1/*M/////////////////////////////////////////////////////////////////////////////////////// 2// 3// IMPORTANT: READ BEFORE DOWNLOADING, COPYING, INSTALLING OR USING. 4// 5// By downloading, copying, installing or using the software you agree to this license. 6// If you do not agree to this license, do not download, install, 7// copy or use the software. 8// 9// 10// License Agreement 11// For Open Source Computer Vision Library 12// 13// Copyright (C) 2000-2008, Intel Corporation, all rights reserved. 14// Copyright (C) 2009, Willow Garage Inc., all rights reserved. 15// Third party copyrights are property of their respective owners. 16// 17// Redistribution and use in source and binary forms, with or without modification, 18// are permitted provided that the following conditions are met: 19// 20// * Redistribution's of source code must retain the above copyright notice, 21// this list of conditions and the following disclaimer. 22// 23// * Redistribution's in binary form must reproduce the above copyright notice, 24// this list of conditions and the following disclaimer in the documentation 25// and/or other materials provided with the distribution. 26// 27// * The name of the copyright holders may not be used to endorse or promote products 28// derived from this software without specific prior written permission. 29// 30// This software is provided by the copyright holders and contributors "as is" and 31// any express or implied warranties, including, but not limited to, the implied 32// warranties of merchantability and fitness for a particular purpose are disclaimed. 33// In no event shall the Intel Corporation or contributors be liable for any direct, 34// indirect, incidental, special, exemplary, or consequential damages 35// (including, but not limited to, procurement of substitute goods or services; 36// loss of use, data, or profits; or business interruption) however caused 37// and on any theory of liability, whether in contract, strict liability, 38// or tort (including negligence or otherwise) arising in any way out of 39// the use of this software, even if advised of the possibility of such damage. 40// 41//M*/ 42 43#if !defined CUDA_DISABLER 44 45#include <thrust/device_ptr.h> 46#include <thrust/sort.h> 47 48#include "opencv2/core/cuda/common.hpp" 49#include "opencv2/core/cuda/utility.hpp" 50 51namespace cv { namespace cuda { namespace device 52{ 53 namespace gfft 54 { 55 texture<float, cudaTextureType2D, cudaReadModeElementType> eigTex(0, cudaFilterModePoint, cudaAddressModeClamp); 56 57 __device__ int g_counter = 0; 58 59 template <class Mask> __global__ void findCorners(float threshold, const Mask mask, float2* corners, int max_count, int rows, int cols) 60 { 61 const int j = blockIdx.x * blockDim.x + threadIdx.x; 62 const int i = blockIdx.y * blockDim.y + threadIdx.y; 63 64 if (i > 0 && i < rows - 1 && j > 0 && j < cols - 1 && mask(i, j)) 65 { 66 float val = tex2D(eigTex, j, i); 67 68 if (val > threshold) 69 { 70 float maxVal = val; 71 72 maxVal = ::fmax(tex2D(eigTex, j - 1, i - 1), maxVal); 73 maxVal = ::fmax(tex2D(eigTex, j , i - 1), maxVal); 74 maxVal = ::fmax(tex2D(eigTex, j + 1, i - 1), maxVal); 75 76 maxVal = ::fmax(tex2D(eigTex, j - 1, i), maxVal); 77 maxVal = ::fmax(tex2D(eigTex, j + 1, i), maxVal); 78 79 maxVal = ::fmax(tex2D(eigTex, j - 1, i + 1), maxVal); 80 maxVal = ::fmax(tex2D(eigTex, j , i + 1), maxVal); 81 maxVal = ::fmax(tex2D(eigTex, j + 1, i + 1), maxVal); 82 83 if (val == maxVal) 84 { 85 const int ind = ::atomicAdd(&g_counter, 1); 86 87 if (ind < max_count) 88 corners[ind] = make_float2(j, i); 89 } 90 } 91 } 92 } 93 94 int findCorners_gpu(PtrStepSzf eig, float threshold, PtrStepSzb mask, float2* corners, int max_count) 95 { 96 void* counter_ptr; 97 cudaSafeCall( cudaGetSymbolAddress(&counter_ptr, g_counter) ); 98 99 cudaSafeCall( cudaMemset(counter_ptr, 0, sizeof(int)) ); 100 101 bindTexture(&eigTex, eig); 102 103 dim3 block(16, 16); 104 dim3 grid(divUp(eig.cols, block.x), divUp(eig.rows, block.y)); 105 106 if (mask.data) 107 findCorners<<<grid, block>>>(threshold, SingleMask(mask), corners, max_count, eig.rows, eig.cols); 108 else 109 findCorners<<<grid, block>>>(threshold, WithOutMask(), corners, max_count, eig.rows, eig.cols); 110 111 cudaSafeCall( cudaGetLastError() ); 112 113 cudaSafeCall( cudaDeviceSynchronize() ); 114 115 int count; 116 cudaSafeCall( cudaMemcpy(&count, counter_ptr, sizeof(int), cudaMemcpyDeviceToHost) ); 117 118 return std::min(count, max_count); 119 } 120 121 class EigGreater 122 { 123 public: 124 __device__ __forceinline__ bool operator()(float2 a, float2 b) const 125 { 126 return tex2D(eigTex, a.x, a.y) > tex2D(eigTex, b.x, b.y); 127 } 128 }; 129 130 131 void sortCorners_gpu(PtrStepSzf eig, float2* corners, int count) 132 { 133 bindTexture(&eigTex, eig); 134 135 thrust::device_ptr<float2> ptr(corners); 136 137 thrust::sort(ptr, ptr + count, EigGreater()); 138 } 139 } // namespace optical_flow 140}}} 141 142 143#endif /* CUDA_DISABLER */ 144