174d44a9c4d39a030fe3528acf07f9ac9aa617a1 |
|
22-Aug-2012 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Use a new, more specific hook for shader uniform changes. Gallium drivers and i965 don't require special notification when sampler uniforms change. They simply see the _NEW_TEXTURE and adjust their indirection tables. These drivers don't want ProgramStringNotify: it simply causes pointless recompiles. Unfortunately, i915 still requires shader recompiles and needs ProgramStringNotify. Rather than trying to fix that, simply change the hook to a new, more specific one: ShaderUniformChange. On i915, this translates to ProgramStringNotify; others simply ignore it. Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
d47a6ada9ca9670c60fc141fabadf40c63031c08 |
|
24-Aug-2012 |
Brian Paul <brianp@vmware.com> |
mesa: add texture target field to ChooseTextureFormat() driver hook This will let us choose the actual hardware format depending on the type of texture. v2: fixup radeon, nouveau, intel and swrast drivers too Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
5606bd574e264c4beda8eb1d10b48d17e9b8b497 |
|
12-Jun-2012 |
Pauli Nieminen <pauli.nieminen@linux.intel.com> |
mesa: Remove unnecessary parameters CompressedTexImage In tune with previous patches. Again there is duplication of information in function parameters that is good to remove. Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
c9a7dfcf92e6adb4b85338c2c8dbbfbaf39fbfe7 |
|
12-Jun-2012 |
Pauli Nieminen <pauli.nieminen@linux.intel.com> |
mesa: Remove unnecessary parameters from AllocTextureImageBuffer Size and format information is always stored in gl_texture_image structure. That makes it preferable to remove duplicate information from parameters to make interface easier to understand. Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
c5af8891805fc4f590c1371c098cdbc704c44e00 |
|
12-Jun-2012 |
Pauli Nieminen <pauli.nieminen@linux.intel.com> |
mesa: Remove unnecessary parameters from TexImage gl_texture_image structure always holds size and internal format before TexImage driver hook is called. Those passing same information in function parameters only duplicates information making the interface harder to understand. Signed-off-by: Pauli Nieminen <pauli.nieminen@linux.intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
7e0cb473b063072fee121d536e7e37679528e991 |
|
18-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
mesa: implement display list support for new DrawTransformFeedback functions Acked-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/dd.h
|
d5a7866902af2a60a2d350c0d4970b30aed0b97a |
|
05-Jul-2012 |
Marek Olšák <maraeo@gmail.com> |
mesa: implement glGet(GL_TIMESTAMP) v2 This is adds a new driver function to retrieve the timestamp. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
9881bf6e69b52efc1eb57a4027d9a8817ef8cbcb |
|
27-Jun-2012 |
Brian Paul <brianp@vmware.com> |
mesa: more const qualifiers to match the latest glext.h For some reason regular gcc on Linux didn't catch these but the mingw compiler did (generated errors, not warnings). v2: include the changes in src/mapi/ too
/external/mesa3d/src/mesa/main/dd.h
|
ae5d7d5e8970f90b9713897387d7d46a2b4485ab |
|
18-Jun-2012 |
Fredrik Höglund <fredrik@kde.org> |
mesa: Add support for GL_ARB_base_instance Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/dd.h
|
ec19bdd16c3d4070af69fd865042babe0a627595 |
|
06-Jun-2012 |
Brian Paul <brianp@vmware.com> |
mesa: consolidate internal glCompressedTexSubImage1/2/3D code Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
e8fdd0e0d5286f4a9c763ffde44decec51124ebc |
|
06-Jun-2012 |
Brian Paul <brianp@vmware.com> |
mesa: consolidate internal glCompressedTexImage1/2/3D code Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
cd9ab2584f5e2a5eb0e96a948e6aedc9a33c886d |
|
06-Jun-2012 |
Brian Paul <brianp@vmware.com> |
mesa: consolidate internal glCopyTexSubImage1/2/3D code Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
e42d00b3f4503a0840575c8e5f4517a66c8af613 |
|
06-Jun-2012 |
Brian Paul <brianp@vmware.com> |
mesa: consolidate internal glTexSubImage1/2/3D code Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
8f5fffe75d2f8ae7c7ee706b53379a25bc673ae4 |
|
06-Jun-2012 |
Brian Paul <brianp@vmware.com> |
mesa: consolidate internal glTexImage1/2/3D code The functions for handling 1D, 2D and 3D texture images were nearly identical. This folds them all together. Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
f21dfa9d4b7b1f4956a5c0e5926559d00bc19315 |
|
12-Mar-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove ctx->Driver.ClearColor() hook The driver Clear() function should just grab the clear color out of the context. Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/main/dd.h
|
5f80218884c0a86068d1be21920bfb191ac31349 |
|
12-Mar-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove ctx->Driver.ClearDepth(), ClearStencil() driver hooks Not used by any drivers. Drivers can easily access the values from the Mesa context at glClear() time. Reviewed-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/main/dd.h
|
4baf90353dee771e553c552674616b93aedeaecf |
|
19-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: update comments, fix whitespace in dd.h
/external/mesa3d/src/mesa/main/dd.h
|
56d83ac4bf0267982554f25c6fdb3c1dd6e14a9c |
|
16-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: remove ctx->Driver.Map/UnmapTexture() hooks No longer used anywhere.
/external/mesa3d/src/mesa/main/dd.h
|
64fdfefb9d1136c5f98f3e3b2ba716c224a4d792 |
|
17-Jan-2012 |
Brian Paul <brianp@vmware.com> |
mesa: use GL_MAP_INVALIDATE_RANGE_BIT in glTexImage paths Update the dd.h docs to indicate that GL_MAP_INVALIDATE_RANGE_BIT can be used with GL_MAP_WRITE_BIT when mapping renderbuffers and texture images. Pass the flag when mapping texture images for glTexImage, glTexSubImage, etc. It's up to drivers whether to actually make use of the flag. NOTE: This is a candidate for the 8.0 branch. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/dd.h
|
56b57aa360a8bad0c4b68fbdf7c64ac33f9e7661 |
|
29-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: rework ctx->Driver.CopyTexSubImage() parameters Replace target, level parameters with gl_texture_image. Add gl_renderbuffer parameter to indicate source buffer for the copy. This removes some redundant code in the drivers to find the source renderbuffer and the destination texture image (which we already had in _mesa_CopyTexSubImage). Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/dd.h
|
bec2ea8ef4aaf0704d3315561da106cd994b1bc6 |
|
30-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: simplify Driver.GetCompressedTexImage() parameters Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
94a0c518dc90a24cb4c44ce0a5e6abeba57cbb08 |
|
30-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: simplify Driver.CompressedTex[Sub]Image function parameters As with previous commits, the target, level and texObj info can be obtained through the texImage pointer. Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
92c64624cd7533cde466dbec8722f7f72f275fd8 |
|
30-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: simplify Driver.TexImage() parameters As with TexSubImage(), the target, level and texObj values can be obtained through the texImage pointer. Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
da0cc82a093eb97212e989648da638a262ed3e84 |
|
30-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: simplify Driver.TexSubImage() parameters There's no need to pass the target, level and texObj parameters since they can be easily obtained from the texImage pointer. Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
9b26aa4c7af189b480b620926eed9560c8e63656 |
|
24-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: update comment for MapTextureImage()
/external/mesa3d/src/mesa/main/dd.h
|
14bb957b996dcc5392b8fa589bd3ffa5c55cb6b4 |
|
09-Dec-2011 |
Marek Olšák <maraeo@gmail.com> |
mesa: implement DrawTransformFeedback from ARB_transform_feedback2 It's like DrawArrays, but the count is taken from a transform feedback object. This removes DrawTransformFeedback from dd_function_table and adds the same function to GLvertexformat (with the function parameters matching GL). The vbo_draw_func callback has a new parameter "struct gl_transform_feedback_object *tfb_vertcount". The rest of the code just validates states and forwards the transform feedback object into vbo_draw_func.
/external/mesa3d/src/mesa/main/dd.h
|
2f88139145da99a695680c813ef5cc669eaef034 |
|
03-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove the ctx->Driver.IsTextureResident() hook No driver implemented this and we always returned "True" for residence queries. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/dd.h
|
5acb291f319a0b32d9701b3e6c8624175f1a80e7 |
|
03-Dec-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove TextureMemCpy driver hook There's probably no reason to use a special version of memcpy() anymore.
/external/mesa3d/src/mesa/main/dd.h
|
a25a452fbed6cd72b356ff96839d2097b3e4a4fe |
|
11-Oct-2011 |
Eric Anholt <eric@anholt.net> |
mesa: Add a driver hook for mapping renderbuffers. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/dd.h
|
2e322bb8d18502833f8734f5ecc6770cbc4c93f0 |
|
31-Oct-2011 |
Brian Paul <brianp@vmware.com> |
mesa: add new driver hook for AllocTextureStorage()
/external/mesa3d/src/mesa/main/dd.h
|
fd7c46f53f3a7ae5c67f3c44ba283eeb4f72b366 |
|
29-Sep-2011 |
Chad Versace <chad@chad-versace.us> |
mesa: Add dd_function_table::PrepareExecBegin This hook allows the driver to prepare for a glBegin/glEnd. i965 will use the hook to avoid avoid recursive calls to FLUSH_VERTICES during a buffer resolve meta-op. Detailed Justification ---------------------- When vertices are queued during a glBegin/glEnd block, those vertices must of course be drawn before any rendering state changes. To enusure this, Mesa calls FLUSH_VERTICES as a prehook to such state changes. Therefore, FLUSH_VERTICES itself cannot change rendering state without falling into a recursive trap. This precludes meta-ops, namely i965 buffer resolves, from occuring while any vertices are queued. To avoid that situation, i965 must satisfy the following condition: that it queues no vertex if a buffer needs resolving. To satisfy this, i965 will use the PrepareExecBegin hook to resolve all buffers on entering a glBegin/glEnd block. -------- v2: Don't add dd_function_table::CleanupExecEnd. Anholt and I discovered that hook to be unnecessary. Reviewed-by: Brian Paul <brianp@vmware.com> Signed-off-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/mesa/main/dd.h
|
2fae55666e298525fe3b5550aa2a2ebeea437710 |
|
07-Oct-2011 |
Chad Versace <chad@chad-versace.us> |
mesa: Close Doxygen group In dd_function_table, close the Doxygen group beginning with \name Support for multiple T&L engines
/external/mesa3d/src/mesa/main/dd.h
|
9c72b729f34e1d544a66222c90561f93db6cb132 |
|
29-Sep-2011 |
Chad Versace <chad@chad-versace.us> |
mesa: Remove unused tnl items from dd_functions Remove NeedValidate and ValidateTnlModule. Reviewed-by: Eric Anholt <eric@anholt.net> Signed-off-by: Chad Versace <chad@chad-versace.us>
/external/mesa3d/src/mesa/main/dd.h
|
4368a657670f1f3f13d8497f749cb5439f91529e |
|
30-Sep-2011 |
Brian Paul <brianp@vmware.com> |
mesa: simplify parameters to GetTexImage() driver hook The target, level and texObj can be obtained through the texImage parameter. We could make similar changes for the TexImage() hooks too. Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
d1da1c0ca816672c7a9243b754bb4b803ab0394a |
|
17-Sep-2011 |
Brian Paul <brianp@vmware.com> |
mesa: add AllocTextureImageBuffer() driver hook
/external/mesa3d/src/mesa/main/dd.h
|
146f536b3332b7a2022bb4ba5e2d1d2ec4bedd98 |
|
17-Sep-2011 |
Brian Paul <brianp@vmware.com> |
mesa: add new DeleteTextureImage() driver hook Matches the NewTextureImage() hook. With new subclasses of gl_texture_image coming we need a new hook to properly delete objects of those subclasses.
/external/mesa3d/src/mesa/main/dd.h
|
093dc9e548537e6c77e33064a584f849ad90dfa5 |
|
12-Sep-2011 |
Dave Airlie <airlied@redhat.com> |
mesa: introduce a clear color union to be used for int/unsigned buffers This introduces a new gl_color_union union and moves the current ClearColorUnclamped to use it, it removes current ClearColor completely and renames CCU to CC, then all drivers are modified to expected unclamped floats instead. also fixes st to use translated color in one place it wasn't. Signed-off-by: Dave Airlie <airlied@redhat.com>
/external/mesa3d/src/mesa/main/dd.h
|
eb805a518216ae61317e7eef78a0b2c692c10eae |
|
29-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove dd_function_table::CopyColorTable, ::CopyColorSubTable, and ::UpdateTexturePalette There's nothing left that can call any of these functions. This also removes the meta-ops code that implemented the first two. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/mesa/main/dd.h
|
667351bc5f07a149234e7f3a0b7c1139624d3de0 |
|
21-Nov-2010 |
Dave Airlie <airlied@redhat.com> |
mesa: add initial API changes for ARB_vertex_type_2_10_10_10_rev. add new APIs to the internal mesa driver interface + set funcs in vtxfmt.c Signed-off-by: Dave Airlie <airlied@redhat.com> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
570016cef27b8b2078d1495fcbce86e3c86c0ee4 |
|
15-Jul-2011 |
Brian Paul <brianp@vmware.com> |
mesa: Add driver hooks for texture image mapping/unmapping. ctx->Driver.MapTextureImage() / UnmapTextureImage() will be called by the glTex[Sub]Image(), glGetTexImage() functions, etc. when we're accessing texture data, and also for software rendering when accessing texture data. Reviewed-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/dd.h
|
0bb29949ba8a9e5a15dc0640dbb0a4e7990a1d57 |
|
27-Jul-2011 |
Eric Anholt <eric@anholt.net> |
mesa: Rename FreeTexImageData to FreeTextureImageBuffer. This was produced by sed, except for one hunk in driverfuncs.c where trailing whitespace was dropped. Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/dd.h
|
28249bd260f4c52badf3eb61ade2744604b21bca |
|
22-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Eliminate dd_function_table::MapBuffer Replace all calls to dd_function_table::MapBuffer with appropriate calls to dd_function_table::MapBufferRange, then remove all the cruft. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
6183edc070e2d3dce36ab5ee7aee72b0c38775a7 |
|
22-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove target parameter from dd_function_table::FlushMappedBufferRange No driver used that parameter, and most drivers ended up with a bunch of unused-parameter warnings because it was there. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
4ddae2fb666c86e3267ef6e3d2699f9bfb40d206 |
|
22-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove target parameter from dd_function_table::MapBufferRange No driver used that parameter, and most drivers ended up with a bunch of unused-parameter warnings because it was there. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
6c8aa3491a19535e8c39a47a3766bf8524e80582 |
|
22-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove target parameter from dd_function_table::GetBufferSubData No driver used that parameter, and most drivers ended up with a bunch of unused-parameter warnings because it was there. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
92f3fca0ea429dcf07123e63447449db53308266 |
|
22-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove target parameter from dd_function_table::BufferSubData No driver used that parameter, and most drivers ended up with a bunch of unused-parameter warnings because it was there. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
12d924c5ae14a1c6a05a3dcae29b77e7668e227d |
|
22-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove target parameter from dd_function_table::MapBuffer No driver used that parameter, and most drivers ended up with a bunch of unused-parameter warnings because it was there. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Acked-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
56f0c00f125ee75caeadc1c9e8cab8a488635e5e |
|
22-Aug-2011 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove target parameter from dd_function_table::UnmapBuffer No driver used that parameter, and most drivers ended up with a bunch of unused-parameter warnings because it was there. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net>
/external/mesa3d/src/mesa/main/dd.h
|
11e4ea0010c3a756cfdaf427c14e104c9a11a645 |
|
16-Aug-2011 |
Brian Paul <brianp@vmware.com> |
mesa: ChooseTextureFormat() returns gl_format, not GLuint
/external/mesa3d/src/mesa/main/dd.h
|
1c1fc62e388534b6c0751fc9f8ab34a89e25efd0 |
|
20-Jul-2011 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused dd_function_table::CopyTexImage1D/2D() hooks
/external/mesa3d/src/mesa/main/dd.h
|
f0e306c3430e4d8f6c8e085537807007a488f1e2 |
|
19-Jul-2011 |
Brian Paul <brianp@vmware.com> |
mesa: update, shorten some comments in dd.h
/external/mesa3d/src/mesa/main/dd.h
|
09201cc7a0c4c50871bb8aa5d00ac70aa4e9e670 |
|
31-May-2011 |
Pierre-Eric Pelloux-Prayer <pelloux@gmail.com> |
mesa: add implementation of glDrawElementsInstancedBaseVertex Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/dd.h
|
0308beebc2ac27a51ea5ec7d6d0d748f8e9f8b4d |
|
10-Apr-2011 |
Brian Paul <brianp@vmware.com> |
mesa: new driver hooks for GL_ARB_sampler_objects
/external/mesa3d/src/mesa/main/dd.h
|
5e9aa9926b9bdf1260ce7350b88908bda337388b |
|
26-Feb-2011 |
Kenneth Graunke <kenneth@whitecape.org> |
mesa: Remove the CompileShader driver hook; it's just a no-op.
/external/mesa3d/src/mesa/main/dd.h
|
867f9b07d42c2b49ddb9e5bb17f0ac5c4a80d8ac |
|
08-Mar-2011 |
Marek Olšák <maraeo@gmail.com> |
mesa: add NV_texture_barrier
/external/mesa3d/src/mesa/main/dd.h
|
fe49dcb3b03454ec1451b610ea89f2374946e090 |
|
20-Jan-2011 |
Brian Paul <brianp@vmware.com> |
mesa: move extra prim mode #defines
/external/mesa3d/src/mesa/main/dd.h
|
74713e2d293f9e796a4053a5a99ee5cb7df5c740 |
|
11-Jan-2011 |
Brian Paul <brianp@vmware.com> |
mesa: begin implementation of GL_ARB_draw_buffers_blend
/external/mesa3d/src/mesa/main/dd.h
|
934fc80b06a757d8c006fc7bb92e2bfa114dc11a |
|
09-Nov-2010 |
Vinson Lee <vlee@vmware.com> |
mesa: Add missing header and forward declarations in dd.h.
/external/mesa3d/src/mesa/main/dd.h
|
e2b8c657238d37b76720ea5d2e8b30d748718c29 |
|
29-Oct-2010 |
Brian Paul <brianp@vmware.com> |
mesa: add new GLvertexformat entries for integer-valued attributes
/external/mesa3d/src/mesa/main/dd.h
|
a80afbd99e879d36fdb4b099fd49c1f75edc8886 |
|
22-Oct-2010 |
Brian Paul <brianp@vmware.com> |
mesa: driver hook for primitive restart
/external/mesa3d/src/mesa/main/dd.h
|
f9995b30756140724f41daf963fa06167912be7f |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/main/dd.h
|
31aca27c08d6a385c595d34fe4ee06390bf5b0e8 |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLframebuffer typedef and just use struct gl_framebuffer
/external/mesa3d/src/mesa/main/dd.h
|
a62efdf82c20747feb11dfd7756f0579aa914b57 |
|
10-Sep-2010 |
Eric Anholt <eric@anholt.net> |
mesa: Remove EXT_convolution. More optional code.
/external/mesa3d/src/mesa/main/dd.h
|
f90b5936d07c4c8f280318ab5cf5894ecb67aef6 |
|
23-Aug-2010 |
Chia-I Wu <olv@lunarg.com> |
mesa: Add core.h. core.h is the public header of core mesa. GLX, WGL, and GLSL are supposed to include this header file. It should be noted that headers included by core.h must not perform feature tests (#if FEATURE_xxx). Otherwise, we cannot, for example, mix a FEATURE_ES2 libmesagallium.a with a FEATURE_GL libglsl.a.
/external/mesa3d/src/mesa/main/dd.h
|
d19eecef54384c163af27a470496ed885a5a271b |
|
11-Aug-2010 |
Eric Anholt <eric@anholt.net> |
glsl2: Move ir_to_mesa handling to driver CompileShader and LinkShader hooks. This lets drivers override ir_to_mesa with their own codegen, or at least have a native alternative.
/external/mesa3d/src/mesa/main/dd.h
|
a37b2219d6e3f299379c6434d65f300660d12c3e |
|
11-Jun-2010 |
Brian Paul <brianp@vmware.com> |
mesa: refactor shader api / object code Remove the unneeded ctx->Driver hooks for shader-related functions. Move state and API-related things into main/.
/external/mesa3d/src/mesa/main/dd.h
|
fef6e36e0736a68e24d7844bae65a01de8359214 |
|
11-May-2010 |
Brian Paul <brianp@vmware.com> |
mesa: more transform feedback infrastructure Includes GL_ARB_transform_feedback2 which encapsulates transform feedback state in objects.
/external/mesa3d/src/mesa/main/dd.h
|
3965bc5d22deef6ada838a3ba991d6347201a28a |
|
08-May-2010 |
Brian Paul <brianp@vmware.com> |
mesa: remove driver hooks for GetFloat/Integer/Doublev, etc Once upon a time some drivers hooked into these for GL_HP_occlusion_test and GL_OES_read_format. They're not being used anymore so get rid of them.
/external/mesa3d/src/mesa/main/dd.h
|
d3e2f4fa18226f540ba83bde099edb67b795655c |
|
21-Apr-2010 |
Brian Paul <brianp@vmware.com> |
mesa: remove some comments
/external/mesa3d/src/mesa/main/dd.h
|
3b7ac45162412a79c3cd4d4dbc16bd54db597608 |
|
05-Apr-2010 |
Brian Paul <brianp@vmware.com> |
mesa: implement core Mesa support for GL_ARB_draw_instanced
/external/mesa3d/src/mesa/main/dd.h
|
fab1f07d6ad01463897ae792f4b33738afb07369 |
|
13-Jun-2008 |
Jeff Smith <whydoubt@yahoo.com> |
Grammar and spelling fixes Signed-off-by: Jeff Smith <whydoubt@yahoo.com> Signed-off-by: Brian Paul <brianp@vmware.com>
/external/mesa3d/src/mesa/main/dd.h
|
99864d595f7d4c13e9548f83d5972db9af64e67b |
|
13-Nov-2009 |
Chris Wilson <chris@chris-wilson.co.uk> |
APPLE_object_purgeable: core Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
/external/mesa3d/src/mesa/main/dd.h
|
bb8c3b1bcc81fd5addc5e214f3efcfdca50c6806 |
|
25-Feb-2010 |
Ian Romanick <ian.d.romanick@intel.com> |
mesa: Remove ClearIndex and IndexMask from device-driver interface These are used to inform the driver of the clear value for color-index buffers and to control write-masking of bits in color-index buffers. No driver use or need (not even Nouveau) these interfaces. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/dd.h
|
d1dc5b124e133379be5bb57b68733c09c0e04f71 |
|
11-Feb-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
core: Implement GL_OES_EGL_image entry points
/external/mesa3d/src/mesa/main/dd.h
|
4ac9c80e5beea26e13ccf12ce6bd9ee051c229f5 |
|
05-Feb-2010 |
Brian Paul <brianp@vmware.com> |
mesa: change ctx->Driver.ProgramStringNotify() to return GLboolean GL_TRUE indicates that the driver accepts the program. GL_FALSE indicates the program can't be compiled/translated by the driver for some reason (too many resources used, etc). Propogate this result up to the GL API: set GL_INVALID_OPERATION error if glProgramString() was called. Set shader program link status to GL_FALSE if glLinkProgram() was called. At this point, drivers still don't do any program checking and always return GL_TRUE.
/external/mesa3d/src/mesa/main/dd.h
|
562c127693200822f04a145db50add1be2425d7b |
|
12-Jan-2010 |
Chia-I Wu <olvaffe@gmail.com> |
Merge branch 'master' into opengl-es-v2 Conflicts: src/mesa/main/dd.h
|
0fbe828c1d2a7e7d9155a3ef64e91da4ec2b79ee |
|
30-Dec-2009 |
Brian Paul <brianp@vmware.com> |
mesa: _mesa_Begin/EndConditionalRender() functions For GL_NV_conditional_render and GL3. The drawing functions don't check the query object yet. No API dispatch yet.
/external/mesa3d/src/mesa/main/dd.h
|
fd5511d27fc44096117c47ab503fb5b47f993061 |
|
30-Dec-2009 |
Brian Paul <brianp@vmware.com> |
mesa: implement per-buffer color masking This is part of the GL_EXT_draw_buffers2 extension and part of GL 3.0. The ctx->Color.ColorMask field is now a 2-D array. Until drivers are modified to support per-buffer color masking, they can just look at the 0th color mask. The new _mesa_ColorMaskIndexed() function will be called by glColorMaskIndexedEXT() or glColorMaski().
/external/mesa3d/src/mesa/main/dd.h
|
9c01cf425fac3853c65bd732270a015106766865 |
|
16-Nov-2009 |
Brian Paul <brianp@vmware.com> |
mesa: minor reformatting/rewrapping in dd.h
/external/mesa3d/src/mesa/main/dd.h
|
56dce15dcc7b0a869813ef97a0e68b166bac244f |
|
16-Nov-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused ctx->Driver.ActiveTexture() hook
/external/mesa3d/src/mesa/main/dd.h
|
e24a8de8ba3b0765852dbcc170f770572bd042ac |
|
16-Nov-2009 |
Brian Paul <brianp@vmware.com> |
mesa: updated comment
/external/mesa3d/src/mesa/main/dd.h
|
f549f4c4b6012178df3706b26539ca672399260f |
|
13-Nov-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused vertex array driver hooks
/external/mesa3d/src/mesa/main/dd.h
|
34064756a5e2c8952c9de26eaebafddabd562540 |
|
22-Sep-2009 |
Chia-I Wu <olvaffe@gmail.com> |
mesa/es: Add support for GL_OES_draw_texture. Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
/external/mesa3d/src/mesa/main/dd.h
|
1f196b786d6bd0c6a5dbdc638574ff716cc3d4de |
|
29-Oct-2009 |
Brian Paul <brianp@vmware.com> |
Merge branch 'texformat-rework' Conflicts: src/mesa/drivers/dri/radeon/radeon_fbo.c src/mesa/drivers/dri/s3v/s3v_tex.c src/mesa/drivers/dri/s3v/s3v_xmesa.c src/mesa/drivers/dri/trident/trident_context.c src/mesa/main/debug.c src/mesa/main/mipmap.c src/mesa/main/texformat.c src/mesa/main/texgetimage.c
|
4c00981b22b28141af1442e5a679d0923b4358ae |
|
25-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove ctx->Driver.CompressedTextureSize() hook It always just called _mesa_compressed_texture_size() anyway.
/external/mesa3d/src/mesa/main/dd.h
|
73fc0ca4c36f258c4d0d7707dd3313a685c211bf |
|
14-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused ctx->Driver.PrioritizeTextures() hook
/external/mesa3d/src/mesa/main/dd.h
|
0187e042b681663938a1a12e9ae03c6f0ab48af5 |
|
14-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused ctx->Driver.TextureMatrix() hook
/external/mesa3d/src/mesa/main/dd.h
|
32aa40eee46fd0b15f3873069f2440ea2dd75408 |
|
02-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: removed gl_texture_image::CompressedSize field Just call ctx->Driver.CompressedTextureSize() when we need to get the compressed image size.
/external/mesa3d/src/mesa/main/dd.h
|
1f7c914ad0beea8a29c1a171c7cd1a12f2efe0fa |
|
01-Oct-2009 |
Brian Paul <brianp@vmware.com> |
mesa: replace gl_texture_format with gl_format Now gl_texture_image::TexFormat is a simple MESA_FORMAT_x enum. ctx->Driver.ChooseTexture format also returns a MESA_FORMAT_x. gl_texture_format will go away next.
/external/mesa3d/src/mesa/main/dd.h
|
92d7ed8a20d4a018ce5324e6537ae7b478b9e5bf |
|
27-Aug-2009 |
Eric Anholt <eric@anholt.net> |
mesa: Add support for ARB_draw_elements_base_vertex.
/external/mesa3d/src/mesa/main/dd.h
|
f37070bab6af350caec905ea7658e9241042b6cc |
|
29-Aug-2009 |
Ian Romanick <ian.d.romanick@intel.com> |
ARB sync: Add support for GL_ARB_sync to swrast This isn't quite right yet. The delete behavior and the context clean-up needs some work.
/external/mesa3d/src/mesa/main/dd.h
|
10067e464132e6d484c34dd277da5eb5e21cf491 |
|
29-Aug-2009 |
Ian Romanick <ian.d.romanick@intel.com> |
ARB sync: Add infrastructure for glGetInteger64v
/external/mesa3d/src/mesa/main/dd.h
|
2f6d2a9e27f8582591dc60655f7d7b14d7552bbc |
|
03-Sep-2009 |
Brian Paul <brianp@vmware.com> |
mesa: change ctx->Driver.BufferData() to return GLboolean for success/failure Return GL_FALSE if we failed to allocate the buffer. Then raise GL_OUT_OF_MEMORY in core Mesa.
/external/mesa3d/src/mesa/main/dd.h
|
60b08eb1fdf287d28ec66b9282513ab35a61aee0 |
|
31-Aug-2009 |
Eric Anholt <eric@anholt.net> |
mesa: Make MultiDrawElements submit multiple primitives at once. Previously, MultiDrawElements just called DrawElements a bunch of times. By sending several primitives down the pipeline at once, we avoid a bunch of validation. On my GL demo, this improves fps by 2.5% (+/- .41%) and reduces CPU usage by 70.5% (+/- 2.9%) (n=3). Reviewed by: Ian Romanick <ian.d.romanick@intel.com>
/external/mesa3d/src/mesa/main/dd.h
|
76b438878e4ab504d68efb8800111e4c41ddeadc |
|
03-Jun-2009 |
Brian Paul <brianp@vmware.com> |
mesa: new CopyBufferSubData() driver hook
/external/mesa3d/src/mesa/main/dd.h
|
0115a4f8f1952b166eaad09f317ff8bc465e0f28 |
|
15-Apr-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove unused matrixType param from ctx->Driver.UniformMatrix() functions
/external/mesa3d/src/mesa/main/dd.h
|
69e07bdeb42f2454f5052f86119adfb68f253098 |
|
07-Mar-2009 |
Brian Paul <brianp@vmware.com> |
mesa: remove GL_MESA_program_debug extension This was never fully fleshed out and hasn't been used.
/external/mesa3d/src/mesa/main/dd.h
|
916de35d677ca5238e9515840fa5aa9f81302c5b |
|
03-Mar-2009 |
Keith Whitwell <keithw@vmware.com> |
Merge commit 'origin/gallium-0.1' Conflicts: scons/gallium.py src/gallium/auxiliary/pipebuffer/pb_buffer_fenced.c src/gallium/include/pipe/p_defines.h src/mesa/vbo/vbo_exec_api.c src/mesa/vbo/vbo_exec_draw.c
|
eb8a1d96424cb732b0a723cb1fdba90958d24e16 |
|
03-Mar-2009 |
Keith Whitwell <keithw@vmware.com> |
mesa: add MapBufferRange driver callbacks Will be needed in coming GL extensions (GL_map_buffer_range, GL 3.0). Will be used by the vbo module to avoid reallocating vbo's at each draw primitive call.
/external/mesa3d/src/mesa/main/dd.h
|
c64a2b708944ec671b1104067245500fcfc6ed94 |
|
03-Mar-2009 |
Keith Whitwell <keithw@vmware.com> |
mesa: Add BeginVertices driver call Provides notification to the VBO modules prior to the first immediate call. Pairs with FlushVertices()
/external/mesa3d/src/mesa/main/dd.h
|
446abc2799a143c32c4c48472f3f964f9288a623 |
|
31-Jan-2009 |
Brian <brianp@vmware.com> |
mesa: display list clean-ups Rename some structs and fields to be more consistant with the rest of mesa.
/external/mesa3d/src/mesa/main/dd.h
|
3528f69ce4ba9098ff4d372d7d411b24cf161d61 |
|
22-Jan-2009 |
Brian Paul <brianp@vmware.com> |
mesa: added ctx->Driver.ValidateFramebuffer() callback Called from the _mesa_test_framebuffer_completeness() function to give the driver the chance to make a framebuffer as incomplete if it doesn't meet some specific hardware restriction.
/external/mesa3d/src/mesa/main/dd.h
|
e019ead5d76fd4e6e7d47d23e0284058391e1e29 |
|
17-Jun-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: add parenthesis (cherry picked from commit c366fd83b617db6c8c064802ff4bf120d654507d)
/external/mesa3d/src/mesa/main/dd.h
|
6b146214dc16b441376d8dcaba21bcc4256a2402 |
|
20-Sep-2008 |
Keith Whitwell <keith@tungstengraphics.com> |
mesa: move rastpos helper to tnl
/external/mesa3d/src/mesa/main/dd.h
|
7ce597508e7400e962c8fdb2d255f9887cb9c710 |
|
20-Sep-2008 |
Keith Whitwell <keith@tungstengraphics.com> |
mesa: improved driver query interface Brought over from gallium-0.2 branch.
/external/mesa3d/src/mesa/main/dd.h
|
2be54a8e8ccb206eeedd319cf48a3c81797b83a4 |
|
09-Jul-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: implement glGetUniformiv() with new ctx->Driver function The old implementation could overwrite the caller's param buffer.
/external/mesa3d/src/mesa/main/dd.h
|
072c47483674021425922132cf6d977090077f8e |
|
09-Jul-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: implement glGetUniformiv() with new ctx->Driver function The old implementation could overwrite the caller's param buffer.
/external/mesa3d/src/mesa/main/dd.h
|
c366fd83b617db6c8c064802ff4bf120d654507d |
|
17-Jun-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: add parenthesis
/external/mesa3d/src/mesa/main/dd.h
|
d4e1d85dba8ec4a37f68a284b5a2be15b4f2987a |
|
08-Feb-2008 |
Brian <brian.paul@tungstengraphics.com> |
Remove unused texunit parameter to ctx->Driver.GenerateMipmap() (cherry picked from commit c3395f4473c8fdf75d04c0dd72e687bc8d8127a7)
/external/mesa3d/src/mesa/main/dd.h
|
a638676473bd7bf2d47275ed2fd708e5b9d47e0b |
|
09-May-2008 |
Dave Airlie <airlied@linux.ie> |
Added ctx->Driver.GenerateMipmap() driver hook (cherry picked from commit 4c2f3dbca940f289e67248682b84a3516d5a3031) Conflicts: src/mesa/drivers/common/driverfuncs.c
/external/mesa3d/src/mesa/main/dd.h
|
61c3c2c36301671b8f913cf739e13d049ef91868 |
|
25-Feb-2008 |
Kristian Høgsberg <krh@redhat.com> |
Change GetCompressedTexImage in dd_function_table to not take const pointers. They're changed by the intel driver implementation and thus not const. Fixes compilation warning.
/external/mesa3d/src/mesa/main/dd.h
|
c3395f4473c8fdf75d04c0dd72e687bc8d8127a7 |
|
08-Feb-2008 |
Brian <brian.paul@tungstengraphics.com> |
Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
/external/mesa3d/src/mesa/main/dd.h
|
4c2f3dbca940f289e67248682b84a3516d5a3031 |
|
06-Feb-2008 |
Brian <brian.paul@tungstengraphics.com> |
Added ctx->Driver.GenerateMipmap() driver hook
/external/mesa3d/src/mesa/main/dd.h
|
13699463a33c1adf44005125c488e886e074a05b |
|
11-Dec-2007 |
Keith Whitwell <keith@tungstengraphics.com> |
Rework gallium and mesa queries a little. Add a 'CheckQuery()' driver callback to mesa to check query completion. Make pipe_query an opaque type. Rework softpipe queries, support overlapping occlusion queries.
/external/mesa3d/src/mesa/main/dd.h
|
61fbc816570820757afdbc3cd04cd475b337ad4f |
|
29-Nov-2007 |
Brian <brian.paul@tungstengraphics.com> |
New ctx->Driver.Map/UnmapTexture() functions for accessing textures from t_vb_program.c
/external/mesa3d/src/mesa/main/dd.h
|
09fbb3837b6aa5dfc6c94f41ab5443820177c569 |
|
12-Sep-2007 |
Brian <brian.paul@tungstengraphics.com> |
Implement query object interface. This replaces the temporary occlusion counter functions we had before. Added new ctx->Driver.WaitQuery() function which should block until the result is ready. Sketch out some code for vertex transformation feedback counters.
/external/mesa3d/src/mesa/main/dd.h
|
4c01d498fac14bba751dd87bff235efb5409dca9 |
|
07-Sep-2007 |
Brian <brian.paul@tungstengraphics.com> |
Move guts of glRasterPos down into T&L module.
/external/mesa3d/src/mesa/main/dd.h
|
dbfb375805d94cb80262b8816c67a8adc778bec5 |
|
17-Jul-2007 |
Roland Scheidegger <sroland@tungstengraphics.com> |
fix mesa fb binding Make sure that we bind the right buffer (draw or read) when rebinding the window framebuffer (the api doesn't allow binding different draw and read buffers at the same time, but the default window framebuffer is basically 2 fb objects, one for read, one for write, which can be different). Pass both of these two down the driver api (no driver uses this right now).
/external/mesa3d/src/mesa/main/dd.h
|
21bcb2e1f64fe7161e05e4dbb7bea5609ba30e2a |
|
26-Feb-2007 |
Brian <brian@nostromo.localnet.net> |
s/GetFragmentProgramRegister/GetProgramRegister/
/external/mesa3d/src/mesa/main/dd.h
|
0bf5dbe002a64e198f55724cc1542602c012490f |
|
20-Dec-2006 |
Brian <brian@yutani.localnet.net> |
Overhaul of GLSL API functions, dispatching, etc.
/external/mesa3d/src/mesa/main/dd.h
|
92c99bc51bc296a604f176cb5e98f53155d3f375 |
|
01-Nov-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
update comments
/external/mesa3d/src/mesa/main/dd.h
|
a5676795cfe2e24979b5da65c2f499049ab009d9 |
|
01-Nov-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Remove x/y/width/height parameters from Clear functions.
/external/mesa3d/src/mesa/main/dd.h
|
ccb64bbb2a32761efa076ebafa7ccdaf2d412b0e |
|
18-Oct-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Don't pass x/y/width/height to ctx->Driver.Accum(). Compute the region after we've locked (and possibly updated the buffer's size). Same thing is needed for ctx->Driver.Clear().
/external/mesa3d/src/mesa/main/dd.h
|
606108ee4e3051e04c58dac90f1dc91ce369a3b0 |
|
15-Oct-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
updated comments, mark GetBufferSize() and ResizeBuffers() as obsolete
/external/mesa3d/src/mesa/main/dd.h
|
39c4daa6bc15a83a97c3c0b456bf1795ef9e6099 |
|
10-Oct-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move the fp_machine struct into s_nvfragmprog.c since (except for program debug) it's only used there.
/external/mesa3d/src/mesa/main/dd.h
|
122629f27925a9dc50029bebc5079f87f416a7e1 |
|
20-Jul-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Some structure renaming. Prefix vertex/fragment-related structs with "gl_" to match other structs.
/external/mesa3d/src/mesa/main/dd.h
|
ee34e6ef716bb630440299ac1efbc2055ef09ffd |
|
12-Jun-2006 |
Ian Romanick <idr@us.ibm.com> |
Add support for GL_APPLE_vertex_array_object. Several test programs and demos are also added. Adding basic support to drivers should be as easy as just enabling the extension, though thorough test would also be required.
/external/mesa3d/src/mesa/main/dd.h
|
94b30dc390f1fdd526c080080830016fad3e2ee2 |
|
25-Apr-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Put color index attribute into the 6th attribute slot. Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct.
/external/mesa3d/src/mesa/main/dd.h
|
095c6699f449ed4803f23e844cc0227743a9c3e1 |
|
25-Apr-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
No longer alias generic vertex attribs with conventional attribs for GL_ARB_vertex_program.
/external/mesa3d/src/mesa/main/dd.h
|
ea4fe661d7f3a95d9db17e1475076f1badf8e1a6 |
|
26-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
merge from texman branch
/external/mesa3d/src/mesa/main/dd.h
|
519b23b21f9cd6945fd17cdb26e7a6f531cdeec0 |
|
20-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Lots of changes/fixes for rendering to framebuffer objects. - When deleting texture objects, unbind from FBOs if necessary. - Changed driver hooks for starting/ending render to texture. - Now properly handle case where gl[Copy]TexImage() is called after glFramebufferTexture[123]D(). That didn't work before.
/external/mesa3d/src/mesa/main/dd.h
|
59e0faaa5c601ace51608c6d03c57d17498f796b |
|
15-Mar-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
sync with texmem branch
/external/mesa3d/src/mesa/main/dd.h
|
d469e5e5a03334f76cee4418dad97060661b1dc4 |
|
09-Jan-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
s/GLuint/GLbitfield/
/external/mesa3d/src/mesa/main/dd.h
|
0e31e02aef4fe44b1196d0bf6e351250d9d8f68c |
|
01-Dec-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added FinishRenderTexture() device driver function to indicate when rendering to a texture has likely completed. Fixed refcount issue in texture renderbuffer wrapper.
/external/mesa3d/src/mesa/main/dd.h
|
847160466cb7d1af55f294578c328b01fb3fd3d3 |
|
16-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil). depthstencil.c provides wrappers for treating depth/stencil buffers either as regular depth or stencil renderbuffers.
/external/mesa3d/src/mesa/main/dd.h
|
662fbf8a629d93ae210837fefc0765381bf0b708 |
|
12-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added _mesa_light() helper function so we can avoid transforming then un-transforming light positions and spot directions when popping light state off the attribute stack.
/external/mesa3d/src/mesa/main/dd.h
|
0bffb1192a599b11af11604ad590f6a50c054bf1 |
|
08-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
some initial work on upcoming GL_EXT_framebuffer_blit extension
/external/mesa3d/src/mesa/main/dd.h
|
b43671c8bf0ff640243c670ff98225d2a3c10632 |
|
14-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Remove _tnl_MakeCurrent() and the unused ctx->Driver.MakeCurrent() callback.
/external/mesa3d/src/mesa/main/dd.h
|
878c371e6cf6eb28afacc482d8aeaa0119f00d5b |
|
13-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Replace ctx->Driver.StencilOp/Func/Mask() functions with ctx->Driver.Stencil*Separate() functions.
/external/mesa3d/src/mesa/main/dd.h
|
4fb995084e1b4b629667f09331adf060aa0fac4c |
|
02-Sep-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Prototype implementation of new GL_EXT_timer_query extension (not finalized yet). Extends the query mechanism to query elapsed time while rendering.
/external/mesa3d/src/mesa/main/dd.h
|
23ffc3a85d6172f8a98d17d7f23610bab808d84e |
|
27-Aug-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Rearrange the code related to GL_ARB_occlusion_object to generalize query objects for future types of queries.
/external/mesa3d/src/mesa/main/dd.h
|
b31b1f44f15f385f61e4cd42c10bb967cd2e5b91 |
|
24-May-2005 |
Karl Schultz <kschultz@freedesktop.org> |
Change prototype for TextureMemCpy to return void* (was void).
/external/mesa3d/src/mesa/main/dd.h
|
17bcf9f816db3098db42acd7f0672f64554dd6a0 |
|
23-May-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
Import Thomas Helstrom's SSE memcpy code from the via X.org driver. Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results.
/external/mesa3d/src/mesa/main/dd.h
|
e4b2356c07d31fbeeabb13b2fb47db703b473080 |
|
04-May-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Major check-in of changes for GL_EXT_framebuffer_object extension. Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
/external/mesa3d/src/mesa/main/dd.h
|
3e62d3a8d88b48d4ed19e00ea2bbc3d0a2b6acf7 |
|
22-Mar-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
add FreeTexImageData hook to help single-copy texturing in drivers
/external/mesa3d/src/mesa/main/dd.h
|
2c6f911e10761c0946261d494bf149b19072821d |
|
24-Feb-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
More GL_EXT_framebuffer_object: rename some things, added device driver hooks.
/external/mesa3d/src/mesa/main/dd.h
|
36a35c5614336bffdac4827c1e04bcaa8ab2fa27 |
|
22-Jan-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
Determine ahead of time whether a display list will include vertices which have to be processed in the 'loopback' path. If so, send all vertices that way as the transition from playback->loopback has several problems.
/external/mesa3d/src/mesa/main/dd.h
|
a9e34c68ac0538699a144f67d3ce83ccb8f49be9 |
|
12-Jan-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
/external/mesa3d/src/mesa/main/dd.h
|
68d293b03535ca50daf70650b32db780f1718a3b |
|
12-Dec-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added driver hooks for GetTexImage() and GetCompressedTexImage(). Added fallback _mesa_get_[compressed]_teximage() routines to texstore.c
/external/mesa3d/src/mesa/main/dd.h
|
b5b8d22c4ee921dff99b898a5907023b20670a27 |
|
27-Nov-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Change the dispatch offsets for the VertexAttrib*NV functions so they don't alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct.
/external/mesa3d/src/mesa/main/dd.h
|
53f82c5aadbb15585754bfacf3237093eccdb2ce |
|
02-Oct-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
added support for GL_ARB_draw_buffers
/external/mesa3d/src/mesa/main/dd.h
|
de4b3bb7766f242cd7c46841250405f5fd6bb7d3 |
|
15-May-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
minor doxygen updates
/external/mesa3d/src/mesa/main/dd.h
|
8f04c12e0ad876baa7eb9ed379e2b00150b376e0 |
|
27-Apr-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Removed the old teximage code. Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).
/external/mesa3d/src/mesa/main/dd.h
|
894844a8d956a0ee5f95836331dc318f49fdb845 |
|
21-Mar-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Implemented support for software-based AUX color buffers. Only available with Xlib driver for now. Assorted clean-ups related to Draw/ReadBuffer(). Renamed FRONT_LEFT_BIT -> DD_FRONT_LEFT_BIT, etc.
/external/mesa3d/src/mesa/main/dd.h
|
964e5325bdcca702cfb2f210e0b89809e42847ef |
|
14-Feb-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
Make it easier for drivers to create "subclasses" of the existing program struct hierarchy. Add driver callbacks to enable the above and make it possible to track more changes to program objects.
/external/mesa3d/src/mesa/main/dd.h
|
c93105eb9e2499efb237fd89dba0cebd48f18375 |
|
27-Jan-2004 |
Ian Romanick <idr@us.ibm.com> |
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate. The internal driver interface was also changed to use BlendEquationSeparate instead of BlendEquation.
/external/mesa3d/src/mesa/main/dd.h
|
4d859f73fce9918381c65da55f046a7c605c9e65 |
|
23-Jan-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
added device driver hooks for BindProgram, NewProgram, DeleteProgram
/external/mesa3d/src/mesa/main/dd.h
|
20a17e42d7fc9fe65aabe612fe1e513c3103d121 |
|
21-Jan-2004 |
Ian Romanick <idr@us.ibm.com> |
Remove dd_function_table::BlendFunc. All drivers now use dd_function_table:BlendFuncSeparate. If a driver does not actually support EXT_blend_func_separate, it can assume that the RGB and alpha blend functions are the same.
/external/mesa3d/src/mesa/main/dd.h
|
d3fd7ba8af15bead2f770d68a893449adeb11397 |
|
20-Jan-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Before calling _mesa_create_context(), initialize a dd_function_table struct by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future.
/external/mesa3d/src/mesa/main/dd.h
|
ae0eaf93e092ac8e8b1c98f3e986de96940663fa |
|
24-Nov-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge vtx-0-2-branch
/external/mesa3d/src/mesa/main/dd.h
|
40bd9d0b190e11d39350d1b08d2c2b28e3040bca |
|
29-Oct-2003 |
Daniel Borca <dborca@users.sourceforge.net> |
texture compression
/external/mesa3d/src/mesa/main/dd.h
|
c40d1dd62dd9bcbb97128e37a75d991a8d3b2d8c |
|
22-Oct-2003 |
Kendall Bennett <KendallB@scitechsoft.com> |
Added GLAPIENTRY decorations for all first level OpenGL API function entry points so that the calling conventions will work correctly with the assembler stubs with the Open Watcom compiler.
/external/mesa3d/src/mesa/main/dd.h
|
b04633d7270aa326519cd1ce14581df681d708db |
|
17-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
move some functions, add some comments
/external/mesa3d/src/mesa/main/dd.h
|
0207b47aafebc06cf83fbdb8c9b01f63374fac66 |
|
09-Sep-2003 |
Ian Romanick <idr@us.ibm.com> |
Added most of the infrastructure required to support ARB_vertex_buffer_object. THIS IS INCOMPLETE.
/external/mesa3d/src/mesa/main/dd.h
|
6dc85575000127630489b407c50a4b3ea87c9acb |
|
17-Jul-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge Jose's documentation and core Mesa changes from embedded branch
/external/mesa3d/src/mesa/main/dd.h
|
9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
|
05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/main/dd.h
|
a3f137094cd965d27e1b088499dd609b81a91906 |
|
01-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
New device driver hooks for texture object and texture image creation to allow drivers to implement C++-like inheritance via containment. Lots of assorted clean-ups related to texture objects.
/external/mesa3d/src/mesa/main/dd.h
|
8ad1076dc2afda8ed37e5a9f6a757583eba90375 |
|
11-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Another round of glRead/DrawBuffer() clean-ups and simplifications. Replaced ctx->Color._DriverDrawBuffer with swrast->CurrentBuffer. Replaced ctx->Pixel._DriverReadBuffer with ctx->Pixel._ReadSrcMask. swrast->Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now. Added tokens and code for GL_AUX buffers, for completeness.
/external/mesa3d/src/mesa/main/dd.h
|
fc80ad6e62fb2b53d53756593099330477a44c52 |
|
04-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Changed a number of context fields from GLchan to GLfloat (such as ClearColor). Also changed parameter types for some driver functions (like ctx->Driver.Clear- Color). Updated all the device drivers. Someday, we want to support 8, 16 and 32-bit channels dynamically at runtime.
/external/mesa3d/src/mesa/main/dd.h
|
89fb06fcc11cbe3f23521312155d6c55d869f526 |
|
27-Sep-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
new texture compression infrastructure
/external/mesa3d/src/mesa/main/dd.h
|
5f60a0b50ada1865d4fc6a724366e8ea0cc9a72f |
|
06-Sep-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
GL_EXT_stencil_two_side extension, not 100% complete yet.
/external/mesa3d/src/mesa/main/dd.h
|
3b4fbbc129c711a5aec8d653d5c6eb2e195f947c |
|
09-Jul-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer() indicates the read AND draw color buffer for all software rasterization. Lots of related clean-ups. See RELNOTES-4.1 for details.
/external/mesa3d/src/mesa/main/dd.h
|
4753d60dd070bb08d0116076bcc08025c86ce857 |
|
15-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added ctx parameter to _mesa_debug() Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes.
/external/mesa3d/src/mesa/main/dd.h
|
b7752724d930aa8b93617829d814b20509f85069 |
|
21-Apr-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
vertex program attribute array work
/external/mesa3d/src/mesa/main/dd.h
|
bc6b60c4ff81c4d677251e4c7262c0df26cda6a6 |
|
16-Mar-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
buffer resize changes
/external/mesa3d/src/mesa/main/dd.h
|
0cb28418d06c30e431bdff515c1d36a812d5950d |
|
13-Feb-2002 |
Keith Whitwell <keith@tungstengraphics.com> |
More suport for t&l drivers Fix GLuint compare bugs Fix RESET_STIPPLE calls
/external/mesa3d/src/mesa/main/dd.h
|
86b842790b720cd6b1499ce8edca8a4e9c8dc029 |
|
14-Dec-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
vertex program check-in
/external/mesa3d/src/mesa/main/dd.h
|
471a774f433c23b263828aa591415741e78a35da |
|
05-Dec-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
dispatch changes to minimize hassle with XFree86 libGL
/external/mesa3d/src/mesa/main/dd.h
|
b5fd886ee12ef52126969f712dee0bd4b2eea706 |
|
18-Nov-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
API dispath updates
/external/mesa3d/src/mesa/main/dd.h
|
e4276667dafc8de0c6e64af8300fc7598437de6e |
|
15-Jun-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture compression isn't really implmented. Just updated glTexImageXD() to accept compressed internal format tokens.
/external/mesa3d/src/mesa/main/dd.h
|
7d58f44f73be59bd3583e6dfeedf56c43f7fbd55 |
|
04-Apr-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
More texture image changes. 1. Added ctx->Driver.ChooseTextureFormat() function. Examines user's internalFormat, format, type params and returns a gl_texture_format. 2. _mesa_store_teximage[123]d() calls ctx->Driver.ChooseTextureFormat(), allocates storage and transfers the image into the desired format. 3. _mesa_transfer_teximage() now takes a gl_texture_format to describe the destination format. Any combination of input format/type and output gl_texture_format is accepted. Uses optimized _mesa_convert_- texsubimage[123]d() functions when possible. 3. DRI driver's TexImage[123]D functions should be a lot simpler now.
/external/mesa3d/src/mesa/main/dd.h
|
d2733fa1963ddaa6dd4bb41ef488a029964dd8f1 |
|
22-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Add PolygonOffset driver callback.
/external/mesa3d/src/mesa/main/dd.h
|
709892459922a32096fe9dd8261d0d92337bb02f |
|
19-Mar-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Split driver struct into swrast/tnl/core components.
/external/mesa3d/src/mesa/main/dd.h
|
22144ab7552f0799bcfca506bf4ffa7f70a06649 |
|
12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/main/dd.h
|
d8aa0269cdadba1608522287bcb3b446c5848c09 |
|
11-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Support for swappable tnl modules. Core Mesa provides a neutral tnl module that verifies the currently module before installing the tnl function pointers in a lazy fashion. It also records which tnl functions have been swapped out, and only restores these when tnl modules themselves are swapped. Fallback strategies: Drivers set a bitmask of dangerous stage changes. When such a state change occurs, the driver should restore the neutral tnl module via _mesa_restore_exec_vtxfmt(). The neutral tnl module will call _mesa_update_state(), followed by ctx->Driver.ValidateTnlModule() if the validation bitmask matches the new state bitmask. The driver should call _tnl_wakeup_exec() if it can no longer handle the current state, which will revert to the default tnl module. In this case, previous vertices should be replayed as required (depending on the current primitive) after the new tnl module is installed. If the driver uses chooser functions for any part of the tnl module, these should generally be reinstalled as part of the fallback to the neutral tnl module. For example, if the lighting state changes, a driver might fall back to the neutral tnl module, verify that the current lighting state can be handled, and use the chooser function to pick the most efficient implementation of the current lighting state. It is up to the drivers to detect and handle fallback cases caused by tnl function calls themselves (such as glTexCoord4f* if the current tnl module can't handle projected textures, for example).
/external/mesa3d/src/mesa/main/dd.h
|
be3d539dac3948458931be63fa3e97e072871550 |
|
07-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
added Driver.BlendColor() function, for completeness
/external/mesa3d/src/mesa/main/dd.h
|
85312e6db1d04e57a48db097fe5149d91251cf64 |
|
03-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed AlphaFunc() ref from GLclampf to GLchan
/external/mesa3d/src/mesa/main/dd.h
|
feca368c2995e5c861e71253f3c53ebb231919b2 |
|
24-Feb-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Template work
/external/mesa3d/src/mesa/main/dd.h
|
2aadbf41dfd4f63c6118d0ad2d8659d289cbe454 |
|
19-Feb-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Updated Driver.CopyTexImage[12]D and Driver.CopyTexSubImage[123]D functions so they work like the other teximage functions. Added fallback routines to texstore.c for drivers to use.
/external/mesa3d/src/mesa/main/dd.h
|
c6b2a92613a5110dbf387721af8ec505744183b9 |
|
15-Feb-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fix propogation of material values in VB's that don't reach the lighting stage. (Materials now treated more like colors, etc.). Continue whipping the dd templates into shape. Remove old NormalLength code; may come back as a driver helper, but not useful for, eg. hardware t&l drivers.
/external/mesa3d/src/mesa/main/dd.h
|
8e39ad2cd67d49be40ff0822f3269affdf83d601 |
|
06-Feb-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Overhaul of texture image handling. 1. gl_texture_image struct's Data pointer points to images in driver's format. 2. Added FetchTexel() function pointer to struct gl_texture_image. 3. Changed Driver Tex[Sub]Image functions, return void now. 4. Texture storage/fetch code in new texstore.c file. 5. Removed texture.[ch] - functions moved to state.c Note: FX driver updates not finished yet.
/external/mesa3d/src/mesa/main/dd.h
|
d1baa05439c7157eeca42ec191d5375821725bdd |
|
06-Feb-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Use a lookup table to compute exponents in tnl fogging code. Slightly clean up the shine table lookup macro.
/external/mesa3d/src/mesa/main/dd.h
|
5c1e7fa6ee72f4403d9ec9d12830dd689b966e71 |
|
29-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
/external/mesa3d/src/mesa/main/dd.h
|
74b493a5e61237de081a438e774e5d8139d4c6b7 |
|
24-Jan-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Lots of GLchan datatype changes. Added GLvector4us datatype in math/m_vector.[ch] Added _math_trans_4us() in math/m_translate.[ch] Choose GLvector4ub, GLvector4us, GLvector4f at compile time based on CHAN_BITS. Made Driver.ClearColor() and Driver.ClearIndex() optional driver functions. Changed args to Driver.ClearColor(), updated drivers. Reordered files in Makefile.X11
/external/mesa3d/src/mesa/main/dd.h
|
e448d6cf0c671822f0cb59395c88ff667f4da867 |
|
09-Jan-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added PointSize and PointParametersfv to dd interface, for completeness. Clean-up and updated comments in dd.h file.
/external/mesa3d/src/mesa/main/dd.h
|
b980b2eeb62dc48101a7481d02d196c80b9da397 |
|
08-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
/external/mesa3d/src/mesa/main/dd.h
|
58e991705392a2e17a1c8b034f4083a0adaf1943 |
|
05-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros.
/external/mesa3d/src/mesa/main/dd.h
|
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
|
26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/main/dd.h
|
ad2ac216fa0cbebc36530bf9e5256e902710b892 |
|
24-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Support for swappable t&l modules, including an example one in the FX driver (enable with FX_ALLOW_VTXFMT=t).
/external/mesa3d/src/mesa/main/dd.h
|
23caf20169ac38436ee9c13914f1d6aa7cf6bb5e |
|
16-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Move the transform and lighting code to two new directories math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done.
/external/mesa3d/src/mesa/main/dd.h
|
c19d783e0715ac01ad4d3fd0705500d2bf6f7039 |
|
14-Nov-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Removed Driver.Color() and Driver.Index() functions. Pass color or color index directly to WriteMono*() span functions. Updated current s/w drivers accordingly. Clean-up of X gc handling in XMesa driver.
/external/mesa3d/src/mesa/main/dd.h
|
1e1aac034c986a08248861363c0baa27dc2ae2d5 |
|
13-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Cleanup of derived state calculation prior to seperating software T&L into a new directory. Specifically the handling of changes to lighting lighting space (light in model vs. light in eye) have been revamped. Moved several derived values used only by swrast into that directory. Removed direct calls to swrast_flush() from vbrender.c -- pushed into ctx->Driver.RenderFinish. Optimized flat-shading case in swrast_setup.
/external/mesa3d/src/mesa/main/dd.h
|
6c4268204b0e62218c53f95a7e1c53214e5fc4d7 |
|
10-Nov-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed old TexImage() and TexSubImage() functions
/external/mesa3d/src/mesa/main/dd.h
|
14940c4ffe066a8b85bc14274c19ad3d8e334d61 |
|
05-Nov-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
- Changes for new software rasterizer modules - Remove support for choosing software fallbacks from core code - Remove partial fallback code from vbrender.c -- drivers are now expected to be able to find a triangle/quad function for every state, even if they have to use _swsetup_Triangle or _swsetup_Quad. - Marked derived variables in the GLcontext struct with a leading underscore '_'.
/external/mesa3d/src/mesa/main/dd.h
|
724abeb058ca9372c5a9b9e38ee43dde1accaa41 |
|
31-Oct-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Moved the software rasterizer to a new directory.
/external/mesa3d/src/mesa/main/dd.h
|
a96308c37db0bc0086a017d318bc3504aa5f0b1a |
|
30-Oct-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Replace the flags Mesa was using for ctx->NewState with a new set based on the GL attribute groups. Introduced constants describing the circumstances under which some key derived values can change: _SWRAST_NEW_RASTERMASK -- ctx->RasterMask _SWRAST_NEW_TRIANGLE -- The software rasterizer's triangle function _DD_NEW_FEEDBACK -- the 'DD_FEEDBACK' bit in ctx->TriangleCaps These are helpful in deciding whether you need to recalculate state if your recalculation involves reference to a derived value.
/external/mesa3d/src/mesa/main/dd.h
|
699bc7b73d2fede77d3290f66c1ec355afd0373e |
|
29-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
More GLchan color channel changes. Some header file re-org: Move matrix, vertex buffer structs to types.h to fix #include mess. Remove typedef, extern declarations from config.h
/external/mesa3d/src/mesa/main/dd.h
|
ba643a2094a1e844b6ce60f468057057557859ce |
|
28-Oct-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Basic work to support deep color channels: Replace GLubyte with GLchan Replace 255 with CHAN_MAX
/external/mesa3d/src/mesa/main/dd.h
|
37a6211795cfd0a4431bdb7c676acf54f29df994 |
|
28-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
new params for SpecificCompressedTexFormat() (Bill White)
/external/mesa3d/src/mesa/main/dd.h
|
64a23a0f9c6a08f6118f6488c191a079c43245a2 |
|
15-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
updated comments
/external/mesa3d/src/mesa/main/dd.h
|
7f7b205259b228f81442f89e8318829737b08db6 |
|
08-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed ctx->Driver.Dither function
/external/mesa3d/src/mesa/main/dd.h
|
c4c639c9a46967678725370cb9824031a068633c |
|
07-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
Removed ctx->Driver.LogicOp(). ctx->Driver.Index/ColorMask() now return void. Removed SWmasking and SWLogicOpEnabled variables. LogicOps and color/index masking are no longer special-case device driver functions. The Xlib driver was the only driver that used them. Things are more uniform now.
/external/mesa3d/src/mesa/main/dd.h
|
38d3f3d660225150715bc06f6b33e394ba803299 |
|
07-Sep-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added device driver function for texture proxy testing
/external/mesa3d/src/mesa/main/dd.h
|
289d47eee5342bd7ec1c25a29d9bdc8d6f9dc4ed |
|
30-Aug-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
finished compressed texture support (Bill White)
/external/mesa3d/src/mesa/main/dd.h
|
042066887b09f81435f96c2a14702355d05d8290 |
|
08-Aug-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added GetInteger/Float/Double/Boolean/Pointer device driver functions
/external/mesa3d/src/mesa/main/dd.h
|
9540a1dbcf213645b23c6cd9284e92a1152cca05 |
|
06-Jun-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more work on GL_ARB_texture_compression
/external/mesa3d/src/mesa/main/dd.h
|
aea66b135eaa5a5f2bc8c652fa7a1a42cca2fe83 |
|
24-May-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more work on GL_ARB_texture_compression
/external/mesa3d/src/mesa/main/dd.h
|
4827179cc0d314f69671e97dcb016f5a3b90a213 |
|
29-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
changes for single-copy textures
/external/mesa3d/src/mesa/main/dd.h
|
f87c5e229f9721aba6a298230979feb18041c084 |
|
23-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more clean-up and rearranging
/external/mesa3d/src/mesa/main/dd.h
|
fd2e6dbbc8f5d2283b2cf282687a06d68b056e59 |
|
21-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed retainInternalCopy from TexSubImage functions
/external/mesa3d/src/mesa/main/dd.h
|
8a4014c6fbc1ee3ac487ab10e3b073c62f62b85e |
|
21-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
more reorganization and clean-up
/external/mesa3d/src/mesa/main/dd.h
|
633e1dcb2b8164f8b3229758a3317b7769c56a24 |
|
21-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
rearranged order of some functions
/external/mesa3d/src/mesa/main/dd.h
|
2090b979980f389a764d2114850a03dcf1a0601f |
|
21-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added new TexImage and TexSubImage functions
/external/mesa3d/src/mesa/main/dd.h
|
f7b5707d66678f09bec652ecce024a0da6cc4a4b |
|
20-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added device driver functions for CopyTexImage, CopyTexSubImage, GetTexImage
/external/mesa3d/src/mesa/main/dd.h
|
fca17350b630ce26e2335ffb29d58c9bf897accb |
|
07-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed Driver.UseGlobalTexturePalette()
/external/mesa3d/src/mesa/main/dd.h
|
b3f16c43508e2875d755e41aba0cd31e3d076d02 |
|
07-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added target parameter to Driver.TexEnv()
/external/mesa3d/src/mesa/main/dd.h
|
1b6592aae72e7974a16437c64f90152e83917450 |
|
03-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added LineWidth device driver function
/external/mesa3d/src/mesa/main/dd.h
|
ed30dfa1264ec8875a3162c3c8778bc703bf11d5 |
|
03-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
runtime selectable depth buffer depth
/external/mesa3d/src/mesa/main/dd.h
|
c232ecbfdf9e098666853df2013e1f2c4c22cf53 |
|
03-Mar-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
added device driver ReadPixels and CopyPixels functions
/external/mesa3d/src/mesa/main/dd.h
|
e5ed37fa4ed1cf2323b50d96eafb1dc00c1d6d42 |
|
27-Feb-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
add callbacks for stipple
/external/mesa3d/src/mesa/main/dd.h
|
e828bc8f61736f6ba2eff7b2d3dd24056c8b86e0 |
|
25-Feb-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Fog coordinate stage which drivers may use to replace standard fogging mechanism. LogicOp state change callback
/external/mesa3d/src/mesa/main/dd.h
|
21ab2588217e89f950bff32c386525292f9f773e |
|
17-Feb-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed driver RendererString() and ExtensionString() funcs
/external/mesa3d/src/mesa/main/dd.h
|
d3c145b98a6ef51d1239b8a47f199d245e6f1fd3 |
|
06-Jan-2000 |
Brian Paul <brian.paul@tungstengraphics.com> |
new Clear function mask
/external/mesa3d/src/mesa/main/dd.h
|
5c3bee503999fbc0d7c65462ff62f9e38fe40e33 |
|
10-Dec-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
changes in hardware depth buffer support
/external/mesa3d/src/mesa/main/dd.h
|
86d518ec5b12248a985dc28021a2f8f4a2a2e525 |
|
10-Dec-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
added stencil buffer functions
/external/mesa3d/src/mesa/main/dd.h
|
cea0e8e6700e871bb9bcb334cb75fbfbfcdfd702 |
|
25-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer()
/external/mesa3d/src/mesa/main/dd.h
|
bdbd2e04c892343a742d8a4507cd4f9cda059912 |
|
22-Nov-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
changed comment for WriteRGBSpan()
/external/mesa3d/src/mesa/main/dd.h
|
bc937424f13094923d67e1409f3f9b6aa38b254f |
|
21-Oct-1999 |
Brian Paul <brian.paul@tungstengraphics.com> |
updated some comments/docs
/external/mesa3d/src/mesa/main/dd.h
|
69cfdb2fcb6c6d5538aff6533b587a54fb2e74c3 |
|
30-Sep-1999 |
Keith Whitwell <keith@tungstengraphics.com> |
more hooks for mga driver, including an immediate fastpath
/external/mesa3d/src/mesa/main/dd.h
|
1bf9dfaf5dea61e3d33a69b0a549be54ef6d74df |
|
18-Sep-1999 |
Keith Whitwell <keith@tungstengraphics.com> |
Large patch: - FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives.
/external/mesa3d/src/mesa/main/dd.h
|
afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c |
|
19-Aug-1999 |
jtg <jtg> |
Initial revision
/external/mesa3d/src/mesa/main/dd.h
|