Threads.cpp revision 517161856d74f5fe39cce131f29b977bc1745991
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/conversion.h>
40#include <audio_utils/primitives.h>
41#include <audio_utils/format.h>
42#include <audio_utils/minifloat.h>
43
44// NBAIO implementations
45#include <media/nbaio/AudioStreamInSource.h>
46#include <media/nbaio/AudioStreamOutSink.h>
47#include <media/nbaio/MonoPipe.h>
48#include <media/nbaio/MonoPipeReader.h>
49#include <media/nbaio/Pipe.h>
50#include <media/nbaio/PipeReader.h>
51#include <media/nbaio/SourceAudioBufferProvider.h>
52#include <mediautils/BatteryNotifier.h>
53
54#include <powermanager/PowerManager.h>
55
56#include "AudioFlinger.h"
57#include "AudioMixer.h"
58#include "BufferProviders.h"
59#include "FastMixer.h"
60#include "FastCapture.h"
61#include "ServiceUtilities.h"
62#include "mediautils/SchedulingPolicyService.h"
63
64#ifdef ADD_BATTERY_DATA
65#include <media/IMediaPlayerService.h>
66#include <media/IMediaDeathNotifier.h>
67#endif
68
69#ifdef DEBUG_CPU_USAGE
70#include <cpustats/CentralTendencyStatistics.h>
71#include <cpustats/ThreadCpuUsage.h>
72#endif
73
74// ----------------------------------------------------------------------------
75
76// Note: the following macro is used for extremely verbose logging message.  In
77// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
78// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
79// are so verbose that we want to suppress them even when we have ALOG_ASSERT
80// turned on.  Do not uncomment the #def below unless you really know what you
81// are doing and want to see all of the extremely verbose messages.
82//#define VERY_VERY_VERBOSE_LOGGING
83#ifdef VERY_VERY_VERBOSE_LOGGING
84#define ALOGVV ALOGV
85#else
86#define ALOGVV(a...) do { } while(0)
87#endif
88
89// TODO: Move these macro/inlines to a header file.
90#define max(a, b) ((a) > (b) ? (a) : (b))
91template <typename T>
92static inline T min(const T& a, const T& b)
93{
94    return a < b ? a : b;
95}
96
97#ifndef ARRAY_SIZE
98#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
99#endif
100
101namespace android {
102
103// retry counts for buffer fill timeout
104// 50 * ~20msecs = 1 second
105static const int8_t kMaxTrackRetries = 50;
106static const int8_t kMaxTrackStartupRetries = 50;
107// allow less retry attempts on direct output thread.
108// direct outputs can be a scarce resource in audio hardware and should
109// be released as quickly as possible.
110static const int8_t kMaxTrackRetriesDirect = 2;
111// retry count before removing active track in case of underrun on offloaded thread:
112// we need to make sure that AudioTrack client has enough time to send large buffers
113//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
114// for offloaded tracks
115static const int8_t kMaxTrackRetriesOffload = 10;
116static const int8_t kMaxTrackStartupRetriesOffload = 100;
117
118
119// don't warn about blocked writes or record buffer overflows more often than this
120static const nsecs_t kWarningThrottleNs = seconds(5);
121
122// RecordThread loop sleep time upon application overrun or audio HAL read error
123static const int kRecordThreadSleepUs = 5000;
124
125// maximum time to wait in sendConfigEvent_l() for a status to be received
126static const nsecs_t kConfigEventTimeoutNs = seconds(2);
127
128// minimum sleep time for the mixer thread loop when tracks are active but in underrun
129static const uint32_t kMinThreadSleepTimeUs = 5000;
130// maximum divider applied to the active sleep time in the mixer thread loop
131static const uint32_t kMaxThreadSleepTimeShift = 2;
132
133// minimum normal sink buffer size, expressed in milliseconds rather than frames
134// FIXME This should be based on experimentally observed scheduling jitter
135static const uint32_t kMinNormalSinkBufferSizeMs = 20;
136// maximum normal sink buffer size
137static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
138
139// minimum capture buffer size in milliseconds to _not_ need a fast capture thread
140// FIXME This should be based on experimentally observed scheduling jitter
141static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
142
143// Offloaded output thread standby delay: allows track transition without going to standby
144static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
145
146// Direct output thread minimum sleep time in idle or active(underrun) state
147static const nsecs_t kDirectMinSleepTimeUs = 10000;
148
149// Offloaded output bit rate in bits per second when unknown.
150// Used for sleep time calculation, so use a high default bitrate to be conservative on sleep time.
151static const uint32_t kOffloadDefaultBitRateBps = 1500000;
152
153
154// Whether to use fast mixer
155static const enum {
156    FastMixer_Never,    // never initialize or use: for debugging only
157    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
158                        // normal mixer multiplier is 1
159    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
160                        // multiplier is calculated based on min & max normal mixer buffer size
161    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
162                        // multiplier is calculated based on min & max normal mixer buffer size
163    // FIXME for FastMixer_Dynamic:
164    //  Supporting this option will require fixing HALs that can't handle large writes.
165    //  For example, one HAL implementation returns an error from a large write,
166    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
167    //  We could either fix the HAL implementations, or provide a wrapper that breaks
168    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
169} kUseFastMixer = FastMixer_Static;
170
171// Whether to use fast capture
172static const enum {
173    FastCapture_Never,  // never initialize or use: for debugging only
174    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
175    FastCapture_Static, // initialize if needed, then use all the time if initialized
176} kUseFastCapture = FastCapture_Static;
177
178// Priorities for requestPriority
179static const int kPriorityAudioApp = 2;
180static const int kPriorityFastMixer = 3;
181static const int kPriorityFastCapture = 3;
182
183// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
184// for the track.  The client then sub-divides this into smaller buffers for its use.
185// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
186// So for now we just assume that client is double-buffered for fast tracks.
187// FIXME It would be better for client to tell AudioFlinger the value of N,
188// so AudioFlinger could allocate the right amount of memory.
189// See the client's minBufCount and mNotificationFramesAct calculations for details.
190
191// This is the default value, if not specified by property.
192static const int kFastTrackMultiplier = 2;
193
194// The minimum and maximum allowed values
195static const int kFastTrackMultiplierMin = 1;
196static const int kFastTrackMultiplierMax = 2;
197
198// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
199static int sFastTrackMultiplier = kFastTrackMultiplier;
200
201// See Thread::readOnlyHeap().
202// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
203// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
204// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
205static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
206
207// ----------------------------------------------------------------------------
208
209static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
210
211static void sFastTrackMultiplierInit()
212{
213    char value[PROPERTY_VALUE_MAX];
214    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
215        char *endptr;
216        unsigned long ul = strtoul(value, &endptr, 0);
217        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
218            sFastTrackMultiplier = (int) ul;
219        }
220    }
221}
222
223// ----------------------------------------------------------------------------
224
225#ifdef ADD_BATTERY_DATA
226// To collect the amplifier usage
227static void addBatteryData(uint32_t params) {
228    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
229    if (service == NULL) {
230        // it already logged
231        return;
232    }
233
234    service->addBatteryData(params);
235}
236#endif
237
238// Track the CLOCK_BOOTTIME versus CLOCK_MONOTONIC timebase offset
239struct {
240    // call when you acquire a partial wakelock
241    void acquire(const sp<IBinder> &wakeLockToken) {
242        pthread_mutex_lock(&mLock);
243        if (wakeLockToken.get() == nullptr) {
244            adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
245        } else {
246            if (mCount == 0) {
247                adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
248            }
249            ++mCount;
250        }
251        pthread_mutex_unlock(&mLock);
252    }
253
254    // call when you release a partial wakelock.
255    void release(const sp<IBinder> &wakeLockToken) {
256        if (wakeLockToken.get() == nullptr) {
257            return;
258        }
259        pthread_mutex_lock(&mLock);
260        if (--mCount < 0) {
261            ALOGE("negative wakelock count");
262            mCount = 0;
263        }
264        pthread_mutex_unlock(&mLock);
265    }
266
267    // retrieves the boottime timebase offset from monotonic.
268    int64_t getBoottimeOffset() {
269        pthread_mutex_lock(&mLock);
270        int64_t boottimeOffset = mBoottimeOffset;
271        pthread_mutex_unlock(&mLock);
272        return boottimeOffset;
273    }
274
275    // Adjusts the timebase offset between TIMEBASE_MONOTONIC
276    // and the selected timebase.
277    // Currently only TIMEBASE_BOOTTIME is allowed.
278    //
279    // This only needs to be called upon acquiring the first partial wakelock
280    // after all other partial wakelocks are released.
281    //
282    // We do an empirical measurement of the offset rather than parsing
283    // /proc/timer_list since the latter is not a formal kernel ABI.
284    static void adjustTimebaseOffset(int64_t *offset, ExtendedTimestamp::Timebase timebase) {
285        int clockbase;
286        switch (timebase) {
287        case ExtendedTimestamp::TIMEBASE_BOOTTIME:
288            clockbase = SYSTEM_TIME_BOOTTIME;
289            break;
290        default:
291            LOG_ALWAYS_FATAL("invalid timebase %d", timebase);
292            break;
293        }
294        // try three times to get the clock offset, choose the one
295        // with the minimum gap in measurements.
296        const int tries = 3;
297        nsecs_t bestGap, measured;
298        for (int i = 0; i < tries; ++i) {
299            const nsecs_t tmono = systemTime(SYSTEM_TIME_MONOTONIC);
300            const nsecs_t tbase = systemTime(clockbase);
301            const nsecs_t tmono2 = systemTime(SYSTEM_TIME_MONOTONIC);
302            const nsecs_t gap = tmono2 - tmono;
303            if (i == 0 || gap < bestGap) {
304                bestGap = gap;
305                measured = tbase - ((tmono + tmono2) >> 1);
306            }
307        }
308
309        // to avoid micro-adjusting, we don't change the timebase
310        // unless it is significantly different.
311        //
312        // Assumption: It probably takes more than toleranceNs to
313        // suspend and resume the device.
314        static int64_t toleranceNs = 10000; // 10 us
315        if (llabs(*offset - measured) > toleranceNs) {
316            ALOGV("Adjusting timebase offset old: %lld  new: %lld",
317                    (long long)*offset, (long long)measured);
318            *offset = measured;
319        }
320    }
321
322    pthread_mutex_t mLock;
323    int32_t mCount;
324    int64_t mBoottimeOffset;
325} gBoottime = { PTHREAD_MUTEX_INITIALIZER, 0, 0 }; // static, so use POD initialization
326
327// ----------------------------------------------------------------------------
328//      CPU Stats
329// ----------------------------------------------------------------------------
330
331class CpuStats {
332public:
333    CpuStats();
334    void sample(const String8 &title);
335#ifdef DEBUG_CPU_USAGE
336private:
337    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
338    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
339
340    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
341
342    int mCpuNum;                        // thread's current CPU number
343    int mCpukHz;                        // frequency of thread's current CPU in kHz
344#endif
345};
346
347CpuStats::CpuStats()
348#ifdef DEBUG_CPU_USAGE
349    : mCpuNum(-1), mCpukHz(-1)
350#endif
351{
352}
353
354void CpuStats::sample(const String8 &title
355#ifndef DEBUG_CPU_USAGE
356                __unused
357#endif
358        ) {
359#ifdef DEBUG_CPU_USAGE
360    // get current thread's delta CPU time in wall clock ns
361    double wcNs;
362    bool valid = mCpuUsage.sampleAndEnable(wcNs);
363
364    // record sample for wall clock statistics
365    if (valid) {
366        mWcStats.sample(wcNs);
367    }
368
369    // get the current CPU number
370    int cpuNum = sched_getcpu();
371
372    // get the current CPU frequency in kHz
373    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
374
375    // check if either CPU number or frequency changed
376    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
377        mCpuNum = cpuNum;
378        mCpukHz = cpukHz;
379        // ignore sample for purposes of cycles
380        valid = false;
381    }
382
383    // if no change in CPU number or frequency, then record sample for cycle statistics
384    if (valid && mCpukHz > 0) {
385        double cycles = wcNs * cpukHz * 0.000001;
386        mHzStats.sample(cycles);
387    }
388
389    unsigned n = mWcStats.n();
390    // mCpuUsage.elapsed() is expensive, so don't call it every loop
391    if ((n & 127) == 1) {
392        long long elapsed = mCpuUsage.elapsed();
393        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
394            double perLoop = elapsed / (double) n;
395            double perLoop100 = perLoop * 0.01;
396            double perLoop1k = perLoop * 0.001;
397            double mean = mWcStats.mean();
398            double stddev = mWcStats.stddev();
399            double minimum = mWcStats.minimum();
400            double maximum = mWcStats.maximum();
401            double meanCycles = mHzStats.mean();
402            double stddevCycles = mHzStats.stddev();
403            double minCycles = mHzStats.minimum();
404            double maxCycles = mHzStats.maximum();
405            mCpuUsage.resetElapsed();
406            mWcStats.reset();
407            mHzStats.reset();
408            ALOGD("CPU usage for %s over past %.1f secs\n"
409                "  (%u mixer loops at %.1f mean ms per loop):\n"
410                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
411                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
412                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
413                    title.string(),
414                    elapsed * .000000001, n, perLoop * .000001,
415                    mean * .001,
416                    stddev * .001,
417                    minimum * .001,
418                    maximum * .001,
419                    mean / perLoop100,
420                    stddev / perLoop100,
421                    minimum / perLoop100,
422                    maximum / perLoop100,
423                    meanCycles / perLoop1k,
424                    stddevCycles / perLoop1k,
425                    minCycles / perLoop1k,
426                    maxCycles / perLoop1k);
427
428        }
429    }
430#endif
431};
432
433// ----------------------------------------------------------------------------
434//      ThreadBase
435// ----------------------------------------------------------------------------
436
437// static
438const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
439{
440    switch (type) {
441    case MIXER:
442        return "MIXER";
443    case DIRECT:
444        return "DIRECT";
445    case DUPLICATING:
446        return "DUPLICATING";
447    case RECORD:
448        return "RECORD";
449    case OFFLOAD:
450        return "OFFLOAD";
451    default:
452        return "unknown";
453    }
454}
455
456String8 devicesToString(audio_devices_t devices)
457{
458    static const struct mapping {
459        audio_devices_t mDevices;
460        const char *    mString;
461    } mappingsOut[] = {
462        {AUDIO_DEVICE_OUT_EARPIECE,         "EARPIECE"},
463        {AUDIO_DEVICE_OUT_SPEAKER,          "SPEAKER"},
464        {AUDIO_DEVICE_OUT_WIRED_HEADSET,    "WIRED_HEADSET"},
465        {AUDIO_DEVICE_OUT_WIRED_HEADPHONE,  "WIRED_HEADPHONE"},
466        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO,    "BLUETOOTH_SCO"},
467        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,    "BLUETOOTH_SCO_HEADSET"},
468        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,     "BLUETOOTH_SCO_CARKIT"},
469        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,           "BLUETOOTH_A2DP"},
470        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,"BLUETOOTH_A2DP_HEADPHONES"},
471        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,   "BLUETOOTH_A2DP_SPEAKER"},
472        {AUDIO_DEVICE_OUT_AUX_DIGITAL,      "AUX_DIGITAL"},
473        {AUDIO_DEVICE_OUT_HDMI,             "HDMI"},
474        {AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET,"ANLG_DOCK_HEADSET"},
475        {AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET,"DGTL_DOCK_HEADSET"},
476        {AUDIO_DEVICE_OUT_USB_ACCESSORY,    "USB_ACCESSORY"},
477        {AUDIO_DEVICE_OUT_USB_DEVICE,       "USB_DEVICE"},
478        {AUDIO_DEVICE_OUT_TELEPHONY_TX,     "TELEPHONY_TX"},
479        {AUDIO_DEVICE_OUT_LINE,             "LINE"},
480        {AUDIO_DEVICE_OUT_HDMI_ARC,         "HDMI_ARC"},
481        {AUDIO_DEVICE_OUT_SPDIF,            "SPDIF"},
482        {AUDIO_DEVICE_OUT_FM,               "FM"},
483        {AUDIO_DEVICE_OUT_AUX_LINE,         "AUX_LINE"},
484        {AUDIO_DEVICE_OUT_SPEAKER_SAFE,     "SPEAKER_SAFE"},
485        {AUDIO_DEVICE_OUT_IP,               "IP"},
486        {AUDIO_DEVICE_OUT_BUS,              "BUS"},
487        {AUDIO_DEVICE_NONE,                 "NONE"},       // must be last
488    }, mappingsIn[] = {
489        {AUDIO_DEVICE_IN_COMMUNICATION,     "COMMUNICATION"},
490        {AUDIO_DEVICE_IN_AMBIENT,           "AMBIENT"},
491        {AUDIO_DEVICE_IN_BUILTIN_MIC,       "BUILTIN_MIC"},
492        {AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, "BLUETOOTH_SCO_HEADSET"},
493        {AUDIO_DEVICE_IN_WIRED_HEADSET,     "WIRED_HEADSET"},
494        {AUDIO_DEVICE_IN_AUX_DIGITAL,       "AUX_DIGITAL"},
495        {AUDIO_DEVICE_IN_VOICE_CALL,        "VOICE_CALL"},
496        {AUDIO_DEVICE_IN_TELEPHONY_RX,      "TELEPHONY_RX"},
497        {AUDIO_DEVICE_IN_BACK_MIC,          "BACK_MIC"},
498        {AUDIO_DEVICE_IN_REMOTE_SUBMIX,     "REMOTE_SUBMIX"},
499        {AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET"},
500        {AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET"},
501        {AUDIO_DEVICE_IN_USB_ACCESSORY,     "USB_ACCESSORY"},
502        {AUDIO_DEVICE_IN_USB_DEVICE,        "USB_DEVICE"},
503        {AUDIO_DEVICE_IN_FM_TUNER,          "FM_TUNER"},
504        {AUDIO_DEVICE_IN_TV_TUNER,          "TV_TUNER"},
505        {AUDIO_DEVICE_IN_LINE,              "LINE"},
506        {AUDIO_DEVICE_IN_SPDIF,             "SPDIF"},
507        {AUDIO_DEVICE_IN_BLUETOOTH_A2DP,    "BLUETOOTH_A2DP"},
508        {AUDIO_DEVICE_IN_LOOPBACK,          "LOOPBACK"},
509        {AUDIO_DEVICE_IN_IP,                "IP"},
510        {AUDIO_DEVICE_IN_BUS,               "BUS"},
511        {AUDIO_DEVICE_NONE,                 "NONE"},        // must be last
512    };
513    String8 result;
514    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
515    const mapping *entry;
516    if (devices & AUDIO_DEVICE_BIT_IN) {
517        devices &= ~AUDIO_DEVICE_BIT_IN;
518        entry = mappingsIn;
519    } else {
520        entry = mappingsOut;
521    }
522    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
523        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
524        if (devices & entry->mDevices) {
525            if (!result.isEmpty()) {
526                result.append("|");
527            }
528            result.append(entry->mString);
529        }
530    }
531    if (devices & ~allDevices) {
532        if (!result.isEmpty()) {
533            result.append("|");
534        }
535        result.appendFormat("0x%X", devices & ~allDevices);
536    }
537    if (result.isEmpty()) {
538        result.append(entry->mString);
539    }
540    return result;
541}
542
543String8 inputFlagsToString(audio_input_flags_t flags)
544{
545    static const struct mapping {
546        audio_input_flags_t     mFlag;
547        const char *            mString;
548    } mappings[] = {
549        {AUDIO_INPUT_FLAG_FAST,             "FAST"},
550        {AUDIO_INPUT_FLAG_HW_HOTWORD,       "HW_HOTWORD"},
551        {AUDIO_INPUT_FLAG_RAW,              "RAW"},
552        {AUDIO_INPUT_FLAG_SYNC,             "SYNC"},
553        {AUDIO_INPUT_FLAG_NONE,             "NONE"},        // must be last
554    };
555    String8 result;
556    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
557    const mapping *entry;
558    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
559        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
560        if (flags & entry->mFlag) {
561            if (!result.isEmpty()) {
562                result.append("|");
563            }
564            result.append(entry->mString);
565        }
566    }
567    if (flags & ~allFlags) {
568        if (!result.isEmpty()) {
569            result.append("|");
570        }
571        result.appendFormat("0x%X", flags & ~allFlags);
572    }
573    if (result.isEmpty()) {
574        result.append(entry->mString);
575    }
576    return result;
577}
578
579String8 outputFlagsToString(audio_output_flags_t flags)
580{
581    static const struct mapping {
582        audio_output_flags_t    mFlag;
583        const char *            mString;
584    } mappings[] = {
585        {AUDIO_OUTPUT_FLAG_DIRECT,          "DIRECT"},
586        {AUDIO_OUTPUT_FLAG_PRIMARY,         "PRIMARY"},
587        {AUDIO_OUTPUT_FLAG_FAST,            "FAST"},
588        {AUDIO_OUTPUT_FLAG_DEEP_BUFFER,     "DEEP_BUFFER"},
589        {AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD,"COMPRESS_OFFLOAD"},
590        {AUDIO_OUTPUT_FLAG_NON_BLOCKING,    "NON_BLOCKING"},
591        {AUDIO_OUTPUT_FLAG_HW_AV_SYNC,      "HW_AV_SYNC"},
592        {AUDIO_OUTPUT_FLAG_RAW,             "RAW"},
593        {AUDIO_OUTPUT_FLAG_SYNC,            "SYNC"},
594        {AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO, "IEC958_NONAUDIO"},
595        {AUDIO_OUTPUT_FLAG_NONE,            "NONE"},        // must be last
596    };
597    String8 result;
598    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
599    const mapping *entry;
600    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
601        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
602        if (flags & entry->mFlag) {
603            if (!result.isEmpty()) {
604                result.append("|");
605            }
606            result.append(entry->mString);
607        }
608    }
609    if (flags & ~allFlags) {
610        if (!result.isEmpty()) {
611            result.append("|");
612        }
613        result.appendFormat("0x%X", flags & ~allFlags);
614    }
615    if (result.isEmpty()) {
616        result.append(entry->mString);
617    }
618    return result;
619}
620
621const char *sourceToString(audio_source_t source)
622{
623    switch (source) {
624    case AUDIO_SOURCE_DEFAULT:              return "default";
625    case AUDIO_SOURCE_MIC:                  return "mic";
626    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
627    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
628    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
629    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
630    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
631    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
632    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
633    case AUDIO_SOURCE_UNPROCESSED:          return "unprocessed";
634    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
635    case AUDIO_SOURCE_HOTWORD:              return "hotword";
636    default:                                return "unknown";
637    }
638}
639
640AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
641        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
642    :   Thread(false /*canCallJava*/),
643        mType(type),
644        mAudioFlinger(audioFlinger),
645        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
646        // are set by PlaybackThread::readOutputParameters_l() or
647        // RecordThread::readInputParameters_l()
648        //FIXME: mStandby should be true here. Is this some kind of hack?
649        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
650        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
651        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
652        // mName will be set by concrete (non-virtual) subclass
653        mDeathRecipient(new PMDeathRecipient(this)),
654        mSystemReady(systemReady),
655        mNotifiedBatteryStart(false)
656{
657    memset(&mPatch, 0, sizeof(struct audio_patch));
658}
659
660AudioFlinger::ThreadBase::~ThreadBase()
661{
662    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
663    mConfigEvents.clear();
664
665    // do not lock the mutex in destructor
666    releaseWakeLock_l();
667    if (mPowerManager != 0) {
668        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
669        binder->unlinkToDeath(mDeathRecipient);
670    }
671}
672
673status_t AudioFlinger::ThreadBase::readyToRun()
674{
675    status_t status = initCheck();
676    if (status == NO_ERROR) {
677        ALOGI("AudioFlinger's thread %p ready to run", this);
678    } else {
679        ALOGE("No working audio driver found.");
680    }
681    return status;
682}
683
684void AudioFlinger::ThreadBase::exit()
685{
686    ALOGV("ThreadBase::exit");
687    // do any cleanup required for exit to succeed
688    preExit();
689    {
690        // This lock prevents the following race in thread (uniprocessor for illustration):
691        //  if (!exitPending()) {
692        //      // context switch from here to exit()
693        //      // exit() calls requestExit(), what exitPending() observes
694        //      // exit() calls signal(), which is dropped since no waiters
695        //      // context switch back from exit() to here
696        //      mWaitWorkCV.wait(...);
697        //      // now thread is hung
698        //  }
699        AutoMutex lock(mLock);
700        requestExit();
701        mWaitWorkCV.broadcast();
702    }
703    // When Thread::requestExitAndWait is made virtual and this method is renamed to
704    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
705    requestExitAndWait();
706}
707
708status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
709{
710    status_t status;
711
712    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
713    Mutex::Autolock _l(mLock);
714
715    return sendSetParameterConfigEvent_l(keyValuePairs);
716}
717
718// sendConfigEvent_l() must be called with ThreadBase::mLock held
719// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
720status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
721{
722    status_t status = NO_ERROR;
723
724    if (event->mRequiresSystemReady && !mSystemReady) {
725        event->mWaitStatus = false;
726        mPendingConfigEvents.add(event);
727        return status;
728    }
729    mConfigEvents.add(event);
730    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
731    mWaitWorkCV.signal();
732    mLock.unlock();
733    {
734        Mutex::Autolock _l(event->mLock);
735        while (event->mWaitStatus) {
736            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
737                event->mStatus = TIMED_OUT;
738                event->mWaitStatus = false;
739            }
740        }
741        status = event->mStatus;
742    }
743    mLock.lock();
744    return status;
745}
746
747void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
748{
749    Mutex::Autolock _l(mLock);
750    sendIoConfigEvent_l(event, pid);
751}
752
753// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
754void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
755{
756    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
757    sendConfigEvent_l(configEvent);
758}
759
760void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
761{
762    Mutex::Autolock _l(mLock);
763    sendPrioConfigEvent_l(pid, tid, prio);
764}
765
766// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
767void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
768{
769    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
770    sendConfigEvent_l(configEvent);
771}
772
773// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
774status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
775{
776    sp<ConfigEvent> configEvent;
777    AudioParameter param(keyValuePair);
778    int value;
779    if (param.getInt(String8(AUDIO_PARAMETER_MONO_OUTPUT), value) == NO_ERROR) {
780        setMasterMono_l(value != 0);
781        if (param.size() == 1) {
782            return NO_ERROR; // should be a solo parameter - we don't pass down
783        }
784        param.remove(String8(AUDIO_PARAMETER_MONO_OUTPUT));
785        configEvent = new SetParameterConfigEvent(param.toString());
786    } else {
787        configEvent = new SetParameterConfigEvent(keyValuePair);
788    }
789    return sendConfigEvent_l(configEvent);
790}
791
792status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
793                                                        const struct audio_patch *patch,
794                                                        audio_patch_handle_t *handle)
795{
796    Mutex::Autolock _l(mLock);
797    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
798    status_t status = sendConfigEvent_l(configEvent);
799    if (status == NO_ERROR) {
800        CreateAudioPatchConfigEventData *data =
801                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
802        *handle = data->mHandle;
803    }
804    return status;
805}
806
807status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
808                                                                const audio_patch_handle_t handle)
809{
810    Mutex::Autolock _l(mLock);
811    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
812    return sendConfigEvent_l(configEvent);
813}
814
815
816// post condition: mConfigEvents.isEmpty()
817void AudioFlinger::ThreadBase::processConfigEvents_l()
818{
819    bool configChanged = false;
820
821    while (!mConfigEvents.isEmpty()) {
822        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
823        sp<ConfigEvent> event = mConfigEvents[0];
824        mConfigEvents.removeAt(0);
825        switch (event->mType) {
826        case CFG_EVENT_PRIO: {
827            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
828            // FIXME Need to understand why this has to be done asynchronously
829            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
830                    true /*asynchronous*/);
831            if (err != 0) {
832                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
833                      data->mPrio, data->mPid, data->mTid, err);
834            }
835        } break;
836        case CFG_EVENT_IO: {
837            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
838            ioConfigChanged(data->mEvent, data->mPid);
839        } break;
840        case CFG_EVENT_SET_PARAMETER: {
841            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
842            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
843                configChanged = true;
844            }
845        } break;
846        case CFG_EVENT_CREATE_AUDIO_PATCH: {
847            CreateAudioPatchConfigEventData *data =
848                                            (CreateAudioPatchConfigEventData *)event->mData.get();
849            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
850        } break;
851        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
852            ReleaseAudioPatchConfigEventData *data =
853                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
854            event->mStatus = releaseAudioPatch_l(data->mHandle);
855        } break;
856        default:
857            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
858            break;
859        }
860        {
861            Mutex::Autolock _l(event->mLock);
862            if (event->mWaitStatus) {
863                event->mWaitStatus = false;
864                event->mCond.signal();
865            }
866        }
867        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
868    }
869
870    if (configChanged) {
871        cacheParameters_l();
872    }
873}
874
875String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
876    String8 s;
877    const audio_channel_representation_t representation =
878            audio_channel_mask_get_representation(mask);
879
880    switch (representation) {
881    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
882        if (output) {
883            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
884            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
885            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
886            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
887            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
888            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
889            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
890            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
891            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
892            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
893            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
894            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
895            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
896            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
897            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
898            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
899            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
900            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
901            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
902        } else {
903            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
904            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
905            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
906            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
907            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
908            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
909            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
910            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
911            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
912            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
913            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
914            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
915            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
916            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
917            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
918        }
919        const int len = s.length();
920        if (len > 2) {
921            char *str = s.lockBuffer(len); // needed?
922            s.unlockBuffer(len - 2);       // remove trailing ", "
923        }
924        return s;
925    }
926    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
927        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
928        return s;
929    default:
930        s.appendFormat("unknown mask, representation:%d  bits:%#x",
931                representation, audio_channel_mask_get_bits(mask));
932        return s;
933    }
934}
935
936void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
937{
938    const size_t SIZE = 256;
939    char buffer[SIZE];
940    String8 result;
941
942    bool locked = AudioFlinger::dumpTryLock(mLock);
943    if (!locked) {
944        dprintf(fd, "thread %p may be deadlocked\n", this);
945    }
946
947    dprintf(fd, "  Thread name: %s\n", mThreadName);
948    dprintf(fd, "  I/O handle: %d\n", mId);
949    dprintf(fd, "  TID: %d\n", getTid());
950    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
951    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
952    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
953    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
954    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
955    dprintf(fd, "  Channel count: %u\n", mChannelCount);
956    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
957            channelMaskToString(mChannelMask, mType != RECORD).string());
958    dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
959    dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
960    dprintf(fd, "  Pending config events:");
961    size_t numConfig = mConfigEvents.size();
962    if (numConfig) {
963        for (size_t i = 0; i < numConfig; i++) {
964            mConfigEvents[i]->dump(buffer, SIZE);
965            dprintf(fd, "\n    %s", buffer);
966        }
967        dprintf(fd, "\n");
968    } else {
969        dprintf(fd, " none\n");
970    }
971    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
972    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
973    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
974
975    if (locked) {
976        mLock.unlock();
977    }
978}
979
980void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
981{
982    const size_t SIZE = 256;
983    char buffer[SIZE];
984    String8 result;
985
986    size_t numEffectChains = mEffectChains.size();
987    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
988    write(fd, buffer, strlen(buffer));
989
990    for (size_t i = 0; i < numEffectChains; ++i) {
991        sp<EffectChain> chain = mEffectChains[i];
992        if (chain != 0) {
993            chain->dump(fd, args);
994        }
995    }
996}
997
998void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
999{
1000    Mutex::Autolock _l(mLock);
1001    acquireWakeLock_l(uid);
1002}
1003
1004String16 AudioFlinger::ThreadBase::getWakeLockTag()
1005{
1006    switch (mType) {
1007    case MIXER:
1008        return String16("AudioMix");
1009    case DIRECT:
1010        return String16("AudioDirectOut");
1011    case DUPLICATING:
1012        return String16("AudioDup");
1013    case RECORD:
1014        return String16("AudioIn");
1015    case OFFLOAD:
1016        return String16("AudioOffload");
1017    default:
1018        ALOG_ASSERT(false);
1019        return String16("AudioUnknown");
1020    }
1021}
1022
1023void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
1024{
1025    getPowerManager_l();
1026    if (mPowerManager != 0) {
1027        sp<IBinder> binder = new BBinder();
1028        status_t status;
1029        if (uid >= 0) {
1030            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
1031                    binder,
1032                    getWakeLockTag(),
1033                    String16("audioserver"),
1034                    uid,
1035                    true /* FIXME force oneway contrary to .aidl */);
1036        } else {
1037            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1038                    binder,
1039                    getWakeLockTag(),
1040                    String16("audioserver"),
1041                    true /* FIXME force oneway contrary to .aidl */);
1042        }
1043        if (status == NO_ERROR) {
1044            mWakeLockToken = binder;
1045        }
1046        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
1047    }
1048
1049    if (!mNotifiedBatteryStart) {
1050        BatteryNotifier::getInstance().noteStartAudio();
1051        mNotifiedBatteryStart = true;
1052    }
1053    gBoottime.acquire(mWakeLockToken);
1054    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME] =
1055            gBoottime.getBoottimeOffset();
1056}
1057
1058void AudioFlinger::ThreadBase::releaseWakeLock()
1059{
1060    Mutex::Autolock _l(mLock);
1061    releaseWakeLock_l();
1062}
1063
1064void AudioFlinger::ThreadBase::releaseWakeLock_l()
1065{
1066    gBoottime.release(mWakeLockToken);
1067    if (mWakeLockToken != 0) {
1068        ALOGV("releaseWakeLock_l() %s", mThreadName);
1069        if (mPowerManager != 0) {
1070            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
1071                    true /* FIXME force oneway contrary to .aidl */);
1072        }
1073        mWakeLockToken.clear();
1074    }
1075
1076    if (mNotifiedBatteryStart) {
1077        BatteryNotifier::getInstance().noteStopAudio();
1078        mNotifiedBatteryStart = false;
1079    }
1080}
1081
1082void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
1083    Mutex::Autolock _l(mLock);
1084    updateWakeLockUids_l(uids);
1085}
1086
1087void AudioFlinger::ThreadBase::getPowerManager_l() {
1088    if (mSystemReady && mPowerManager == 0) {
1089        // use checkService() to avoid blocking if power service is not up yet
1090        sp<IBinder> binder =
1091            defaultServiceManager()->checkService(String16("power"));
1092        if (binder == 0) {
1093            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
1094        } else {
1095            mPowerManager = interface_cast<IPowerManager>(binder);
1096            binder->linkToDeath(mDeathRecipient);
1097        }
1098    }
1099}
1100
1101void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
1102    getPowerManager_l();
1103    if (mWakeLockToken == NULL) { // token may be NULL if AudioFlinger::systemReady() not called.
1104        if (mSystemReady) {
1105            ALOGE("no wake lock to update, but system ready!");
1106        } else {
1107            ALOGW("no wake lock to update, system not ready yet");
1108        }
1109        return;
1110    }
1111    if (mPowerManager != 0) {
1112        sp<IBinder> binder = new BBinder();
1113        status_t status;
1114        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
1115                    true /* FIXME force oneway contrary to .aidl */);
1116        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
1117    }
1118}
1119
1120void AudioFlinger::ThreadBase::clearPowerManager()
1121{
1122    Mutex::Autolock _l(mLock);
1123    releaseWakeLock_l();
1124    mPowerManager.clear();
1125}
1126
1127void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
1128{
1129    sp<ThreadBase> thread = mThread.promote();
1130    if (thread != 0) {
1131        thread->clearPowerManager();
1132    }
1133    ALOGW("power manager service died !!!");
1134}
1135
1136void AudioFlinger::ThreadBase::setEffectSuspended(
1137        const effect_uuid_t *type, bool suspend, int sessionId)
1138{
1139    Mutex::Autolock _l(mLock);
1140    setEffectSuspended_l(type, suspend, sessionId);
1141}
1142
1143void AudioFlinger::ThreadBase::setEffectSuspended_l(
1144        const effect_uuid_t *type, bool suspend, int sessionId)
1145{
1146    sp<EffectChain> chain = getEffectChain_l(sessionId);
1147    if (chain != 0) {
1148        if (type != NULL) {
1149            chain->setEffectSuspended_l(type, suspend);
1150        } else {
1151            chain->setEffectSuspendedAll_l(suspend);
1152        }
1153    }
1154
1155    updateSuspendedSessions_l(type, suspend, sessionId);
1156}
1157
1158void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1159{
1160    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1161    if (index < 0) {
1162        return;
1163    }
1164
1165    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1166            mSuspendedSessions.valueAt(index);
1167
1168    for (size_t i = 0; i < sessionEffects.size(); i++) {
1169        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1170        for (int j = 0; j < desc->mRefCount; j++) {
1171            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1172                chain->setEffectSuspendedAll_l(true);
1173            } else {
1174                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1175                    desc->mType.timeLow);
1176                chain->setEffectSuspended_l(&desc->mType, true);
1177            }
1178        }
1179    }
1180}
1181
1182void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1183                                                         bool suspend,
1184                                                         int sessionId)
1185{
1186    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1187
1188    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1189
1190    if (suspend) {
1191        if (index >= 0) {
1192            sessionEffects = mSuspendedSessions.valueAt(index);
1193        } else {
1194            mSuspendedSessions.add(sessionId, sessionEffects);
1195        }
1196    } else {
1197        if (index < 0) {
1198            return;
1199        }
1200        sessionEffects = mSuspendedSessions.valueAt(index);
1201    }
1202
1203
1204    int key = EffectChain::kKeyForSuspendAll;
1205    if (type != NULL) {
1206        key = type->timeLow;
1207    }
1208    index = sessionEffects.indexOfKey(key);
1209
1210    sp<SuspendedSessionDesc> desc;
1211    if (suspend) {
1212        if (index >= 0) {
1213            desc = sessionEffects.valueAt(index);
1214        } else {
1215            desc = new SuspendedSessionDesc();
1216            if (type != NULL) {
1217                desc->mType = *type;
1218            }
1219            sessionEffects.add(key, desc);
1220            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1221        }
1222        desc->mRefCount++;
1223    } else {
1224        if (index < 0) {
1225            return;
1226        }
1227        desc = sessionEffects.valueAt(index);
1228        if (--desc->mRefCount == 0) {
1229            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1230            sessionEffects.removeItemsAt(index);
1231            if (sessionEffects.isEmpty()) {
1232                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1233                                 sessionId);
1234                mSuspendedSessions.removeItem(sessionId);
1235            }
1236        }
1237    }
1238    if (!sessionEffects.isEmpty()) {
1239        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1240    }
1241}
1242
1243void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1244                                                            bool enabled,
1245                                                            int sessionId)
1246{
1247    Mutex::Autolock _l(mLock);
1248    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1249}
1250
1251void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1252                                                            bool enabled,
1253                                                            int sessionId)
1254{
1255    if (mType != RECORD) {
1256        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1257        // another session. This gives the priority to well behaved effect control panels
1258        // and applications not using global effects.
1259        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1260        // global effects
1261        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1262            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1263        }
1264    }
1265
1266    sp<EffectChain> chain = getEffectChain_l(sessionId);
1267    if (chain != 0) {
1268        chain->checkSuspendOnEffectEnabled(effect, enabled);
1269    }
1270}
1271
1272// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1273sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1274        const sp<AudioFlinger::Client>& client,
1275        const sp<IEffectClient>& effectClient,
1276        int32_t priority,
1277        int sessionId,
1278        effect_descriptor_t *desc,
1279        int *enabled,
1280        status_t *status)
1281{
1282    sp<EffectModule> effect;
1283    sp<EffectHandle> handle;
1284    status_t lStatus;
1285    sp<EffectChain> chain;
1286    bool chainCreated = false;
1287    bool effectCreated = false;
1288    bool effectRegistered = false;
1289
1290    lStatus = initCheck();
1291    if (lStatus != NO_ERROR) {
1292        ALOGW("createEffect_l() Audio driver not initialized.");
1293        goto Exit;
1294    }
1295
1296    // Reject any effect on Direct output threads for now, since the format of
1297    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1298    if (mType == DIRECT) {
1299        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1300                desc->name, mThreadName);
1301        lStatus = BAD_VALUE;
1302        goto Exit;
1303    }
1304
1305    // Reject any effect on mixer or duplicating multichannel sinks.
1306    // TODO: fix both format and multichannel issues with effects.
1307    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1308        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1309                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1310        lStatus = BAD_VALUE;
1311        goto Exit;
1312    }
1313
1314    // Allow global effects only on offloaded and mixer threads
1315    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1316        switch (mType) {
1317        case MIXER:
1318        case OFFLOAD:
1319            break;
1320        case DIRECT:
1321        case DUPLICATING:
1322        case RECORD:
1323        default:
1324            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1325                    desc->name, mThreadName);
1326            lStatus = BAD_VALUE;
1327            goto Exit;
1328        }
1329    }
1330
1331    // Only Pre processor effects are allowed on input threads and only on input threads
1332    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1333        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1334                desc->name, desc->flags, mType);
1335        lStatus = BAD_VALUE;
1336        goto Exit;
1337    }
1338
1339    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1340
1341    { // scope for mLock
1342        Mutex::Autolock _l(mLock);
1343
1344        // check for existing effect chain with the requested audio session
1345        chain = getEffectChain_l(sessionId);
1346        if (chain == 0) {
1347            // create a new chain for this session
1348            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1349            chain = new EffectChain(this, sessionId);
1350            addEffectChain_l(chain);
1351            chain->setStrategy(getStrategyForSession_l(sessionId));
1352            chainCreated = true;
1353        } else {
1354            effect = chain->getEffectFromDesc_l(desc);
1355        }
1356
1357        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1358
1359        if (effect == 0) {
1360            audio_unique_id_t id = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT);
1361            // Check CPU and memory usage
1362            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1363            if (lStatus != NO_ERROR) {
1364                goto Exit;
1365            }
1366            effectRegistered = true;
1367            // create a new effect module if none present in the chain
1368            effect = new EffectModule(this, chain, desc, id, sessionId);
1369            lStatus = effect->status();
1370            if (lStatus != NO_ERROR) {
1371                goto Exit;
1372            }
1373            effect->setOffloaded(mType == OFFLOAD, mId);
1374
1375            lStatus = chain->addEffect_l(effect);
1376            if (lStatus != NO_ERROR) {
1377                goto Exit;
1378            }
1379            effectCreated = true;
1380
1381            effect->setDevice(mOutDevice);
1382            effect->setDevice(mInDevice);
1383            effect->setMode(mAudioFlinger->getMode());
1384            effect->setAudioSource(mAudioSource);
1385        }
1386        // create effect handle and connect it to effect module
1387        handle = new EffectHandle(effect, client, effectClient, priority);
1388        lStatus = handle->initCheck();
1389        if (lStatus == OK) {
1390            lStatus = effect->addHandle(handle.get());
1391        }
1392        if (enabled != NULL) {
1393            *enabled = (int)effect->isEnabled();
1394        }
1395    }
1396
1397Exit:
1398    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1399        Mutex::Autolock _l(mLock);
1400        if (effectCreated) {
1401            chain->removeEffect_l(effect);
1402        }
1403        if (effectRegistered) {
1404            AudioSystem::unregisterEffect(effect->id());
1405        }
1406        if (chainCreated) {
1407            removeEffectChain_l(chain);
1408        }
1409        handle.clear();
1410    }
1411
1412    *status = lStatus;
1413    return handle;
1414}
1415
1416sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1417{
1418    Mutex::Autolock _l(mLock);
1419    return getEffect_l(sessionId, effectId);
1420}
1421
1422sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1423{
1424    sp<EffectChain> chain = getEffectChain_l(sessionId);
1425    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1426}
1427
1428// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1429// PlaybackThread::mLock held
1430status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1431{
1432    // check for existing effect chain with the requested audio session
1433    int sessionId = effect->sessionId();
1434    sp<EffectChain> chain = getEffectChain_l(sessionId);
1435    bool chainCreated = false;
1436
1437    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1438             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1439                    this, effect->desc().name, effect->desc().flags);
1440
1441    if (chain == 0) {
1442        // create a new chain for this session
1443        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1444        chain = new EffectChain(this, sessionId);
1445        addEffectChain_l(chain);
1446        chain->setStrategy(getStrategyForSession_l(sessionId));
1447        chainCreated = true;
1448    }
1449    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1450
1451    if (chain->getEffectFromId_l(effect->id()) != 0) {
1452        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1453                this, effect->desc().name, chain.get());
1454        return BAD_VALUE;
1455    }
1456
1457    effect->setOffloaded(mType == OFFLOAD, mId);
1458
1459    status_t status = chain->addEffect_l(effect);
1460    if (status != NO_ERROR) {
1461        if (chainCreated) {
1462            removeEffectChain_l(chain);
1463        }
1464        return status;
1465    }
1466
1467    effect->setDevice(mOutDevice);
1468    effect->setDevice(mInDevice);
1469    effect->setMode(mAudioFlinger->getMode());
1470    effect->setAudioSource(mAudioSource);
1471    return NO_ERROR;
1472}
1473
1474void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1475
1476    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1477    effect_descriptor_t desc = effect->desc();
1478    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1479        detachAuxEffect_l(effect->id());
1480    }
1481
1482    sp<EffectChain> chain = effect->chain().promote();
1483    if (chain != 0) {
1484        // remove effect chain if removing last effect
1485        if (chain->removeEffect_l(effect) == 0) {
1486            removeEffectChain_l(chain);
1487        }
1488    } else {
1489        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1490    }
1491}
1492
1493void AudioFlinger::ThreadBase::lockEffectChains_l(
1494        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1495{
1496    effectChains = mEffectChains;
1497    for (size_t i = 0; i < mEffectChains.size(); i++) {
1498        mEffectChains[i]->lock();
1499    }
1500}
1501
1502void AudioFlinger::ThreadBase::unlockEffectChains(
1503        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1504{
1505    for (size_t i = 0; i < effectChains.size(); i++) {
1506        effectChains[i]->unlock();
1507    }
1508}
1509
1510sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1511{
1512    Mutex::Autolock _l(mLock);
1513    return getEffectChain_l(sessionId);
1514}
1515
1516sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1517{
1518    size_t size = mEffectChains.size();
1519    for (size_t i = 0; i < size; i++) {
1520        if (mEffectChains[i]->sessionId() == sessionId) {
1521            return mEffectChains[i];
1522        }
1523    }
1524    return 0;
1525}
1526
1527void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1528{
1529    Mutex::Autolock _l(mLock);
1530    size_t size = mEffectChains.size();
1531    for (size_t i = 0; i < size; i++) {
1532        mEffectChains[i]->setMode_l(mode);
1533    }
1534}
1535
1536void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1537{
1538    config->type = AUDIO_PORT_TYPE_MIX;
1539    config->ext.mix.handle = mId;
1540    config->sample_rate = mSampleRate;
1541    config->format = mFormat;
1542    config->channel_mask = mChannelMask;
1543    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1544                            AUDIO_PORT_CONFIG_FORMAT;
1545}
1546
1547void AudioFlinger::ThreadBase::systemReady()
1548{
1549    Mutex::Autolock _l(mLock);
1550    if (mSystemReady) {
1551        return;
1552    }
1553    mSystemReady = true;
1554
1555    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1556        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1557    }
1558    mPendingConfigEvents.clear();
1559}
1560
1561
1562// ----------------------------------------------------------------------------
1563//      Playback
1564// ----------------------------------------------------------------------------
1565
1566AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1567                                             AudioStreamOut* output,
1568                                             audio_io_handle_t id,
1569                                             audio_devices_t device,
1570                                             type_t type,
1571                                             bool systemReady,
1572                                             uint32_t bitRate)
1573    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1574        mNormalFrameCount(0), mSinkBuffer(NULL),
1575        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1576        mMixerBuffer(NULL),
1577        mMixerBufferSize(0),
1578        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1579        mMixerBufferValid(false),
1580        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1581        mEffectBuffer(NULL),
1582        mEffectBufferSize(0),
1583        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1584        mEffectBufferValid(false),
1585        mSuspended(0), mBytesWritten(0),
1586        mFramesWritten(0),
1587        mActiveTracksGeneration(0),
1588        // mStreamTypes[] initialized in constructor body
1589        mOutput(output),
1590        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1591        mMixerStatus(MIXER_IDLE),
1592        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1593        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1594        mBytesRemaining(0),
1595        mCurrentWriteLength(0),
1596        mUseAsyncWrite(false),
1597        mWriteAckSequence(0),
1598        mDrainSequence(0),
1599        mSignalPending(false),
1600        mScreenState(AudioFlinger::mScreenState),
1601        // index 0 is reserved for normal mixer's submix
1602        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1603        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false)
1604{
1605    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1606    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1607
1608    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1609    // it would be safer to explicitly pass initial masterVolume/masterMute as
1610    // parameter.
1611    //
1612    // If the HAL we are using has support for master volume or master mute,
1613    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1614    // and the mute set to false).
1615    mMasterVolume = audioFlinger->masterVolume_l();
1616    mMasterMute = audioFlinger->masterMute_l();
1617    if (mOutput && mOutput->audioHwDev) {
1618        if (mOutput->audioHwDev->canSetMasterVolume()) {
1619            mMasterVolume = 1.0;
1620        }
1621
1622        if (mOutput->audioHwDev->canSetMasterMute()) {
1623            mMasterMute = false;
1624        }
1625    }
1626
1627    readOutputParameters_l();
1628
1629    // ++ operator does not compile
1630    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1631            stream = (audio_stream_type_t) (stream + 1)) {
1632        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1633        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1634    }
1635
1636    if (audio_has_proportional_frames(mFormat)) {
1637        mBufferDurationUs = (uint32_t)((mNormalFrameCount * 1000000LL) / mSampleRate);
1638    } else {
1639        bitRate = bitRate != 0 ? bitRate : kOffloadDefaultBitRateBps;
1640        mBufferDurationUs = (uint32_t)((mBufferSize * 8 * 1000000LL) / bitRate);
1641    }
1642}
1643
1644AudioFlinger::PlaybackThread::~PlaybackThread()
1645{
1646    mAudioFlinger->unregisterWriter(mNBLogWriter);
1647    free(mSinkBuffer);
1648    free(mMixerBuffer);
1649    free(mEffectBuffer);
1650}
1651
1652void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1653{
1654    dumpInternals(fd, args);
1655    dumpTracks(fd, args);
1656    dumpEffectChains(fd, args);
1657}
1658
1659void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1660{
1661    const size_t SIZE = 256;
1662    char buffer[SIZE];
1663    String8 result;
1664
1665    result.appendFormat("  Stream volumes in dB: ");
1666    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1667        const stream_type_t *st = &mStreamTypes[i];
1668        if (i > 0) {
1669            result.appendFormat(", ");
1670        }
1671        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1672        if (st->mute) {
1673            result.append("M");
1674        }
1675    }
1676    result.append("\n");
1677    write(fd, result.string(), result.length());
1678    result.clear();
1679
1680    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1681    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1682    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1683            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1684
1685    size_t numtracks = mTracks.size();
1686    size_t numactive = mActiveTracks.size();
1687    dprintf(fd, "  %d Tracks", numtracks);
1688    size_t numactiveseen = 0;
1689    if (numtracks) {
1690        dprintf(fd, " of which %d are active\n", numactive);
1691        Track::appendDumpHeader(result);
1692        for (size_t i = 0; i < numtracks; ++i) {
1693            sp<Track> track = mTracks[i];
1694            if (track != 0) {
1695                bool active = mActiveTracks.indexOf(track) >= 0;
1696                if (active) {
1697                    numactiveseen++;
1698                }
1699                track->dump(buffer, SIZE, active);
1700                result.append(buffer);
1701            }
1702        }
1703    } else {
1704        result.append("\n");
1705    }
1706    if (numactiveseen != numactive) {
1707        // some tracks in the active list were not in the tracks list
1708        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1709                " not in the track list\n");
1710        result.append(buffer);
1711        Track::appendDumpHeader(result);
1712        for (size_t i = 0; i < numactive; ++i) {
1713            sp<Track> track = mActiveTracks[i].promote();
1714            if (track != 0 && mTracks.indexOf(track) < 0) {
1715                track->dump(buffer, SIZE, true);
1716                result.append(buffer);
1717            }
1718        }
1719    }
1720
1721    write(fd, result.string(), result.size());
1722}
1723
1724void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1725{
1726    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1727
1728    dumpBase(fd, args);
1729
1730    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1731    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1732    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1733    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1734    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1735    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1736    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1737    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1738    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1739    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1740    dprintf(fd, "  Standby delay ns=%lld\n", (long long)mStandbyDelayNs);
1741    AudioStreamOut *output = mOutput;
1742    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1743    String8 flagsAsString = outputFlagsToString(flags);
1744    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1745}
1746
1747// Thread virtuals
1748
1749void AudioFlinger::PlaybackThread::onFirstRef()
1750{
1751    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1752}
1753
1754// ThreadBase virtuals
1755void AudioFlinger::PlaybackThread::preExit()
1756{
1757    ALOGV("  preExit()");
1758    // FIXME this is using hard-coded strings but in the future, this functionality will be
1759    //       converted to use audio HAL extensions required to support tunneling
1760    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1761}
1762
1763// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1764sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1765        const sp<AudioFlinger::Client>& client,
1766        audio_stream_type_t streamType,
1767        uint32_t sampleRate,
1768        audio_format_t format,
1769        audio_channel_mask_t channelMask,
1770        size_t *pFrameCount,
1771        const sp<IMemory>& sharedBuffer,
1772        int sessionId,
1773        IAudioFlinger::track_flags_t *flags,
1774        pid_t tid,
1775        int uid,
1776        status_t *status)
1777{
1778    size_t frameCount = *pFrameCount;
1779    sp<Track> track;
1780    status_t lStatus;
1781
1782    // client expresses a preference for FAST, but we get the final say
1783    if (*flags & IAudioFlinger::TRACK_FAST) {
1784      if (
1785            // either of these use cases:
1786            (
1787              // use case 1: shared buffer with any frame count
1788              (
1789                (sharedBuffer != 0)
1790              ) ||
1791              // use case 2: frame count is default or at least as large as HAL
1792              (
1793                // we formerly checked for a callback handler (non-0 tid),
1794                // but that is no longer required for TRANSFER_OBTAIN mode
1795                ((frameCount == 0) ||
1796                (frameCount >= mFrameCount))
1797              )
1798            ) &&
1799            // PCM data
1800            audio_is_linear_pcm(format) &&
1801            // TODO: extract as a data library function that checks that a computationally
1802            // expensive downmixer is not required: isFastOutputChannelConversion()
1803            (channelMask == mChannelMask ||
1804                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1805                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1806                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1807            // hardware sample rate
1808            (sampleRate == mSampleRate) &&
1809            // normal mixer has an associated fast mixer
1810            hasFastMixer() &&
1811            // there are sufficient fast track slots available
1812            (mFastTrackAvailMask != 0)
1813            // FIXME test that MixerThread for this fast track has a capable output HAL
1814            // FIXME add a permission test also?
1815        ) {
1816        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1817        if (frameCount == 0) {
1818            // read the fast track multiplier property the first time it is needed
1819            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1820            if (ok != 0) {
1821                ALOGE("%s pthread_once failed: %d", __func__, ok);
1822            }
1823            frameCount = mFrameCount * sFastTrackMultiplier;
1824        }
1825        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1826                frameCount, mFrameCount);
1827      } else {
1828        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: sharedBuffer=%p frameCount=%d "
1829                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1830                "sampleRate=%u mSampleRate=%u "
1831                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1832                sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1833                audio_is_linear_pcm(format),
1834                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1835        *flags &= ~IAudioFlinger::TRACK_FAST;
1836      }
1837    }
1838    // For normal PCM streaming tracks, update minimum frame count.
1839    // For compatibility with AudioTrack calculation, buffer depth is forced
1840    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1841    // This is probably too conservative, but legacy application code may depend on it.
1842    // If you change this calculation, also review the start threshold which is related.
1843    if (!(*flags & IAudioFlinger::TRACK_FAST)
1844            && audio_has_proportional_frames(format) && sharedBuffer == 0) {
1845        // this must match AudioTrack.cpp calculateMinFrameCount().
1846        // TODO: Move to a common library
1847        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1848        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1849        if (minBufCount < 2) {
1850            minBufCount = 2;
1851        }
1852        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1853        // or the client should compute and pass in a larger buffer request.
1854        size_t minFrameCount =
1855                minBufCount * sourceFramesNeededWithTimestretch(
1856                        sampleRate, mNormalFrameCount,
1857                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1858        if (frameCount < minFrameCount) { // including frameCount == 0
1859            frameCount = minFrameCount;
1860        }
1861    }
1862    *pFrameCount = frameCount;
1863
1864    switch (mType) {
1865
1866    case DIRECT:
1867        if (audio_is_linear_pcm(format)) { // TODO maybe use audio_has_proportional_frames()?
1868            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1869                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1870                        "for output %p with format %#x",
1871                        sampleRate, format, channelMask, mOutput, mFormat);
1872                lStatus = BAD_VALUE;
1873                goto Exit;
1874            }
1875        }
1876        break;
1877
1878    case OFFLOAD:
1879        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1880            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1881                    "for output %p with format %#x",
1882                    sampleRate, format, channelMask, mOutput, mFormat);
1883            lStatus = BAD_VALUE;
1884            goto Exit;
1885        }
1886        break;
1887
1888    default:
1889        if (!audio_is_linear_pcm(format)) {
1890                ALOGE("createTrack_l() Bad parameter: format %#x \""
1891                        "for output %p with format %#x",
1892                        format, mOutput, mFormat);
1893                lStatus = BAD_VALUE;
1894                goto Exit;
1895        }
1896        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1897            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1898            lStatus = BAD_VALUE;
1899            goto Exit;
1900        }
1901        break;
1902
1903    }
1904
1905    lStatus = initCheck();
1906    if (lStatus != NO_ERROR) {
1907        ALOGE("createTrack_l() audio driver not initialized");
1908        goto Exit;
1909    }
1910
1911    { // scope for mLock
1912        Mutex::Autolock _l(mLock);
1913
1914        // all tracks in same audio session must share the same routing strategy otherwise
1915        // conflicts will happen when tracks are moved from one output to another by audio policy
1916        // manager
1917        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1918        for (size_t i = 0; i < mTracks.size(); ++i) {
1919            sp<Track> t = mTracks[i];
1920            if (t != 0 && t->isExternalTrack()) {
1921                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1922                if (sessionId == t->sessionId() && strategy != actual) {
1923                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1924                            strategy, actual);
1925                    lStatus = BAD_VALUE;
1926                    goto Exit;
1927                }
1928            }
1929        }
1930
1931        track = new Track(this, client, streamType, sampleRate, format,
1932                          channelMask, frameCount, NULL, sharedBuffer,
1933                          sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1934
1935        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1936        if (lStatus != NO_ERROR) {
1937            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1938            // track must be cleared from the caller as the caller has the AF lock
1939            goto Exit;
1940        }
1941        mTracks.add(track);
1942
1943        sp<EffectChain> chain = getEffectChain_l(sessionId);
1944        if (chain != 0) {
1945            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1946            track->setMainBuffer(chain->inBuffer());
1947            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1948            chain->incTrackCnt();
1949        }
1950
1951        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1952            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1953            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1954            // so ask activity manager to do this on our behalf
1955            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1956        }
1957    }
1958
1959    lStatus = NO_ERROR;
1960
1961Exit:
1962    *status = lStatus;
1963    return track;
1964}
1965
1966uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1967{
1968    return latency;
1969}
1970
1971uint32_t AudioFlinger::PlaybackThread::latency() const
1972{
1973    Mutex::Autolock _l(mLock);
1974    return latency_l();
1975}
1976uint32_t AudioFlinger::PlaybackThread::latency_l() const
1977{
1978    if (initCheck() == NO_ERROR) {
1979        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1980    } else {
1981        return 0;
1982    }
1983}
1984
1985void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1986{
1987    Mutex::Autolock _l(mLock);
1988    // Don't apply master volume in SW if our HAL can do it for us.
1989    if (mOutput && mOutput->audioHwDev &&
1990        mOutput->audioHwDev->canSetMasterVolume()) {
1991        mMasterVolume = 1.0;
1992    } else {
1993        mMasterVolume = value;
1994    }
1995}
1996
1997void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1998{
1999    Mutex::Autolock _l(mLock);
2000    // Don't apply master mute in SW if our HAL can do it for us.
2001    if (mOutput && mOutput->audioHwDev &&
2002        mOutput->audioHwDev->canSetMasterMute()) {
2003        mMasterMute = false;
2004    } else {
2005        mMasterMute = muted;
2006    }
2007}
2008
2009void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
2010{
2011    Mutex::Autolock _l(mLock);
2012    mStreamTypes[stream].volume = value;
2013    broadcast_l();
2014}
2015
2016void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
2017{
2018    Mutex::Autolock _l(mLock);
2019    mStreamTypes[stream].mute = muted;
2020    broadcast_l();
2021}
2022
2023float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
2024{
2025    Mutex::Autolock _l(mLock);
2026    return mStreamTypes[stream].volume;
2027}
2028
2029// addTrack_l() must be called with ThreadBase::mLock held
2030status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
2031{
2032    status_t status = ALREADY_EXISTS;
2033
2034    if (mActiveTracks.indexOf(track) < 0) {
2035        // the track is newly added, make sure it fills up all its
2036        // buffers before playing. This is to ensure the client will
2037        // effectively get the latency it requested.
2038        if (track->isExternalTrack()) {
2039            TrackBase::track_state state = track->mState;
2040            mLock.unlock();
2041            status = AudioSystem::startOutput(mId, track->streamType(),
2042                                              (audio_session_t)track->sessionId());
2043            mLock.lock();
2044            // abort track was stopped/paused while we released the lock
2045            if (state != track->mState) {
2046                if (status == NO_ERROR) {
2047                    mLock.unlock();
2048                    AudioSystem::stopOutput(mId, track->streamType(),
2049                                            (audio_session_t)track->sessionId());
2050                    mLock.lock();
2051                }
2052                return INVALID_OPERATION;
2053            }
2054            // abort if start is rejected by audio policy manager
2055            if (status != NO_ERROR) {
2056                return PERMISSION_DENIED;
2057            }
2058#ifdef ADD_BATTERY_DATA
2059            // to track the speaker usage
2060            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
2061#endif
2062        }
2063
2064        // set retry count for buffer fill
2065        if (track->isOffloaded()) {
2066            track->mRetryCount = kMaxTrackStartupRetriesOffload;
2067        } else {
2068            track->mRetryCount = kMaxTrackStartupRetries;
2069        }
2070
2071        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
2072        track->mResetDone = false;
2073        track->mPresentationCompleteFrames = 0;
2074        mActiveTracks.add(track);
2075        mWakeLockUids.add(track->uid());
2076        mActiveTracksGeneration++;
2077        mLatestActiveTrack = track;
2078        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2079        if (chain != 0) {
2080            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
2081                    track->sessionId());
2082            chain->incActiveTrackCnt();
2083        }
2084
2085        status = NO_ERROR;
2086    }
2087
2088    onAddNewTrack_l();
2089    return status;
2090}
2091
2092bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
2093{
2094    track->terminate();
2095    // active tracks are removed by threadLoop()
2096    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
2097    track->mState = TrackBase::STOPPED;
2098    if (!trackActive) {
2099        removeTrack_l(track);
2100    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
2101        track->mState = TrackBase::STOPPING_1;
2102    }
2103
2104    return trackActive;
2105}
2106
2107void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2108{
2109    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2110    mTracks.remove(track);
2111    deleteTrackName_l(track->name());
2112    // redundant as track is about to be destroyed, for dumpsys only
2113    track->mName = -1;
2114    if (track->isFastTrack()) {
2115        int index = track->mFastIndex;
2116        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
2117        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2118        mFastTrackAvailMask |= 1 << index;
2119        // redundant as track is about to be destroyed, for dumpsys only
2120        track->mFastIndex = -1;
2121    }
2122    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2123    if (chain != 0) {
2124        chain->decTrackCnt();
2125    }
2126}
2127
2128void AudioFlinger::PlaybackThread::broadcast_l()
2129{
2130    // Thread could be blocked waiting for async
2131    // so signal it to handle state changes immediately
2132    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
2133    // be lost so we also flag to prevent it blocking on mWaitWorkCV
2134    mSignalPending = true;
2135    mWaitWorkCV.broadcast();
2136}
2137
2138String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2139{
2140    Mutex::Autolock _l(mLock);
2141    if (initCheck() != NO_ERROR) {
2142        return String8();
2143    }
2144
2145    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2146    const String8 out_s8(s);
2147    free(s);
2148    return out_s8;
2149}
2150
2151void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2152    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2153    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2154
2155    desc->mIoHandle = mId;
2156
2157    switch (event) {
2158    case AUDIO_OUTPUT_OPENED:
2159    case AUDIO_OUTPUT_CONFIG_CHANGED:
2160        desc->mPatch = mPatch;
2161        desc->mChannelMask = mChannelMask;
2162        desc->mSamplingRate = mSampleRate;
2163        desc->mFormat = mFormat;
2164        desc->mFrameCount = mNormalFrameCount; // FIXME see
2165                                             // AudioFlinger::frameCount(audio_io_handle_t)
2166        desc->mLatency = latency_l();
2167        break;
2168
2169    case AUDIO_OUTPUT_CLOSED:
2170    default:
2171        break;
2172    }
2173    mAudioFlinger->ioConfigChanged(event, desc, pid);
2174}
2175
2176void AudioFlinger::PlaybackThread::writeCallback()
2177{
2178    ALOG_ASSERT(mCallbackThread != 0);
2179    mCallbackThread->resetWriteBlocked();
2180}
2181
2182void AudioFlinger::PlaybackThread::drainCallback()
2183{
2184    ALOG_ASSERT(mCallbackThread != 0);
2185    mCallbackThread->resetDraining();
2186}
2187
2188void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2189{
2190    Mutex::Autolock _l(mLock);
2191    // reject out of sequence requests
2192    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2193        mWriteAckSequence &= ~1;
2194        mWaitWorkCV.signal();
2195    }
2196}
2197
2198void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2199{
2200    Mutex::Autolock _l(mLock);
2201    // reject out of sequence requests
2202    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2203        mDrainSequence &= ~1;
2204        mWaitWorkCV.signal();
2205    }
2206}
2207
2208// static
2209int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2210                                                void *param __unused,
2211                                                void *cookie)
2212{
2213    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2214    ALOGV("asyncCallback() event %d", event);
2215    switch (event) {
2216    case STREAM_CBK_EVENT_WRITE_READY:
2217        me->writeCallback();
2218        break;
2219    case STREAM_CBK_EVENT_DRAIN_READY:
2220        me->drainCallback();
2221        break;
2222    default:
2223        ALOGW("asyncCallback() unknown event %d", event);
2224        break;
2225    }
2226    return 0;
2227}
2228
2229void AudioFlinger::PlaybackThread::readOutputParameters_l()
2230{
2231    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2232    mSampleRate = mOutput->getSampleRate();
2233    mChannelMask = mOutput->getChannelMask();
2234    if (!audio_is_output_channel(mChannelMask)) {
2235        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2236    }
2237    if ((mType == MIXER || mType == DUPLICATING)
2238            && !isValidPcmSinkChannelMask(mChannelMask)) {
2239        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2240                mChannelMask);
2241    }
2242    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2243
2244    // Get actual HAL format.
2245    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2246    // Get format from the shim, which will be different than the HAL format
2247    // if playing compressed audio over HDMI passthrough.
2248    mFormat = mOutput->getFormat();
2249    if (!audio_is_valid_format(mFormat)) {
2250        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2251    }
2252    if ((mType == MIXER || mType == DUPLICATING)
2253            && !isValidPcmSinkFormat(mFormat)) {
2254        LOG_FATAL("HAL format %#x not supported for mixed output",
2255                mFormat);
2256    }
2257    mFrameSize = mOutput->getFrameSize();
2258    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2259    mFrameCount = mBufferSize / mFrameSize;
2260    if (mFrameCount & 15) {
2261        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2262                mFrameCount);
2263    }
2264
2265    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2266            (mOutput->stream->set_callback != NULL)) {
2267        if (mOutput->stream->set_callback(mOutput->stream,
2268                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2269            mUseAsyncWrite = true;
2270            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2271        }
2272    }
2273
2274    mHwSupportsPause = false;
2275    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2276        if (mOutput->stream->pause != NULL) {
2277            if (mOutput->stream->resume != NULL) {
2278                mHwSupportsPause = true;
2279            } else {
2280                ALOGW("direct output implements pause but not resume");
2281            }
2282        } else if (mOutput->stream->resume != NULL) {
2283            ALOGW("direct output implements resume but not pause");
2284        }
2285    }
2286    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2287        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2288    }
2289
2290    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2291        // For best precision, we use float instead of the associated output
2292        // device format (typically PCM 16 bit).
2293
2294        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2295        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2296        mBufferSize = mFrameSize * mFrameCount;
2297
2298        // TODO: We currently use the associated output device channel mask and sample rate.
2299        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2300        // (if a valid mask) to avoid premature downmix.
2301        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2302        // instead of the output device sample rate to avoid loss of high frequency information.
2303        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2304    }
2305
2306    // Calculate size of normal sink buffer relative to the HAL output buffer size
2307    double multiplier = 1.0;
2308    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2309            kUseFastMixer == FastMixer_Dynamic)) {
2310        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2311        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2312        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2313        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2314        maxNormalFrameCount = maxNormalFrameCount & ~15;
2315        if (maxNormalFrameCount < minNormalFrameCount) {
2316            maxNormalFrameCount = minNormalFrameCount;
2317        }
2318        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2319        if (multiplier <= 1.0) {
2320            multiplier = 1.0;
2321        } else if (multiplier <= 2.0) {
2322            if (2 * mFrameCount <= maxNormalFrameCount) {
2323                multiplier = 2.0;
2324            } else {
2325                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2326            }
2327        } else {
2328            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2329            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2330            // track, but we sometimes have to do this to satisfy the maximum frame count
2331            // constraint)
2332            // FIXME this rounding up should not be done if no HAL SRC
2333            uint32_t truncMult = (uint32_t) multiplier;
2334            if ((truncMult & 1)) {
2335                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2336                    ++truncMult;
2337                }
2338            }
2339            multiplier = (double) truncMult;
2340        }
2341    }
2342    mNormalFrameCount = multiplier * mFrameCount;
2343    // round up to nearest 16 frames to satisfy AudioMixer
2344    if (mType == MIXER || mType == DUPLICATING) {
2345        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2346    }
2347    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2348            mNormalFrameCount);
2349
2350    // Check if we want to throttle the processing to no more than 2x normal rate
2351    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2352    mThreadThrottleTimeMs = 0;
2353    mThreadThrottleEndMs = 0;
2354    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2355
2356    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2357    // Originally this was int16_t[] array, need to remove legacy implications.
2358    free(mSinkBuffer);
2359    mSinkBuffer = NULL;
2360    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2361    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2362    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2363    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2364
2365    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2366    // drives the output.
2367    free(mMixerBuffer);
2368    mMixerBuffer = NULL;
2369    if (mMixerBufferEnabled) {
2370        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2371        mMixerBufferSize = mNormalFrameCount * mChannelCount
2372                * audio_bytes_per_sample(mMixerBufferFormat);
2373        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2374    }
2375    free(mEffectBuffer);
2376    mEffectBuffer = NULL;
2377    if (mEffectBufferEnabled) {
2378        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2379        mEffectBufferSize = mNormalFrameCount * mChannelCount
2380                * audio_bytes_per_sample(mEffectBufferFormat);
2381        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2382    }
2383
2384    // force reconfiguration of effect chains and engines to take new buffer size and audio
2385    // parameters into account
2386    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2387    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2388    // matter.
2389    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2390    Vector< sp<EffectChain> > effectChains = mEffectChains;
2391    for (size_t i = 0; i < effectChains.size(); i ++) {
2392        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2393    }
2394}
2395
2396
2397status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2398{
2399    if (halFrames == NULL || dspFrames == NULL) {
2400        return BAD_VALUE;
2401    }
2402    Mutex::Autolock _l(mLock);
2403    if (initCheck() != NO_ERROR) {
2404        return INVALID_OPERATION;
2405    }
2406    int64_t framesWritten = mBytesWritten / mFrameSize;
2407    *halFrames = framesWritten;
2408
2409    if (isSuspended()) {
2410        // return an estimation of rendered frames when the output is suspended
2411        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2412        *dspFrames = (uint32_t)
2413                (framesWritten >= (int64_t)latencyFrames ? framesWritten - latencyFrames : 0);
2414        return NO_ERROR;
2415    } else {
2416        status_t status;
2417        uint32_t frames;
2418        status = mOutput->getRenderPosition(&frames);
2419        *dspFrames = (size_t)frames;
2420        return status;
2421    }
2422}
2423
2424uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2425{
2426    Mutex::Autolock _l(mLock);
2427    uint32_t result = 0;
2428    if (getEffectChain_l(sessionId) != 0) {
2429        result = EFFECT_SESSION;
2430    }
2431
2432    for (size_t i = 0; i < mTracks.size(); ++i) {
2433        sp<Track> track = mTracks[i];
2434        if (sessionId == track->sessionId() && !track->isInvalid()) {
2435            result |= TRACK_SESSION;
2436            break;
2437        }
2438    }
2439
2440    return result;
2441}
2442
2443uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2444{
2445    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2446    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2447    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2448        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2449    }
2450    for (size_t i = 0; i < mTracks.size(); i++) {
2451        sp<Track> track = mTracks[i];
2452        if (sessionId == track->sessionId() && !track->isInvalid()) {
2453            return AudioSystem::getStrategyForStream(track->streamType());
2454        }
2455    }
2456    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2457}
2458
2459
2460AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2461{
2462    Mutex::Autolock _l(mLock);
2463    return mOutput;
2464}
2465
2466AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2467{
2468    Mutex::Autolock _l(mLock);
2469    AudioStreamOut *output = mOutput;
2470    mOutput = NULL;
2471    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2472    //       must push a NULL and wait for ack
2473    mOutputSink.clear();
2474    mPipeSink.clear();
2475    mNormalSink.clear();
2476    return output;
2477}
2478
2479// this method must always be called either with ThreadBase mLock held or inside the thread loop
2480audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2481{
2482    if (mOutput == NULL) {
2483        return NULL;
2484    }
2485    return &mOutput->stream->common;
2486}
2487
2488uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2489{
2490    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2491}
2492
2493status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2494{
2495    if (!isValidSyncEvent(event)) {
2496        return BAD_VALUE;
2497    }
2498
2499    Mutex::Autolock _l(mLock);
2500
2501    for (size_t i = 0; i < mTracks.size(); ++i) {
2502        sp<Track> track = mTracks[i];
2503        if (event->triggerSession() == track->sessionId()) {
2504            (void) track->setSyncEvent(event);
2505            return NO_ERROR;
2506        }
2507    }
2508
2509    return NAME_NOT_FOUND;
2510}
2511
2512bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2513{
2514    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2515}
2516
2517void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2518        const Vector< sp<Track> >& tracksToRemove)
2519{
2520    size_t count = tracksToRemove.size();
2521    if (count > 0) {
2522        for (size_t i = 0 ; i < count ; i++) {
2523            const sp<Track>& track = tracksToRemove.itemAt(i);
2524            if (track->isExternalTrack()) {
2525                AudioSystem::stopOutput(mId, track->streamType(),
2526                                        (audio_session_t)track->sessionId());
2527#ifdef ADD_BATTERY_DATA
2528                // to track the speaker usage
2529                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2530#endif
2531                if (track->isTerminated()) {
2532                    AudioSystem::releaseOutput(mId, track->streamType(),
2533                                               (audio_session_t)track->sessionId());
2534                }
2535            }
2536        }
2537    }
2538}
2539
2540void AudioFlinger::PlaybackThread::checkSilentMode_l()
2541{
2542    if (!mMasterMute) {
2543        char value[PROPERTY_VALUE_MAX];
2544        if (property_get("ro.audio.silent", value, "0") > 0) {
2545            char *endptr;
2546            unsigned long ul = strtoul(value, &endptr, 0);
2547            if (*endptr == '\0' && ul != 0) {
2548                ALOGD("Silence is golden");
2549                // The setprop command will not allow a property to be changed after
2550                // the first time it is set, so we don't have to worry about un-muting.
2551                setMasterMute_l(true);
2552            }
2553        }
2554    }
2555}
2556
2557// shared by MIXER and DIRECT, overridden by DUPLICATING
2558ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2559{
2560    // FIXME rewrite to reduce number of system calls
2561    mLastWriteTime = systemTime();
2562    mInWrite = true;
2563    ssize_t bytesWritten;
2564    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2565
2566    // If an NBAIO sink is present, use it to write the normal mixer's submix
2567    if (mNormalSink != 0) {
2568
2569        const size_t count = mBytesRemaining / mFrameSize;
2570
2571        ATRACE_BEGIN("write");
2572        // update the setpoint when AudioFlinger::mScreenState changes
2573        uint32_t screenState = AudioFlinger::mScreenState;
2574        if (screenState != mScreenState) {
2575            mScreenState = screenState;
2576            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2577            if (pipe != NULL) {
2578                pipe->setAvgFrames((mScreenState & 1) ?
2579                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2580            }
2581        }
2582        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2583        ATRACE_END();
2584        if (framesWritten > 0) {
2585            bytesWritten = framesWritten * mFrameSize;
2586        } else {
2587            bytesWritten = framesWritten;
2588        }
2589    // otherwise use the HAL / AudioStreamOut directly
2590    } else {
2591        // Direct output and offload threads
2592
2593        if (mUseAsyncWrite) {
2594            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2595            mWriteAckSequence += 2;
2596            mWriteAckSequence |= 1;
2597            ALOG_ASSERT(mCallbackThread != 0);
2598            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2599        }
2600        // FIXME We should have an implementation of timestamps for direct output threads.
2601        // They are used e.g for multichannel PCM playback over HDMI.
2602        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2603
2604        if (mUseAsyncWrite &&
2605                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2606            // do not wait for async callback in case of error of full write
2607            mWriteAckSequence &= ~1;
2608            ALOG_ASSERT(mCallbackThread != 0);
2609            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2610        }
2611    }
2612
2613    mNumWrites++;
2614    mInWrite = false;
2615    mStandby = false;
2616    return bytesWritten;
2617}
2618
2619void AudioFlinger::PlaybackThread::threadLoop_drain()
2620{
2621    if (mOutput->stream->drain) {
2622        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2623        if (mUseAsyncWrite) {
2624            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2625            mDrainSequence |= 1;
2626            ALOG_ASSERT(mCallbackThread != 0);
2627            mCallbackThread->setDraining(mDrainSequence);
2628        }
2629        mOutput->stream->drain(mOutput->stream,
2630            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2631                                                : AUDIO_DRAIN_ALL);
2632    }
2633}
2634
2635void AudioFlinger::PlaybackThread::threadLoop_exit()
2636{
2637    {
2638        Mutex::Autolock _l(mLock);
2639        for (size_t i = 0; i < mTracks.size(); i++) {
2640            sp<Track> track = mTracks[i];
2641            track->invalidate();
2642        }
2643    }
2644}
2645
2646/*
2647The derived values that are cached:
2648 - mSinkBufferSize from frame count * frame size
2649 - mActiveSleepTimeUs from activeSleepTimeUs()
2650 - mIdleSleepTimeUs from idleSleepTimeUs()
2651 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only) or forced to at least
2652   kDefaultStandbyTimeInNsecs when connected to an A2DP device.
2653 - maxPeriod from frame count and sample rate (MIXER only)
2654
2655The parameters that affect these derived values are:
2656 - frame count
2657 - frame size
2658 - sample rate
2659 - device type: A2DP or not
2660 - device latency
2661 - format: PCM or not
2662 - active sleep time
2663 - idle sleep time
2664*/
2665
2666void AudioFlinger::PlaybackThread::cacheParameters_l()
2667{
2668    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2669    mActiveSleepTimeUs = activeSleepTimeUs();
2670    mIdleSleepTimeUs = idleSleepTimeUs();
2671
2672    // make sure standby delay is not too short when connected to an A2DP sink to avoid
2673    // truncating audio when going to standby.
2674    mStandbyDelayNs = AudioFlinger::mStandbyTimeInNsecs;
2675    if ((mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != 0) {
2676        if (mStandbyDelayNs < kDefaultStandbyTimeInNsecs) {
2677            mStandbyDelayNs = kDefaultStandbyTimeInNsecs;
2678        }
2679    }
2680}
2681
2682void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2683{
2684    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2685            this,  streamType, mTracks.size());
2686    Mutex::Autolock _l(mLock);
2687
2688    size_t size = mTracks.size();
2689    for (size_t i = 0; i < size; i++) {
2690        sp<Track> t = mTracks[i];
2691        if (t->streamType() == streamType && t->isExternalTrack()) {
2692            t->invalidate();
2693        }
2694    }
2695}
2696
2697status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2698{
2699    int session = chain->sessionId();
2700    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2701            ? mEffectBuffer : mSinkBuffer);
2702    bool ownsBuffer = false;
2703
2704    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2705    if (session > 0) {
2706        // Only one effect chain can be present in direct output thread and it uses
2707        // the sink buffer as input
2708        if (mType != DIRECT) {
2709            size_t numSamples = mNormalFrameCount * mChannelCount;
2710            buffer = new int16_t[numSamples];
2711            memset(buffer, 0, numSamples * sizeof(int16_t));
2712            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2713            ownsBuffer = true;
2714        }
2715
2716        // Attach all tracks with same session ID to this chain.
2717        for (size_t i = 0; i < mTracks.size(); ++i) {
2718            sp<Track> track = mTracks[i];
2719            if (session == track->sessionId()) {
2720                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2721                        buffer);
2722                track->setMainBuffer(buffer);
2723                chain->incTrackCnt();
2724            }
2725        }
2726
2727        // indicate all active tracks in the chain
2728        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2729            sp<Track> track = mActiveTracks[i].promote();
2730            if (track == 0) {
2731                continue;
2732            }
2733            if (session == track->sessionId()) {
2734                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2735                chain->incActiveTrackCnt();
2736            }
2737        }
2738    }
2739    chain->setThread(this);
2740    chain->setInBuffer(buffer, ownsBuffer);
2741    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2742            ? mEffectBuffer : mSinkBuffer));
2743    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2744    // chains list in order to be processed last as it contains output stage effects
2745    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2746    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2747    // after track specific effects and before output stage
2748    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2749    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2750    // Effect chain for other sessions are inserted at beginning of effect
2751    // chains list to be processed before output mix effects. Relative order between other
2752    // sessions is not important
2753    size_t size = mEffectChains.size();
2754    size_t i = 0;
2755    for (i = 0; i < size; i++) {
2756        if (mEffectChains[i]->sessionId() < session) {
2757            break;
2758        }
2759    }
2760    mEffectChains.insertAt(chain, i);
2761    checkSuspendOnAddEffectChain_l(chain);
2762
2763    return NO_ERROR;
2764}
2765
2766size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2767{
2768    int session = chain->sessionId();
2769
2770    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2771
2772    for (size_t i = 0; i < mEffectChains.size(); i++) {
2773        if (chain == mEffectChains[i]) {
2774            mEffectChains.removeAt(i);
2775            // detach all active tracks from the chain
2776            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2777                sp<Track> track = mActiveTracks[i].promote();
2778                if (track == 0) {
2779                    continue;
2780                }
2781                if (session == track->sessionId()) {
2782                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2783                            chain.get(), session);
2784                    chain->decActiveTrackCnt();
2785                }
2786            }
2787
2788            // detach all tracks with same session ID from this chain
2789            for (size_t i = 0; i < mTracks.size(); ++i) {
2790                sp<Track> track = mTracks[i];
2791                if (session == track->sessionId()) {
2792                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2793                    chain->decTrackCnt();
2794                }
2795            }
2796            break;
2797        }
2798    }
2799    return mEffectChains.size();
2800}
2801
2802status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2803        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2804{
2805    Mutex::Autolock _l(mLock);
2806    return attachAuxEffect_l(track, EffectId);
2807}
2808
2809status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2810        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2811{
2812    status_t status = NO_ERROR;
2813
2814    if (EffectId == 0) {
2815        track->setAuxBuffer(0, NULL);
2816    } else {
2817        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2818        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2819        if (effect != 0) {
2820            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2821                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2822            } else {
2823                status = INVALID_OPERATION;
2824            }
2825        } else {
2826            status = BAD_VALUE;
2827        }
2828    }
2829    return status;
2830}
2831
2832void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2833{
2834    for (size_t i = 0; i < mTracks.size(); ++i) {
2835        sp<Track> track = mTracks[i];
2836        if (track->auxEffectId() == effectId) {
2837            attachAuxEffect_l(track, 0);
2838        }
2839    }
2840}
2841
2842bool AudioFlinger::PlaybackThread::threadLoop()
2843{
2844    Vector< sp<Track> > tracksToRemove;
2845
2846    mStandbyTimeNs = systemTime();
2847
2848    // MIXER
2849    nsecs_t lastWarning = 0;
2850
2851    // DUPLICATING
2852    // FIXME could this be made local to while loop?
2853    writeFrames = 0;
2854
2855    int lastGeneration = 0;
2856
2857    cacheParameters_l();
2858    mSleepTimeUs = mIdleSleepTimeUs;
2859
2860    if (mType == MIXER) {
2861        sleepTimeShift = 0;
2862    }
2863
2864    CpuStats cpuStats;
2865    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2866
2867    acquireWakeLock();
2868
2869    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2870    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2871    // and then that string will be logged at the next convenient opportunity.
2872    const char *logString = NULL;
2873
2874    checkSilentMode_l();
2875
2876    while (!exitPending())
2877    {
2878        cpuStats.sample(myName);
2879
2880        Vector< sp<EffectChain> > effectChains;
2881
2882        { // scope for mLock
2883
2884            Mutex::Autolock _l(mLock);
2885
2886            processConfigEvents_l();
2887
2888            if (logString != NULL) {
2889                mNBLogWriter->logTimestamp();
2890                mNBLogWriter->log(logString);
2891                logString = NULL;
2892            }
2893
2894            // Gather the framesReleased counters for all active tracks,
2895            // and associate with the sink frames written out.  We need
2896            // this to convert the sink timestamp to the track timestamp.
2897            if (mNormalSink != 0) {
2898                // Note: The DuplicatingThread may not have a mNormalSink.
2899                // We always fetch the timestamp here because often the downstream
2900                // sink will block whie writing.
2901                ExtendedTimestamp timestamp; // use private copy to fetch
2902                (void) mNormalSink->getTimestamp(timestamp);
2903                // copy over kernel info
2904                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
2905                        timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
2906                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] =
2907                        timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
2908            }
2909            // mFramesWritten for non-offloaded tracks are contiguous
2910            // even after standby() is called. This is useful for the track frame
2911            // to sink frame mapping.
2912            mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] = mFramesWritten;
2913            mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
2914            const size_t size = mActiveTracks.size();
2915            for (size_t i = 0; i < size; ++i) {
2916                sp<Track> t = mActiveTracks[i].promote();
2917                if (t != 0 && !t->isFastTrack()) {
2918                    t->updateTrackFrameInfo(
2919                            t->mAudioTrackServerProxy->framesReleased(),
2920                            mFramesWritten,
2921                            mTimestamp);
2922                }
2923            }
2924
2925            saveOutputTracks();
2926            if (mSignalPending) {
2927                // A signal was raised while we were unlocked
2928                mSignalPending = false;
2929            } else if (waitingAsyncCallback_l()) {
2930                if (exitPending()) {
2931                    break;
2932                }
2933                bool released = false;
2934                // The following works around a bug in the offload driver. Ideally we would release
2935                // the wake lock every time, but that causes the last offload buffer(s) to be
2936                // dropped while the device is on battery, so we need to hold a wake lock during
2937                // the drain phase.
2938                if (mBytesRemaining && !(mDrainSequence & 1)) {
2939                    releaseWakeLock_l();
2940                    released = true;
2941                }
2942                mWakeLockUids.clear();
2943                mActiveTracksGeneration++;
2944                ALOGV("wait async completion");
2945                mWaitWorkCV.wait(mLock);
2946                ALOGV("async completion/wake");
2947                if (released) {
2948                    acquireWakeLock_l();
2949                }
2950                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2951                mSleepTimeUs = 0;
2952
2953                continue;
2954            }
2955            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2956                                   isSuspended()) {
2957                // put audio hardware into standby after short delay
2958                if (shouldStandby_l()) {
2959
2960                    threadLoop_standby();
2961
2962                    mStandby = true;
2963                }
2964
2965                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2966                    // we're about to wait, flush the binder command buffer
2967                    IPCThreadState::self()->flushCommands();
2968
2969                    clearOutputTracks();
2970
2971                    if (exitPending()) {
2972                        break;
2973                    }
2974
2975                    releaseWakeLock_l();
2976                    mWakeLockUids.clear();
2977                    mActiveTracksGeneration++;
2978                    // wait until we have something to do...
2979                    ALOGV("%s going to sleep", myName.string());
2980                    mWaitWorkCV.wait(mLock);
2981                    ALOGV("%s waking up", myName.string());
2982                    acquireWakeLock_l();
2983
2984                    mMixerStatus = MIXER_IDLE;
2985                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2986                    mBytesWritten = 0;
2987                    mBytesRemaining = 0;
2988                    checkSilentMode_l();
2989
2990                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2991                    mSleepTimeUs = mIdleSleepTimeUs;
2992                    if (mType == MIXER) {
2993                        sleepTimeShift = 0;
2994                    }
2995
2996                    continue;
2997                }
2998            }
2999            // mMixerStatusIgnoringFastTracks is also updated internally
3000            mMixerStatus = prepareTracks_l(&tracksToRemove);
3001
3002            // compare with previously applied list
3003            if (lastGeneration != mActiveTracksGeneration) {
3004                // update wakelock
3005                updateWakeLockUids_l(mWakeLockUids);
3006                lastGeneration = mActiveTracksGeneration;
3007            }
3008
3009            // prevent any changes in effect chain list and in each effect chain
3010            // during mixing and effect process as the audio buffers could be deleted
3011            // or modified if an effect is created or deleted
3012            lockEffectChains_l(effectChains);
3013        } // mLock scope ends
3014
3015        if (mBytesRemaining == 0) {
3016            mCurrentWriteLength = 0;
3017            if (mMixerStatus == MIXER_TRACKS_READY) {
3018                // threadLoop_mix() sets mCurrentWriteLength
3019                threadLoop_mix();
3020            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
3021                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
3022                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
3023                // must be written to HAL
3024                threadLoop_sleepTime();
3025                if (mSleepTimeUs == 0) {
3026                    mCurrentWriteLength = mSinkBufferSize;
3027                }
3028            }
3029            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
3030            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
3031            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
3032            // or mSinkBuffer (if there are no effects).
3033            //
3034            // This is done pre-effects computation; if effects change to
3035            // support higher precision, this needs to move.
3036            //
3037            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
3038            // TODO use mSleepTimeUs == 0 as an additional condition.
3039            if (mMixerBufferValid) {
3040                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
3041                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
3042
3043                // mono blend occurs for mixer threads only (not direct or offloaded)
3044                // and is handled here if we're going directly to the sink.
3045                if (requireMonoBlend() && !mEffectBufferValid) {
3046                    mono_blend(mMixerBuffer, mMixerBufferFormat, mChannelCount, mNormalFrameCount,
3047                               true /*limit*/);
3048                }
3049
3050                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
3051                        mNormalFrameCount * mChannelCount);
3052            }
3053
3054            mBytesRemaining = mCurrentWriteLength;
3055            if (isSuspended()) {
3056                mSleepTimeUs = suspendSleepTimeUs();
3057                // simulate write to HAL when suspended
3058                mBytesWritten += mSinkBufferSize;
3059                mFramesWritten += mSinkBufferSize / mFrameSize;
3060                mBytesRemaining = 0;
3061            }
3062
3063            // only process effects if we're going to write
3064            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
3065                for (size_t i = 0; i < effectChains.size(); i ++) {
3066                    effectChains[i]->process_l();
3067                }
3068            }
3069        }
3070        // Process effect chains for offloaded thread even if no audio
3071        // was read from audio track: process only updates effect state
3072        // and thus does have to be synchronized with audio writes but may have
3073        // to be called while waiting for async write callback
3074        if (mType == OFFLOAD) {
3075            for (size_t i = 0; i < effectChains.size(); i ++) {
3076                effectChains[i]->process_l();
3077            }
3078        }
3079
3080        // Only if the Effects buffer is enabled and there is data in the
3081        // Effects buffer (buffer valid), we need to
3082        // copy into the sink buffer.
3083        // TODO use mSleepTimeUs == 0 as an additional condition.
3084        if (mEffectBufferValid) {
3085            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
3086
3087            if (requireMonoBlend()) {
3088                mono_blend(mEffectBuffer, mEffectBufferFormat, mChannelCount, mNormalFrameCount,
3089                           true /*limit*/);
3090            }
3091
3092            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
3093                    mNormalFrameCount * mChannelCount);
3094        }
3095
3096        // enable changes in effect chain
3097        unlockEffectChains(effectChains);
3098
3099        if (!waitingAsyncCallback()) {
3100            // mSleepTimeUs == 0 means we must write to audio hardware
3101            if (mSleepTimeUs == 0) {
3102                ssize_t ret = 0;
3103                if (mBytesRemaining) {
3104                    ret = threadLoop_write();
3105                    if (ret < 0) {
3106                        mBytesRemaining = 0;
3107                    } else {
3108                        mBytesWritten += ret;
3109                        mBytesRemaining -= ret;
3110                        mFramesWritten += ret / mFrameSize;
3111                    }
3112                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
3113                        (mMixerStatus == MIXER_DRAIN_ALL)) {
3114                    threadLoop_drain();
3115                }
3116                if (mType == MIXER && !mStandby) {
3117                    // write blocked detection
3118                    nsecs_t now = systemTime();
3119                    nsecs_t delta = now - mLastWriteTime;
3120                    if (delta > maxPeriod) {
3121                        mNumDelayedWrites++;
3122                        if ((now - lastWarning) > kWarningThrottleNs) {
3123                            ATRACE_NAME("underrun");
3124                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
3125                                    ns2ms(delta), mNumDelayedWrites, this);
3126                            lastWarning = now;
3127                        }
3128                    }
3129
3130                    if (mThreadThrottle
3131                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
3132                            && ret > 0) {                         // we wrote something
3133                        // Limit MixerThread data processing to no more than twice the
3134                        // expected processing rate.
3135                        //
3136                        // This helps prevent underruns with NuPlayer and other applications
3137                        // which may set up buffers that are close to the minimum size, or use
3138                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
3139                        //
3140                        // The throttle smooths out sudden large data drains from the device,
3141                        // e.g. when it comes out of standby, which often causes problems with
3142                        // (1) mixer threads without a fast mixer (which has its own warm-up)
3143                        // (2) minimum buffer sized tracks (even if the track is full,
3144                        //     the app won't fill fast enough to handle the sudden draw).
3145
3146                        const int32_t deltaMs = delta / 1000000;
3147                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
3148                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
3149                            usleep(throttleMs * 1000);
3150                            // notify of throttle start on verbose log
3151                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
3152                                    "mixer(%p) throttle begin:"
3153                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
3154                                    this, ret, deltaMs, throttleMs);
3155                            mThreadThrottleTimeMs += throttleMs;
3156                        } else {
3157                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
3158                            if (diff > 0) {
3159                                // notify of throttle end on debug log
3160                                ALOGD("mixer(%p) throttle end: throttle time(%u)", this, diff);
3161                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
3162                            }
3163                        }
3164                    }
3165                }
3166
3167            } else {
3168                ATRACE_BEGIN("sleep");
3169                if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) {
3170                    Mutex::Autolock _l(mLock);
3171                    if (!mSignalPending && !exitPending()) {
3172                        // Do not sleep more than one buffer duration since last write and not
3173                        // less than kDirectMinSleepTimeUs
3174                        // Wake up if a command is received
3175                        nsecs_t now = systemTime();
3176                        uint32_t deltaUs = (uint32_t)((now - mLastWriteTime) / 1000);
3177                        uint32_t timeoutUs = mSleepTimeUs;
3178                        if (timeoutUs + deltaUs > mBufferDurationUs) {
3179                            if (mBufferDurationUs > deltaUs) {
3180                                timeoutUs = mBufferDurationUs - deltaUs;
3181                                if (timeoutUs < kDirectMinSleepTimeUs) {
3182                                    timeoutUs = kDirectMinSleepTimeUs;
3183                                }
3184                            } else {
3185                                timeoutUs = kDirectMinSleepTimeUs;
3186                            }
3187                        }
3188                        mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)timeoutUs));
3189                    }
3190                } else {
3191                    usleep(mSleepTimeUs);
3192                }
3193                ATRACE_END();
3194            }
3195        }
3196
3197        // Finally let go of removed track(s), without the lock held
3198        // since we can't guarantee the destructors won't acquire that
3199        // same lock.  This will also mutate and push a new fast mixer state.
3200        threadLoop_removeTracks(tracksToRemove);
3201        tracksToRemove.clear();
3202
3203        // FIXME I don't understand the need for this here;
3204        //       it was in the original code but maybe the
3205        //       assignment in saveOutputTracks() makes this unnecessary?
3206        clearOutputTracks();
3207
3208        // Effect chains will be actually deleted here if they were removed from
3209        // mEffectChains list during mixing or effects processing
3210        effectChains.clear();
3211
3212        // FIXME Note that the above .clear() is no longer necessary since effectChains
3213        // is now local to this block, but will keep it for now (at least until merge done).
3214    }
3215
3216    threadLoop_exit();
3217
3218    if (!mStandby) {
3219        threadLoop_standby();
3220        mStandby = true;
3221    }
3222
3223    releaseWakeLock();
3224    mWakeLockUids.clear();
3225    mActiveTracksGeneration++;
3226
3227    ALOGV("Thread %p type %d exiting", this, mType);
3228    return false;
3229}
3230
3231// removeTracks_l() must be called with ThreadBase::mLock held
3232void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3233{
3234    size_t count = tracksToRemove.size();
3235    if (count > 0) {
3236        for (size_t i=0 ; i<count ; i++) {
3237            const sp<Track>& track = tracksToRemove.itemAt(i);
3238            mActiveTracks.remove(track);
3239            mWakeLockUids.remove(track->uid());
3240            mActiveTracksGeneration++;
3241            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3242            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3243            if (chain != 0) {
3244                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3245                        track->sessionId());
3246                chain->decActiveTrackCnt();
3247            }
3248            if (track->isTerminated()) {
3249                removeTrack_l(track);
3250            }
3251        }
3252    }
3253
3254}
3255
3256status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3257{
3258    if (mNormalSink != 0) {
3259        ExtendedTimestamp ets;
3260        status_t status = mNormalSink->getTimestamp(ets);
3261        if (status == NO_ERROR) {
3262            status = ets.getBestTimestamp(&timestamp);
3263        }
3264        return status;
3265    }
3266    if ((mType == OFFLOAD || mType == DIRECT)
3267            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3268        uint64_t position64;
3269        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3270        if (ret == 0) {
3271            timestamp.mPosition = (uint32_t)position64;
3272            return NO_ERROR;
3273        }
3274    }
3275    return INVALID_OPERATION;
3276}
3277
3278status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3279                                                          audio_patch_handle_t *handle)
3280{
3281    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3282    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3283    if (mFastMixer != 0) {
3284        FastMixerStateQueue *sq = mFastMixer->sq();
3285        FastMixerState *state = sq->begin();
3286        if (!(state->mCommand & FastMixerState::IDLE)) {
3287            previousCommand = state->mCommand;
3288            state->mCommand = FastMixerState::HOT_IDLE;
3289            sq->end();
3290            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3291        } else {
3292            sq->end(false /*didModify*/);
3293        }
3294    }
3295    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3296
3297    if (!(previousCommand & FastMixerState::IDLE)) {
3298        ALOG_ASSERT(mFastMixer != 0);
3299        FastMixerStateQueue *sq = mFastMixer->sq();
3300        FastMixerState *state = sq->begin();
3301        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3302        state->mCommand = previousCommand;
3303        sq->end();
3304        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3305    }
3306
3307    return status;
3308}
3309
3310status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3311                                                          audio_patch_handle_t *handle)
3312{
3313    status_t status = NO_ERROR;
3314
3315    // store new device and send to effects
3316    audio_devices_t type = AUDIO_DEVICE_NONE;
3317    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3318        type |= patch->sinks[i].ext.device.type;
3319    }
3320
3321#ifdef ADD_BATTERY_DATA
3322    // when changing the audio output device, call addBatteryData to notify
3323    // the change
3324    if (mOutDevice != type) {
3325        uint32_t params = 0;
3326        // check whether speaker is on
3327        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3328            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3329        }
3330
3331        audio_devices_t deviceWithoutSpeaker
3332            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3333        // check if any other device (except speaker) is on
3334        if (type & deviceWithoutSpeaker) {
3335            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3336        }
3337
3338        if (params != 0) {
3339            addBatteryData(params);
3340        }
3341    }
3342#endif
3343
3344    for (size_t i = 0; i < mEffectChains.size(); i++) {
3345        mEffectChains[i]->setDevice_l(type);
3346    }
3347
3348    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3349    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3350    bool configChanged = mPrevOutDevice != type;
3351    mOutDevice = type;
3352    mPatch = *patch;
3353
3354    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3355        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3356        status = hwDevice->create_audio_patch(hwDevice,
3357                                               patch->num_sources,
3358                                               patch->sources,
3359                                               patch->num_sinks,
3360                                               patch->sinks,
3361                                               handle);
3362    } else {
3363        char *address;
3364        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3365            //FIXME: we only support address on first sink with HAL version < 3.0
3366            address = audio_device_address_to_parameter(
3367                                                        patch->sinks[0].ext.device.type,
3368                                                        patch->sinks[0].ext.device.address);
3369        } else {
3370            address = (char *)calloc(1, 1);
3371        }
3372        AudioParameter param = AudioParameter(String8(address));
3373        free(address);
3374        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3375        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3376                param.toString().string());
3377        *handle = AUDIO_PATCH_HANDLE_NONE;
3378    }
3379    if (configChanged) {
3380        mPrevOutDevice = type;
3381        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3382    }
3383    return status;
3384}
3385
3386status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3387{
3388    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3389    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3390    if (mFastMixer != 0) {
3391        FastMixerStateQueue *sq = mFastMixer->sq();
3392        FastMixerState *state = sq->begin();
3393        if (!(state->mCommand & FastMixerState::IDLE)) {
3394            previousCommand = state->mCommand;
3395            state->mCommand = FastMixerState::HOT_IDLE;
3396            sq->end();
3397            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3398        } else {
3399            sq->end(false /*didModify*/);
3400        }
3401    }
3402
3403    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3404
3405    if (!(previousCommand & FastMixerState::IDLE)) {
3406        ALOG_ASSERT(mFastMixer != 0);
3407        FastMixerStateQueue *sq = mFastMixer->sq();
3408        FastMixerState *state = sq->begin();
3409        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3410        state->mCommand = previousCommand;
3411        sq->end();
3412        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3413    }
3414
3415    return status;
3416}
3417
3418status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3419{
3420    status_t status = NO_ERROR;
3421
3422    mOutDevice = AUDIO_DEVICE_NONE;
3423
3424    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3425        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3426        status = hwDevice->release_audio_patch(hwDevice, handle);
3427    } else {
3428        AudioParameter param;
3429        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3430        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3431                param.toString().string());
3432    }
3433    return status;
3434}
3435
3436void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3437{
3438    Mutex::Autolock _l(mLock);
3439    mTracks.add(track);
3440}
3441
3442void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3443{
3444    Mutex::Autolock _l(mLock);
3445    destroyTrack_l(track);
3446}
3447
3448void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3449{
3450    ThreadBase::getAudioPortConfig(config);
3451    config->role = AUDIO_PORT_ROLE_SOURCE;
3452    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3453    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3454}
3455
3456// ----------------------------------------------------------------------------
3457
3458AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3459        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3460    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3461        // mAudioMixer below
3462        // mFastMixer below
3463        mFastMixerFutex(0),
3464        mMasterMono(false)
3465        // mOutputSink below
3466        // mPipeSink below
3467        // mNormalSink below
3468{
3469    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3470    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3471            "mFrameCount=%d, mNormalFrameCount=%d",
3472            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3473            mNormalFrameCount);
3474    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3475
3476    if (type == DUPLICATING) {
3477        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3478        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3479        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3480        return;
3481    }
3482    // create an NBAIO sink for the HAL output stream, and negotiate
3483    mOutputSink = new AudioStreamOutSink(output->stream);
3484    size_t numCounterOffers = 0;
3485    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3486    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3487    ALOG_ASSERT(index == 0);
3488
3489    // initialize fast mixer depending on configuration
3490    bool initFastMixer;
3491    switch (kUseFastMixer) {
3492    case FastMixer_Never:
3493        initFastMixer = false;
3494        break;
3495    case FastMixer_Always:
3496        initFastMixer = true;
3497        break;
3498    case FastMixer_Static:
3499    case FastMixer_Dynamic:
3500        initFastMixer = mFrameCount < mNormalFrameCount;
3501        break;
3502    }
3503    if (initFastMixer) {
3504        audio_format_t fastMixerFormat;
3505        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3506            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3507        } else {
3508            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3509        }
3510        if (mFormat != fastMixerFormat) {
3511            // change our Sink format to accept our intermediate precision
3512            mFormat = fastMixerFormat;
3513            free(mSinkBuffer);
3514            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3515            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3516            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3517        }
3518
3519        // create a MonoPipe to connect our submix to FastMixer
3520        NBAIO_Format format = mOutputSink->format();
3521        NBAIO_Format origformat = format;
3522        // adjust format to match that of the Fast Mixer
3523        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3524        format.mFormat = fastMixerFormat;
3525        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3526
3527        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3528        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3529        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3530        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3531        const NBAIO_Format offers[1] = {format};
3532        size_t numCounterOffers = 0;
3533        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3534        ALOG_ASSERT(index == 0);
3535        monoPipe->setAvgFrames((mScreenState & 1) ?
3536                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3537        mPipeSink = monoPipe;
3538
3539#ifdef TEE_SINK
3540        if (mTeeSinkOutputEnabled) {
3541            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3542            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3543            const NBAIO_Format offers2[1] = {origformat};
3544            numCounterOffers = 0;
3545            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3546            ALOG_ASSERT(index == 0);
3547            mTeeSink = teeSink;
3548            PipeReader *teeSource = new PipeReader(*teeSink);
3549            numCounterOffers = 0;
3550            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3551            ALOG_ASSERT(index == 0);
3552            mTeeSource = teeSource;
3553        }
3554#endif
3555
3556        // create fast mixer and configure it initially with just one fast track for our submix
3557        mFastMixer = new FastMixer();
3558        FastMixerStateQueue *sq = mFastMixer->sq();
3559#ifdef STATE_QUEUE_DUMP
3560        sq->setObserverDump(&mStateQueueObserverDump);
3561        sq->setMutatorDump(&mStateQueueMutatorDump);
3562#endif
3563        FastMixerState *state = sq->begin();
3564        FastTrack *fastTrack = &state->mFastTracks[0];
3565        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3566        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3567        fastTrack->mVolumeProvider = NULL;
3568        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3569        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3570        fastTrack->mGeneration++;
3571        state->mFastTracksGen++;
3572        state->mTrackMask = 1;
3573        // fast mixer will use the HAL output sink
3574        state->mOutputSink = mOutputSink.get();
3575        state->mOutputSinkGen++;
3576        state->mFrameCount = mFrameCount;
3577        state->mCommand = FastMixerState::COLD_IDLE;
3578        // already done in constructor initialization list
3579        //mFastMixerFutex = 0;
3580        state->mColdFutexAddr = &mFastMixerFutex;
3581        state->mColdGen++;
3582        state->mDumpState = &mFastMixerDumpState;
3583#ifdef TEE_SINK
3584        state->mTeeSink = mTeeSink.get();
3585#endif
3586        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3587        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3588        sq->end();
3589        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3590
3591        // start the fast mixer
3592        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3593        pid_t tid = mFastMixer->getTid();
3594        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3595
3596#ifdef AUDIO_WATCHDOG
3597        // create and start the watchdog
3598        mAudioWatchdog = new AudioWatchdog();
3599        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3600        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3601        tid = mAudioWatchdog->getTid();
3602        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3603#endif
3604
3605    }
3606
3607    switch (kUseFastMixer) {
3608    case FastMixer_Never:
3609    case FastMixer_Dynamic:
3610        mNormalSink = mOutputSink;
3611        break;
3612    case FastMixer_Always:
3613        mNormalSink = mPipeSink;
3614        break;
3615    case FastMixer_Static:
3616        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3617        break;
3618    }
3619}
3620
3621AudioFlinger::MixerThread::~MixerThread()
3622{
3623    if (mFastMixer != 0) {
3624        FastMixerStateQueue *sq = mFastMixer->sq();
3625        FastMixerState *state = sq->begin();
3626        if (state->mCommand == FastMixerState::COLD_IDLE) {
3627            int32_t old = android_atomic_inc(&mFastMixerFutex);
3628            if (old == -1) {
3629                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3630            }
3631        }
3632        state->mCommand = FastMixerState::EXIT;
3633        sq->end();
3634        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3635        mFastMixer->join();
3636        // Though the fast mixer thread has exited, it's state queue is still valid.
3637        // We'll use that extract the final state which contains one remaining fast track
3638        // corresponding to our sub-mix.
3639        state = sq->begin();
3640        ALOG_ASSERT(state->mTrackMask == 1);
3641        FastTrack *fastTrack = &state->mFastTracks[0];
3642        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3643        delete fastTrack->mBufferProvider;
3644        sq->end(false /*didModify*/);
3645        mFastMixer.clear();
3646#ifdef AUDIO_WATCHDOG
3647        if (mAudioWatchdog != 0) {
3648            mAudioWatchdog->requestExit();
3649            mAudioWatchdog->requestExitAndWait();
3650            mAudioWatchdog.clear();
3651        }
3652#endif
3653    }
3654    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3655    delete mAudioMixer;
3656}
3657
3658
3659uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3660{
3661    if (mFastMixer != 0) {
3662        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3663        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3664    }
3665    return latency;
3666}
3667
3668
3669void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3670{
3671    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3672}
3673
3674ssize_t AudioFlinger::MixerThread::threadLoop_write()
3675{
3676    // FIXME we should only do one push per cycle; confirm this is true
3677    // Start the fast mixer if it's not already running
3678    if (mFastMixer != 0) {
3679        FastMixerStateQueue *sq = mFastMixer->sq();
3680        FastMixerState *state = sq->begin();
3681        if (state->mCommand != FastMixerState::MIX_WRITE &&
3682                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3683            if (state->mCommand == FastMixerState::COLD_IDLE) {
3684
3685                // FIXME workaround for first HAL write being CPU bound on some devices
3686                ATRACE_BEGIN("write");
3687                mOutput->write((char *)mSinkBuffer, 0);
3688                ATRACE_END();
3689
3690                int32_t old = android_atomic_inc(&mFastMixerFutex);
3691                if (old == -1) {
3692                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3693                }
3694#ifdef AUDIO_WATCHDOG
3695                if (mAudioWatchdog != 0) {
3696                    mAudioWatchdog->resume();
3697                }
3698#endif
3699            }
3700            state->mCommand = FastMixerState::MIX_WRITE;
3701#ifdef FAST_THREAD_STATISTICS
3702            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3703                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3704#endif
3705            sq->end();
3706            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3707            if (kUseFastMixer == FastMixer_Dynamic) {
3708                mNormalSink = mPipeSink;
3709            }
3710        } else {
3711            sq->end(false /*didModify*/);
3712        }
3713    }
3714    return PlaybackThread::threadLoop_write();
3715}
3716
3717void AudioFlinger::MixerThread::threadLoop_standby()
3718{
3719    // Idle the fast mixer if it's currently running
3720    if (mFastMixer != 0) {
3721        FastMixerStateQueue *sq = mFastMixer->sq();
3722        FastMixerState *state = sq->begin();
3723        if (!(state->mCommand & FastMixerState::IDLE)) {
3724            state->mCommand = FastMixerState::COLD_IDLE;
3725            state->mColdFutexAddr = &mFastMixerFutex;
3726            state->mColdGen++;
3727            mFastMixerFutex = 0;
3728            sq->end();
3729            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3730            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3731            if (kUseFastMixer == FastMixer_Dynamic) {
3732                mNormalSink = mOutputSink;
3733            }
3734#ifdef AUDIO_WATCHDOG
3735            if (mAudioWatchdog != 0) {
3736                mAudioWatchdog->pause();
3737            }
3738#endif
3739        } else {
3740            sq->end(false /*didModify*/);
3741        }
3742    }
3743    PlaybackThread::threadLoop_standby();
3744}
3745
3746bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3747{
3748    return false;
3749}
3750
3751bool AudioFlinger::PlaybackThread::shouldStandby_l()
3752{
3753    return !mStandby;
3754}
3755
3756bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3757{
3758    Mutex::Autolock _l(mLock);
3759    return waitingAsyncCallback_l();
3760}
3761
3762// shared by MIXER and DIRECT, overridden by DUPLICATING
3763void AudioFlinger::PlaybackThread::threadLoop_standby()
3764{
3765    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3766    mOutput->standby();
3767    if (mUseAsyncWrite != 0) {
3768        // discard any pending drain or write ack by incrementing sequence
3769        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3770        mDrainSequence = (mDrainSequence + 2) & ~1;
3771        ALOG_ASSERT(mCallbackThread != 0);
3772        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3773        mCallbackThread->setDraining(mDrainSequence);
3774    }
3775    mHwPaused = false;
3776}
3777
3778void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3779{
3780    ALOGV("signal playback thread");
3781    broadcast_l();
3782}
3783
3784void AudioFlinger::MixerThread::threadLoop_mix()
3785{
3786    // mix buffers...
3787    mAudioMixer->process();
3788    mCurrentWriteLength = mSinkBufferSize;
3789    // increase sleep time progressively when application underrun condition clears.
3790    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3791    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3792    // such that we would underrun the audio HAL.
3793    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3794        sleepTimeShift--;
3795    }
3796    mSleepTimeUs = 0;
3797    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3798    //TODO: delay standby when effects have a tail
3799
3800}
3801
3802void AudioFlinger::MixerThread::threadLoop_sleepTime()
3803{
3804    // If no tracks are ready, sleep once for the duration of an output
3805    // buffer size, then write 0s to the output
3806    if (mSleepTimeUs == 0) {
3807        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3808            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3809            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3810                mSleepTimeUs = kMinThreadSleepTimeUs;
3811            }
3812            // reduce sleep time in case of consecutive application underruns to avoid
3813            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3814            // duration we would end up writing less data than needed by the audio HAL if
3815            // the condition persists.
3816            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3817                sleepTimeShift++;
3818            }
3819        } else {
3820            mSleepTimeUs = mIdleSleepTimeUs;
3821        }
3822    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3823        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3824        // before effects processing or output.
3825        if (mMixerBufferValid) {
3826            memset(mMixerBuffer, 0, mMixerBufferSize);
3827        } else {
3828            memset(mSinkBuffer, 0, mSinkBufferSize);
3829        }
3830        mSleepTimeUs = 0;
3831        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3832                "anticipated start");
3833    }
3834    // TODO add standby time extension fct of effect tail
3835}
3836
3837// prepareTracks_l() must be called with ThreadBase::mLock held
3838AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3839        Vector< sp<Track> > *tracksToRemove)
3840{
3841
3842    mixer_state mixerStatus = MIXER_IDLE;
3843    // find out which tracks need to be processed
3844    size_t count = mActiveTracks.size();
3845    size_t mixedTracks = 0;
3846    size_t tracksWithEffect = 0;
3847    // counts only _active_ fast tracks
3848    size_t fastTracks = 0;
3849    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3850
3851    float masterVolume = mMasterVolume;
3852    bool masterMute = mMasterMute;
3853
3854    if (masterMute) {
3855        masterVolume = 0;
3856    }
3857    // Delegate master volume control to effect in output mix effect chain if needed
3858    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3859    if (chain != 0) {
3860        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3861        chain->setVolume_l(&v, &v);
3862        masterVolume = (float)((v + (1 << 23)) >> 24);
3863        chain.clear();
3864    }
3865
3866    // prepare a new state to push
3867    FastMixerStateQueue *sq = NULL;
3868    FastMixerState *state = NULL;
3869    bool didModify = false;
3870    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3871    if (mFastMixer != 0) {
3872        sq = mFastMixer->sq();
3873        state = sq->begin();
3874    }
3875
3876    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3877    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3878
3879    for (size_t i=0 ; i<count ; i++) {
3880        const sp<Track> t = mActiveTracks[i].promote();
3881        if (t == 0) {
3882            continue;
3883        }
3884
3885        // this const just means the local variable doesn't change
3886        Track* const track = t.get();
3887
3888        // process fast tracks
3889        if (track->isFastTrack()) {
3890
3891            // It's theoretically possible (though unlikely) for a fast track to be created
3892            // and then removed within the same normal mix cycle.  This is not a problem, as
3893            // the track never becomes active so it's fast mixer slot is never touched.
3894            // The converse, of removing an (active) track and then creating a new track
3895            // at the identical fast mixer slot within the same normal mix cycle,
3896            // is impossible because the slot isn't marked available until the end of each cycle.
3897            int j = track->mFastIndex;
3898            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3899            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3900            FastTrack *fastTrack = &state->mFastTracks[j];
3901
3902            // Determine whether the track is currently in underrun condition,
3903            // and whether it had a recent underrun.
3904            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3905            FastTrackUnderruns underruns = ftDump->mUnderruns;
3906            uint32_t recentFull = (underruns.mBitFields.mFull -
3907                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3908            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3909                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3910            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3911                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3912            uint32_t recentUnderruns = recentPartial + recentEmpty;
3913            track->mObservedUnderruns = underruns;
3914            // don't count underruns that occur while stopping or pausing
3915            // or stopped which can occur when flush() is called while active
3916            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3917                    recentUnderruns > 0) {
3918                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3919                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3920            } else {
3921                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
3922            }
3923
3924            // This is similar to the state machine for normal tracks,
3925            // with a few modifications for fast tracks.
3926            bool isActive = true;
3927            switch (track->mState) {
3928            case TrackBase::STOPPING_1:
3929                // track stays active in STOPPING_1 state until first underrun
3930                if (recentUnderruns > 0 || track->isTerminated()) {
3931                    track->mState = TrackBase::STOPPING_2;
3932                }
3933                break;
3934            case TrackBase::PAUSING:
3935                // ramp down is not yet implemented
3936                track->setPaused();
3937                break;
3938            case TrackBase::RESUMING:
3939                // ramp up is not yet implemented
3940                track->mState = TrackBase::ACTIVE;
3941                break;
3942            case TrackBase::ACTIVE:
3943                if (recentFull > 0 || recentPartial > 0) {
3944                    // track has provided at least some frames recently: reset retry count
3945                    track->mRetryCount = kMaxTrackRetries;
3946                }
3947                if (recentUnderruns == 0) {
3948                    // no recent underruns: stay active
3949                    break;
3950                }
3951                // there has recently been an underrun of some kind
3952                if (track->sharedBuffer() == 0) {
3953                    // were any of the recent underruns "empty" (no frames available)?
3954                    if (recentEmpty == 0) {
3955                        // no, then ignore the partial underruns as they are allowed indefinitely
3956                        break;
3957                    }
3958                    // there has recently been an "empty" underrun: decrement the retry counter
3959                    if (--(track->mRetryCount) > 0) {
3960                        break;
3961                    }
3962                    // indicate to client process that the track was disabled because of underrun;
3963                    // it will then automatically call start() when data is available
3964                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3965                    // remove from active list, but state remains ACTIVE [confusing but true]
3966                    isActive = false;
3967                    break;
3968                }
3969                // fall through
3970            case TrackBase::STOPPING_2:
3971            case TrackBase::PAUSED:
3972            case TrackBase::STOPPED:
3973            case TrackBase::FLUSHED:   // flush() while active
3974                // Check for presentation complete if track is inactive
3975                // We have consumed all the buffers of this track.
3976                // This would be incomplete if we auto-paused on underrun
3977                {
3978                    size_t audioHALFrames =
3979                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3980                    int64_t framesWritten = mBytesWritten / mFrameSize;
3981                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3982                        // track stays in active list until presentation is complete
3983                        break;
3984                    }
3985                }
3986                if (track->isStopping_2()) {
3987                    track->mState = TrackBase::STOPPED;
3988                }
3989                if (track->isStopped()) {
3990                    // Can't reset directly, as fast mixer is still polling this track
3991                    //   track->reset();
3992                    // So instead mark this track as needing to be reset after push with ack
3993                    resetMask |= 1 << i;
3994                }
3995                isActive = false;
3996                break;
3997            case TrackBase::IDLE:
3998            default:
3999                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
4000            }
4001
4002            if (isActive) {
4003                // was it previously inactive?
4004                if (!(state->mTrackMask & (1 << j))) {
4005                    ExtendedAudioBufferProvider *eabp = track;
4006                    VolumeProvider *vp = track;
4007                    fastTrack->mBufferProvider = eabp;
4008                    fastTrack->mVolumeProvider = vp;
4009                    fastTrack->mChannelMask = track->mChannelMask;
4010                    fastTrack->mFormat = track->mFormat;
4011                    fastTrack->mGeneration++;
4012                    state->mTrackMask |= 1 << j;
4013                    didModify = true;
4014                    // no acknowledgement required for newly active tracks
4015                }
4016                // cache the combined master volume and stream type volume for fast mixer; this
4017                // lacks any synchronization or barrier so VolumeProvider may read a stale value
4018                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
4019                ++fastTracks;
4020            } else {
4021                // was it previously active?
4022                if (state->mTrackMask & (1 << j)) {
4023                    fastTrack->mBufferProvider = NULL;
4024                    fastTrack->mGeneration++;
4025                    state->mTrackMask &= ~(1 << j);
4026                    didModify = true;
4027                    // If any fast tracks were removed, we must wait for acknowledgement
4028                    // because we're about to decrement the last sp<> on those tracks.
4029                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4030                } else {
4031                    LOG_ALWAYS_FATAL("fast track %d should have been active; "
4032                            "mState=%d, mTrackMask=%#x, recentUnderruns=%u, isShared=%d",
4033                            j, track->mState, state->mTrackMask, recentUnderruns,
4034                            track->sharedBuffer() != 0);
4035                }
4036                tracksToRemove->add(track);
4037                // Avoids a misleading display in dumpsys
4038                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
4039            }
4040            continue;
4041        }
4042
4043        {   // local variable scope to avoid goto warning
4044
4045        audio_track_cblk_t* cblk = track->cblk();
4046
4047        // The first time a track is added we wait
4048        // for all its buffers to be filled before processing it
4049        int name = track->name();
4050        // make sure that we have enough frames to mix one full buffer.
4051        // enforce this condition only once to enable draining the buffer in case the client
4052        // app does not call stop() and relies on underrun to stop:
4053        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
4054        // during last round
4055        size_t desiredFrames;
4056        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
4057        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4058
4059        desiredFrames = sourceFramesNeededWithTimestretch(
4060                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
4061        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
4062        // add frames already consumed but not yet released by the resampler
4063        // because mAudioTrackServerProxy->framesReady() will include these frames
4064        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
4065
4066        uint32_t minFrames = 1;
4067        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
4068                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
4069            minFrames = desiredFrames;
4070        }
4071
4072        size_t framesReady = track->framesReady();
4073        if (ATRACE_ENABLED()) {
4074            // I wish we had formatted trace names
4075            char traceName[16];
4076            strcpy(traceName, "nRdy");
4077            int name = track->name();
4078            if (AudioMixer::TRACK0 <= name &&
4079                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
4080                name -= AudioMixer::TRACK0;
4081                traceName[4] = (name / 10) + '0';
4082                traceName[5] = (name % 10) + '0';
4083            } else {
4084                traceName[4] = '?';
4085                traceName[5] = '?';
4086            }
4087            traceName[6] = '\0';
4088            ATRACE_INT(traceName, framesReady);
4089        }
4090        if ((framesReady >= minFrames) && track->isReady() &&
4091                !track->isPaused() && !track->isTerminated())
4092        {
4093            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
4094
4095            mixedTracks++;
4096
4097            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
4098            // there is an effect chain connected to the track
4099            chain.clear();
4100            if (track->mainBuffer() != mSinkBuffer &&
4101                    track->mainBuffer() != mMixerBuffer) {
4102                if (mEffectBufferEnabled) {
4103                    mEffectBufferValid = true; // Later can set directly.
4104                }
4105                chain = getEffectChain_l(track->sessionId());
4106                // Delegate volume control to effect in track effect chain if needed
4107                if (chain != 0) {
4108                    tracksWithEffect++;
4109                } else {
4110                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
4111                            "session %d",
4112                            name, track->sessionId());
4113                }
4114            }
4115
4116
4117            int param = AudioMixer::VOLUME;
4118            if (track->mFillingUpStatus == Track::FS_FILLED) {
4119                // no ramp for the first volume setting
4120                track->mFillingUpStatus = Track::FS_ACTIVE;
4121                if (track->mState == TrackBase::RESUMING) {
4122                    track->mState = TrackBase::ACTIVE;
4123                    param = AudioMixer::RAMP_VOLUME;
4124                }
4125                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
4126            // FIXME should not make a decision based on mServer
4127            } else if (cblk->mServer != 0) {
4128                // If the track is stopped before the first frame was mixed,
4129                // do not apply ramp
4130                param = AudioMixer::RAMP_VOLUME;
4131            }
4132
4133            // compute volume for this track
4134            uint32_t vl, vr;       // in U8.24 integer format
4135            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
4136            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
4137                vl = vr = 0;
4138                vlf = vrf = vaf = 0.;
4139                if (track->isPausing()) {
4140                    track->setPaused();
4141                }
4142            } else {
4143
4144                // read original volumes with volume control
4145                float typeVolume = mStreamTypes[track->streamType()].volume;
4146                float v = masterVolume * typeVolume;
4147                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4148                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4149                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
4150                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
4151                // track volumes come from shared memory, so can't be trusted and must be clamped
4152                if (vlf > GAIN_FLOAT_UNITY) {
4153                    ALOGV("Track left volume out of range: %.3g", vlf);
4154                    vlf = GAIN_FLOAT_UNITY;
4155                }
4156                if (vrf > GAIN_FLOAT_UNITY) {
4157                    ALOGV("Track right volume out of range: %.3g", vrf);
4158                    vrf = GAIN_FLOAT_UNITY;
4159                }
4160                // now apply the master volume and stream type volume
4161                vlf *= v;
4162                vrf *= v;
4163                // assuming master volume and stream type volume each go up to 1.0,
4164                // then derive vl and vr as U8.24 versions for the effect chain
4165                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
4166                vl = (uint32_t) (scaleto8_24 * vlf);
4167                vr = (uint32_t) (scaleto8_24 * vrf);
4168                // vl and vr are now in U8.24 format
4169                uint16_t sendLevel = proxy->getSendLevel_U4_12();
4170                // send level comes from shared memory and so may be corrupt
4171                if (sendLevel > MAX_GAIN_INT) {
4172                    ALOGV("Track send level out of range: %04X", sendLevel);
4173                    sendLevel = MAX_GAIN_INT;
4174                }
4175                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
4176                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
4177            }
4178
4179            // Delegate volume control to effect in track effect chain if needed
4180            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4181                // Do not ramp volume if volume is controlled by effect
4182                param = AudioMixer::VOLUME;
4183                // Update remaining floating point volume levels
4184                vlf = (float)vl / (1 << 24);
4185                vrf = (float)vr / (1 << 24);
4186                track->mHasVolumeController = true;
4187            } else {
4188                // force no volume ramp when volume controller was just disabled or removed
4189                // from effect chain to avoid volume spike
4190                if (track->mHasVolumeController) {
4191                    param = AudioMixer::VOLUME;
4192                }
4193                track->mHasVolumeController = false;
4194            }
4195
4196            // XXX: these things DON'T need to be done each time
4197            mAudioMixer->setBufferProvider(name, track);
4198            mAudioMixer->enable(name);
4199
4200            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4201            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4202            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4203            mAudioMixer->setParameter(
4204                name,
4205                AudioMixer::TRACK,
4206                AudioMixer::FORMAT, (void *)track->format());
4207            mAudioMixer->setParameter(
4208                name,
4209                AudioMixer::TRACK,
4210                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4211            mAudioMixer->setParameter(
4212                name,
4213                AudioMixer::TRACK,
4214                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4215            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4216            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4217            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4218            if (reqSampleRate == 0) {
4219                reqSampleRate = mSampleRate;
4220            } else if (reqSampleRate > maxSampleRate) {
4221                reqSampleRate = maxSampleRate;
4222            }
4223            mAudioMixer->setParameter(
4224                name,
4225                AudioMixer::RESAMPLE,
4226                AudioMixer::SAMPLE_RATE,
4227                (void *)(uintptr_t)reqSampleRate);
4228
4229            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4230            mAudioMixer->setParameter(
4231                name,
4232                AudioMixer::TIMESTRETCH,
4233                AudioMixer::PLAYBACK_RATE,
4234                &playbackRate);
4235
4236            /*
4237             * Select the appropriate output buffer for the track.
4238             *
4239             * Tracks with effects go into their own effects chain buffer
4240             * and from there into either mEffectBuffer or mSinkBuffer.
4241             *
4242             * Other tracks can use mMixerBuffer for higher precision
4243             * channel accumulation.  If this buffer is enabled
4244             * (mMixerBufferEnabled true), then selected tracks will accumulate
4245             * into it.
4246             *
4247             */
4248            if (mMixerBufferEnabled
4249                    && (track->mainBuffer() == mSinkBuffer
4250                            || track->mainBuffer() == mMixerBuffer)) {
4251                mAudioMixer->setParameter(
4252                        name,
4253                        AudioMixer::TRACK,
4254                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4255                mAudioMixer->setParameter(
4256                        name,
4257                        AudioMixer::TRACK,
4258                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4259                // TODO: override track->mainBuffer()?
4260                mMixerBufferValid = true;
4261            } else {
4262                mAudioMixer->setParameter(
4263                        name,
4264                        AudioMixer::TRACK,
4265                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4266                mAudioMixer->setParameter(
4267                        name,
4268                        AudioMixer::TRACK,
4269                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4270            }
4271            mAudioMixer->setParameter(
4272                name,
4273                AudioMixer::TRACK,
4274                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4275
4276            // reset retry count
4277            track->mRetryCount = kMaxTrackRetries;
4278
4279            // If one track is ready, set the mixer ready if:
4280            //  - the mixer was not ready during previous round OR
4281            //  - no other track is not ready
4282            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4283                    mixerStatus != MIXER_TRACKS_ENABLED) {
4284                mixerStatus = MIXER_TRACKS_READY;
4285            }
4286        } else {
4287            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4288                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4289                        track, framesReady, desiredFrames);
4290                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4291            } else {
4292                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4293            }
4294
4295            // clear effect chain input buffer if an active track underruns to avoid sending
4296            // previous audio buffer again to effects
4297            chain = getEffectChain_l(track->sessionId());
4298            if (chain != 0) {
4299                chain->clearInputBuffer();
4300            }
4301
4302            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4303            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4304                    track->isStopped() || track->isPaused()) {
4305                // We have consumed all the buffers of this track.
4306                // Remove it from the list of active tracks.
4307                // TODO: use actual buffer filling status instead of latency when available from
4308                // audio HAL
4309                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4310                int64_t framesWritten = mBytesWritten / mFrameSize;
4311                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4312                    if (track->isStopped()) {
4313                        track->reset();
4314                    }
4315                    tracksToRemove->add(track);
4316                }
4317            } else {
4318                // No buffers for this track. Give it a few chances to
4319                // fill a buffer, then remove it from active list.
4320                if (--(track->mRetryCount) <= 0) {
4321                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4322                    tracksToRemove->add(track);
4323                    // indicate to client process that the track was disabled because of underrun;
4324                    // it will then automatically call start() when data is available
4325                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4326                // If one track is not ready, mark the mixer also not ready if:
4327                //  - the mixer was ready during previous round OR
4328                //  - no other track is ready
4329                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4330                                mixerStatus != MIXER_TRACKS_READY) {
4331                    mixerStatus = MIXER_TRACKS_ENABLED;
4332                }
4333            }
4334            mAudioMixer->disable(name);
4335        }
4336
4337        }   // local variable scope to avoid goto warning
4338track_is_ready: ;
4339
4340    }
4341
4342    // Push the new FastMixer state if necessary
4343    bool pauseAudioWatchdog = false;
4344    if (didModify) {
4345        state->mFastTracksGen++;
4346        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4347        if (kUseFastMixer == FastMixer_Dynamic &&
4348                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4349            state->mCommand = FastMixerState::COLD_IDLE;
4350            state->mColdFutexAddr = &mFastMixerFutex;
4351            state->mColdGen++;
4352            mFastMixerFutex = 0;
4353            if (kUseFastMixer == FastMixer_Dynamic) {
4354                mNormalSink = mOutputSink;
4355            }
4356            // If we go into cold idle, need to wait for acknowledgement
4357            // so that fast mixer stops doing I/O.
4358            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4359            pauseAudioWatchdog = true;
4360        }
4361    }
4362    if (sq != NULL) {
4363        sq->end(didModify);
4364        sq->push(block);
4365    }
4366#ifdef AUDIO_WATCHDOG
4367    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4368        mAudioWatchdog->pause();
4369    }
4370#endif
4371
4372    // Now perform the deferred reset on fast tracks that have stopped
4373    while (resetMask != 0) {
4374        size_t i = __builtin_ctz(resetMask);
4375        ALOG_ASSERT(i < count);
4376        resetMask &= ~(1 << i);
4377        sp<Track> t = mActiveTracks[i].promote();
4378        if (t == 0) {
4379            continue;
4380        }
4381        Track* track = t.get();
4382        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4383        track->reset();
4384    }
4385
4386    // remove all the tracks that need to be...
4387    removeTracks_l(*tracksToRemove);
4388
4389    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4390        mEffectBufferValid = true;
4391    }
4392
4393    if (mEffectBufferValid) {
4394        // as long as there are effects we should clear the effects buffer, to avoid
4395        // passing a non-clean buffer to the effect chain
4396        memset(mEffectBuffer, 0, mEffectBufferSize);
4397    }
4398    // sink or mix buffer must be cleared if all tracks are connected to an
4399    // effect chain as in this case the mixer will not write to the sink or mix buffer
4400    // and track effects will accumulate into it
4401    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4402            (mixedTracks == 0 && fastTracks > 0))) {
4403        // FIXME as a performance optimization, should remember previous zero status
4404        if (mMixerBufferValid) {
4405            memset(mMixerBuffer, 0, mMixerBufferSize);
4406            // TODO: In testing, mSinkBuffer below need not be cleared because
4407            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4408            // after mixing.
4409            //
4410            // To enforce this guarantee:
4411            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4412            // (mixedTracks == 0 && fastTracks > 0))
4413            // must imply MIXER_TRACKS_READY.
4414            // Later, we may clear buffers regardless, and skip much of this logic.
4415        }
4416        // FIXME as a performance optimization, should remember previous zero status
4417        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4418    }
4419
4420    // if any fast tracks, then status is ready
4421    mMixerStatusIgnoringFastTracks = mixerStatus;
4422    if (fastTracks > 0) {
4423        mixerStatus = MIXER_TRACKS_READY;
4424    }
4425    return mixerStatus;
4426}
4427
4428// getTrackName_l() must be called with ThreadBase::mLock held
4429int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4430        audio_format_t format, int sessionId)
4431{
4432    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4433}
4434
4435// deleteTrackName_l() must be called with ThreadBase::mLock held
4436void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4437{
4438    ALOGV("remove track (%d) and delete from mixer", name);
4439    mAudioMixer->deleteTrackName(name);
4440}
4441
4442// checkForNewParameter_l() must be called with ThreadBase::mLock held
4443bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4444                                                       status_t& status)
4445{
4446    bool reconfig = false;
4447    bool a2dpDeviceChanged = false;
4448
4449    status = NO_ERROR;
4450
4451    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4452    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4453    if (mFastMixer != 0) {
4454        FastMixerStateQueue *sq = mFastMixer->sq();
4455        FastMixerState *state = sq->begin();
4456        if (!(state->mCommand & FastMixerState::IDLE)) {
4457            previousCommand = state->mCommand;
4458            state->mCommand = FastMixerState::HOT_IDLE;
4459            sq->end();
4460            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4461        } else {
4462            sq->end(false /*didModify*/);
4463        }
4464    }
4465
4466    AudioParameter param = AudioParameter(keyValuePair);
4467    int value;
4468    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4469        reconfig = true;
4470    }
4471    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4472        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4473            status = BAD_VALUE;
4474        } else {
4475            // no need to save value, since it's constant
4476            reconfig = true;
4477        }
4478    }
4479    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4480        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4481            status = BAD_VALUE;
4482        } else {
4483            // no need to save value, since it's constant
4484            reconfig = true;
4485        }
4486    }
4487    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4488        // do not accept frame count changes if tracks are open as the track buffer
4489        // size depends on frame count and correct behavior would not be guaranteed
4490        // if frame count is changed after track creation
4491        if (!mTracks.isEmpty()) {
4492            status = INVALID_OPERATION;
4493        } else {
4494            reconfig = true;
4495        }
4496    }
4497    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4498#ifdef ADD_BATTERY_DATA
4499        // when changing the audio output device, call addBatteryData to notify
4500        // the change
4501        if (mOutDevice != value) {
4502            uint32_t params = 0;
4503            // check whether speaker is on
4504            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4505                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4506            }
4507
4508            audio_devices_t deviceWithoutSpeaker
4509                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4510            // check if any other device (except speaker) is on
4511            if (value & deviceWithoutSpeaker) {
4512                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4513            }
4514
4515            if (params != 0) {
4516                addBatteryData(params);
4517            }
4518        }
4519#endif
4520
4521        // forward device change to effects that have requested to be
4522        // aware of attached audio device.
4523        if (value != AUDIO_DEVICE_NONE) {
4524            a2dpDeviceChanged =
4525                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
4526            mOutDevice = value;
4527            for (size_t i = 0; i < mEffectChains.size(); i++) {
4528                mEffectChains[i]->setDevice_l(mOutDevice);
4529            }
4530        }
4531    }
4532
4533    if (status == NO_ERROR) {
4534        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4535                                                keyValuePair.string());
4536        if (!mStandby && status == INVALID_OPERATION) {
4537            mOutput->standby();
4538            mStandby = true;
4539            mBytesWritten = 0;
4540            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4541                                                   keyValuePair.string());
4542        }
4543        if (status == NO_ERROR && reconfig) {
4544            readOutputParameters_l();
4545            delete mAudioMixer;
4546            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4547            for (size_t i = 0; i < mTracks.size() ; i++) {
4548                int name = getTrackName_l(mTracks[i]->mChannelMask,
4549                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4550                if (name < 0) {
4551                    break;
4552                }
4553                mTracks[i]->mName = name;
4554            }
4555            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4556        }
4557    }
4558
4559    if (!(previousCommand & FastMixerState::IDLE)) {
4560        ALOG_ASSERT(mFastMixer != 0);
4561        FastMixerStateQueue *sq = mFastMixer->sq();
4562        FastMixerState *state = sq->begin();
4563        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4564        state->mCommand = previousCommand;
4565        sq->end();
4566        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4567    }
4568
4569    return reconfig || a2dpDeviceChanged;
4570}
4571
4572
4573void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4574{
4575    const size_t SIZE = 256;
4576    char buffer[SIZE];
4577    String8 result;
4578
4579    PlaybackThread::dumpInternals(fd, args);
4580    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4581    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4582    dprintf(fd, "  Master mono: %s\n", mMasterMono ? "on" : "off");
4583
4584    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4585    // while we are dumping it.  It may be inconsistent, but it won't mutate!
4586    // This is a large object so we place it on the heap.
4587    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
4588    const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState);
4589    copy->dump(fd);
4590    delete copy;
4591
4592#ifdef STATE_QUEUE_DUMP
4593    // Similar for state queue
4594    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4595    observerCopy.dump(fd);
4596    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4597    mutatorCopy.dump(fd);
4598#endif
4599
4600#ifdef TEE_SINK
4601    // Write the tee output to a .wav file
4602    dumpTee(fd, mTeeSource, mId);
4603#endif
4604
4605#ifdef AUDIO_WATCHDOG
4606    if (mAudioWatchdog != 0) {
4607        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4608        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4609        wdCopy.dump(fd);
4610    }
4611#endif
4612}
4613
4614uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4615{
4616    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4617}
4618
4619uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4620{
4621    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4622}
4623
4624void AudioFlinger::MixerThread::cacheParameters_l()
4625{
4626    PlaybackThread::cacheParameters_l();
4627
4628    // FIXME: Relaxed timing because of a certain device that can't meet latency
4629    // Should be reduced to 2x after the vendor fixes the driver issue
4630    // increase threshold again due to low power audio mode. The way this warning
4631    // threshold is calculated and its usefulness should be reconsidered anyway.
4632    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4633}
4634
4635// ----------------------------------------------------------------------------
4636
4637AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4638        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady,
4639        uint32_t bitRate)
4640    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady, bitRate)
4641        // mLeftVolFloat, mRightVolFloat
4642{
4643}
4644
4645AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4646        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4647        ThreadBase::type_t type, bool systemReady, uint32_t bitRate)
4648    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady, bitRate)
4649        // mLeftVolFloat, mRightVolFloat
4650{
4651}
4652
4653AudioFlinger::DirectOutputThread::~DirectOutputThread()
4654{
4655}
4656
4657void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4658{
4659    audio_track_cblk_t* cblk = track->cblk();
4660    float left, right;
4661
4662    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4663        left = right = 0;
4664    } else {
4665        float typeVolume = mStreamTypes[track->streamType()].volume;
4666        float v = mMasterVolume * typeVolume;
4667        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4668        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4669        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4670        if (left > GAIN_FLOAT_UNITY) {
4671            left = GAIN_FLOAT_UNITY;
4672        }
4673        left *= v;
4674        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4675        if (right > GAIN_FLOAT_UNITY) {
4676            right = GAIN_FLOAT_UNITY;
4677        }
4678        right *= v;
4679    }
4680
4681    if (lastTrack) {
4682        if (left != mLeftVolFloat || right != mRightVolFloat) {
4683            mLeftVolFloat = left;
4684            mRightVolFloat = right;
4685
4686            // Convert volumes from float to 8.24
4687            uint32_t vl = (uint32_t)(left * (1 << 24));
4688            uint32_t vr = (uint32_t)(right * (1 << 24));
4689
4690            // Delegate volume control to effect in track effect chain if needed
4691            // only one effect chain can be present on DirectOutputThread, so if
4692            // there is one, the track is connected to it
4693            if (!mEffectChains.isEmpty()) {
4694                mEffectChains[0]->setVolume_l(&vl, &vr);
4695                left = (float)vl / (1 << 24);
4696                right = (float)vr / (1 << 24);
4697            }
4698            if (mOutput->stream->set_volume) {
4699                mOutput->stream->set_volume(mOutput->stream, left, right);
4700            }
4701        }
4702    }
4703}
4704
4705void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4706{
4707    sp<Track> previousTrack = mPreviousTrack.promote();
4708    sp<Track> latestTrack = mLatestActiveTrack.promote();
4709
4710    if (previousTrack != 0 && latestTrack != 0) {
4711        if (mType == DIRECT) {
4712            if (previousTrack.get() != latestTrack.get()) {
4713                mFlushPending = true;
4714            }
4715        } else /* mType == OFFLOAD */ {
4716            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4717                mFlushPending = true;
4718            }
4719        }
4720    }
4721    PlaybackThread::onAddNewTrack_l();
4722}
4723
4724AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4725    Vector< sp<Track> > *tracksToRemove
4726)
4727{
4728    size_t count = mActiveTracks.size();
4729    mixer_state mixerStatus = MIXER_IDLE;
4730    bool doHwPause = false;
4731    bool doHwResume = false;
4732
4733    // find out which tracks need to be processed
4734    for (size_t i = 0; i < count; i++) {
4735        sp<Track> t = mActiveTracks[i].promote();
4736        // The track died recently
4737        if (t == 0) {
4738            continue;
4739        }
4740
4741        if (t->isInvalid()) {
4742            ALOGW("An invalidated track shouldn't be in active list");
4743            tracksToRemove->add(t);
4744            continue;
4745        }
4746
4747        Track* const track = t.get();
4748        audio_track_cblk_t* cblk = track->cblk();
4749        // Only consider last track started for volume and mixer state control.
4750        // In theory an older track could underrun and restart after the new one starts
4751        // but as we only care about the transition phase between two tracks on a
4752        // direct output, it is not a problem to ignore the underrun case.
4753        sp<Track> l = mLatestActiveTrack.promote();
4754        bool last = l.get() == track;
4755
4756        if (track->isPausing()) {
4757            track->setPaused();
4758            if (mHwSupportsPause && last && !mHwPaused) {
4759                doHwPause = true;
4760                mHwPaused = true;
4761            }
4762            tracksToRemove->add(track);
4763        } else if (track->isFlushPending()) {
4764            track->flushAck();
4765            if (last) {
4766                mFlushPending = true;
4767            }
4768        } else if (track->isResumePending()) {
4769            track->resumeAck();
4770            if (last && mHwPaused) {
4771                doHwResume = true;
4772                mHwPaused = false;
4773            }
4774        }
4775
4776        // The first time a track is added we wait
4777        // for all its buffers to be filled before processing it.
4778        // Allow draining the buffer in case the client
4779        // app does not call stop() and relies on underrun to stop:
4780        // hence the test on (track->mRetryCount > 1).
4781        // If retryCount<=1 then track is about to underrun and be removed.
4782        // Do not use a high threshold for compressed audio.
4783        uint32_t minFrames;
4784        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4785            && (track->mRetryCount > 1) && audio_has_proportional_frames(mFormat)) {
4786            minFrames = mNormalFrameCount;
4787        } else {
4788            minFrames = 1;
4789        }
4790
4791        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4792                !track->isStopping_2() && !track->isStopped())
4793        {
4794            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4795
4796            if (track->mFillingUpStatus == Track::FS_FILLED) {
4797                track->mFillingUpStatus = Track::FS_ACTIVE;
4798                // make sure processVolume_l() will apply new volume even if 0
4799                mLeftVolFloat = mRightVolFloat = -1.0;
4800                if (!mHwSupportsPause) {
4801                    track->resumeAck();
4802                }
4803            }
4804
4805            // compute volume for this track
4806            processVolume_l(track, last);
4807            if (last) {
4808                sp<Track> previousTrack = mPreviousTrack.promote();
4809                if (previousTrack != 0) {
4810                    if (track != previousTrack.get()) {
4811                        // Flush any data still being written from last track
4812                        mBytesRemaining = 0;
4813                        // Invalidate previous track to force a seek when resuming.
4814                        previousTrack->invalidate();
4815                    }
4816                }
4817                mPreviousTrack = track;
4818
4819                // reset retry count
4820                track->mRetryCount = kMaxTrackRetriesDirect;
4821                mActiveTrack = t;
4822                mixerStatus = MIXER_TRACKS_READY;
4823                if (mHwPaused) {
4824                    doHwResume = true;
4825                    mHwPaused = false;
4826                }
4827            }
4828        } else {
4829            // clear effect chain input buffer if the last active track started underruns
4830            // to avoid sending previous audio buffer again to effects
4831            if (!mEffectChains.isEmpty() && last) {
4832                mEffectChains[0]->clearInputBuffer();
4833            }
4834            if (track->isStopping_1()) {
4835                track->mState = TrackBase::STOPPING_2;
4836                if (last && mHwPaused) {
4837                     doHwResume = true;
4838                     mHwPaused = false;
4839                 }
4840            }
4841            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4842                    track->isStopping_2() || track->isPaused()) {
4843                // We have consumed all the buffers of this track.
4844                // Remove it from the list of active tracks.
4845                size_t audioHALFrames;
4846                if (audio_has_proportional_frames(mFormat)) {
4847                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4848                } else {
4849                    audioHALFrames = 0;
4850                }
4851
4852                int64_t framesWritten = mBytesWritten / mFrameSize;
4853                if (mStandby || !last ||
4854                        track->presentationComplete(framesWritten, audioHALFrames)) {
4855                    if (track->isStopping_2()) {
4856                        track->mState = TrackBase::STOPPED;
4857                    }
4858                    if (track->isStopped()) {
4859                        track->reset();
4860                    }
4861                    tracksToRemove->add(track);
4862                }
4863            } else {
4864                // No buffers for this track. Give it a few chances to
4865                // fill a buffer, then remove it from active list.
4866                // Only consider last track started for mixer state control
4867                if (--(track->mRetryCount) <= 0) {
4868                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4869                    tracksToRemove->add(track);
4870                    // indicate to client process that the track was disabled because of underrun;
4871                    // it will then automatically call start() when data is available
4872                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4873                } else if (last) {
4874                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
4875                            "minFrames = %u, mFormat = %#x",
4876                            track->framesReady(), minFrames, mFormat);
4877                    mixerStatus = MIXER_TRACKS_ENABLED;
4878                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4879                        doHwPause = true;
4880                        mHwPaused = true;
4881                    }
4882                }
4883            }
4884        }
4885    }
4886
4887    // if an active track did not command a flush, check for pending flush on stopped tracks
4888    if (!mFlushPending) {
4889        for (size_t i = 0; i < mTracks.size(); i++) {
4890            if (mTracks[i]->isFlushPending()) {
4891                mTracks[i]->flushAck();
4892                mFlushPending = true;
4893            }
4894        }
4895    }
4896
4897    // make sure the pause/flush/resume sequence is executed in the right order.
4898    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4899    // before flush and then resume HW. This can happen in case of pause/flush/resume
4900    // if resume is received before pause is executed.
4901    if (mHwSupportsPause && !mStandby &&
4902            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4903        mOutput->stream->pause(mOutput->stream);
4904    }
4905    if (mFlushPending) {
4906        flushHw_l();
4907    }
4908    if (mHwSupportsPause && !mStandby && doHwResume) {
4909        mOutput->stream->resume(mOutput->stream);
4910    }
4911    // remove all the tracks that need to be...
4912    removeTracks_l(*tracksToRemove);
4913
4914    return mixerStatus;
4915}
4916
4917void AudioFlinger::DirectOutputThread::threadLoop_mix()
4918{
4919    size_t frameCount = mFrameCount;
4920    int8_t *curBuf = (int8_t *)mSinkBuffer;
4921    // output audio to hardware
4922    while (frameCount) {
4923        AudioBufferProvider::Buffer buffer;
4924        buffer.frameCount = frameCount;
4925        status_t status = mActiveTrack->getNextBuffer(&buffer);
4926        if (status != NO_ERROR || buffer.raw == NULL) {
4927            // no need to pad with 0 for compressed audio
4928            if (audio_has_proportional_frames(mFormat)) {
4929                memset(curBuf, 0, frameCount * mFrameSize);
4930            }
4931            break;
4932        }
4933        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4934        frameCount -= buffer.frameCount;
4935        curBuf += buffer.frameCount * mFrameSize;
4936        mActiveTrack->releaseBuffer(&buffer);
4937    }
4938    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4939    mSleepTimeUs = 0;
4940    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4941    mActiveTrack.clear();
4942}
4943
4944void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4945{
4946    // do not write to HAL when paused
4947    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4948        mSleepTimeUs = mIdleSleepTimeUs;
4949        return;
4950    }
4951    if (mSleepTimeUs == 0) {
4952        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4953            // For compressed offload, use faster sleep time when underruning until more than an
4954            // entire buffer was written to the audio HAL
4955            if (!audio_has_proportional_frames(mFormat) &&
4956                    (mType == OFFLOAD) && (mBytesWritten < mBufferSize)) {
4957                mSleepTimeUs = kDirectMinSleepTimeUs;
4958            } else {
4959                mSleepTimeUs = mActiveSleepTimeUs;
4960            }
4961        } else {
4962            mSleepTimeUs = mIdleSleepTimeUs;
4963        }
4964    } else if (mBytesWritten != 0 && audio_has_proportional_frames(mFormat)) {
4965        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4966        mSleepTimeUs = 0;
4967    }
4968}
4969
4970void AudioFlinger::DirectOutputThread::threadLoop_exit()
4971{
4972    {
4973        Mutex::Autolock _l(mLock);
4974        for (size_t i = 0; i < mTracks.size(); i++) {
4975            if (mTracks[i]->isFlushPending()) {
4976                mTracks[i]->flushAck();
4977                mFlushPending = true;
4978            }
4979        }
4980        if (mFlushPending) {
4981            flushHw_l();
4982        }
4983    }
4984    PlaybackThread::threadLoop_exit();
4985}
4986
4987// must be called with thread mutex locked
4988bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4989{
4990    bool trackPaused = false;
4991    bool trackStopped = false;
4992
4993    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4994    // after a timeout and we will enter standby then.
4995    if (mTracks.size() > 0) {
4996        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4997        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4998                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4999    }
5000
5001    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
5002}
5003
5004// getTrackName_l() must be called with ThreadBase::mLock held
5005int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
5006        audio_format_t format __unused, int sessionId __unused)
5007{
5008    return 0;
5009}
5010
5011// deleteTrackName_l() must be called with ThreadBase::mLock held
5012void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
5013{
5014}
5015
5016// checkForNewParameter_l() must be called with ThreadBase::mLock held
5017bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
5018                                                              status_t& status)
5019{
5020    bool reconfig = false;
5021    bool a2dpDeviceChanged = false;
5022
5023    status = NO_ERROR;
5024
5025    AudioParameter param = AudioParameter(keyValuePair);
5026    int value;
5027    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5028        // forward device change to effects that have requested to be
5029        // aware of attached audio device.
5030        if (value != AUDIO_DEVICE_NONE) {
5031            a2dpDeviceChanged =
5032                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
5033            mOutDevice = value;
5034            for (size_t i = 0; i < mEffectChains.size(); i++) {
5035                mEffectChains[i]->setDevice_l(mOutDevice);
5036            }
5037        }
5038    }
5039    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5040        // do not accept frame count changes if tracks are open as the track buffer
5041        // size depends on frame count and correct behavior would not be garantied
5042        // if frame count is changed after track creation
5043        if (!mTracks.isEmpty()) {
5044            status = INVALID_OPERATION;
5045        } else {
5046            reconfig = true;
5047        }
5048    }
5049    if (status == NO_ERROR) {
5050        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
5051                                                keyValuePair.string());
5052        if (!mStandby && status == INVALID_OPERATION) {
5053            mOutput->standby();
5054            mStandby = true;
5055            mBytesWritten = 0;
5056            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
5057                                                   keyValuePair.string());
5058        }
5059        if (status == NO_ERROR && reconfig) {
5060            readOutputParameters_l();
5061            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
5062        }
5063    }
5064
5065    return reconfig || a2dpDeviceChanged;
5066}
5067
5068uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
5069{
5070    uint32_t time;
5071    if (audio_has_proportional_frames(mFormat)) {
5072        time = PlaybackThread::activeSleepTimeUs();
5073    } else {
5074        time = kDirectMinSleepTimeUs;
5075    }
5076    return time;
5077}
5078
5079uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
5080{
5081    uint32_t time;
5082    if (audio_has_proportional_frames(mFormat)) {
5083        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
5084    } else {
5085        time = kDirectMinSleepTimeUs;
5086    }
5087    return time;
5088}
5089
5090uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
5091{
5092    uint32_t time;
5093    if (audio_has_proportional_frames(mFormat)) {
5094        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
5095    } else {
5096        time = kDirectMinSleepTimeUs;
5097    }
5098    return time;
5099}
5100
5101void AudioFlinger::DirectOutputThread::cacheParameters_l()
5102{
5103    PlaybackThread::cacheParameters_l();
5104
5105    // use shorter standby delay as on normal output to release
5106    // hardware resources as soon as possible
5107    // no delay on outputs with HW A/V sync
5108    if (usesHwAvSync()) {
5109        mStandbyDelayNs = 0;
5110    } else if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) {
5111        mStandbyDelayNs = kOffloadStandbyDelayNs;
5112    } else {
5113        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
5114    }
5115}
5116
5117void AudioFlinger::DirectOutputThread::flushHw_l()
5118{
5119    mOutput->flush();
5120    mHwPaused = false;
5121    mFlushPending = false;
5122}
5123
5124// ----------------------------------------------------------------------------
5125
5126AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
5127        const wp<AudioFlinger::PlaybackThread>& playbackThread)
5128    :   Thread(false /*canCallJava*/),
5129        mPlaybackThread(playbackThread),
5130        mWriteAckSequence(0),
5131        mDrainSequence(0)
5132{
5133}
5134
5135AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
5136{
5137}
5138
5139void AudioFlinger::AsyncCallbackThread::onFirstRef()
5140{
5141    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
5142}
5143
5144bool AudioFlinger::AsyncCallbackThread::threadLoop()
5145{
5146    while (!exitPending()) {
5147        uint32_t writeAckSequence;
5148        uint32_t drainSequence;
5149
5150        {
5151            Mutex::Autolock _l(mLock);
5152            while (!((mWriteAckSequence & 1) ||
5153                     (mDrainSequence & 1) ||
5154                     exitPending())) {
5155                mWaitWorkCV.wait(mLock);
5156            }
5157
5158            if (exitPending()) {
5159                break;
5160            }
5161            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
5162                  mWriteAckSequence, mDrainSequence);
5163            writeAckSequence = mWriteAckSequence;
5164            mWriteAckSequence &= ~1;
5165            drainSequence = mDrainSequence;
5166            mDrainSequence &= ~1;
5167        }
5168        {
5169            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
5170            if (playbackThread != 0) {
5171                if (writeAckSequence & 1) {
5172                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
5173                }
5174                if (drainSequence & 1) {
5175                    playbackThread->resetDraining(drainSequence >> 1);
5176                }
5177            }
5178        }
5179    }
5180    return false;
5181}
5182
5183void AudioFlinger::AsyncCallbackThread::exit()
5184{
5185    ALOGV("AsyncCallbackThread::exit");
5186    Mutex::Autolock _l(mLock);
5187    requestExit();
5188    mWaitWorkCV.broadcast();
5189}
5190
5191void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
5192{
5193    Mutex::Autolock _l(mLock);
5194    // bit 0 is cleared
5195    mWriteAckSequence = sequence << 1;
5196}
5197
5198void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
5199{
5200    Mutex::Autolock _l(mLock);
5201    // ignore unexpected callbacks
5202    if (mWriteAckSequence & 2) {
5203        mWriteAckSequence |= 1;
5204        mWaitWorkCV.signal();
5205    }
5206}
5207
5208void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
5209{
5210    Mutex::Autolock _l(mLock);
5211    // bit 0 is cleared
5212    mDrainSequence = sequence << 1;
5213}
5214
5215void AudioFlinger::AsyncCallbackThread::resetDraining()
5216{
5217    Mutex::Autolock _l(mLock);
5218    // ignore unexpected callbacks
5219    if (mDrainSequence & 2) {
5220        mDrainSequence |= 1;
5221        mWaitWorkCV.signal();
5222    }
5223}
5224
5225
5226// ----------------------------------------------------------------------------
5227AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5228        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady,
5229        uint32_t bitRate)
5230    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady, bitRate),
5231        mPausedBytesRemaining(0)
5232{
5233    //FIXME: mStandby should be set to true by ThreadBase constructor
5234    mStandby = true;
5235}
5236
5237void AudioFlinger::OffloadThread::threadLoop_exit()
5238{
5239    if (mFlushPending || mHwPaused) {
5240        // If a flush is pending or track was paused, just discard buffered data
5241        flushHw_l();
5242    } else {
5243        mMixerStatus = MIXER_DRAIN_ALL;
5244        threadLoop_drain();
5245    }
5246    if (mUseAsyncWrite) {
5247        ALOG_ASSERT(mCallbackThread != 0);
5248        mCallbackThread->exit();
5249    }
5250    PlaybackThread::threadLoop_exit();
5251}
5252
5253AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5254    Vector< sp<Track> > *tracksToRemove
5255)
5256{
5257    size_t count = mActiveTracks.size();
5258
5259    mixer_state mixerStatus = MIXER_IDLE;
5260    bool doHwPause = false;
5261    bool doHwResume = false;
5262
5263    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
5264
5265    // find out which tracks need to be processed
5266    for (size_t i = 0; i < count; i++) {
5267        sp<Track> t = mActiveTracks[i].promote();
5268        // The track died recently
5269        if (t == 0) {
5270            continue;
5271        }
5272        Track* const track = t.get();
5273        audio_track_cblk_t* cblk = track->cblk();
5274        // Only consider last track started for volume and mixer state control.
5275        // In theory an older track could underrun and restart after the new one starts
5276        // but as we only care about the transition phase between two tracks on a
5277        // direct output, it is not a problem to ignore the underrun case.
5278        sp<Track> l = mLatestActiveTrack.promote();
5279        bool last = l.get() == track;
5280
5281        if (track->isInvalid()) {
5282            ALOGW("An invalidated track shouldn't be in active list");
5283            tracksToRemove->add(track);
5284            continue;
5285        }
5286
5287        if (track->mState == TrackBase::IDLE) {
5288            ALOGW("An idle track shouldn't be in active list");
5289            continue;
5290        }
5291
5292        if (track->isPausing()) {
5293            track->setPaused();
5294            if (last) {
5295                if (mHwSupportsPause && !mHwPaused) {
5296                    doHwPause = true;
5297                    mHwPaused = true;
5298                }
5299                // If we were part way through writing the mixbuffer to
5300                // the HAL we must save this until we resume
5301                // BUG - this will be wrong if a different track is made active,
5302                // in that case we want to discard the pending data in the
5303                // mixbuffer and tell the client to present it again when the
5304                // track is resumed
5305                mPausedWriteLength = mCurrentWriteLength;
5306                mPausedBytesRemaining = mBytesRemaining;
5307                mBytesRemaining = 0;    // stop writing
5308            }
5309            tracksToRemove->add(track);
5310        } else if (track->isFlushPending()) {
5311            track->mRetryCount = kMaxTrackRetriesOffload;
5312            track->flushAck();
5313            if (last) {
5314                mFlushPending = true;
5315            }
5316        } else if (track->isResumePending()){
5317            track->resumeAck();
5318            if (last) {
5319                if (mPausedBytesRemaining) {
5320                    // Need to continue write that was interrupted
5321                    mCurrentWriteLength = mPausedWriteLength;
5322                    mBytesRemaining = mPausedBytesRemaining;
5323                    mPausedBytesRemaining = 0;
5324                }
5325                if (mHwPaused) {
5326                    doHwResume = true;
5327                    mHwPaused = false;
5328                    // threadLoop_mix() will handle the case that we need to
5329                    // resume an interrupted write
5330                }
5331                // enable write to audio HAL
5332                mSleepTimeUs = 0;
5333
5334                // Do not handle new data in this iteration even if track->framesReady()
5335                mixerStatus = MIXER_TRACKS_ENABLED;
5336            }
5337        }  else if (track->framesReady() && track->isReady() &&
5338                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5339            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5340            if (track->mFillingUpStatus == Track::FS_FILLED) {
5341                track->mFillingUpStatus = Track::FS_ACTIVE;
5342                // make sure processVolume_l() will apply new volume even if 0
5343                mLeftVolFloat = mRightVolFloat = -1.0;
5344            }
5345
5346            if (last) {
5347                sp<Track> previousTrack = mPreviousTrack.promote();
5348                if (previousTrack != 0) {
5349                    if (track != previousTrack.get()) {
5350                        // Flush any data still being written from last track
5351                        mBytesRemaining = 0;
5352                        if (mPausedBytesRemaining) {
5353                            // Last track was paused so we also need to flush saved
5354                            // mixbuffer state and invalidate track so that it will
5355                            // re-submit that unwritten data when it is next resumed
5356                            mPausedBytesRemaining = 0;
5357                            // Invalidate is a bit drastic - would be more efficient
5358                            // to have a flag to tell client that some of the
5359                            // previously written data was lost
5360                            previousTrack->invalidate();
5361                        }
5362                        // flush data already sent to the DSP if changing audio session as audio
5363                        // comes from a different source. Also invalidate previous track to force a
5364                        // seek when resuming.
5365                        if (previousTrack->sessionId() != track->sessionId()) {
5366                            previousTrack->invalidate();
5367                        }
5368                    }
5369                }
5370                mPreviousTrack = track;
5371                // reset retry count
5372                track->mRetryCount = kMaxTrackRetriesOffload;
5373                mActiveTrack = t;
5374                mixerStatus = MIXER_TRACKS_READY;
5375            }
5376        } else {
5377            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5378            if (track->isStopping_1()) {
5379                // Hardware buffer can hold a large amount of audio so we must
5380                // wait for all current track's data to drain before we say
5381                // that the track is stopped.
5382                if (mBytesRemaining == 0) {
5383                    // Only start draining when all data in mixbuffer
5384                    // has been written
5385                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5386                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5387                    // do not drain if no data was ever sent to HAL (mStandby == true)
5388                    if (last && !mStandby) {
5389                        // do not modify drain sequence if we are already draining. This happens
5390                        // when resuming from pause after drain.
5391                        if ((mDrainSequence & 1) == 0) {
5392                            mSleepTimeUs = 0;
5393                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5394                            mixerStatus = MIXER_DRAIN_TRACK;
5395                            mDrainSequence += 2;
5396                        }
5397                        if (mHwPaused) {
5398                            // It is possible to move from PAUSED to STOPPING_1 without
5399                            // a resume so we must ensure hardware is running
5400                            doHwResume = true;
5401                            mHwPaused = false;
5402                        }
5403                    }
5404                }
5405            } else if (track->isStopping_2()) {
5406                // Drain has completed or we are in standby, signal presentation complete
5407                if (!(mDrainSequence & 1) || !last || mStandby) {
5408                    track->mState = TrackBase::STOPPED;
5409                    size_t audioHALFrames =
5410                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5411                    int64_t framesWritten =
5412                            mBytesWritten / mOutput->getFrameSize();
5413                    track->presentationComplete(framesWritten, audioHALFrames);
5414                    track->reset();
5415                    tracksToRemove->add(track);
5416                }
5417            } else {
5418                // No buffers for this track. Give it a few chances to
5419                // fill a buffer, then remove it from active list.
5420                if (--(track->mRetryCount) <= 0) {
5421                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5422                          track->name());
5423                    tracksToRemove->add(track);
5424                    // indicate to client process that the track was disabled because of underrun;
5425                    // it will then automatically call start() when data is available
5426                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5427                } else if (last){
5428                    mixerStatus = MIXER_TRACKS_ENABLED;
5429                }
5430            }
5431        }
5432        // compute volume for this track
5433        processVolume_l(track, last);
5434    }
5435
5436    // make sure the pause/flush/resume sequence is executed in the right order.
5437    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5438    // before flush and then resume HW. This can happen in case of pause/flush/resume
5439    // if resume is received before pause is executed.
5440    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5441        mOutput->stream->pause(mOutput->stream);
5442    }
5443    if (mFlushPending) {
5444        flushHw_l();
5445    }
5446    if (!mStandby && doHwResume) {
5447        mOutput->stream->resume(mOutput->stream);
5448    }
5449
5450    // remove all the tracks that need to be...
5451    removeTracks_l(*tracksToRemove);
5452
5453    return mixerStatus;
5454}
5455
5456// must be called with thread mutex locked
5457bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5458{
5459    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5460          mWriteAckSequence, mDrainSequence);
5461    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5462        return true;
5463    }
5464    return false;
5465}
5466
5467bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5468{
5469    Mutex::Autolock _l(mLock);
5470    return waitingAsyncCallback_l();
5471}
5472
5473void AudioFlinger::OffloadThread::flushHw_l()
5474{
5475    DirectOutputThread::flushHw_l();
5476    // Flush anything still waiting in the mixbuffer
5477    mCurrentWriteLength = 0;
5478    mBytesRemaining = 0;
5479    mPausedWriteLength = 0;
5480    mPausedBytesRemaining = 0;
5481
5482    if (mUseAsyncWrite) {
5483        // discard any pending drain or write ack by incrementing sequence
5484        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5485        mDrainSequence = (mDrainSequence + 2) & ~1;
5486        ALOG_ASSERT(mCallbackThread != 0);
5487        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5488        mCallbackThread->setDraining(mDrainSequence);
5489    }
5490}
5491
5492uint32_t AudioFlinger::OffloadThread::activeSleepTimeUs() const
5493{
5494    uint32_t time;
5495    if (audio_has_proportional_frames(mFormat)) {
5496        time = PlaybackThread::activeSleepTimeUs();
5497    } else {
5498        // sleep time is half the duration of an audio HAL buffer.
5499        // Note: This can be problematic in case of underrun with variable bit rate and
5500        // current rate is much less than initial rate.
5501        time = (uint32_t)max(kDirectMinSleepTimeUs, mBufferDurationUs / 2);
5502    }
5503    return time;
5504}
5505
5506// ----------------------------------------------------------------------------
5507
5508AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5509        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5510    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5511                    systemReady, DUPLICATING),
5512        mWaitTimeMs(UINT_MAX)
5513{
5514    addOutputTrack(mainThread);
5515}
5516
5517AudioFlinger::DuplicatingThread::~DuplicatingThread()
5518{
5519    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5520        mOutputTracks[i]->destroy();
5521    }
5522}
5523
5524void AudioFlinger::DuplicatingThread::threadLoop_mix()
5525{
5526    // mix buffers...
5527    if (outputsReady(outputTracks)) {
5528        mAudioMixer->process();
5529    } else {
5530        if (mMixerBufferValid) {
5531            memset(mMixerBuffer, 0, mMixerBufferSize);
5532        } else {
5533            memset(mSinkBuffer, 0, mSinkBufferSize);
5534        }
5535    }
5536    mSleepTimeUs = 0;
5537    writeFrames = mNormalFrameCount;
5538    mCurrentWriteLength = mSinkBufferSize;
5539    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5540}
5541
5542void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5543{
5544    if (mSleepTimeUs == 0) {
5545        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5546            mSleepTimeUs = mActiveSleepTimeUs;
5547        } else {
5548            mSleepTimeUs = mIdleSleepTimeUs;
5549        }
5550    } else if (mBytesWritten != 0) {
5551        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5552            writeFrames = mNormalFrameCount;
5553            memset(mSinkBuffer, 0, mSinkBufferSize);
5554        } else {
5555            // flush remaining overflow buffers in output tracks
5556            writeFrames = 0;
5557        }
5558        mSleepTimeUs = 0;
5559    }
5560}
5561
5562ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5563{
5564    for (size_t i = 0; i < outputTracks.size(); i++) {
5565        outputTracks[i]->write(mSinkBuffer, writeFrames);
5566    }
5567    mStandby = false;
5568    return (ssize_t)mSinkBufferSize;
5569}
5570
5571void AudioFlinger::DuplicatingThread::threadLoop_standby()
5572{
5573    // DuplicatingThread implements standby by stopping all tracks
5574    for (size_t i = 0; i < outputTracks.size(); i++) {
5575        outputTracks[i]->stop();
5576    }
5577}
5578
5579void AudioFlinger::DuplicatingThread::saveOutputTracks()
5580{
5581    outputTracks = mOutputTracks;
5582}
5583
5584void AudioFlinger::DuplicatingThread::clearOutputTracks()
5585{
5586    outputTracks.clear();
5587}
5588
5589void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5590{
5591    Mutex::Autolock _l(mLock);
5592    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5593    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5594    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5595    const size_t frameCount =
5596            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5597    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5598    // from different OutputTracks and their associated MixerThreads (e.g. one may
5599    // nearly empty and the other may be dropping data).
5600
5601    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5602                                            this,
5603                                            mSampleRate,
5604                                            mFormat,
5605                                            mChannelMask,
5606                                            frameCount,
5607                                            IPCThreadState::self()->getCallingUid());
5608    if (outputTrack->cblk() != NULL) {
5609        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5610        mOutputTracks.add(outputTrack);
5611        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5612        updateWaitTime_l();
5613    }
5614}
5615
5616void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5617{
5618    Mutex::Autolock _l(mLock);
5619    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5620        if (mOutputTracks[i]->thread() == thread) {
5621            mOutputTracks[i]->destroy();
5622            mOutputTracks.removeAt(i);
5623            updateWaitTime_l();
5624            if (thread->getOutput() == mOutput) {
5625                mOutput = NULL;
5626            }
5627            return;
5628        }
5629    }
5630    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5631}
5632
5633// caller must hold mLock
5634void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5635{
5636    mWaitTimeMs = UINT_MAX;
5637    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5638        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5639        if (strong != 0) {
5640            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5641            if (waitTimeMs < mWaitTimeMs) {
5642                mWaitTimeMs = waitTimeMs;
5643            }
5644        }
5645    }
5646}
5647
5648
5649bool AudioFlinger::DuplicatingThread::outputsReady(
5650        const SortedVector< sp<OutputTrack> > &outputTracks)
5651{
5652    for (size_t i = 0; i < outputTracks.size(); i++) {
5653        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5654        if (thread == 0) {
5655            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5656                    outputTracks[i].get());
5657            return false;
5658        }
5659        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5660        // see note at standby() declaration
5661        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5662            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5663                    thread.get());
5664            return false;
5665        }
5666    }
5667    return true;
5668}
5669
5670uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5671{
5672    return (mWaitTimeMs * 1000) / 2;
5673}
5674
5675void AudioFlinger::DuplicatingThread::cacheParameters_l()
5676{
5677    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5678    updateWaitTime_l();
5679
5680    MixerThread::cacheParameters_l();
5681}
5682
5683// ----------------------------------------------------------------------------
5684//      Record
5685// ----------------------------------------------------------------------------
5686
5687AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5688                                         AudioStreamIn *input,
5689                                         audio_io_handle_t id,
5690                                         audio_devices_t outDevice,
5691                                         audio_devices_t inDevice,
5692                                         bool systemReady
5693#ifdef TEE_SINK
5694                                         , const sp<NBAIO_Sink>& teeSink
5695#endif
5696                                         ) :
5697    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5698    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5699    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5700    mRsmpInRear(0)
5701#ifdef TEE_SINK
5702    , mTeeSink(teeSink)
5703#endif
5704    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5705            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5706    // mFastCapture below
5707    , mFastCaptureFutex(0)
5708    // mInputSource
5709    // mPipeSink
5710    // mPipeSource
5711    , mPipeFramesP2(0)
5712    // mPipeMemory
5713    // mFastCaptureNBLogWriter
5714    , mFastTrackAvail(false)
5715{
5716    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5717    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5718
5719    readInputParameters_l();
5720
5721    // create an NBAIO source for the HAL input stream, and negotiate
5722    mInputSource = new AudioStreamInSource(input->stream);
5723    size_t numCounterOffers = 0;
5724    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5725    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5726    ALOG_ASSERT(index == 0);
5727
5728    // initialize fast capture depending on configuration
5729    bool initFastCapture;
5730    switch (kUseFastCapture) {
5731    case FastCapture_Never:
5732        initFastCapture = false;
5733        break;
5734    case FastCapture_Always:
5735        initFastCapture = true;
5736        break;
5737    case FastCapture_Static:
5738        initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5739        break;
5740    // case FastCapture_Dynamic:
5741    }
5742
5743    if (initFastCapture) {
5744        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5745        NBAIO_Format format = mInputSource->format();
5746        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5747        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5748        void *pipeBuffer;
5749        const sp<MemoryDealer> roHeap(readOnlyHeap());
5750        sp<IMemory> pipeMemory;
5751        if ((roHeap == 0) ||
5752                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5753                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5754            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5755            goto failed;
5756        }
5757        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5758        memset(pipeBuffer, 0, pipeSize);
5759        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5760        const NBAIO_Format offers[1] = {format};
5761        size_t numCounterOffers = 0;
5762        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5763        ALOG_ASSERT(index == 0);
5764        mPipeSink = pipe;
5765        PipeReader *pipeReader = new PipeReader(*pipe);
5766        numCounterOffers = 0;
5767        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5768        ALOG_ASSERT(index == 0);
5769        mPipeSource = pipeReader;
5770        mPipeFramesP2 = pipeFramesP2;
5771        mPipeMemory = pipeMemory;
5772
5773        // create fast capture
5774        mFastCapture = new FastCapture();
5775        FastCaptureStateQueue *sq = mFastCapture->sq();
5776#ifdef STATE_QUEUE_DUMP
5777        // FIXME
5778#endif
5779        FastCaptureState *state = sq->begin();
5780        state->mCblk = NULL;
5781        state->mInputSource = mInputSource.get();
5782        state->mInputSourceGen++;
5783        state->mPipeSink = pipe;
5784        state->mPipeSinkGen++;
5785        state->mFrameCount = mFrameCount;
5786        state->mCommand = FastCaptureState::COLD_IDLE;
5787        // already done in constructor initialization list
5788        //mFastCaptureFutex = 0;
5789        state->mColdFutexAddr = &mFastCaptureFutex;
5790        state->mColdGen++;
5791        state->mDumpState = &mFastCaptureDumpState;
5792#ifdef TEE_SINK
5793        // FIXME
5794#endif
5795        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5796        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5797        sq->end();
5798        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5799
5800        // start the fast capture
5801        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5802        pid_t tid = mFastCapture->getTid();
5803        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5804#ifdef AUDIO_WATCHDOG
5805        // FIXME
5806#endif
5807
5808        mFastTrackAvail = true;
5809    }
5810failed: ;
5811
5812    // FIXME mNormalSource
5813}
5814
5815AudioFlinger::RecordThread::~RecordThread()
5816{
5817    if (mFastCapture != 0) {
5818        FastCaptureStateQueue *sq = mFastCapture->sq();
5819        FastCaptureState *state = sq->begin();
5820        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5821            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5822            if (old == -1) {
5823                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5824            }
5825        }
5826        state->mCommand = FastCaptureState::EXIT;
5827        sq->end();
5828        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5829        mFastCapture->join();
5830        mFastCapture.clear();
5831    }
5832    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5833    mAudioFlinger->unregisterWriter(mNBLogWriter);
5834    free(mRsmpInBuffer);
5835}
5836
5837void AudioFlinger::RecordThread::onFirstRef()
5838{
5839    run(mThreadName, PRIORITY_URGENT_AUDIO);
5840}
5841
5842bool AudioFlinger::RecordThread::threadLoop()
5843{
5844    nsecs_t lastWarning = 0;
5845
5846    inputStandBy();
5847
5848reacquire_wakelock:
5849    sp<RecordTrack> activeTrack;
5850    int activeTracksGen;
5851    {
5852        Mutex::Autolock _l(mLock);
5853        size_t size = mActiveTracks.size();
5854        activeTracksGen = mActiveTracksGen;
5855        if (size > 0) {
5856            // FIXME an arbitrary choice
5857            activeTrack = mActiveTracks[0];
5858            acquireWakeLock_l(activeTrack->uid());
5859            if (size > 1) {
5860                SortedVector<int> tmp;
5861                for (size_t i = 0; i < size; i++) {
5862                    tmp.add(mActiveTracks[i]->uid());
5863                }
5864                updateWakeLockUids_l(tmp);
5865            }
5866        } else {
5867            acquireWakeLock_l(-1);
5868        }
5869    }
5870
5871    // used to request a deferred sleep, to be executed later while mutex is unlocked
5872    uint32_t sleepUs = 0;
5873
5874    // loop while there is work to do
5875    for (;;) {
5876        Vector< sp<EffectChain> > effectChains;
5877
5878        // sleep with mutex unlocked
5879        if (sleepUs > 0) {
5880            ATRACE_BEGIN("sleep");
5881            usleep(sleepUs);
5882            ATRACE_END();
5883            sleepUs = 0;
5884        }
5885
5886        // activeTracks accumulates a copy of a subset of mActiveTracks
5887        Vector< sp<RecordTrack> > activeTracks;
5888
5889        // reference to the (first and only) active fast track
5890        sp<RecordTrack> fastTrack;
5891
5892        // reference to a fast track which is about to be removed
5893        sp<RecordTrack> fastTrackToRemove;
5894
5895        { // scope for mLock
5896            Mutex::Autolock _l(mLock);
5897
5898            processConfigEvents_l();
5899
5900            // check exitPending here because checkForNewParameters_l() and
5901            // checkForNewParameters_l() can temporarily release mLock
5902            if (exitPending()) {
5903                break;
5904            }
5905
5906            // if no active track(s), then standby and release wakelock
5907            size_t size = mActiveTracks.size();
5908            if (size == 0) {
5909                standbyIfNotAlreadyInStandby();
5910                // exitPending() can't become true here
5911                releaseWakeLock_l();
5912                ALOGV("RecordThread: loop stopping");
5913                // go to sleep
5914                mWaitWorkCV.wait(mLock);
5915                ALOGV("RecordThread: loop starting");
5916                goto reacquire_wakelock;
5917            }
5918
5919            if (mActiveTracksGen != activeTracksGen) {
5920                activeTracksGen = mActiveTracksGen;
5921                SortedVector<int> tmp;
5922                for (size_t i = 0; i < size; i++) {
5923                    tmp.add(mActiveTracks[i]->uid());
5924                }
5925                updateWakeLockUids_l(tmp);
5926            }
5927
5928            bool doBroadcast = false;
5929            for (size_t i = 0; i < size; ) {
5930
5931                activeTrack = mActiveTracks[i];
5932                if (activeTrack->isTerminated()) {
5933                    if (activeTrack->isFastTrack()) {
5934                        ALOG_ASSERT(fastTrackToRemove == 0);
5935                        fastTrackToRemove = activeTrack;
5936                    }
5937                    removeTrack_l(activeTrack);
5938                    mActiveTracks.remove(activeTrack);
5939                    mActiveTracksGen++;
5940                    size--;
5941                    continue;
5942                }
5943
5944                TrackBase::track_state activeTrackState = activeTrack->mState;
5945                switch (activeTrackState) {
5946
5947                case TrackBase::PAUSING:
5948                    mActiveTracks.remove(activeTrack);
5949                    mActiveTracksGen++;
5950                    doBroadcast = true;
5951                    size--;
5952                    continue;
5953
5954                case TrackBase::STARTING_1:
5955                    sleepUs = 10000;
5956                    i++;
5957                    continue;
5958
5959                case TrackBase::STARTING_2:
5960                    doBroadcast = true;
5961                    mStandby = false;
5962                    activeTrack->mState = TrackBase::ACTIVE;
5963                    break;
5964
5965                case TrackBase::ACTIVE:
5966                    break;
5967
5968                case TrackBase::IDLE:
5969                    i++;
5970                    continue;
5971
5972                default:
5973                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5974                }
5975
5976                activeTracks.add(activeTrack);
5977                i++;
5978
5979                if (activeTrack->isFastTrack()) {
5980                    ALOG_ASSERT(!mFastTrackAvail);
5981                    ALOG_ASSERT(fastTrack == 0);
5982                    fastTrack = activeTrack;
5983                }
5984            }
5985            if (doBroadcast) {
5986                mStartStopCond.broadcast();
5987            }
5988
5989            // sleep if there are no active tracks to process
5990            if (activeTracks.size() == 0) {
5991                if (sleepUs == 0) {
5992                    sleepUs = kRecordThreadSleepUs;
5993                }
5994                continue;
5995            }
5996            sleepUs = 0;
5997
5998            lockEffectChains_l(effectChains);
5999        }
6000
6001        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
6002
6003        size_t size = effectChains.size();
6004        for (size_t i = 0; i < size; i++) {
6005            // thread mutex is not locked, but effect chain is locked
6006            effectChains[i]->process_l();
6007        }
6008
6009        // Push a new fast capture state if fast capture is not already running, or cblk change
6010        if (mFastCapture != 0) {
6011            FastCaptureStateQueue *sq = mFastCapture->sq();
6012            FastCaptureState *state = sq->begin();
6013            bool didModify = false;
6014            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
6015            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
6016                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
6017                if (state->mCommand == FastCaptureState::COLD_IDLE) {
6018                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
6019                    if (old == -1) {
6020                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
6021                    }
6022                }
6023                state->mCommand = FastCaptureState::READ_WRITE;
6024#if 0   // FIXME
6025                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
6026                        FastThreadDumpState::kSamplingNforLowRamDevice :
6027                        FastThreadDumpState::kSamplingN);
6028#endif
6029                didModify = true;
6030            }
6031            audio_track_cblk_t *cblkOld = state->mCblk;
6032            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
6033            if (cblkNew != cblkOld) {
6034                state->mCblk = cblkNew;
6035                // block until acked if removing a fast track
6036                if (cblkOld != NULL) {
6037                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
6038                }
6039                didModify = true;
6040            }
6041            sq->end(didModify);
6042            if (didModify) {
6043                sq->push(block);
6044#if 0
6045                if (kUseFastCapture == FastCapture_Dynamic) {
6046                    mNormalSource = mPipeSource;
6047                }
6048#endif
6049            }
6050        }
6051
6052        // now run the fast track destructor with thread mutex unlocked
6053        fastTrackToRemove.clear();
6054
6055        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
6056        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
6057        // slow, then this RecordThread will overrun by not calling HAL read often enough.
6058        // If destination is non-contiguous, first read past the nominal end of buffer, then
6059        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
6060
6061        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
6062        ssize_t framesRead;
6063
6064        // If an NBAIO source is present, use it to read the normal capture's data
6065        if (mPipeSource != 0) {
6066            size_t framesToRead = mBufferSize / mFrameSize;
6067            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
6068                    framesToRead);
6069            if (framesRead == 0) {
6070                // since pipe is non-blocking, simulate blocking input
6071                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
6072            }
6073        // otherwise use the HAL / AudioStreamIn directly
6074        } else {
6075            ssize_t bytesRead = mInput->stream->read(mInput->stream,
6076                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
6077            if (bytesRead < 0) {
6078                framesRead = bytesRead;
6079            } else {
6080                framesRead = bytesRead / mFrameSize;
6081            }
6082        }
6083
6084        // Update server timestamp with server stats
6085        // systemTime() is optional if the hardware supports timestamps.
6086        mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += framesRead;
6087        mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
6088
6089        // Update server timestamp with kernel stats
6090        if (mInput->stream->get_capture_position != nullptr) {
6091            int64_t position, time;
6092            int ret = mInput->stream->get_capture_position(mInput->stream, &position, &time);
6093            if (ret == NO_ERROR) {
6094                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = position;
6095                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = time;
6096                // Note: In general record buffers should tend to be empty in
6097                // a properly running pipeline.
6098                //
6099                // Also, it is not advantageous to call get_presentation_position during the read
6100                // as the read obtains a lock, preventing the timestamp call from executing.
6101            }
6102        }
6103        // Use this to track timestamp information
6104        // ALOGD("%s", mTimestamp.toString().c_str());
6105
6106        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
6107            ALOGE("read failed: framesRead=%d", framesRead);
6108            // Force input into standby so that it tries to recover at next read attempt
6109            inputStandBy();
6110            sleepUs = kRecordThreadSleepUs;
6111        }
6112        if (framesRead <= 0) {
6113            goto unlock;
6114        }
6115        ALOG_ASSERT(framesRead > 0);
6116
6117        if (mTeeSink != 0) {
6118            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
6119        }
6120        // If destination is non-contiguous, we now correct for reading past end of buffer.
6121        {
6122            size_t part1 = mRsmpInFramesP2 - rear;
6123            if ((size_t) framesRead > part1) {
6124                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
6125                        (framesRead - part1) * mFrameSize);
6126            }
6127        }
6128        rear = mRsmpInRear += framesRead;
6129
6130        size = activeTracks.size();
6131        // loop over each active track
6132        for (size_t i = 0; i < size; i++) {
6133            activeTrack = activeTracks[i];
6134
6135            // skip fast tracks, as those are handled directly by FastCapture
6136            if (activeTrack->isFastTrack()) {
6137                continue;
6138            }
6139
6140            // TODO: This code probably should be moved to RecordTrack.
6141            // TODO: Update the activeTrack buffer converter in case of reconfigure.
6142
6143            enum {
6144                OVERRUN_UNKNOWN,
6145                OVERRUN_TRUE,
6146                OVERRUN_FALSE
6147            } overrun = OVERRUN_UNKNOWN;
6148
6149            // loop over getNextBuffer to handle circular sink
6150            for (;;) {
6151
6152                activeTrack->mSink.frameCount = ~0;
6153                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
6154                size_t framesOut = activeTrack->mSink.frameCount;
6155                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
6156
6157                // check available frames and handle overrun conditions
6158                // if the record track isn't draining fast enough.
6159                bool hasOverrun;
6160                size_t framesIn;
6161                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
6162                if (hasOverrun) {
6163                    overrun = OVERRUN_TRUE;
6164                }
6165                if (framesOut == 0 || framesIn == 0) {
6166                    break;
6167                }
6168
6169                // Don't allow framesOut to be larger than what is possible with resampling
6170                // from framesIn.
6171                // This isn't strictly necessary but helps limit buffer resizing in
6172                // RecordBufferConverter.  TODO: remove when no longer needed.
6173                framesOut = min(framesOut,
6174                        destinationFramesPossible(
6175                                framesIn, mSampleRate, activeTrack->mSampleRate));
6176                // process frames from the RecordThread buffer provider to the RecordTrack buffer
6177                framesOut = activeTrack->mRecordBufferConverter->convert(
6178                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
6179
6180                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
6181                    overrun = OVERRUN_FALSE;
6182                }
6183
6184                if (activeTrack->mFramesToDrop == 0) {
6185                    if (framesOut > 0) {
6186                        activeTrack->mSink.frameCount = framesOut;
6187                        activeTrack->releaseBuffer(&activeTrack->mSink);
6188                    }
6189                } else {
6190                    // FIXME could do a partial drop of framesOut
6191                    if (activeTrack->mFramesToDrop > 0) {
6192                        activeTrack->mFramesToDrop -= framesOut;
6193                        if (activeTrack->mFramesToDrop <= 0) {
6194                            activeTrack->clearSyncStartEvent();
6195                        }
6196                    } else {
6197                        activeTrack->mFramesToDrop += framesOut;
6198                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
6199                                activeTrack->mSyncStartEvent->isCancelled()) {
6200                            ALOGW("Synced record %s, session %d, trigger session %d",
6201                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
6202                                  activeTrack->sessionId(),
6203                                  (activeTrack->mSyncStartEvent != 0) ?
6204                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
6205                            activeTrack->clearSyncStartEvent();
6206                        }
6207                    }
6208                }
6209
6210                if (framesOut == 0) {
6211                    break;
6212                }
6213            }
6214
6215            switch (overrun) {
6216            case OVERRUN_TRUE:
6217                // client isn't retrieving buffers fast enough
6218                if (!activeTrack->setOverflow()) {
6219                    nsecs_t now = systemTime();
6220                    // FIXME should lastWarning per track?
6221                    if ((now - lastWarning) > kWarningThrottleNs) {
6222                        ALOGW("RecordThread: buffer overflow");
6223                        lastWarning = now;
6224                    }
6225                }
6226                break;
6227            case OVERRUN_FALSE:
6228                activeTrack->clearOverflow();
6229                break;
6230            case OVERRUN_UNKNOWN:
6231                break;
6232            }
6233
6234            // update frame information and push timestamp out
6235            activeTrack->updateTrackFrameInfo(
6236                    activeTrack->mServerProxy->framesReleased(),
6237                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER],
6238                    mSampleRate, mTimestamp);
6239        }
6240
6241unlock:
6242        // enable changes in effect chain
6243        unlockEffectChains(effectChains);
6244        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
6245    }
6246
6247    standbyIfNotAlreadyInStandby();
6248
6249    {
6250        Mutex::Autolock _l(mLock);
6251        for (size_t i = 0; i < mTracks.size(); i++) {
6252            sp<RecordTrack> track = mTracks[i];
6253            track->invalidate();
6254        }
6255        mActiveTracks.clear();
6256        mActiveTracksGen++;
6257        mStartStopCond.broadcast();
6258    }
6259
6260    releaseWakeLock();
6261
6262    ALOGV("RecordThread %p exiting", this);
6263    return false;
6264}
6265
6266void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6267{
6268    if (!mStandby) {
6269        inputStandBy();
6270        mStandby = true;
6271    }
6272}
6273
6274void AudioFlinger::RecordThread::inputStandBy()
6275{
6276    // Idle the fast capture if it's currently running
6277    if (mFastCapture != 0) {
6278        FastCaptureStateQueue *sq = mFastCapture->sq();
6279        FastCaptureState *state = sq->begin();
6280        if (!(state->mCommand & FastCaptureState::IDLE)) {
6281            state->mCommand = FastCaptureState::COLD_IDLE;
6282            state->mColdFutexAddr = &mFastCaptureFutex;
6283            state->mColdGen++;
6284            mFastCaptureFutex = 0;
6285            sq->end();
6286            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6287            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6288#if 0
6289            if (kUseFastCapture == FastCapture_Dynamic) {
6290                // FIXME
6291            }
6292#endif
6293#ifdef AUDIO_WATCHDOG
6294            // FIXME
6295#endif
6296        } else {
6297            sq->end(false /*didModify*/);
6298        }
6299    }
6300    mInput->stream->common.standby(&mInput->stream->common);
6301}
6302
6303// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6304sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6305        const sp<AudioFlinger::Client>& client,
6306        uint32_t sampleRate,
6307        audio_format_t format,
6308        audio_channel_mask_t channelMask,
6309        size_t *pFrameCount,
6310        int sessionId,
6311        size_t *notificationFrames,
6312        int uid,
6313        IAudioFlinger::track_flags_t *flags,
6314        pid_t tid,
6315        status_t *status)
6316{
6317    size_t frameCount = *pFrameCount;
6318    sp<RecordTrack> track;
6319    status_t lStatus;
6320
6321    // client expresses a preference for FAST, but we get the final say
6322    if (*flags & IAudioFlinger::TRACK_FAST) {
6323      if (
6324            // we formerly checked for a callback handler (non-0 tid),
6325            // but that is no longer required for TRANSFER_OBTAIN mode
6326            //
6327            // frame count is not specified, or is exactly the pipe depth
6328            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6329            // PCM data
6330            audio_is_linear_pcm(format) &&
6331            // hardware format
6332            (format == mFormat) &&
6333            // hardware channel mask
6334            (channelMask == mChannelMask) &&
6335            // hardware sample rate
6336            (sampleRate == mSampleRate) &&
6337            // record thread has an associated fast capture
6338            hasFastCapture() &&
6339            // there are sufficient fast track slots available
6340            mFastTrackAvail
6341        ) {
6342        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
6343                frameCount, mFrameCount);
6344      } else {
6345        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6346                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6347                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6348                frameCount, mFrameCount, mPipeFramesP2,
6349                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6350                hasFastCapture(), tid, mFastTrackAvail);
6351        *flags &= ~IAudioFlinger::TRACK_FAST;
6352      }
6353    }
6354
6355    // compute track buffer size in frames, and suggest the notification frame count
6356    if (*flags & IAudioFlinger::TRACK_FAST) {
6357        // fast track: frame count is exactly the pipe depth
6358        frameCount = mPipeFramesP2;
6359        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6360        *notificationFrames = mFrameCount;
6361    } else {
6362        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6363        //                 or 20 ms if there is a fast capture
6364        // TODO This could be a roundupRatio inline, and const
6365        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6366                * sampleRate + mSampleRate - 1) / mSampleRate;
6367        // minimum number of notification periods is at least kMinNotifications,
6368        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6369        static const size_t kMinNotifications = 3;
6370        static const uint32_t kMinMs = 30;
6371        // TODO This could be a roundupRatio inline
6372        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6373        // TODO This could be a roundupRatio inline
6374        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6375                maxNotificationFrames;
6376        const size_t minFrameCount = maxNotificationFrames *
6377                max(kMinNotifications, minNotificationsByMs);
6378        frameCount = max(frameCount, minFrameCount);
6379        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6380            *notificationFrames = maxNotificationFrames;
6381        }
6382    }
6383    *pFrameCount = frameCount;
6384
6385    lStatus = initCheck();
6386    if (lStatus != NO_ERROR) {
6387        ALOGE("createRecordTrack_l() audio driver not initialized");
6388        goto Exit;
6389    }
6390
6391    { // scope for mLock
6392        Mutex::Autolock _l(mLock);
6393
6394        track = new RecordTrack(this, client, sampleRate,
6395                      format, channelMask, frameCount, NULL, sessionId, uid,
6396                      *flags, TrackBase::TYPE_DEFAULT);
6397
6398        lStatus = track->initCheck();
6399        if (lStatus != NO_ERROR) {
6400            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6401            // track must be cleared from the caller as the caller has the AF lock
6402            goto Exit;
6403        }
6404        mTracks.add(track);
6405
6406        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6407        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6408                        mAudioFlinger->btNrecIsOff();
6409        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6410        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6411
6412        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6413            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6414            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6415            // so ask activity manager to do this on our behalf
6416            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6417        }
6418    }
6419
6420    lStatus = NO_ERROR;
6421
6422Exit:
6423    *status = lStatus;
6424    return track;
6425}
6426
6427status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6428                                           AudioSystem::sync_event_t event,
6429                                           int triggerSession)
6430{
6431    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6432    sp<ThreadBase> strongMe = this;
6433    status_t status = NO_ERROR;
6434
6435    if (event == AudioSystem::SYNC_EVENT_NONE) {
6436        recordTrack->clearSyncStartEvent();
6437    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6438        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6439                                       triggerSession,
6440                                       recordTrack->sessionId(),
6441                                       syncStartEventCallback,
6442                                       recordTrack);
6443        // Sync event can be cancelled by the trigger session if the track is not in a
6444        // compatible state in which case we start record immediately
6445        if (recordTrack->mSyncStartEvent->isCancelled()) {
6446            recordTrack->clearSyncStartEvent();
6447        } else {
6448            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6449            recordTrack->mFramesToDrop = -
6450                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6451        }
6452    }
6453
6454    {
6455        // This section is a rendezvous between binder thread executing start() and RecordThread
6456        AutoMutex lock(mLock);
6457        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6458            if (recordTrack->mState == TrackBase::PAUSING) {
6459                ALOGV("active record track PAUSING -> ACTIVE");
6460                recordTrack->mState = TrackBase::ACTIVE;
6461            } else {
6462                ALOGV("active record track state %d", recordTrack->mState);
6463            }
6464            return status;
6465        }
6466
6467        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6468        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6469        //      or using a separate command thread
6470        recordTrack->mState = TrackBase::STARTING_1;
6471        mActiveTracks.add(recordTrack);
6472        mActiveTracksGen++;
6473        status_t status = NO_ERROR;
6474        if (recordTrack->isExternalTrack()) {
6475            mLock.unlock();
6476            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6477            mLock.lock();
6478            // FIXME should verify that recordTrack is still in mActiveTracks
6479            if (status != NO_ERROR) {
6480                mActiveTracks.remove(recordTrack);
6481                mActiveTracksGen++;
6482                recordTrack->clearSyncStartEvent();
6483                ALOGV("RecordThread::start error %d", status);
6484                return status;
6485            }
6486        }
6487        // Catch up with current buffer indices if thread is already running.
6488        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6489        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6490        // see previously buffered data before it called start(), but with greater risk of overrun.
6491
6492        recordTrack->mResamplerBufferProvider->reset();
6493        // clear any converter state as new data will be discontinuous
6494        recordTrack->mRecordBufferConverter->reset();
6495        recordTrack->mState = TrackBase::STARTING_2;
6496        // signal thread to start
6497        mWaitWorkCV.broadcast();
6498        if (mActiveTracks.indexOf(recordTrack) < 0) {
6499            ALOGV("Record failed to start");
6500            status = BAD_VALUE;
6501            goto startError;
6502        }
6503        return status;
6504    }
6505
6506startError:
6507    if (recordTrack->isExternalTrack()) {
6508        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6509    }
6510    recordTrack->clearSyncStartEvent();
6511    // FIXME I wonder why we do not reset the state here?
6512    return status;
6513}
6514
6515void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6516{
6517    sp<SyncEvent> strongEvent = event.promote();
6518
6519    if (strongEvent != 0) {
6520        sp<RefBase> ptr = strongEvent->cookie().promote();
6521        if (ptr != 0) {
6522            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6523            recordTrack->handleSyncStartEvent(strongEvent);
6524        }
6525    }
6526}
6527
6528bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6529    ALOGV("RecordThread::stop");
6530    AutoMutex _l(mLock);
6531    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6532        return false;
6533    }
6534    // note that threadLoop may still be processing the track at this point [without lock]
6535    recordTrack->mState = TrackBase::PAUSING;
6536    // do not wait for mStartStopCond if exiting
6537    if (exitPending()) {
6538        return true;
6539    }
6540    // FIXME incorrect usage of wait: no explicit predicate or loop
6541    mStartStopCond.wait(mLock);
6542    // if we have been restarted, recordTrack is in mActiveTracks here
6543    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6544        ALOGV("Record stopped OK");
6545        return true;
6546    }
6547    return false;
6548}
6549
6550bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6551{
6552    return false;
6553}
6554
6555status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6556{
6557#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6558    if (!isValidSyncEvent(event)) {
6559        return BAD_VALUE;
6560    }
6561
6562    int eventSession = event->triggerSession();
6563    status_t ret = NAME_NOT_FOUND;
6564
6565    Mutex::Autolock _l(mLock);
6566
6567    for (size_t i = 0; i < mTracks.size(); i++) {
6568        sp<RecordTrack> track = mTracks[i];
6569        if (eventSession == track->sessionId()) {
6570            (void) track->setSyncEvent(event);
6571            ret = NO_ERROR;
6572        }
6573    }
6574    return ret;
6575#else
6576    return BAD_VALUE;
6577#endif
6578}
6579
6580// destroyTrack_l() must be called with ThreadBase::mLock held
6581void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6582{
6583    track->terminate();
6584    track->mState = TrackBase::STOPPED;
6585    // active tracks are removed by threadLoop()
6586    if (mActiveTracks.indexOf(track) < 0) {
6587        removeTrack_l(track);
6588    }
6589}
6590
6591void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6592{
6593    mTracks.remove(track);
6594    // need anything related to effects here?
6595    if (track->isFastTrack()) {
6596        ALOG_ASSERT(!mFastTrackAvail);
6597        mFastTrackAvail = true;
6598    }
6599}
6600
6601void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6602{
6603    dumpInternals(fd, args);
6604    dumpTracks(fd, args);
6605    dumpEffectChains(fd, args);
6606}
6607
6608void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6609{
6610    dprintf(fd, "\nInput thread %p:\n", this);
6611
6612    dumpBase(fd, args);
6613
6614    if (mActiveTracks.size() == 0) {
6615        dprintf(fd, "  No active record clients\n");
6616    }
6617    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6618    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6619
6620    // Make a non-atomic copy of fast capture dump state so it won't change underneath us
6621    // while we are dumping it.  It may be inconsistent, but it won't mutate!
6622    // This is a large object so we place it on the heap.
6623    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
6624    const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState);
6625    copy->dump(fd);
6626    delete copy;
6627}
6628
6629void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6630{
6631    const size_t SIZE = 256;
6632    char buffer[SIZE];
6633    String8 result;
6634
6635    size_t numtracks = mTracks.size();
6636    size_t numactive = mActiveTracks.size();
6637    size_t numactiveseen = 0;
6638    dprintf(fd, "  %d Tracks", numtracks);
6639    if (numtracks) {
6640        dprintf(fd, " of which %d are active\n", numactive);
6641        RecordTrack::appendDumpHeader(result);
6642        for (size_t i = 0; i < numtracks ; ++i) {
6643            sp<RecordTrack> track = mTracks[i];
6644            if (track != 0) {
6645                bool active = mActiveTracks.indexOf(track) >= 0;
6646                if (active) {
6647                    numactiveseen++;
6648                }
6649                track->dump(buffer, SIZE, active);
6650                result.append(buffer);
6651            }
6652        }
6653    } else {
6654        dprintf(fd, "\n");
6655    }
6656
6657    if (numactiveseen != numactive) {
6658        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6659                " not in the track list\n");
6660        result.append(buffer);
6661        RecordTrack::appendDumpHeader(result);
6662        for (size_t i = 0; i < numactive; ++i) {
6663            sp<RecordTrack> track = mActiveTracks[i];
6664            if (mTracks.indexOf(track) < 0) {
6665                track->dump(buffer, SIZE, true);
6666                result.append(buffer);
6667            }
6668        }
6669
6670    }
6671    write(fd, result.string(), result.size());
6672}
6673
6674
6675void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6676{
6677    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6678    RecordThread *recordThread = (RecordThread *) threadBase.get();
6679    mRsmpInFront = recordThread->mRsmpInRear;
6680    mRsmpInUnrel = 0;
6681}
6682
6683void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6684        size_t *framesAvailable, bool *hasOverrun)
6685{
6686    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6687    RecordThread *recordThread = (RecordThread *) threadBase.get();
6688    const int32_t rear = recordThread->mRsmpInRear;
6689    const int32_t front = mRsmpInFront;
6690    const ssize_t filled = rear - front;
6691
6692    size_t framesIn;
6693    bool overrun = false;
6694    if (filled < 0) {
6695        // should not happen, but treat like a massive overrun and re-sync
6696        framesIn = 0;
6697        mRsmpInFront = rear;
6698        overrun = true;
6699    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6700        framesIn = (size_t) filled;
6701    } else {
6702        // client is not keeping up with server, but give it latest data
6703        framesIn = recordThread->mRsmpInFrames;
6704        mRsmpInFront = /* front = */ rear - framesIn;
6705        overrun = true;
6706    }
6707    if (framesAvailable != NULL) {
6708        *framesAvailable = framesIn;
6709    }
6710    if (hasOverrun != NULL) {
6711        *hasOverrun = overrun;
6712    }
6713}
6714
6715// AudioBufferProvider interface
6716status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6717        AudioBufferProvider::Buffer* buffer)
6718{
6719    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6720    if (threadBase == 0) {
6721        buffer->frameCount = 0;
6722        buffer->raw = NULL;
6723        return NOT_ENOUGH_DATA;
6724    }
6725    RecordThread *recordThread = (RecordThread *) threadBase.get();
6726    int32_t rear = recordThread->mRsmpInRear;
6727    int32_t front = mRsmpInFront;
6728    ssize_t filled = rear - front;
6729    // FIXME should not be P2 (don't want to increase latency)
6730    // FIXME if client not keeping up, discard
6731    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6732    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6733    front &= recordThread->mRsmpInFramesP2 - 1;
6734    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6735    if (part1 > (size_t) filled) {
6736        part1 = filled;
6737    }
6738    size_t ask = buffer->frameCount;
6739    ALOG_ASSERT(ask > 0);
6740    if (part1 > ask) {
6741        part1 = ask;
6742    }
6743    if (part1 == 0) {
6744        // out of data is fine since the resampler will return a short-count.
6745        buffer->raw = NULL;
6746        buffer->frameCount = 0;
6747        mRsmpInUnrel = 0;
6748        return NOT_ENOUGH_DATA;
6749    }
6750
6751    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6752    buffer->frameCount = part1;
6753    mRsmpInUnrel = part1;
6754    return NO_ERROR;
6755}
6756
6757// AudioBufferProvider interface
6758void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6759        AudioBufferProvider::Buffer* buffer)
6760{
6761    size_t stepCount = buffer->frameCount;
6762    if (stepCount == 0) {
6763        return;
6764    }
6765    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6766    mRsmpInUnrel -= stepCount;
6767    mRsmpInFront += stepCount;
6768    buffer->raw = NULL;
6769    buffer->frameCount = 0;
6770}
6771
6772AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6773        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6774        uint32_t srcSampleRate,
6775        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6776        uint32_t dstSampleRate) :
6777            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6778            // mSrcFormat
6779            // mSrcSampleRate
6780            // mDstChannelMask
6781            // mDstFormat
6782            // mDstSampleRate
6783            // mSrcChannelCount
6784            // mDstChannelCount
6785            // mDstFrameSize
6786            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6787            mResampler(NULL),
6788            mIsLegacyDownmix(false),
6789            mIsLegacyUpmix(false),
6790            mRequiresFloat(false),
6791            mInputConverterProvider(NULL)
6792{
6793    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6794            dstChannelMask, dstFormat, dstSampleRate);
6795}
6796
6797AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6798    free(mBuf);
6799    delete mResampler;
6800    delete mInputConverterProvider;
6801}
6802
6803size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6804        AudioBufferProvider *provider, size_t frames)
6805{
6806    if (mInputConverterProvider != NULL) {
6807        mInputConverterProvider->setBufferProvider(provider);
6808        provider = mInputConverterProvider;
6809    }
6810
6811    if (mResampler == NULL) {
6812        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6813                mSrcSampleRate, mSrcFormat, mDstFormat);
6814
6815        AudioBufferProvider::Buffer buffer;
6816        for (size_t i = frames; i > 0; ) {
6817            buffer.frameCount = i;
6818            status_t status = provider->getNextBuffer(&buffer);
6819            if (status != OK || buffer.frameCount == 0) {
6820                frames -= i; // cannot fill request.
6821                break;
6822            }
6823            // format convert to destination buffer
6824            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6825
6826            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6827            i -= buffer.frameCount;
6828            provider->releaseBuffer(&buffer);
6829        }
6830    } else {
6831         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6832                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6833
6834         // reallocate buffer if needed
6835         if (mBufFrameSize != 0 && mBufFrames < frames) {
6836             free(mBuf);
6837             mBufFrames = frames;
6838             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6839         }
6840        // resampler accumulates, but we only have one source track
6841        memset(mBuf, 0, frames * mBufFrameSize);
6842        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6843        // format convert to destination buffer
6844        convertResampler(dst, mBuf, frames);
6845    }
6846    return frames;
6847}
6848
6849status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6850        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6851        uint32_t srcSampleRate,
6852        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6853        uint32_t dstSampleRate)
6854{
6855    // quick evaluation if there is any change.
6856    if (mSrcFormat == srcFormat
6857            && mSrcChannelMask == srcChannelMask
6858            && mSrcSampleRate == srcSampleRate
6859            && mDstFormat == dstFormat
6860            && mDstChannelMask == dstChannelMask
6861            && mDstSampleRate == dstSampleRate) {
6862        return NO_ERROR;
6863    }
6864
6865    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6866            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6867            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6868    const bool valid =
6869            audio_is_input_channel(srcChannelMask)
6870            && audio_is_input_channel(dstChannelMask)
6871            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6872            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6873            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6874            ; // no upsampling checks for now
6875    if (!valid) {
6876        return BAD_VALUE;
6877    }
6878
6879    mSrcFormat = srcFormat;
6880    mSrcChannelMask = srcChannelMask;
6881    mSrcSampleRate = srcSampleRate;
6882    mDstFormat = dstFormat;
6883    mDstChannelMask = dstChannelMask;
6884    mDstSampleRate = dstSampleRate;
6885
6886    // compute derived parameters
6887    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6888    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6889    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6890
6891    // do we need to resample?
6892    delete mResampler;
6893    mResampler = NULL;
6894    if (mSrcSampleRate != mDstSampleRate) {
6895        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6896                mSrcChannelCount, mDstSampleRate);
6897        mResampler->setSampleRate(mSrcSampleRate);
6898        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6899    }
6900
6901    // are we running legacy channel conversion modes?
6902    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6903                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6904                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6905    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6906                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6907                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6908
6909    // do we need to process in float?
6910    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6911
6912    // do we need a staging buffer to convert for destination (we can still optimize this)?
6913    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6914    if (mResampler != NULL) {
6915        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6916                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6917    } else if (mIsLegacyUpmix || mIsLegacyDownmix) { // legacy modes always float
6918        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6919    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6920        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6921    } else {
6922        mBufFrameSize = 0;
6923    }
6924    mBufFrames = 0; // force the buffer to be resized.
6925
6926    // do we need an input converter buffer provider to give us float?
6927    delete mInputConverterProvider;
6928    mInputConverterProvider = NULL;
6929    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6930        mInputConverterProvider = new ReformatBufferProvider(
6931                audio_channel_count_from_in_mask(mSrcChannelMask),
6932                mSrcFormat,
6933                AUDIO_FORMAT_PCM_FLOAT,
6934                256 /* provider buffer frame count */);
6935    }
6936
6937    // do we need a remixer to do channel mask conversion
6938    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6939        (void) memcpy_by_index_array_initialization_from_channel_mask(
6940                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6941    }
6942    return NO_ERROR;
6943}
6944
6945void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6946        void *dst, const void *src, size_t frames)
6947{
6948    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6949    if (mBufFrameSize != 0 && mBufFrames < frames) {
6950        free(mBuf);
6951        mBufFrames = frames;
6952        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6953    }
6954    // do we need to do legacy upmix and downmix?
6955    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6956        void *dstBuf = mBuf != NULL ? mBuf : dst;
6957        if (mIsLegacyUpmix) {
6958            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6959                    (const float *)src, frames);
6960        } else /*mIsLegacyDownmix */ {
6961            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6962                    (const float *)src, frames);
6963        }
6964        if (mBuf != NULL) {
6965            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6966                    frames * mDstChannelCount);
6967        }
6968        return;
6969    }
6970    // do we need to do channel mask conversion?
6971    if (mSrcChannelMask != mDstChannelMask) {
6972        void *dstBuf = mBuf != NULL ? mBuf : dst;
6973        memcpy_by_index_array(dstBuf, mDstChannelCount,
6974                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6975        if (dstBuf == dst) {
6976            return; // format is the same
6977        }
6978    }
6979    // convert to destination buffer
6980    const void *convertBuf = mBuf != NULL ? mBuf : src;
6981    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6982            frames * mDstChannelCount);
6983}
6984
6985void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6986        void *dst, /*not-a-const*/ void *src, size_t frames)
6987{
6988    // src buffer format is ALWAYS float when entering this routine
6989    if (mIsLegacyUpmix) {
6990        ; // mono to stereo already handled by resampler
6991    } else if (mIsLegacyDownmix
6992            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6993        // the resampler outputs stereo for mono input channel (a feature?)
6994        // must convert to mono
6995        downmix_to_mono_float_from_stereo_float((float *)src,
6996                (const float *)src, frames);
6997    } else if (mSrcChannelMask != mDstChannelMask) {
6998        // convert to mono channel again for channel mask conversion (could be skipped
6999        // with further optimization).
7000        if (mSrcChannelCount == 1) {
7001            downmix_to_mono_float_from_stereo_float((float *)src,
7002                (const float *)src, frames);
7003        }
7004        // convert to destination format (in place, OK as float is larger than other types)
7005        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
7006            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
7007                    frames * mSrcChannelCount);
7008        }
7009        // channel convert and save to dst
7010        memcpy_by_index_array(dst, mDstChannelCount,
7011                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
7012        return;
7013    }
7014    // convert to destination format and save to dst
7015    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
7016            frames * mDstChannelCount);
7017}
7018
7019bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
7020                                                        status_t& status)
7021{
7022    bool reconfig = false;
7023
7024    status = NO_ERROR;
7025
7026    audio_format_t reqFormat = mFormat;
7027    uint32_t samplingRate = mSampleRate;
7028    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
7029    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
7030
7031    AudioParameter param = AudioParameter(keyValuePair);
7032    int value;
7033    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
7034    //      channel count change can be requested. Do we mandate the first client defines the
7035    //      HAL sampling rate and channel count or do we allow changes on the fly?
7036    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
7037        samplingRate = value;
7038        reconfig = true;
7039    }
7040    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
7041        if (!audio_is_linear_pcm((audio_format_t) value)) {
7042            status = BAD_VALUE;
7043        } else {
7044            reqFormat = (audio_format_t) value;
7045            reconfig = true;
7046        }
7047    }
7048    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
7049        audio_channel_mask_t mask = (audio_channel_mask_t) value;
7050        if (!audio_is_input_channel(mask) ||
7051                audio_channel_count_from_in_mask(mask) > FCC_8) {
7052            status = BAD_VALUE;
7053        } else {
7054            channelMask = mask;
7055            reconfig = true;
7056        }
7057    }
7058    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
7059        // do not accept frame count changes if tracks are open as the track buffer
7060        // size depends on frame count and correct behavior would not be guaranteed
7061        // if frame count is changed after track creation
7062        if (mActiveTracks.size() > 0) {
7063            status = INVALID_OPERATION;
7064        } else {
7065            reconfig = true;
7066        }
7067    }
7068    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
7069        // forward device change to effects that have requested to be
7070        // aware of attached audio device.
7071        for (size_t i = 0; i < mEffectChains.size(); i++) {
7072            mEffectChains[i]->setDevice_l(value);
7073        }
7074
7075        // store input device and output device but do not forward output device to audio HAL.
7076        // Note that status is ignored by the caller for output device
7077        // (see AudioFlinger::setParameters()
7078        if (audio_is_output_devices(value)) {
7079            mOutDevice = value;
7080            status = BAD_VALUE;
7081        } else {
7082            mInDevice = value;
7083            if (value != AUDIO_DEVICE_NONE) {
7084                mPrevInDevice = value;
7085            }
7086            // disable AEC and NS if the device is a BT SCO headset supporting those
7087            // pre processings
7088            if (mTracks.size() > 0) {
7089                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7090                                    mAudioFlinger->btNrecIsOff();
7091                for (size_t i = 0; i < mTracks.size(); i++) {
7092                    sp<RecordTrack> track = mTracks[i];
7093                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7094                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7095                }
7096            }
7097        }
7098    }
7099    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
7100            mAudioSource != (audio_source_t)value) {
7101        // forward device change to effects that have requested to be
7102        // aware of attached audio device.
7103        for (size_t i = 0; i < mEffectChains.size(); i++) {
7104            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
7105        }
7106        mAudioSource = (audio_source_t)value;
7107    }
7108
7109    if (status == NO_ERROR) {
7110        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7111                keyValuePair.string());
7112        if (status == INVALID_OPERATION) {
7113            inputStandBy();
7114            status = mInput->stream->common.set_parameters(&mInput->stream->common,
7115                    keyValuePair.string());
7116        }
7117        if (reconfig) {
7118            if (status == BAD_VALUE &&
7119                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
7120                audio_is_linear_pcm(reqFormat) &&
7121                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
7122                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
7123                audio_channel_count_from_in_mask(
7124                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
7125                status = NO_ERROR;
7126            }
7127            if (status == NO_ERROR) {
7128                readInputParameters_l();
7129                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7130            }
7131        }
7132    }
7133
7134    return reconfig;
7135}
7136
7137String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
7138{
7139    Mutex::Autolock _l(mLock);
7140    if (initCheck() != NO_ERROR) {
7141        return String8();
7142    }
7143
7144    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
7145    const String8 out_s8(s);
7146    free(s);
7147    return out_s8;
7148}
7149
7150void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
7151    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
7152
7153    desc->mIoHandle = mId;
7154
7155    switch (event) {
7156    case AUDIO_INPUT_OPENED:
7157    case AUDIO_INPUT_CONFIG_CHANGED:
7158        desc->mPatch = mPatch;
7159        desc->mChannelMask = mChannelMask;
7160        desc->mSamplingRate = mSampleRate;
7161        desc->mFormat = mFormat;
7162        desc->mFrameCount = mFrameCount;
7163        desc->mLatency = 0;
7164        break;
7165
7166    case AUDIO_INPUT_CLOSED:
7167    default:
7168        break;
7169    }
7170    mAudioFlinger->ioConfigChanged(event, desc, pid);
7171}
7172
7173void AudioFlinger::RecordThread::readInputParameters_l()
7174{
7175    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
7176    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
7177    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
7178    if (mChannelCount > FCC_8) {
7179        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
7180    }
7181    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
7182    mFormat = mHALFormat;
7183    if (!audio_is_linear_pcm(mFormat)) {
7184        ALOGE("HAL format %#x is not linear pcm", mFormat);
7185    }
7186    mFrameSize = audio_stream_in_frame_size(mInput->stream);
7187    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
7188    mFrameCount = mBufferSize / mFrameSize;
7189    // This is the formula for calculating the temporary buffer size.
7190    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
7191    // 1 full output buffer, regardless of the alignment of the available input.
7192    // The value is somewhat arbitrary, and could probably be even larger.
7193    // A larger value should allow more old data to be read after a track calls start(),
7194    // without increasing latency.
7195    //
7196    // Note this is independent of the maximum downsampling ratio permitted for capture.
7197    mRsmpInFrames = mFrameCount * 7;
7198    mRsmpInFramesP2 = roundup(mRsmpInFrames);
7199    free(mRsmpInBuffer);
7200    mRsmpInBuffer = NULL;
7201
7202    // TODO optimize audio capture buffer sizes ...
7203    // Here we calculate the size of the sliding buffer used as a source
7204    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
7205    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
7206    // be better to have it derived from the pipe depth in the long term.
7207    // The current value is higher than necessary.  However it should not add to latency.
7208
7209    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
7210    size_t bufferSize = (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize;
7211    (void)posix_memalign(&mRsmpInBuffer, 32, bufferSize);
7212    memset(mRsmpInBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
7213
7214    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
7215    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
7216}
7217
7218uint32_t AudioFlinger::RecordThread::getInputFramesLost()
7219{
7220    Mutex::Autolock _l(mLock);
7221    if (initCheck() != NO_ERROR) {
7222        return 0;
7223    }
7224
7225    return mInput->stream->get_input_frames_lost(mInput->stream);
7226}
7227
7228uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
7229{
7230    Mutex::Autolock _l(mLock);
7231    uint32_t result = 0;
7232    if (getEffectChain_l(sessionId) != 0) {
7233        result = EFFECT_SESSION;
7234    }
7235
7236    for (size_t i = 0; i < mTracks.size(); ++i) {
7237        if (sessionId == mTracks[i]->sessionId()) {
7238            result |= TRACK_SESSION;
7239            break;
7240        }
7241    }
7242
7243    return result;
7244}
7245
7246KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
7247{
7248    KeyedVector<int, bool> ids;
7249    Mutex::Autolock _l(mLock);
7250    for (size_t j = 0; j < mTracks.size(); ++j) {
7251        sp<RecordThread::RecordTrack> track = mTracks[j];
7252        int sessionId = track->sessionId();
7253        if (ids.indexOfKey(sessionId) < 0) {
7254            ids.add(sessionId, true);
7255        }
7256    }
7257    return ids;
7258}
7259
7260AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7261{
7262    Mutex::Autolock _l(mLock);
7263    AudioStreamIn *input = mInput;
7264    mInput = NULL;
7265    return input;
7266}
7267
7268// this method must always be called either with ThreadBase mLock held or inside the thread loop
7269audio_stream_t* AudioFlinger::RecordThread::stream() const
7270{
7271    if (mInput == NULL) {
7272        return NULL;
7273    }
7274    return &mInput->stream->common;
7275}
7276
7277status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7278{
7279    // only one chain per input thread
7280    if (mEffectChains.size() != 0) {
7281        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7282        return INVALID_OPERATION;
7283    }
7284    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7285    chain->setThread(this);
7286    chain->setInBuffer(NULL);
7287    chain->setOutBuffer(NULL);
7288
7289    checkSuspendOnAddEffectChain_l(chain);
7290
7291    // make sure enabled pre processing effects state is communicated to the HAL as we
7292    // just moved them to a new input stream.
7293    chain->syncHalEffectsState();
7294
7295    mEffectChains.add(chain);
7296
7297    return NO_ERROR;
7298}
7299
7300size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7301{
7302    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7303    ALOGW_IF(mEffectChains.size() != 1,
7304            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7305            chain.get(), mEffectChains.size(), this);
7306    if (mEffectChains.size() == 1) {
7307        mEffectChains.removeAt(0);
7308    }
7309    return 0;
7310}
7311
7312status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7313                                                          audio_patch_handle_t *handle)
7314{
7315    status_t status = NO_ERROR;
7316
7317    // store new device and send to effects
7318    mInDevice = patch->sources[0].ext.device.type;
7319    mPatch = *patch;
7320    for (size_t i = 0; i < mEffectChains.size(); i++) {
7321        mEffectChains[i]->setDevice_l(mInDevice);
7322    }
7323
7324    // disable AEC and NS if the device is a BT SCO headset supporting those
7325    // pre processings
7326    if (mTracks.size() > 0) {
7327        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7328                            mAudioFlinger->btNrecIsOff();
7329        for (size_t i = 0; i < mTracks.size(); i++) {
7330            sp<RecordTrack> track = mTracks[i];
7331            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7332            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7333        }
7334    }
7335
7336    // store new source and send to effects
7337    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7338        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7339        for (size_t i = 0; i < mEffectChains.size(); i++) {
7340            mEffectChains[i]->setAudioSource_l(mAudioSource);
7341        }
7342    }
7343
7344    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7345        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7346        status = hwDevice->create_audio_patch(hwDevice,
7347                                               patch->num_sources,
7348                                               patch->sources,
7349                                               patch->num_sinks,
7350                                               patch->sinks,
7351                                               handle);
7352    } else {
7353        char *address;
7354        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7355            address = audio_device_address_to_parameter(
7356                                                patch->sources[0].ext.device.type,
7357                                                patch->sources[0].ext.device.address);
7358        } else {
7359            address = (char *)calloc(1, 1);
7360        }
7361        AudioParameter param = AudioParameter(String8(address));
7362        free(address);
7363        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7364                     (int)patch->sources[0].ext.device.type);
7365        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7366                                         (int)patch->sinks[0].ext.mix.usecase.source);
7367        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7368                param.toString().string());
7369        *handle = AUDIO_PATCH_HANDLE_NONE;
7370    }
7371
7372    if (mInDevice != mPrevInDevice) {
7373        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7374        mPrevInDevice = mInDevice;
7375    }
7376
7377    return status;
7378}
7379
7380status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7381{
7382    status_t status = NO_ERROR;
7383
7384    mInDevice = AUDIO_DEVICE_NONE;
7385
7386    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7387        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7388        status = hwDevice->release_audio_patch(hwDevice, handle);
7389    } else {
7390        AudioParameter param;
7391        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7392        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7393                param.toString().string());
7394    }
7395    return status;
7396}
7397
7398void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7399{
7400    Mutex::Autolock _l(mLock);
7401    mTracks.add(record);
7402}
7403
7404void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7405{
7406    Mutex::Autolock _l(mLock);
7407    destroyTrack_l(record);
7408}
7409
7410void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7411{
7412    ThreadBase::getAudioPortConfig(config);
7413    config->role = AUDIO_PORT_ROLE_SINK;
7414    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7415    config->ext.mix.usecase.source = mAudioSource;
7416}
7417
7418} // namespace android
7419