_CURRENT  0x2
944a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
945a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Set by the driver-supplied T&L engine whenever vertices are buffered
946a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * between glBegin()/glEnd() objects or __GLcontextRec::Current is not
947a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * updated.
948a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
949a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * The dd_function_table::FlushVertices call below may be used to resolve
950a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * these conditions.
951a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
952a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint NeedFlush;
953a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLuint SaveNeedFlush;
954a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
955a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
956a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * If inside glBegin()/glEnd(), it should ASSERT(0).  Otherwise, if
957a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * FLUSH_STORED_VERTICES bit in \p flags is set flushes any buffered
958a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * vertices, if FLUSH_UPDATE_CURRENT bit is set updates
959a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * __GLcontextRec::Current and gl_light_attrib::Material
960a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
961a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Note that the default T&L engine never clears the
962a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * FLUSH_UPDATE_CURRENT bit, even after performing the update.
963a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
964a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*FlushVertices)( GLcontext *ctx, GLuint flags );
965a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*SaveFlushVertices)( GLcontext *ctx );
966a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
967a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
968a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Give the driver the opportunity to hook in its own vtxfmt for
969a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * compiling optimized display lists.  This is called on each valid
970a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * glBegin() during list compilation.
971a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
972a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   GLboolean (*NotifySaveBegin)( GLcontext *ctx, GLenum mode );
973a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
974a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
975a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Notify driver that the special derived value _NeedEyeCoords has
976a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * changed.
977a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
978a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*LightingSpaceChange)( GLcontext *ctx );
979a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
980a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
981a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glNewList().
982a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
983a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Let the T&L component know what is going on with display lists
984a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * in time to make changes to dispatch tables, etc.
985a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
986a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*NewList)( GLcontext *ctx, GLuint list, GLenum mode );
987e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   /**
988e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * Called by glEndList().
989e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    *
990e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    * \sa dd_function_table::NewList.
991e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke    */
992e46be819fca9468a0cd4e74859ce0f778eb8ca60Leon Clarke   void (*EndList)( GLcontext *ctx );
993a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
994a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
995a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glCallList(s).
996a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
997a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Notify the T&L component before and after calling a display list.
998a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
999a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*BeginCallList)( GLcontext *ctx,
1000a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			  struct mesa_display_list *dlist );
1001a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
1002a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Called by glEndCallList().
1003a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
1004a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \sa dd_function_table::BeginCallList.
1005a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
1006a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (*EndCallList)( GLcontext *ctx );
1007a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
1008a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block};
1009a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
1010a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
1011a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block/**
1012a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Transform/Clip/Lighting interface
1013a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
1014a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * Drivers present a reduced set of the functions possible in
1015a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * glBegin()/glEnd() objects.  Core mesa provides translation stubs for the
1016a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * remaining functions to map down to these entry points.
1017a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
1018a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * These are the initial values to be installed into dispatch by
1019a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * mesa.  If the T&L driver wants to modify the dispatch table
1020a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * while installed, it must do so itself.  It would be possible for
1021a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * the vertexformat to install it's own initial values for these
1022a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * functions, but this way there is an obvious list of what is
1023a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * expected of the driver.
1024a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block *
1025a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * If the driver wants to hook in entry points other than those
1026a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * listed, it must restore them to their original values in
1027a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block * the disable() callback, below.
1028a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block */
1029a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Blocktypedef struct {
1030a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
1031a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Vertex
1032a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
1033a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
1034a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP ArrayElement)( GLint ); /* NOTE */
1035a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Color3f)( GLfloat, GLfloat, GLfloat );
1036a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Color3fv)( const GLfloat * );
1037a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Color4f)( GLfloat, GLfloat, GLfloat, GLfloat );
1038a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Color4fv)( const GLfloat * );
1039a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EdgeFlag)( GLboolean );
1040a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalCoord1f)( GLfloat );          /* NOTE */
1041a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * ); /* NOTE */
1042a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */
1043a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * ); /* NOTE */
1044a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalPoint1)( GLint );             /* NOTE */
1045a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalPoint2)( GLint, GLint );      /* NOTE */
1046a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP FogCoordfEXT)( GLfloat );
1047a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP FogCoordfvEXT)( const GLfloat * );
1048a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Indexf)( GLfloat );
1049a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Indexfv)( const GLfloat * );
1050a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */
1051a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord1fARB)( GLenum, GLfloat );
1052a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord1fvARB)( GLenum, const GLfloat * );
1053a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat );
1054a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord2fvARB)( GLenum, const GLfloat * );
1055a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat );
1056a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord3fvARB)( GLenum, const GLfloat * );
1057a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
1058a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP MultiTexCoord4fvARB)( GLenum, const GLfloat * );
1059a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Normal3f)( GLfloat, GLfloat, GLfloat );
1060a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Normal3fv)( const GLfloat * );
1061a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat );
1062a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP SecondaryColor3fvEXT)( const GLfloat * );
1063a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord1f)( GLfloat );
1064a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord1fv)( const GLfloat * );
1065a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord2f)( GLfloat, GLfloat );
1066a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord2fv)( const GLfloat * );
1067a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord3f)( GLfloat, GLfloat, GLfloat );
1068a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord3fv)( const GLfloat * );
1069a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat );
1070a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP TexCoord4fv)( const GLfloat * );
1071a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Vertex2f)( GLfloat, GLfloat );
1072a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Vertex2fv)( const GLfloat * );
1073a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Vertex3f)( GLfloat, GLfloat, GLfloat );
1074a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Vertex3fv)( const GLfloat * );
1075a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat );
1076a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Vertex4fv)( const GLfloat * );
1077a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP CallList)( GLuint );	/* NOTE */
1078a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP CallLists)( GLsizei, GLenum, const GLvoid * );	/* NOTE */
1079a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Begin)( GLenum );
1080a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP End)( void );
1081a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /* GL_NV_vertex_program */
1082a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib1fNV)( GLuint index, GLfloat x );
1083a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib1fvNV)( GLuint index, const GLfloat *v );
1084a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib2fNV)( GLuint index, GLfloat x, GLfloat y );
1085a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib2fvNV)( GLuint index, const GLfloat *v );
1086a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib3fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z );
1087a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib3fvNV)( GLuint index, const GLfloat *v );
1088a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1089a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib4fvNV)( GLuint index, const GLfloat *v );
1090a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#if FEATURE_ARB_vertex_program
1091a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib1fARB)( GLuint index, GLfloat x );
1092a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib1fvARB)( GLuint index, const GLfloat *v );
1093a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib2fARB)( GLuint index, GLfloat x, GLfloat y );
1094a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib2fvARB)( GLuint index, const GLfloat *v );
1095a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib3fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z );
1096a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v );
1097a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
1098a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v );
1099a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#endif
1100a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
1101a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
1102a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*
1103a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
1104a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
1105a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
1106a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
1107a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Array
1108a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
1109a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
1110a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP DrawArrays)( GLenum mode, GLint start, GLsizei count );
1111a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP DrawElements)( GLenum mode, GLsizei count, GLenum type,
1112a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			 const GLvoid *indices );
1113a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start,
1114a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			      GLuint end, GLsizei count,
1115a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block			      GLenum type, const GLvoid *indices );
1116a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
1117a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
1118a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /**
1119a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * \name Eval
1120a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
1121a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * If you don't support eval, fallback to the default vertex format
1122a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * on receiving an eval call and use the pipeline mechanism to
1123a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * provide partial T&L acceleration.
1124a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    *
1125a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * Mesa will provide a set of helper functions to do eval within
1126a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    * accelerated vertex formats, eventually...
1127a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block    */
1128a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@{*/
1129a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalMesh1)( GLenum mode, GLint i1, GLint i2 );
1130a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   void (GLAPIENTRYP EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
1131a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block   /*@}*/
1132d0582a6c46733687d045e4188a1bcd0123c758a1Steve Block
1133d0582a6c46733687d045e4188a1bcd0123c758a1Steve Block} GLvertexformat;
1134d0582a6c46733687d045e4188a1bcd0123c758a1Steve Block
1135a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block
1136a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block#endif /* DD_INCLUDED */
1137a7e24c173cf37484693b9abb38e494fa7bd7baebSteve Block