1/*
2 * Copyright (C) 2014 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package com.android.server.wm;
18
19import static android.app.ActivityManager.StackId;
20import static android.app.ActivityManager.StackId.PINNED_STACK_ID;
21import static android.view.Display.DEFAULT_DISPLAY;
22import static android.view.WindowManager.LayoutParams.FLAG_HARDWARE_ACCELERATED;
23import static android.view.WindowManager.LayoutParams.FLAG_SCALED;
24import static android.view.WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
25import static android.view.WindowManager.LayoutParams.TYPE_INPUT_METHOD;
26import static com.android.server.wm.AppWindowAnimator.sDummyAnimation;
27import static com.android.server.wm.DragResizeMode.DRAG_RESIZE_MODE_FREEFORM;
28import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ADD_REMOVE;
29import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ANIM;
30import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYERS;
31import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_LAYOUT_REPEATS;
32import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_ORIENTATION;
33import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_STARTING_WINDOW;
34import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_SURFACE_TRACE;
35import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_VISIBILITY;
36import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WALLPAPER;
37import static com.android.server.wm.WindowManagerDebugConfig.DEBUG_WINDOW_CROP;
38import static com.android.server.wm.WindowManagerDebugConfig.SHOW_LIGHT_TRANSACTIONS;
39import static com.android.server.wm.WindowManagerDebugConfig.SHOW_SURFACE_ALLOC;
40import static com.android.server.wm.WindowManagerDebugConfig.SHOW_TRANSACTIONS;
41import static com.android.server.wm.WindowManagerDebugConfig.TAG_WITH_CLASS_NAME;
42import static com.android.server.wm.WindowManagerDebugConfig.TAG_WM;
43import static com.android.server.wm.WindowManagerService.TYPE_LAYER_MULTIPLIER;
44import static com.android.server.wm.WindowManagerService.localLOGV;
45import static com.android.server.wm.WindowManagerService.logWithStack;
46import static com.android.server.wm.WindowSurfacePlacer.SET_ORIENTATION_CHANGE_COMPLETE;
47import static com.android.server.wm.WindowSurfacePlacer.SET_TURN_ON_SCREEN;
48
49import android.content.Context;
50import android.graphics.Matrix;
51import android.graphics.PixelFormat;
52import android.graphics.Point;
53import android.graphics.Rect;
54import android.graphics.RectF;
55import android.graphics.Region;
56import android.os.Debug;
57import android.os.RemoteException;
58import android.os.Trace;
59import android.util.Slog;
60import android.view.DisplayInfo;
61import android.view.MagnificationSpec;
62import android.view.Surface;
63import android.view.Surface.OutOfResourcesException;
64import android.view.SurfaceControl;
65import android.view.WindowManager;
66import android.view.WindowManager.LayoutParams;
67import android.view.WindowManagerPolicy;
68import android.view.animation.Animation;
69import android.view.animation.AnimationSet;
70import android.view.animation.AnimationUtils;
71import android.view.animation.Transformation;
72
73import com.android.server.wm.WindowManagerService.H;
74
75import java.io.PrintWriter;
76
77/**
78 * Keep track of animations and surface operations for a single WindowState.
79 **/
80class WindowStateAnimator {
81    static final String TAG = TAG_WITH_CLASS_NAME ? "WindowStateAnimator" : TAG_WM;
82    static final int WINDOW_FREEZE_LAYER = TYPE_LAYER_MULTIPLIER * 200;
83
84    /**
85     * Mode how the window gets clipped by the stack bounds during an animation: The clipping should
86     * be applied after applying the animation transformation, i.e. the stack bounds don't move
87     * during the animation.
88     */
89    static final int STACK_CLIP_AFTER_ANIM = 0;
90
91    /**
92     * Mode how the window gets clipped by the stack bounds: The clipping should be applied before
93     * applying the animation transformation, i.e. the stack bounds move with the window.
94     */
95    static final int STACK_CLIP_BEFORE_ANIM = 1;
96
97    /**
98     * Mode how window gets clipped by the stack bounds during an animation: Don't clip the window
99     * by the stack bounds.
100     */
101    static final int STACK_CLIP_NONE = 2;
102
103    // Unchanging local convenience fields.
104    final WindowManagerService mService;
105    final WindowState mWin;
106    final WindowStateAnimator mAttachedWinAnimator;
107    final WindowAnimator mAnimator;
108    AppWindowAnimator mAppAnimator;
109    final Session mSession;
110    final WindowManagerPolicy mPolicy;
111    final Context mContext;
112    final boolean mIsWallpaper;
113    final WallpaperController mWallpaperControllerLocked;
114
115    // Currently running animation.
116    boolean mAnimating;
117    boolean mLocalAnimating;
118    Animation mAnimation;
119    boolean mAnimationIsEntrance;
120    boolean mHasTransformation;
121    boolean mHasLocalTransformation;
122    final Transformation mTransformation = new Transformation();
123    boolean mWasAnimating;      // Were we animating going into the most recent animation step?
124    int mAnimLayer;
125    int mLastLayer;
126    long mAnimationStartTime;
127    long mLastAnimationTime;
128    int mStackClip = STACK_CLIP_BEFORE_ANIM;
129
130    /**
131     * Set when we have changed the size of the surface, to know that
132     * we must tell them application to resize (and thus redraw itself).
133     */
134    boolean mSurfaceResized;
135    /**
136     * Whether we should inform the client on next relayoutWindow that
137     * the surface has been resized since last time.
138     */
139    boolean mReportSurfaceResized;
140    WindowSurfaceController mSurfaceController;
141    private WindowSurfaceController mPendingDestroySurface;
142
143    /**
144     * Set if the client has asked that the destroy of its surface be delayed
145     * until it explicitly says it is okay.
146     */
147    boolean mSurfaceDestroyDeferred;
148
149    private boolean mDestroyPreservedSurfaceUponRedraw;
150    float mShownAlpha = 0;
151    float mAlpha = 0;
152    float mLastAlpha = 0;
153
154    boolean mHasClipRect;
155    Rect mClipRect = new Rect();
156    Rect mTmpClipRect = new Rect();
157    Rect mTmpFinalClipRect = new Rect();
158    Rect mLastClipRect = new Rect();
159    Rect mLastFinalClipRect = new Rect();
160    Rect mTmpStackBounds = new Rect();
161
162    /**
163     * This is rectangle of the window's surface that is not covered by
164     * system decorations.
165     */
166    private final Rect mSystemDecorRect = new Rect();
167    private final Rect mLastSystemDecorRect = new Rect();
168
169    // Used to save animation distances between the time they are calculated and when they are used.
170    private int mAnimDx;
171    private int mAnimDy;
172
173    /** Is the next animation to be started a window move animation? */
174    private boolean mAnimateMove = false;
175
176    float mDsDx=1, mDtDx=0, mDsDy=0, mDtDy=1;
177    float mLastDsDx=1, mLastDtDx=0, mLastDsDy=0, mLastDtDy=1;
178
179    boolean mHaveMatrix;
180
181    // Set to true if, when the window gets displayed, it should perform
182    // an enter animation.
183    boolean mEnterAnimationPending;
184
185    /** Used to indicate that this window is undergoing an enter animation. Used for system
186     * windows to make the callback to View.dispatchOnWindowShownCallback(). Set when the
187     * window is first added or shown, cleared when the callback has been made. */
188    boolean mEnteringAnimation;
189
190    private boolean mAnimationStartDelayed;
191
192    boolean mKeyguardGoingAwayAnimation;
193    boolean mKeyguardGoingAwayWithWallpaper;
194
195    /** The pixel format of the underlying SurfaceControl */
196    int mSurfaceFormat;
197
198    /** This is set when there is no Surface */
199    static final int NO_SURFACE = 0;
200    /** This is set after the Surface has been created but before the window has been drawn. During
201     * this time the surface is hidden. */
202    static final int DRAW_PENDING = 1;
203    /** This is set after the window has finished drawing for the first time but before its surface
204     * is shown.  The surface will be displayed when the next layout is run. */
205    static final int COMMIT_DRAW_PENDING = 2;
206    /** This is set during the time after the window's drawing has been committed, and before its
207     * surface is actually shown.  It is used to delay showing the surface until all windows in a
208     * token are ready to be shown. */
209    static final int READY_TO_SHOW = 3;
210    /** Set when the window has been shown in the screen the first time. */
211    static final int HAS_DRAWN = 4;
212
213    String drawStateToString() {
214        switch (mDrawState) {
215            case NO_SURFACE: return "NO_SURFACE";
216            case DRAW_PENDING: return "DRAW_PENDING";
217            case COMMIT_DRAW_PENDING: return "COMMIT_DRAW_PENDING";
218            case READY_TO_SHOW: return "READY_TO_SHOW";
219            case HAS_DRAWN: return "HAS_DRAWN";
220            default: return Integer.toString(mDrawState);
221        }
222    }
223    int mDrawState;
224
225    /** Was this window last hidden? */
226    boolean mLastHidden;
227
228    int mAttrType;
229
230    static final long PENDING_TRANSACTION_FINISH_WAIT_TIME = 100;
231
232    boolean mForceScaleUntilResize;
233
234    // WindowState.mHScale and WindowState.mVScale contain the
235    // scale according to client specified layout parameters (e.g.
236    // one layout size, with another surface size, creates such scaling).
237    // Here we track an additional scaling factor used to follow stack
238    // scaling (as in the case of the Pinned stack animation).
239    float mExtraHScale = (float) 1.0;
240    float mExtraVScale = (float) 1.0;
241
242    private final Rect mTmpSize = new Rect();
243
244    WindowStateAnimator(final WindowState win) {
245        final WindowManagerService service = win.mService;
246
247        mService = service;
248        mAnimator = service.mAnimator;
249        mPolicy = service.mPolicy;
250        mContext = service.mContext;
251        final DisplayContent displayContent = win.getDisplayContent();
252        if (displayContent != null) {
253            final DisplayInfo displayInfo = displayContent.getDisplayInfo();
254            mAnimDx = displayInfo.appWidth;
255            mAnimDy = displayInfo.appHeight;
256        } else {
257            Slog.w(TAG, "WindowStateAnimator ctor: Display has been removed");
258            // This is checked on return and dealt with.
259        }
260
261        mWin = win;
262        mAttachedWinAnimator = win.mAttachedWindow == null
263                ? null : win.mAttachedWindow.mWinAnimator;
264        mAppAnimator = win.mAppToken == null ? null : win.mAppToken.mAppAnimator;
265        mSession = win.mSession;
266        mAttrType = win.mAttrs.type;
267        mIsWallpaper = win.mIsWallpaper;
268        mWallpaperControllerLocked = mService.mWallpaperControllerLocked;
269    }
270
271    public void setAnimation(Animation anim, long startTime, int stackClip) {
272        if (localLOGV) Slog.v(TAG, "Setting animation in " + this + ": " + anim);
273        mAnimating = false;
274        mLocalAnimating = false;
275        mAnimation = anim;
276        mAnimation.restrictDuration(WindowManagerService.MAX_ANIMATION_DURATION);
277        mAnimation.scaleCurrentDuration(mService.getWindowAnimationScaleLocked());
278        // Start out animation gone if window is gone, or visible if window is visible.
279        mTransformation.clear();
280        mTransformation.setAlpha(mLastHidden ? 0 : 1);
281        mHasLocalTransformation = true;
282        mAnimationStartTime = startTime;
283        mStackClip = stackClip;
284    }
285
286    public void setAnimation(Animation anim, int stackClip) {
287        setAnimation(anim, -1, stackClip);
288    }
289
290    public void setAnimation(Animation anim) {
291        setAnimation(anim, -1, STACK_CLIP_AFTER_ANIM);
292    }
293
294    public void clearAnimation() {
295        if (mAnimation != null) {
296            mAnimating = true;
297            mLocalAnimating = false;
298            mAnimation.cancel();
299            mAnimation = null;
300            mKeyguardGoingAwayAnimation = false;
301            mKeyguardGoingAwayWithWallpaper = false;
302            mStackClip = STACK_CLIP_BEFORE_ANIM;
303        }
304    }
305
306    /**
307     * Is the window or its container currently set to animate or currently animating?
308     */
309    boolean isAnimationSet() {
310        return mAnimation != null
311                || (mAttachedWinAnimator != null && mAttachedWinAnimator.mAnimation != null)
312                || (mAppAnimator != null && mAppAnimator.isAnimating());
313    }
314
315    /**
316     * @return whether an animation is about to start, i.e. the animation is set already but we
317     *         haven't processed the first frame yet.
318     */
319    boolean isAnimationStarting() {
320        return isAnimationSet() && !mAnimating;
321    }
322
323    /** Is the window animating the DummyAnimation? */
324    boolean isDummyAnimation() {
325        return mAppAnimator != null
326                && mAppAnimator.animation == sDummyAnimation;
327    }
328
329    /**
330     * Is this window currently set to animate or currently animating?
331     */
332    boolean isWindowAnimationSet() {
333        return mAnimation != null;
334    }
335
336    /**
337     * Is this window currently waiting to run an opening animation?
338     */
339    boolean isWaitingForOpening() {
340        return mService.mAppTransition.isTransitionSet() && isDummyAnimation()
341                && mService.mOpeningApps.contains(mWin.mAppToken);
342    }
343
344    void cancelExitAnimationForNextAnimationLocked() {
345        if (DEBUG_ANIM) Slog.d(TAG,
346                "cancelExitAnimationForNextAnimationLocked: " + mWin);
347
348        if (mAnimation != null) {
349            mAnimation.cancel();
350            mAnimation = null;
351            mLocalAnimating = false;
352            mWin.destroyOrSaveSurface();
353        }
354    }
355
356    private boolean stepAnimation(long currentTime) {
357        if ((mAnimation == null) || !mLocalAnimating) {
358            return false;
359        }
360        currentTime = getAnimationFrameTime(mAnimation, currentTime);
361        mTransformation.clear();
362        final boolean more = mAnimation.getTransformation(currentTime, mTransformation);
363        if (mAnimationStartDelayed && mAnimationIsEntrance) {
364            mTransformation.setAlpha(0f);
365        }
366        if (false && DEBUG_ANIM) Slog.v(TAG, "Stepped animation in " + this + ": more=" + more
367                + ", xform=" + mTransformation);
368        return more;
369    }
370
371    // This must be called while inside a transaction.  Returns true if
372    // there is more animation to run.
373    boolean stepAnimationLocked(long currentTime) {
374        // Save the animation state as it was before this step so WindowManagerService can tell if
375        // we just started or just stopped animating by comparing mWasAnimating with isAnimationSet().
376        mWasAnimating = mAnimating;
377        final DisplayContent displayContent = mWin.getDisplayContent();
378        if (displayContent != null && mService.okToDisplay()) {
379            // We will run animations as long as the display isn't frozen.
380
381            if (mWin.isDrawnLw() && mAnimation != null) {
382                mHasTransformation = true;
383                mHasLocalTransformation = true;
384                if (!mLocalAnimating) {
385                    if (DEBUG_ANIM) Slog.v(
386                        TAG, "Starting animation in " + this +
387                        " @ " + currentTime + ": ww=" + mWin.mFrame.width() +
388                        " wh=" + mWin.mFrame.height() +
389                        " dx=" + mAnimDx + " dy=" + mAnimDy +
390                        " scale=" + mService.getWindowAnimationScaleLocked());
391                    final DisplayInfo displayInfo = displayContent.getDisplayInfo();
392                    if (mAnimateMove) {
393                        mAnimateMove = false;
394                        mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
395                                mAnimDx, mAnimDy);
396                    } else {
397                        mAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(),
398                                displayInfo.appWidth, displayInfo.appHeight);
399                    }
400                    mAnimDx = displayInfo.appWidth;
401                    mAnimDy = displayInfo.appHeight;
402                    mAnimation.setStartTime(mAnimationStartTime != -1
403                            ? mAnimationStartTime
404                            : currentTime);
405                    mLocalAnimating = true;
406                    mAnimating = true;
407                }
408                if ((mAnimation != null) && mLocalAnimating) {
409                    mLastAnimationTime = currentTime;
410                    if (stepAnimation(currentTime)) {
411                        return true;
412                    }
413                }
414                if (DEBUG_ANIM) Slog.v(
415                    TAG, "Finished animation in " + this +
416                    " @ " + currentTime);
417                //WindowManagerService.this.dump();
418            }
419            mHasLocalTransformation = false;
420            if ((!mLocalAnimating || mAnimationIsEntrance) && mAppAnimator != null
421                    && mAppAnimator.animation != null) {
422                // When our app token is animating, we kind-of pretend like
423                // we are as well.  Note the mLocalAnimating mAnimationIsEntrance
424                // part of this check means that we will only do this if
425                // our window is not currently exiting, or it is not
426                // locally animating itself.  The idea being that one that
427                // is exiting and doing a local animation should be removed
428                // once that animation is done.
429                mAnimating = true;
430                mHasTransformation = true;
431                mTransformation.clear();
432                return false;
433            } else if (mHasTransformation) {
434                // Little trick to get through the path below to act like
435                // we have finished an animation.
436                mAnimating = true;
437            } else if (isAnimationSet()) {
438                mAnimating = true;
439            }
440        } else if (mAnimation != null) {
441            // If the display is frozen, and there is a pending animation,
442            // clear it and make sure we run the cleanup code.
443            mAnimating = true;
444        }
445
446        if (!mAnimating && !mLocalAnimating) {
447            return false;
448        }
449
450        // Done animating, clean up.
451        if (DEBUG_ANIM) Slog.v(
452            TAG, "Animation done in " + this + ": exiting=" + mWin.mAnimatingExit
453            + ", reportedVisible="
454            + (mWin.mAppToken != null ? mWin.mAppToken.reportedVisible : false));
455
456        mAnimating = false;
457        mKeyguardGoingAwayAnimation = false;
458        mKeyguardGoingAwayWithWallpaper = false;
459        mLocalAnimating = false;
460        if (mAnimation != null) {
461            mAnimation.cancel();
462            mAnimation = null;
463        }
464        if (mAnimator.mWindowDetachedWallpaper == mWin) {
465            mAnimator.mWindowDetachedWallpaper = null;
466        }
467        mAnimLayer = mWin.mLayer
468                + mService.mLayersController.getSpecialWindowAnimLayerAdjustment(mWin);
469        if (DEBUG_LAYERS) Slog.v(TAG, "Stepping win " + this + " anim layer: " + mAnimLayer);
470        mHasTransformation = false;
471        mHasLocalTransformation = false;
472        mStackClip = STACK_CLIP_BEFORE_ANIM;
473        mWin.checkPolicyVisibilityChange();
474        mTransformation.clear();
475        if (mDrawState == HAS_DRAWN
476                && mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING
477                && mWin.mAppToken != null
478                && mWin.mAppToken.firstWindowDrawn
479                && mWin.mAppToken.startingData != null) {
480            if (DEBUG_STARTING_WINDOW) Slog.v(TAG, "Finish starting "
481                    + mWin.mToken + ": first real window done animating");
482            mService.mFinishedStarting.add(mWin.mAppToken);
483            mService.mH.sendEmptyMessage(H.FINISHED_STARTING);
484        } else if (mAttrType == LayoutParams.TYPE_STATUS_BAR && mWin.mPolicyVisibility) {
485            // Upon completion of a not-visible to visible status bar animation a relayout is
486            // required.
487            if (displayContent != null) {
488                displayContent.layoutNeeded = true;
489            }
490        }
491
492        finishExit();
493        final int displayId = mWin.getDisplayId();
494        mAnimator.setPendingLayoutChanges(displayId, WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
495        if (DEBUG_LAYOUT_REPEATS)
496            mService.mWindowPlacerLocked.debugLayoutRepeats(
497                    "WindowStateAnimator", mAnimator.getPendingLayoutChanges(displayId));
498
499        if (mWin.mAppToken != null) {
500            mWin.mAppToken.updateReportedVisibilityLocked();
501        }
502
503        return false;
504    }
505
506    void finishExit() {
507        if (DEBUG_ANIM) Slog.v(
508                TAG, "finishExit in " + this
509                + ": exiting=" + mWin.mAnimatingExit
510                + " remove=" + mWin.mRemoveOnExit
511                + " windowAnimating=" + isWindowAnimationSet());
512
513        if (!mWin.mChildWindows.isEmpty()) {
514            // Copying to a different list as multiple children can be removed.
515            final WindowList childWindows = new WindowList(mWin.mChildWindows);
516            for (int i = childWindows.size() - 1; i >= 0; i--) {
517                childWindows.get(i).mWinAnimator.finishExit();
518            }
519        }
520
521        if (mEnteringAnimation) {
522            mEnteringAnimation = false;
523            mService.requestTraversal();
524            // System windows don't have an activity and an app token as a result, but need a way
525            // to be informed about their entrance animation end.
526            if (mWin.mAppToken == null) {
527                try {
528                    mWin.mClient.dispatchWindowShown();
529                } catch (RemoteException e) {
530                }
531            }
532        }
533
534        if (!isWindowAnimationSet()) {
535            //TODO (multidisplay): Accessibility is supported only for the default display.
536            if (mService.mAccessibilityController != null
537                    && mWin.getDisplayId() == DEFAULT_DISPLAY) {
538                mService.mAccessibilityController.onSomeWindowResizedOrMovedLocked();
539            }
540        }
541
542        if (!mWin.mAnimatingExit) {
543            return;
544        }
545
546        if (isWindowAnimationSet()) {
547            return;
548        }
549
550        if (WindowManagerService.localLOGV || DEBUG_ADD_REMOVE) Slog.v(TAG,
551                "Exit animation finished in " + this + ": remove=" + mWin.mRemoveOnExit);
552
553
554        mWin.mDestroying = true;
555
556        final boolean hasSurface = hasSurface();
557        if (hasSurface) {
558            hide("finishExit");
559        }
560
561        // If we have an app token, we ask it to destroy the surface for us,
562        // so that it can take care to ensure the activity has actually stopped
563        // and the surface is not still in use. Otherwise we add the service to
564        // mDestroySurface and allow it to be processed in our next transaction.
565        if (mWin.mAppToken != null) {
566            mWin.mAppToken.destroySurfaces();
567        } else {
568            if (hasSurface) {
569                mService.mDestroySurface.add(mWin);
570            }
571            if (mWin.mRemoveOnExit) {
572                mService.mPendingRemove.add(mWin);
573                mWin.mRemoveOnExit = false;
574            }
575        }
576        mWin.mAnimatingExit = false;
577        mWallpaperControllerLocked.hideWallpapers(mWin);
578    }
579
580    void hide(String reason) {
581        if (!mLastHidden) {
582            //dump();
583            mLastHidden = true;
584            if (mSurfaceController != null) {
585                mSurfaceController.hideInTransaction(reason);
586            }
587        }
588    }
589
590    boolean finishDrawingLocked() {
591        final boolean startingWindow =
592                mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING;
593        if (DEBUG_STARTING_WINDOW && startingWindow) {
594            Slog.v(TAG, "Finishing drawing window " + mWin + ": mDrawState="
595                    + drawStateToString());
596        }
597
598        boolean layoutNeeded = mWin.clearAnimatingWithSavedSurface();
599
600        if (mDrawState == DRAW_PENDING) {
601            if (DEBUG_SURFACE_TRACE || DEBUG_ANIM || SHOW_TRANSACTIONS || DEBUG_ORIENTATION)
602                Slog.v(TAG, "finishDrawingLocked: mDrawState=COMMIT_DRAW_PENDING " + mWin + " in "
603                        + mSurfaceController);
604            if (DEBUG_STARTING_WINDOW && startingWindow) {
605                Slog.v(TAG, "Draw state now committed in " + mWin);
606            }
607            mDrawState = COMMIT_DRAW_PENDING;
608            layoutNeeded = true;
609        }
610
611        return layoutNeeded;
612    }
613
614    // This must be called while inside a transaction.
615    boolean commitFinishDrawingLocked() {
616        if (DEBUG_STARTING_WINDOW &&
617                mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING) {
618            Slog.i(TAG, "commitFinishDrawingLocked: " + mWin + " cur mDrawState="
619                    + drawStateToString());
620        }
621        if (mDrawState != COMMIT_DRAW_PENDING && mDrawState != READY_TO_SHOW) {
622            return false;
623        }
624        if (DEBUG_SURFACE_TRACE || DEBUG_ANIM) {
625            Slog.i(TAG, "commitFinishDrawingLocked: mDrawState=READY_TO_SHOW " + mSurfaceController);
626        }
627        mDrawState = READY_TO_SHOW;
628        boolean result = false;
629        final AppWindowToken atoken = mWin.mAppToken;
630        if (atoken == null || atoken.allDrawn || mWin.mAttrs.type == TYPE_APPLICATION_STARTING) {
631            result = performShowLocked();
632        }
633        return result;
634    }
635
636    void preserveSurfaceLocked() {
637        if (mDestroyPreservedSurfaceUponRedraw) {
638            // This could happen when switching the surface mode very fast. For example,
639            // we preserved a surface when dragResizing changed to true. Then before the
640            // preserved surface is removed, dragResizing changed to false again.
641            // In this case, we need to leave the preserved surface alone, and destroy
642            // the actual surface, so that the createSurface call could create a surface
643            // of the proper size. The preserved surface will still be removed when client
644            // finishes drawing to the new surface.
645            mSurfaceDestroyDeferred = false;
646            destroySurfaceLocked();
647            mSurfaceDestroyDeferred = true;
648            return;
649        }
650        if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(mWin, "SET FREEZE LAYER", false);
651        if (mSurfaceController != null) {
652            mSurfaceController.setLayer(mAnimLayer + 1);
653        }
654        mDestroyPreservedSurfaceUponRedraw = true;
655        mSurfaceDestroyDeferred = true;
656        destroySurfaceLocked();
657    }
658
659    void destroyPreservedSurfaceLocked() {
660        if (!mDestroyPreservedSurfaceUponRedraw) {
661            return;
662        }
663        destroyDeferredSurfaceLocked();
664        mDestroyPreservedSurfaceUponRedraw = false;
665    }
666
667    void markPreservedSurfaceForDestroy() {
668        if (mDestroyPreservedSurfaceUponRedraw
669                && !mService.mDestroyPreservedSurface.contains(mWin)) {
670            mService.mDestroyPreservedSurface.add(mWin);
671        }
672    }
673
674    WindowSurfaceController createSurfaceLocked() {
675        final WindowState w = mWin;
676        if (w.hasSavedSurface()) {
677            if (DEBUG_ANIM) Slog.i(TAG,
678                    "createSurface: " + this + ": called when we had a saved surface");
679            w.restoreSavedSurface();
680            return mSurfaceController;
681        }
682
683        if (mSurfaceController != null) {
684            return mSurfaceController;
685        }
686
687        w.setHasSurface(false);
688
689        if (DEBUG_ANIM || DEBUG_ORIENTATION) Slog.i(TAG,
690                "createSurface " + this + ": mDrawState=DRAW_PENDING");
691
692        mDrawState = DRAW_PENDING;
693        if (w.mAppToken != null) {
694            if (w.mAppToken.mAppAnimator.animation == null) {
695                w.mAppToken.clearAllDrawn();
696            } else {
697                // Currently animating, persist current state of allDrawn until animation
698                // is complete.
699                w.mAppToken.deferClearAllDrawn = true;
700            }
701        }
702
703        mService.makeWindowFreezingScreenIfNeededLocked(w);
704
705        int flags = SurfaceControl.HIDDEN;
706        final WindowManager.LayoutParams attrs = w.mAttrs;
707
708        if (mService.isSecureLocked(w)) {
709            flags |= SurfaceControl.SECURE;
710        }
711
712        mTmpSize.set(w.mFrame.left + w.mXOffset, w.mFrame.top + w.mYOffset, 0, 0);
713        calculateSurfaceBounds(w, attrs);
714        final int width = mTmpSize.width();
715        final int height = mTmpSize.height();
716
717        if (DEBUG_VISIBILITY) {
718            Slog.v(TAG, "Creating surface in session "
719                    + mSession.mSurfaceSession + " window " + this
720                    + " w=" + width + " h=" + height
721                    + " x=" + mTmpSize.left + " y=" + mTmpSize.top
722                    + " format=" + attrs.format + " flags=" + flags);
723        }
724
725        // We may abort, so initialize to defaults.
726        mLastSystemDecorRect.set(0, 0, 0, 0);
727        mHasClipRect = false;
728        mClipRect.set(0, 0, 0, 0);
729        mLastClipRect.set(0, 0, 0, 0);
730
731        // Set up surface control with initial size.
732        try {
733
734            final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
735            final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
736            if (!PixelFormat.formatHasAlpha(attrs.format)
737                    // Don't make surface with surfaceInsets opaque as they display a
738                    // translucent shadow.
739                    && attrs.surfaceInsets.left == 0
740                    && attrs.surfaceInsets.top == 0
741                    && attrs.surfaceInsets.right == 0
742                    && attrs.surfaceInsets.bottom == 0
743                    // Don't make surface opaque when resizing to reduce the amount of
744                    // artifacts shown in areas the app isn't drawing content to.
745                    && !w.isDragResizing()) {
746                flags |= SurfaceControl.OPAQUE;
747            }
748
749            mSurfaceController = new WindowSurfaceController(mSession.mSurfaceSession,
750                    attrs.getTitle().toString(),
751                    width, height, format, flags, this);
752
753            w.setHasSurface(true);
754
755            if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
756                Slog.i(TAG, "  CREATE SURFACE "
757                        + mSurfaceController + " IN SESSION "
758                        + mSession.mSurfaceSession
759                        + ": pid=" + mSession.mPid + " format="
760                        + attrs.format + " flags=0x"
761                        + Integer.toHexString(flags)
762                        + " / " + this);
763            }
764        } catch (OutOfResourcesException e) {
765            Slog.w(TAG, "OutOfResourcesException creating surface");
766            mService.reclaimSomeSurfaceMemoryLocked(this, "create", true);
767            mDrawState = NO_SURFACE;
768            return null;
769        } catch (Exception e) {
770            Slog.e(TAG, "Exception creating surface", e);
771            mDrawState = NO_SURFACE;
772            return null;
773        }
774
775        if (WindowManagerService.localLOGV) Slog.v(TAG, "Got surface: " + mSurfaceController
776                + ", set left=" + w.mFrame.left + " top=" + w.mFrame.top
777                + ", animLayer=" + mAnimLayer);
778
779        if (SHOW_LIGHT_TRANSACTIONS) {
780            Slog.i(TAG, ">>> OPEN TRANSACTION createSurfaceLocked");
781            WindowManagerService.logSurface(w, "CREATE pos=("
782                    + w.mFrame.left + "," + w.mFrame.top + ") ("
783                    + width + "x" + height + "), layer=" + mAnimLayer + " HIDE", false);
784        }
785
786        // Start a new transaction and apply position & offset.
787        final int layerStack = w.getDisplayContent().getDisplay().getLayerStack();
788        mSurfaceController.setPositionAndLayer(mTmpSize.left, mTmpSize.top, layerStack, mAnimLayer);
789        mLastHidden = true;
790
791        if (WindowManagerService.localLOGV) Slog.v(TAG, "Created surface " + this);
792        return mSurfaceController;
793    }
794
795    private void calculateSurfaceBounds(WindowState w, LayoutParams attrs) {
796        if ((attrs.flags & FLAG_SCALED) != 0) {
797            // For a scaled surface, we always want the requested size.
798            mTmpSize.right = mTmpSize.left + w.mRequestedWidth;
799            mTmpSize.bottom = mTmpSize.top + w.mRequestedHeight;
800        } else {
801            // When we're doing a drag-resizing, request a surface that's fullscreen size,
802            // so that we don't need to reallocate during the process. This also prevents
803            // buffer drops due to size mismatch.
804            if (w.isDragResizing()) {
805                if (w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM) {
806                    mTmpSize.left = 0;
807                    mTmpSize.top = 0;
808                }
809                final DisplayInfo displayInfo = w.getDisplayInfo();
810                mTmpSize.right = mTmpSize.left + displayInfo.logicalWidth;
811                mTmpSize.bottom = mTmpSize.top + displayInfo.logicalHeight;
812            } else {
813                mTmpSize.right = mTmpSize.left + w.mCompatFrame.width();
814                mTmpSize.bottom = mTmpSize.top + w.mCompatFrame.height();
815            }
816        }
817
818        // Something is wrong and SurfaceFlinger will not like this, try to revert to sane values.
819        // This doesn't necessarily mean that there is an error in the system. The sizes might be
820        // incorrect, because it is before the first layout or draw.
821        if (mTmpSize.width() < 1) {
822            mTmpSize.right = mTmpSize.left + 1;
823        }
824        if (mTmpSize.height() < 1) {
825            mTmpSize.bottom = mTmpSize.top + 1;
826        }
827
828        // Adjust for surface insets.
829        mTmpSize.left -= attrs.surfaceInsets.left;
830        mTmpSize.top -= attrs.surfaceInsets.top;
831        mTmpSize.right += attrs.surfaceInsets.right;
832        mTmpSize.bottom += attrs.surfaceInsets.bottom;
833    }
834
835    boolean hasSurface() {
836        return !mWin.hasSavedSurface()
837                && mSurfaceController != null && mSurfaceController.hasSurface();
838    }
839
840    void destroySurfaceLocked() {
841        final AppWindowToken wtoken = mWin.mAppToken;
842        if (wtoken != null) {
843            if (mWin == wtoken.startingWindow) {
844                wtoken.startingDisplayed = false;
845            }
846        }
847
848        mWin.clearHasSavedSurface();
849
850        if (mSurfaceController == null) {
851            return;
852        }
853
854        int i = mWin.mChildWindows.size();
855        // When destroying a surface we want to make sure child windows are hidden. If we are
856        // preserving the surface until redraw though we intend to swap it out with another surface
857        // for resizing. In this case the window always remains visible to the user and the child
858        // windows should likewise remain visible.
859        while (!mDestroyPreservedSurfaceUponRedraw && i > 0) {
860            i--;
861            WindowState c = mWin.mChildWindows.get(i);
862            c.mAttachedHidden = true;
863        }
864
865        try {
866            if (DEBUG_VISIBILITY) logWithStack(TAG, "Window " + this + " destroying surface "
867                    + mSurfaceController + ", session " + mSession);
868            if (mSurfaceDestroyDeferred) {
869                if (mSurfaceController != null && mPendingDestroySurface != mSurfaceController) {
870                    if (mPendingDestroySurface != null) {
871                        if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
872                            WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
873                        }
874                        mPendingDestroySurface.destroyInTransaction();
875                    }
876                    mPendingDestroySurface = mSurfaceController;
877                }
878            } else {
879                if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
880                    WindowManagerService.logSurface(mWin, "DESTROY", true);
881                }
882                destroySurface();
883            }
884            // Don't hide wallpaper if we're deferring the surface destroy
885            // because of a surface change.
886            if (!mDestroyPreservedSurfaceUponRedraw) {
887                mWallpaperControllerLocked.hideWallpapers(mWin);
888            }
889        } catch (RuntimeException e) {
890            Slog.w(TAG, "Exception thrown when destroying Window " + this
891                + " surface " + mSurfaceController + " session " + mSession + ": " + e.toString());
892        }
893
894        // Whether the surface was preserved (and copied to mPendingDestroySurface) or not, it
895        // needs to be cleared to match the WindowState.mHasSurface state. It is also necessary
896        // so it can be recreated successfully in mPendingDestroySurface case.
897        mWin.setHasSurface(false);
898        if (mSurfaceController != null) {
899            mSurfaceController.setShown(false);
900        }
901        mSurfaceController = null;
902        mDrawState = NO_SURFACE;
903    }
904
905    void destroyDeferredSurfaceLocked() {
906        try {
907            if (mPendingDestroySurface != null) {
908                if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) {
909                    WindowManagerService.logSurface(mWin, "DESTROY PENDING", true);
910                }
911                mPendingDestroySurface.destroyInTransaction();
912                // Don't hide wallpaper if we're destroying a deferred surface
913                // after a surface mode change.
914                if (!mDestroyPreservedSurfaceUponRedraw) {
915                    mWallpaperControllerLocked.hideWallpapers(mWin);
916                }
917            }
918        } catch (RuntimeException e) {
919            Slog.w(TAG, "Exception thrown when destroying Window "
920                    + this + " surface " + mPendingDestroySurface
921                    + " session " + mSession + ": " + e.toString());
922        }
923        mSurfaceDestroyDeferred = false;
924        mPendingDestroySurface = null;
925    }
926
927    void applyMagnificationSpec(MagnificationSpec spec, Matrix transform) {
928        final int surfaceInsetLeft = mWin.mAttrs.surfaceInsets.left;
929        final int surfaceInsetTop = mWin.mAttrs.surfaceInsets.top;
930
931        if (spec != null && !spec.isNop()) {
932            float scale = spec.scale;
933            transform.postScale(scale, scale);
934            transform.postTranslate(spec.offsetX, spec.offsetY);
935
936            // As we are scaling the whole surface, to keep the content
937            // in the same position we will also have to scale the surfaceInsets.
938            transform.postTranslate(-(surfaceInsetLeft*scale - surfaceInsetLeft),
939                    -(surfaceInsetTop*scale - surfaceInsetTop));
940        }
941    }
942
943    void computeShownFrameLocked() {
944        final boolean selfTransformation = mHasLocalTransformation;
945        Transformation attachedTransformation =
946                (mAttachedWinAnimator != null && mAttachedWinAnimator.mHasLocalTransformation)
947                ? mAttachedWinAnimator.mTransformation : null;
948        Transformation appTransformation = (mAppAnimator != null && mAppAnimator.hasTransformation)
949                ? mAppAnimator.transformation : null;
950
951        // Wallpapers are animated based on the "real" window they
952        // are currently targeting.
953        final WindowState wallpaperTarget = mWallpaperControllerLocked.getWallpaperTarget();
954        if (mIsWallpaper && wallpaperTarget != null && mService.mAnimateWallpaperWithTarget) {
955            final WindowStateAnimator wallpaperAnimator = wallpaperTarget.mWinAnimator;
956            if (wallpaperAnimator.mHasLocalTransformation &&
957                    wallpaperAnimator.mAnimation != null &&
958                    !wallpaperAnimator.mAnimation.getDetachWallpaper()) {
959                attachedTransformation = wallpaperAnimator.mTransformation;
960                if (DEBUG_WALLPAPER && attachedTransformation != null) {
961                    Slog.v(TAG, "WP target attached xform: " + attachedTransformation);
962                }
963            }
964            final AppWindowAnimator wpAppAnimator = wallpaperTarget.mAppToken == null ?
965                    null : wallpaperTarget.mAppToken.mAppAnimator;
966                if (wpAppAnimator != null && wpAppAnimator.hasTransformation
967                    && wpAppAnimator.animation != null
968                    && !wpAppAnimator.animation.getDetachWallpaper()) {
969                appTransformation = wpAppAnimator.transformation;
970                if (DEBUG_WALLPAPER && appTransformation != null) {
971                    Slog.v(TAG, "WP target app xform: " + appTransformation);
972                }
973            }
974        }
975
976        final int displayId = mWin.getDisplayId();
977        final ScreenRotationAnimation screenRotationAnimation =
978                mAnimator.getScreenRotationAnimationLocked(displayId);
979        final boolean screenAnimation =
980                screenRotationAnimation != null && screenRotationAnimation.isAnimating();
981
982        mHasClipRect = false;
983        if (selfTransformation || attachedTransformation != null
984                || appTransformation != null || screenAnimation) {
985            // cache often used attributes locally
986            final Rect frame = mWin.mFrame;
987            final float tmpFloats[] = mService.mTmpFloats;
988            final Matrix tmpMatrix = mWin.mTmpMatrix;
989
990            // Compute the desired transformation.
991            if (screenAnimation && screenRotationAnimation.isRotating()) {
992                // If we are doing a screen animation, the global rotation
993                // applied to windows can result in windows that are carefully
994                // aligned with each other to slightly separate, allowing you
995                // to see what is behind them.  An unsightly mess.  This...
996                // thing...  magically makes it call good: scale each window
997                // slightly (two pixels larger in each dimension, from the
998                // window's center).
999                final float w = frame.width();
1000                final float h = frame.height();
1001                if (w>=1 && h>=1) {
1002                    tmpMatrix.setScale(1 + 2/w, 1 + 2/h, w/2, h/2);
1003                } else {
1004                    tmpMatrix.reset();
1005                }
1006            } else {
1007                tmpMatrix.reset();
1008            }
1009            tmpMatrix.postScale(mWin.mGlobalScale, mWin.mGlobalScale);
1010            if (selfTransformation) {
1011                tmpMatrix.postConcat(mTransformation.getMatrix());
1012            }
1013            if (attachedTransformation != null) {
1014                tmpMatrix.postConcat(attachedTransformation.getMatrix());
1015            }
1016            if (appTransformation != null) {
1017                tmpMatrix.postConcat(appTransformation.getMatrix());
1018            }
1019
1020            // The translation that applies the position of the window needs to be applied at the
1021            // end in case that other translations include scaling. Otherwise the scaling will
1022            // affect this translation. But it needs to be set before the screen rotation animation
1023            // so the pivot point is at the center of the screen for all windows.
1024            tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
1025            if (screenAnimation) {
1026                tmpMatrix.postConcat(screenRotationAnimation.getEnterTransformation().getMatrix());
1027            }
1028
1029            //TODO (multidisplay): Magnification is supported only for the default display.
1030            if (mService.mAccessibilityController != null && displayId == DEFAULT_DISPLAY) {
1031                MagnificationSpec spec = mService.mAccessibilityController
1032                        .getMagnificationSpecForWindowLocked(mWin);
1033                applyMagnificationSpec(spec, tmpMatrix);
1034            }
1035
1036            // "convert" it into SurfaceFlinger's format
1037            // (a 2x2 matrix + an offset)
1038            // Here we must not transform the position of the surface
1039            // since it is already included in the transformation.
1040            //Slog.i(TAG_WM, "Transform: " + matrix);
1041
1042            mHaveMatrix = true;
1043            tmpMatrix.getValues(tmpFloats);
1044            mDsDx = tmpFloats[Matrix.MSCALE_X];
1045            mDtDx = tmpFloats[Matrix.MSKEW_Y];
1046            mDsDy = tmpFloats[Matrix.MSKEW_X];
1047            mDtDy = tmpFloats[Matrix.MSCALE_Y];
1048            float x = tmpFloats[Matrix.MTRANS_X];
1049            float y = tmpFloats[Matrix.MTRANS_Y];
1050            mWin.mShownPosition.set((int) x, (int) y);
1051
1052            // Now set the alpha...  but because our current hardware
1053            // can't do alpha transformation on a non-opaque surface,
1054            // turn it off if we are running an animation that is also
1055            // transforming since it is more important to have that
1056            // animation be smooth.
1057            mShownAlpha = mAlpha;
1058            if (!mService.mLimitedAlphaCompositing
1059                    || (!PixelFormat.formatHasAlpha(mWin.mAttrs.format)
1060                    || (mWin.isIdentityMatrix(mDsDx, mDtDx, mDsDy, mDtDy)
1061                            && x == frame.left && y == frame.top))) {
1062                //Slog.i(TAG_WM, "Applying alpha transform");
1063                if (selfTransformation) {
1064                    mShownAlpha *= mTransformation.getAlpha();
1065                }
1066                if (attachedTransformation != null) {
1067                    mShownAlpha *= attachedTransformation.getAlpha();
1068                }
1069                if (appTransformation != null) {
1070                    mShownAlpha *= appTransformation.getAlpha();
1071                    if (appTransformation.hasClipRect()) {
1072                        mClipRect.set(appTransformation.getClipRect());
1073                        mHasClipRect = true;
1074                        // The app transformation clip will be in the coordinate space of the main
1075                        // activity window, which the animation correctly assumes will be placed at
1076                        // (0,0)+(insets) relative to the containing frame. This isn't necessarily
1077                        // true for child windows though which can have an arbitrary frame position
1078                        // relative to their containing frame. We need to offset the difference
1079                        // between the containing frame as used to calculate the crop and our
1080                        // bounds to compensate for this.
1081                        if (mWin.layoutInParentFrame()) {
1082                            mClipRect.offset( (mWin.mContainingFrame.left - mWin.mFrame.left),
1083                                    mWin.mContainingFrame.top - mWin.mFrame.top );
1084                        }
1085                    }
1086                }
1087                if (screenAnimation) {
1088                    mShownAlpha *= screenRotationAnimation.getEnterTransformation().getAlpha();
1089                }
1090            } else {
1091                //Slog.i(TAG_WM, "Not applying alpha transform");
1092            }
1093
1094            if ((DEBUG_SURFACE_TRACE || WindowManagerService.localLOGV)
1095                    && (mShownAlpha == 1.0 || mShownAlpha == 0.0)) Slog.v(
1096                    TAG, "computeShownFrameLocked: Animating " + this + " mAlpha=" + mAlpha
1097                    + " self=" + (selfTransformation ? mTransformation.getAlpha() : "null")
1098                    + " attached=" + (attachedTransformation == null ?
1099                            "null" : attachedTransformation.getAlpha())
1100                    + " app=" + (appTransformation == null ? "null" : appTransformation.getAlpha())
1101                    + " screen=" + (screenAnimation ?
1102                            screenRotationAnimation.getEnterTransformation().getAlpha() : "null"));
1103            return;
1104        } else if (mIsWallpaper && mService.mWindowPlacerLocked.mWallpaperActionPending) {
1105            return;
1106        } else if (mWin.isDragResizeChanged()) {
1107            // This window is awaiting a relayout because user just started (or ended)
1108            // drag-resizing. The shown frame (which affects surface size and pos)
1109            // should not be updated until we get next finished draw with the new surface.
1110            // Otherwise one or two frames rendered with old settings would be displayed
1111            // with new geometry.
1112            return;
1113        }
1114
1115        if (WindowManagerService.localLOGV) Slog.v(
1116                TAG, "computeShownFrameLocked: " + this +
1117                " not attached, mAlpha=" + mAlpha);
1118
1119        MagnificationSpec spec = null;
1120        //TODO (multidisplay): Magnification is supported only for the default display.
1121        if (mService.mAccessibilityController != null && displayId == DEFAULT_DISPLAY) {
1122            spec = mService.mAccessibilityController.getMagnificationSpecForWindowLocked(mWin);
1123        }
1124        if (spec != null) {
1125            final Rect frame = mWin.mFrame;
1126            final float tmpFloats[] = mService.mTmpFloats;
1127            final Matrix tmpMatrix = mWin.mTmpMatrix;
1128
1129            tmpMatrix.setScale(mWin.mGlobalScale, mWin.mGlobalScale);
1130            tmpMatrix.postTranslate(frame.left + mWin.mXOffset, frame.top + mWin.mYOffset);
1131
1132            applyMagnificationSpec(spec, tmpMatrix);
1133
1134            tmpMatrix.getValues(tmpFloats);
1135
1136            mHaveMatrix = true;
1137            mDsDx = tmpFloats[Matrix.MSCALE_X];
1138            mDtDx = tmpFloats[Matrix.MSKEW_Y];
1139            mDsDy = tmpFloats[Matrix.MSKEW_X];
1140            mDtDy = tmpFloats[Matrix.MSCALE_Y];
1141            float x = tmpFloats[Matrix.MTRANS_X];
1142            float y = tmpFloats[Matrix.MTRANS_Y];
1143            mWin.mShownPosition.set((int) x, (int) y);
1144
1145            mShownAlpha = mAlpha;
1146        } else {
1147            mWin.mShownPosition.set(mWin.mFrame.left, mWin.mFrame.top);
1148            if (mWin.mXOffset != 0 || mWin.mYOffset != 0) {
1149                mWin.mShownPosition.offset(mWin.mXOffset, mWin.mYOffset);
1150            }
1151            mShownAlpha = mAlpha;
1152            mHaveMatrix = false;
1153            mDsDx = mWin.mGlobalScale;
1154            mDtDx = 0;
1155            mDsDy = 0;
1156            mDtDy = mWin.mGlobalScale;
1157        }
1158    }
1159
1160    private void calculateSystemDecorRect() {
1161        final WindowState w = mWin;
1162        final Rect decorRect = w.mDecorFrame;
1163        final int width = w.mFrame.width();
1164        final int height = w.mFrame.height();
1165
1166        // Compute the offset of the window in relation to the decor rect.
1167        final int left = w.mXOffset + w.mFrame.left;
1168        final int top = w.mYOffset + w.mFrame.top;
1169
1170        // Initialize the decor rect to the entire frame.
1171        if (w.isDockedResizing() ||
1172                (w.isChildWindow() && w.mAttachedWindow.isDockedResizing())) {
1173
1174            // If we are resizing with the divider, the task bounds might be smaller than the
1175            // stack bounds. The system decor is used to clip to the task bounds, which we don't
1176            // want in this case in order to avoid holes.
1177            //
1178            // We take care to not shrink the width, for surfaces which are larger than
1179            // the display region. Of course this area will not eventually be visible
1180            // but if we truncate the width now, we will calculate incorrectly
1181            // when adjusting to the stack bounds.
1182            final DisplayInfo displayInfo = w.getDisplayContent().getDisplayInfo();
1183            mSystemDecorRect.set(0, 0,
1184                    Math.max(width, displayInfo.logicalWidth),
1185                    Math.max(height, displayInfo.logicalHeight));
1186        } else {
1187            mSystemDecorRect.set(0, 0, width, height);
1188        }
1189
1190        // If a freeform window is animating from a position where it would be cutoff, it would be
1191        // cutoff during the animation. We don't want that, so for the duration of the animation
1192        // we ignore the decor cropping and depend on layering to position windows correctly.
1193        final boolean cropToDecor = !(w.inFreeformWorkspace() && w.isAnimatingLw());
1194        if (cropToDecor) {
1195            // Intersect with the decor rect, offsetted by window position.
1196            mSystemDecorRect.intersect(decorRect.left - left, decorRect.top - top,
1197                    decorRect.right - left, decorRect.bottom - top);
1198        }
1199
1200        // If size compatibility is being applied to the window, the
1201        // surface is scaled relative to the screen.  Also apply this
1202        // scaling to the crop rect.  We aren't using the standard rect
1203        // scale function because we want to round things to make the crop
1204        // always round to a larger rect to ensure we don't crop too
1205        // much and hide part of the window that should be seen.
1206        if (w.mEnforceSizeCompat && w.mInvGlobalScale != 1.0f) {
1207            final float scale = w.mInvGlobalScale;
1208            mSystemDecorRect.left = (int) (mSystemDecorRect.left * scale - 0.5f);
1209            mSystemDecorRect.top = (int) (mSystemDecorRect.top * scale - 0.5f);
1210            mSystemDecorRect.right = (int) ((mSystemDecorRect.right + 1) * scale - 0.5f);
1211            mSystemDecorRect.bottom = (int) ((mSystemDecorRect.bottom + 1) * scale - 0.5f);
1212        }
1213    }
1214
1215    void calculateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect) {
1216        final WindowState w = mWin;
1217        final DisplayContent displayContent = w.getDisplayContent();
1218        if (displayContent == null) {
1219            clipRect.setEmpty();
1220            finalClipRect.setEmpty();
1221            return;
1222        }
1223        final DisplayInfo displayInfo = displayContent.getDisplayInfo();
1224        if (DEBUG_WINDOW_CROP) Slog.d(TAG,
1225                "Updating crop win=" + w + " mLastCrop=" + mLastClipRect);
1226
1227        // Need to recompute a new system decor rect each time.
1228        if (!w.isDefaultDisplay()) {
1229            // On a different display there is no system decor.  Crop the window
1230            // by the screen boundaries.
1231            mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
1232            mSystemDecorRect.intersect(-w.mCompatFrame.left, -w.mCompatFrame.top,
1233                    displayInfo.logicalWidth - w.mCompatFrame.left,
1234                    displayInfo.logicalHeight - w.mCompatFrame.top);
1235        } else if (w.mLayer >= mService.mSystemDecorLayer) {
1236            // Above the decor layer is easy, just use the entire window.
1237            mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
1238        } else if (w.mDecorFrame.isEmpty()) {
1239            // Windows without policy decor aren't cropped.
1240            mSystemDecorRect.set(0, 0, w.mCompatFrame.width(), w.mCompatFrame.height());
1241        } else if (w.mAttrs.type == LayoutParams.TYPE_WALLPAPER && mAnimator.isAnimating()) {
1242            // If we're animating, the wallpaper crop should only be updated at the end of the
1243            // animation.
1244            mTmpClipRect.set(mSystemDecorRect);
1245            calculateSystemDecorRect();
1246            mSystemDecorRect.union(mTmpClipRect);
1247        } else {
1248            // Crop to the system decor specified by policy.
1249            calculateSystemDecorRect();
1250            if (DEBUG_WINDOW_CROP) Slog.d(TAG, "Applying decor to crop win=" + w + " mDecorFrame="
1251                    + w.mDecorFrame + " mSystemDecorRect=" + mSystemDecorRect);
1252        }
1253
1254        final boolean fullscreen = w.isFrameFullscreen(displayInfo);
1255        final boolean isFreeformResizing =
1256                w.isDragResizing() && w.getResizeMode() == DRAG_RESIZE_MODE_FREEFORM;
1257
1258        // We use the clip rect as provided by the tranformation for non-fullscreen windows to
1259        // avoid premature clipping with the system decor rect.
1260        clipRect.set((mHasClipRect && !fullscreen) ? mClipRect : mSystemDecorRect);
1261        if (DEBUG_WINDOW_CROP) Slog.d(TAG, "win=" + w + " Initial clip rect: " + clipRect
1262                + " mHasClipRect=" + mHasClipRect + " fullscreen=" + fullscreen);
1263
1264        if (isFreeformResizing && !w.isChildWindow()) {
1265            // For freeform resizing non child windows, we are using the big surface positioned
1266            // at 0,0. Thus we must express the crop in that coordinate space.
1267            clipRect.offset(w.mShownPosition.x, w.mShownPosition.y);
1268        }
1269
1270        // Expand the clip rect for surface insets.
1271        final WindowManager.LayoutParams attrs = w.mAttrs;
1272        clipRect.left -= attrs.surfaceInsets.left;
1273        clipRect.top -= attrs.surfaceInsets.top;
1274        clipRect.right += attrs.surfaceInsets.right;
1275        clipRect.bottom += attrs.surfaceInsets.bottom;
1276
1277        if (mHasClipRect && fullscreen) {
1278            // We intersect the clip rect specified by the transformation with the expanded system
1279            // decor rect to prevent artifacts from drawing during animation if the transformation
1280            // clip rect extends outside the system decor rect.
1281            clipRect.intersect(mClipRect);
1282        }
1283        // The clip rect was generated assuming (0,0) as the window origin,
1284        // so we need to translate to match the actual surface coordinates.
1285        clipRect.offset(attrs.surfaceInsets.left, attrs.surfaceInsets.top);
1286
1287        finalClipRect.setEmpty();
1288        adjustCropToStackBounds(w, clipRect, finalClipRect, isFreeformResizing);
1289        if (DEBUG_WINDOW_CROP) Slog.d(TAG,
1290                "win=" + w + " Clip rect after stack adjustment=" + clipRect);
1291
1292        w.transformClipRectFromScreenToSurfaceSpace(clipRect);
1293
1294        // See {@link WindowState#notifyMovedInStack} for why this is necessary.
1295        if (w.hasJustMovedInStack() && mLastClipRect.isEmpty() && !clipRect.isEmpty()) {
1296            clipRect.setEmpty();
1297        }
1298    }
1299
1300    void updateSurfaceWindowCrop(Rect clipRect, Rect finalClipRect, boolean recoveringMemory) {
1301        if (DEBUG_WINDOW_CROP) Slog.d(TAG, "updateSurfaceWindowCrop: win=" + mWin
1302                + " clipRect=" + clipRect + " finalClipRect=" + finalClipRect);
1303        if (clipRect != null) {
1304            if (!clipRect.equals(mLastClipRect)) {
1305                mLastClipRect.set(clipRect);
1306                mSurfaceController.setCropInTransaction(clipRect, recoveringMemory);
1307            }
1308        } else {
1309            mSurfaceController.clearCropInTransaction(recoveringMemory);
1310        }
1311        if (!finalClipRect.equals(mLastFinalClipRect)) {
1312            mLastFinalClipRect.set(finalClipRect);
1313            mSurfaceController.setFinalCropInTransaction(finalClipRect);
1314            if (mDestroyPreservedSurfaceUponRedraw && mPendingDestroySurface != null) {
1315                mPendingDestroySurface.setFinalCropInTransaction(finalClipRect);
1316            }
1317        }
1318    }
1319
1320    private int resolveStackClip() {
1321        // App animation overrides window animation stack clip mode.
1322        if (mAppAnimator != null && mAppAnimator.animation != null) {
1323            return mAppAnimator.getStackClip();
1324        } else {
1325            return mStackClip;
1326        }
1327    }
1328    private void adjustCropToStackBounds(WindowState w, Rect clipRect, Rect finalClipRect,
1329            boolean isFreeformResizing) {
1330
1331        final DisplayContent displayContent = w.getDisplayContent();
1332        if (displayContent != null && !displayContent.isDefaultDisplay) {
1333            // There are some windows that live on other displays while their app and main window
1334            // live on the default display (e.g. casting...). We don't want to crop this windows
1335            // to the stack bounds which is only currently supported on the default display.
1336            // TODO(multi-display): Need to support cropping to stack bounds on other displays
1337            // when we have stacks on other displays.
1338            return;
1339        }
1340
1341        final Task task = w.getTask();
1342        if (task == null || !task.cropWindowsToStackBounds()) {
1343            return;
1344        }
1345
1346        final int stackClip = resolveStackClip();
1347
1348        // It's animating and we don't want to clip it to stack bounds during animation - abort.
1349        if (isAnimationSet() && stackClip == STACK_CLIP_NONE) {
1350            return;
1351        }
1352
1353        final WindowState winShowWhenLocked = (WindowState) mPolicy.getWinShowWhenLockedLw();
1354        if (w == winShowWhenLocked && mPolicy.isKeyguardShowingOrOccluded()) {
1355            return;
1356        }
1357
1358        final TaskStack stack = task.mStack;
1359        stack.getDimBounds(mTmpStackBounds);
1360        final Rect surfaceInsets = w.getAttrs().surfaceInsets;
1361        // When we resize we use the big surface approach, which means we can't trust the
1362        // window frame bounds anymore. Instead, the window will be placed at 0, 0, but to avoid
1363        // hardcoding it, we use surface coordinates.
1364        final int frameX = isFreeformResizing ? (int) mSurfaceController.getX() :
1365                w.mFrame.left + mWin.mXOffset - surfaceInsets.left;
1366        final int frameY = isFreeformResizing ? (int) mSurfaceController.getY() :
1367                w.mFrame.top + mWin.mYOffset - surfaceInsets.top;
1368
1369        // If we are animating, we either apply the clip before applying all the animation
1370        // transformation or after all the transformation.
1371        final boolean useFinalClipRect = isAnimationSet() && stackClip == STACK_CLIP_AFTER_ANIM
1372                || mDestroyPreservedSurfaceUponRedraw;
1373
1374        // We need to do some acrobatics with surface position, because their clip region is
1375        // relative to the inside of the surface, but the stack bounds aren't.
1376        if (useFinalClipRect) {
1377            finalClipRect.set(mTmpStackBounds);
1378        } else {
1379            if (StackId.hasWindowShadow(stack.mStackId)
1380                    && !StackId.isTaskResizeAllowed(stack.mStackId)) {
1381                // The windows in this stack display drop shadows and the fill the entire stack
1382                // area. Adjust the stack bounds we will use to cropping take into account the
1383                // offsets we use to display the drop shadow so it doesn't get cropped.
1384                mTmpStackBounds.inset(-surfaceInsets.left, -surfaceInsets.top,
1385                        -surfaceInsets.right, -surfaceInsets.bottom);
1386            }
1387
1388            clipRect.left = Math.max(0,
1389                    Math.max(mTmpStackBounds.left, frameX + clipRect.left) - frameX);
1390            clipRect.top = Math.max(0,
1391                    Math.max(mTmpStackBounds.top, frameY + clipRect.top) - frameY);
1392            clipRect.right = Math.max(0,
1393                    Math.min(mTmpStackBounds.right, frameX + clipRect.right) - frameX);
1394            clipRect.bottom = Math.max(0,
1395                    Math.min(mTmpStackBounds.bottom, frameY + clipRect.bottom) - frameY);
1396        }
1397    }
1398
1399    void setSurfaceBoundariesLocked(final boolean recoveringMemory) {
1400        final WindowState w = mWin;
1401        final Task task = w.getTask();
1402
1403        // We got resized, so block all updates until we got the new surface.
1404        if (w.isResizedWhileNotDragResizing() && !w.isGoneForLayoutLw()) {
1405            return;
1406        }
1407
1408        mTmpSize.set(w.mShownPosition.x, w.mShownPosition.y, 0, 0);
1409        calculateSurfaceBounds(w, w.getAttrs());
1410
1411        mExtraHScale = (float) 1.0;
1412        mExtraVScale = (float) 1.0;
1413
1414        boolean wasForceScaled = mForceScaleUntilResize;
1415        boolean wasSeamlesslyRotated = w.mSeamlesslyRotated;
1416
1417        // Once relayout has been called at least once, we need to make sure
1418        // we only resize the client surface during calls to relayout. For
1419        // clients which use indeterminate measure specs (MATCH_PARENT),
1420        // we may try and change their window size without a call to relayout.
1421        // However, this would be unsafe, as the client may be in the middle
1422        // of producing a frame at the old size, having just completed layout
1423        // to find the surface size changed underneath it.
1424        if (!w.mRelayoutCalled || w.mInRelayout) {
1425            mSurfaceResized = mSurfaceController.setSizeInTransaction(
1426                    mTmpSize.width(), mTmpSize.height(), recoveringMemory);
1427        } else {
1428            mSurfaceResized = false;
1429        }
1430        mForceScaleUntilResize = mForceScaleUntilResize && !mSurfaceResized;
1431        // If we are undergoing seamless rotation, the surface has already
1432        // been set up to persist at it's old location. We need to freeze
1433        // updates until a resize occurs.
1434        mService.markForSeamlessRotation(w, w.mSeamlesslyRotated && !mSurfaceResized);
1435
1436        calculateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect);
1437
1438        float surfaceWidth = mSurfaceController.getWidth();
1439        float surfaceHeight = mSurfaceController.getHeight();
1440
1441        if ((task != null && task.mStack.getForceScaleToCrop()) || mForceScaleUntilResize) {
1442            int hInsets = w.getAttrs().surfaceInsets.left + w.getAttrs().surfaceInsets.right;
1443            int vInsets = w.getAttrs().surfaceInsets.top + w.getAttrs().surfaceInsets.bottom;
1444            if (!mForceScaleUntilResize) {
1445                mSurfaceController.forceScaleableInTransaction(true);
1446            }
1447            // We want to calculate the scaling based on the content area, not based on
1448            // the entire surface, so that we scale in sync with windows that don't have insets.
1449            mExtraHScale = (mTmpClipRect.width() - hInsets) / (float)(surfaceWidth - hInsets);
1450            mExtraVScale = (mTmpClipRect.height() - vInsets) / (float)(surfaceHeight - vInsets);
1451
1452            // In the case of ForceScaleToCrop we scale entire tasks together,
1453            // and so we need to scale our offsets relative to the task bounds
1454            // or parent and child windows would fall out of alignment.
1455            int posX = (int) (mTmpSize.left - w.mAttrs.x * (1 - mExtraHScale));
1456            int posY = (int) (mTmpSize.top - w.mAttrs.y * (1 - mExtraVScale));
1457            // Imagine we are scaling down. As we scale the buffer down, we decrease the
1458            // distance between the surface top left, and the start of the surface contents
1459            // (previously it was surfaceInsets.left pixels in screen space but now it
1460            // will be surfaceInsets.left*mExtraHScale). This means in order to keep the
1461            // non inset content at the same position, we have to shift the whole window
1462            // forward. Likewise for scaling up, we've increased this distance, and we need
1463            // to shift by a negative number to compensate.
1464            posX += w.getAttrs().surfaceInsets.left * (1 - mExtraHScale);
1465            posY += w.getAttrs().surfaceInsets.top * (1 - mExtraVScale);
1466
1467            mSurfaceController.setPositionInTransaction((float)Math.floor(posX),
1468                    (float)Math.floor(posY), recoveringMemory);
1469
1470            // Since we are scaled to fit in our previously desired crop, we can now
1471            // expose the whole window in buffer space, and not risk extending
1472            // past where the system would have cropped us
1473            mTmpClipRect.set(0, 0, (int)surfaceWidth, (int)surfaceHeight);
1474            mTmpFinalClipRect.setEmpty();
1475
1476            // Various surfaces in the scaled stack may resize at different times.
1477            // We need to ensure for each surface, that we disable transformation matrix
1478            // scaling in the same transaction which we resize the surface in.
1479            // As we are in SCALING_MODE_SCALE_TO_WINDOW, SurfaceFlinger will
1480            // then take over the scaling until the new buffer arrives, and things
1481            // will be seamless.
1482            mForceScaleUntilResize = true;
1483        } else {
1484            if (!w.mSeamlesslyRotated) {
1485                mSurfaceController.setPositionInTransaction(mTmpSize.left, mTmpSize.top,
1486                        recoveringMemory);
1487            }
1488        }
1489
1490        // If we are ending the scaling mode. We switch to SCALING_MODE_FREEZE
1491        // to prevent further updates until buffer latch.
1492        // When ending both force scaling, and seamless rotation, we need to freeze
1493        // the Surface geometry until a buffer comes in at the new size (normally position and crop
1494        // are unfrozen). setGeometryAppliesWithResizeInTransaction accomplishes this for us.
1495        if ((wasForceScaled && !mForceScaleUntilResize) ||
1496                (wasSeamlesslyRotated && !w.mSeamlesslyRotated)) {
1497            mSurfaceController.setGeometryAppliesWithResizeInTransaction(true);
1498            mSurfaceController.forceScaleableInTransaction(false);
1499        }
1500
1501        Rect clipRect = mTmpClipRect;
1502        if (w.inPinnedWorkspace()) {
1503            clipRect = null;
1504            task.mStack.getDimBounds(mTmpFinalClipRect);
1505            mTmpFinalClipRect.inset(-w.mAttrs.surfaceInsets.left, -w.mAttrs.surfaceInsets.top,
1506                    -w.mAttrs.surfaceInsets.right, -w.mAttrs.surfaceInsets.bottom);
1507        }
1508
1509        if (!w.mSeamlesslyRotated) {
1510            updateSurfaceWindowCrop(clipRect, mTmpFinalClipRect, recoveringMemory);
1511            mSurfaceController.setMatrixInTransaction(mDsDx * w.mHScale * mExtraHScale,
1512                    mDtDx * w.mVScale * mExtraVScale,
1513                    mDsDy * w.mHScale * mExtraHScale,
1514                    mDtDy * w.mVScale * mExtraVScale, recoveringMemory);
1515        }
1516
1517        if (mSurfaceResized) {
1518            mReportSurfaceResized = true;
1519            mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1520                    WindowManagerPolicy.FINISH_LAYOUT_REDO_WALLPAPER);
1521            w.applyDimLayerIfNeeded();
1522        }
1523
1524    }
1525
1526    void prepareSurfaceLocked(final boolean recoveringMemory) {
1527        final WindowState w = mWin;
1528        if (!hasSurface()) {
1529            if (w.mOrientationChanging) {
1530                if (DEBUG_ORIENTATION) {
1531                    Slog.v(TAG, "Orientation change skips hidden " + w);
1532                }
1533                w.mOrientationChanging = false;
1534            }
1535            return;
1536        }
1537
1538        // Do not change surface properties of opening apps if we are waiting for the
1539        // transition to be ready. transitionGoodToGo could be not ready even after all
1540        // opening apps are drawn. It's only waiting on isFetchingAppTransitionsSpecs()
1541        // to get the animation spec. (For example, go into Recents and immediately open
1542        // the same app again before the app's surface is destroyed or saved, the surface
1543        // is always ready in the whole process.) If we go ahead here, the opening app
1544        // will be shown with the full size before the correct animation spec arrives.
1545        if (isWaitingForOpening()) {
1546            return;
1547        }
1548
1549        boolean displayed = false;
1550
1551        computeShownFrameLocked();
1552
1553        setSurfaceBoundariesLocked(recoveringMemory);
1554
1555        if (mIsWallpaper && !mWin.mWallpaperVisible) {
1556            // Wallpaper is no longer visible and there is no wp target => hide it.
1557            hide("prepareSurfaceLocked");
1558        } else if (w.mAttachedHidden || !w.isOnScreen()) {
1559            hide("prepareSurfaceLocked");
1560            mWallpaperControllerLocked.hideWallpapers(w);
1561
1562            // If we are waiting for this window to handle an
1563            // orientation change, well, it is hidden, so
1564            // doesn't really matter.  Note that this does
1565            // introduce a potential glitch if the window
1566            // becomes unhidden before it has drawn for the
1567            // new orientation.
1568            if (w.mOrientationChanging) {
1569                w.mOrientationChanging = false;
1570                if (DEBUG_ORIENTATION) Slog.v(TAG,
1571                        "Orientation change skips hidden " + w);
1572            }
1573        } else if (mLastLayer != mAnimLayer
1574                || mLastAlpha != mShownAlpha
1575                || mLastDsDx != mDsDx
1576                || mLastDtDx != mDtDx
1577                || mLastDsDy != mDsDy
1578                || mLastDtDy != mDtDy
1579                || w.mLastHScale != w.mHScale
1580                || w.mLastVScale != w.mVScale
1581                || mLastHidden) {
1582            displayed = true;
1583            mLastAlpha = mShownAlpha;
1584            mLastLayer = mAnimLayer;
1585            mLastDsDx = mDsDx;
1586            mLastDtDx = mDtDx;
1587            mLastDsDy = mDsDy;
1588            mLastDtDy = mDtDy;
1589            w.mLastHScale = w.mHScale;
1590            w.mLastVScale = w.mVScale;
1591            if (SHOW_TRANSACTIONS) WindowManagerService.logSurface(w,
1592                    "controller=" + mSurfaceController +
1593                    "alpha=" + mShownAlpha + " layer=" + mAnimLayer
1594                    + " matrix=[" + mDsDx + "*" + w.mHScale
1595                    + "," + mDtDx + "*" + w.mVScale
1596                    + "][" + mDsDy + "*" + w.mHScale
1597                    + "," + mDtDy + "*" + w.mVScale + "]", false);
1598
1599            boolean prepared =
1600                mSurfaceController.prepareToShowInTransaction(mShownAlpha, mAnimLayer,
1601                        mDsDx * w.mHScale * mExtraHScale,
1602                        mDtDx * w.mVScale * mExtraVScale,
1603                        mDsDy * w.mHScale * mExtraHScale,
1604                        mDtDy * w.mVScale * mExtraVScale,
1605                        recoveringMemory);
1606
1607            if (prepared && mLastHidden && mDrawState == HAS_DRAWN) {
1608                if (showSurfaceRobustlyLocked()) {
1609                    markPreservedSurfaceForDestroy();
1610                    mAnimator.requestRemovalOfReplacedWindows(w);
1611                    mLastHidden = false;
1612                    if (mIsWallpaper) {
1613                        mWallpaperControllerLocked.dispatchWallpaperVisibility(w, true);
1614                    }
1615                    // This draw means the difference between unique content and mirroring.
1616                    // Run another pass through performLayout to set mHasContent in the
1617                    // LogicalDisplay.
1618                    mAnimator.setPendingLayoutChanges(w.getDisplayId(),
1619                            WindowManagerPolicy.FINISH_LAYOUT_REDO_ANIM);
1620                } else {
1621                    w.mOrientationChanging = false;
1622                }
1623            }
1624            if (hasSurface()) {
1625                w.mToken.hasVisible = true;
1626            }
1627        } else {
1628            if (DEBUG_ANIM && isAnimationSet()) {
1629                Slog.v(TAG, "prepareSurface: No changes in animation for " + this);
1630            }
1631            displayed = true;
1632        }
1633
1634        if (displayed) {
1635            if (w.mOrientationChanging) {
1636                if (!w.isDrawnLw()) {
1637                    mAnimator.mBulkUpdateParams &= ~SET_ORIENTATION_CHANGE_COMPLETE;
1638                    mAnimator.mLastWindowFreezeSource = w;
1639                    if (DEBUG_ORIENTATION) Slog.v(TAG,
1640                            "Orientation continue waiting for draw in " + w);
1641                } else {
1642                    w.mOrientationChanging = false;
1643                    if (DEBUG_ORIENTATION) Slog.v(TAG, "Orientation change complete in " + w);
1644                }
1645            }
1646            w.mToken.hasVisible = true;
1647        }
1648    }
1649
1650    void setTransparentRegionHintLocked(final Region region) {
1651        if (mSurfaceController == null) {
1652            Slog.w(TAG, "setTransparentRegionHint: null mSurface after mHasSurface true");
1653            return;
1654        }
1655        mSurfaceController.setTransparentRegionHint(region);
1656    }
1657
1658    void setWallpaperOffset(Point shownPosition) {
1659        final LayoutParams attrs = mWin.getAttrs();
1660        final int left = shownPosition.x - attrs.surfaceInsets.left;
1661        final int top = shownPosition.y - attrs.surfaceInsets.top;
1662
1663        try {
1664            if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG, ">>> OPEN TRANSACTION setWallpaperOffset");
1665            SurfaceControl.openTransaction();
1666            mSurfaceController.setPositionInTransaction(mWin.mFrame.left + left,
1667                    mWin.mFrame.top + top, false);
1668            calculateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect);
1669            updateSurfaceWindowCrop(mTmpClipRect, mTmpFinalClipRect, false);
1670        } catch (RuntimeException e) {
1671            Slog.w(TAG, "Error positioning surface of " + mWin
1672                    + " pos=(" + left + "," + top + ")", e);
1673        } finally {
1674            SurfaceControl.closeTransaction();
1675            if (SHOW_LIGHT_TRANSACTIONS) Slog.i(TAG,
1676                    "<<< CLOSE TRANSACTION setWallpaperOffset");
1677        }
1678    }
1679
1680    /**
1681     * Try to change the pixel format without recreating the surface. This
1682     * will be common in the case of changing from PixelFormat.OPAQUE to
1683     * PixelFormat.TRANSLUCENT in the hardware-accelerated case as both
1684     * requested formats resolve to the same underlying SurfaceControl format
1685     * @return True if format was succesfully changed, false otherwise
1686     */
1687    boolean tryChangeFormatInPlaceLocked() {
1688        if (mSurfaceController == null) {
1689            return false;
1690        }
1691        final LayoutParams attrs = mWin.getAttrs();
1692        final boolean isHwAccelerated = (attrs.flags & FLAG_HARDWARE_ACCELERATED) != 0;
1693        final int format = isHwAccelerated ? PixelFormat.TRANSLUCENT : attrs.format;
1694        if (format == mSurfaceFormat) {
1695            setOpaqueLocked(!PixelFormat.formatHasAlpha(attrs.format));
1696            return true;
1697        }
1698        return false;
1699    }
1700
1701    void setOpaqueLocked(boolean isOpaque) {
1702        if (mSurfaceController == null) {
1703            return;
1704        }
1705        mSurfaceController.setOpaque(isOpaque);
1706    }
1707
1708    void setSecureLocked(boolean isSecure) {
1709        if (mSurfaceController == null) {
1710            return;
1711        }
1712        mSurfaceController.setSecure(isSecure);
1713    }
1714
1715    // This must be called while inside a transaction.
1716    boolean performShowLocked() {
1717        if (mWin.isHiddenFromUserLocked()) {
1718            if (DEBUG_VISIBILITY) Slog.w(TAG, "hiding " + mWin + ", belonging to " + mWin.mOwnerUid);
1719            mWin.hideLw(false);
1720            return false;
1721        }
1722        if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
1723                mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
1724            Slog.v(TAG, "performShow on " + this
1725                    + ": mDrawState=" + drawStateToString() + " readyForDisplay="
1726                    + mWin.isReadyForDisplayIgnoringKeyguard()
1727                    + " starting=" + (mWin.mAttrs.type == TYPE_APPLICATION_STARTING)
1728                    + " during animation: policyVis=" + mWin.mPolicyVisibility
1729                    + " attHidden=" + mWin.mAttachedHidden
1730                    + " tok.hiddenRequested="
1731                    + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
1732                    + " tok.hidden="
1733                    + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
1734                    + " animating=" + mAnimating
1735                    + " tok animating="
1736                    + (mAppAnimator != null ? mAppAnimator.animating : false) + " Callers="
1737                    + Debug.getCallers(3));
1738        }
1739        if (mDrawState == READY_TO_SHOW && mWin.isReadyForDisplayIgnoringKeyguard()) {
1740            if (DEBUG_VISIBILITY || (DEBUG_STARTING_WINDOW &&
1741                    mWin.mAttrs.type == WindowManager.LayoutParams.TYPE_APPLICATION_STARTING)) {
1742                Slog.v(TAG, "Showing " + this
1743                        + " during animation: policyVis=" + mWin.mPolicyVisibility
1744                        + " attHidden=" + mWin.mAttachedHidden
1745                        + " tok.hiddenRequested="
1746                        + (mWin.mAppToken != null ? mWin.mAppToken.hiddenRequested : false)
1747                        + " tok.hidden="
1748                        + (mWin.mAppToken != null ? mWin.mAppToken.hidden : false)
1749                        + " animating=" + mAnimating
1750                        + " tok animating="
1751                        + (mAppAnimator != null ? mAppAnimator.animating : false));
1752            }
1753
1754            mService.enableScreenIfNeededLocked();
1755
1756            applyEnterAnimationLocked();
1757
1758            // Force the show in the next prepareSurfaceLocked() call.
1759            mLastAlpha = -1;
1760            if (DEBUG_SURFACE_TRACE || DEBUG_ANIM)
1761                Slog.v(TAG, "performShowLocked: mDrawState=HAS_DRAWN in " + mWin);
1762            mDrawState = HAS_DRAWN;
1763            mService.scheduleAnimationLocked();
1764
1765            int i = mWin.mChildWindows.size();
1766            while (i > 0) {
1767                i--;
1768                WindowState c = mWin.mChildWindows.get(i);
1769                if (c.mAttachedHidden) {
1770                    c.mAttachedHidden = false;
1771                    if (c.mWinAnimator.mSurfaceController != null) {
1772                        c.mWinAnimator.performShowLocked();
1773                        // It hadn't been shown, which means layout not
1774                        // performed on it, so now we want to make sure to
1775                        // do a layout.  If called from within the transaction
1776                        // loop, this will cause it to restart with a new
1777                        // layout.
1778                        final DisplayContent displayContent = c.getDisplayContent();
1779                        if (displayContent != null) {
1780                            displayContent.layoutNeeded = true;
1781                        }
1782                    }
1783                }
1784            }
1785
1786            if (mWin.mAttrs.type != TYPE_APPLICATION_STARTING && mWin.mAppToken != null) {
1787                mWin.mAppToken.onFirstWindowDrawn(mWin, this);
1788            }
1789
1790            if (mWin.mAttrs.type == TYPE_INPUT_METHOD) {
1791                mWin.mDisplayContent.mDividerControllerLocked.resetImeHideRequested();
1792            }
1793
1794            return true;
1795        }
1796        return false;
1797    }
1798
1799    /**
1800     * Have the surface flinger show a surface, robustly dealing with
1801     * error conditions.  In particular, if there is not enough memory
1802     * to show the surface, then we will try to get rid of other surfaces
1803     * in order to succeed.
1804     *
1805     * @return Returns true if the surface was successfully shown.
1806     */
1807    private boolean showSurfaceRobustlyLocked() {
1808        final Task task = mWin.getTask();
1809        if (task != null && StackId.windowsAreScaleable(task.mStack.mStackId)) {
1810            mSurfaceController.forceScaleableInTransaction(true);
1811        }
1812
1813        boolean shown = mSurfaceController.showRobustlyInTransaction();
1814        if (!shown)
1815            return false;
1816
1817        if (mWin.mTurnOnScreen) {
1818            if (DEBUG_VISIBILITY) Slog.v(TAG, "Show surface turning screen on: " + mWin);
1819            mWin.mTurnOnScreen = false;
1820            mAnimator.mBulkUpdateParams |= SET_TURN_ON_SCREEN;
1821        }
1822        return true;
1823    }
1824
1825    void applyEnterAnimationLocked() {
1826        // If we are the new part of a window replacement transition and we have requested
1827        // not to animate, we instead want to make it seamless, so we don't want to apply
1828        // an enter transition.
1829        if (mWin.mSkipEnterAnimationForSeamlessReplacement) {
1830            return;
1831        }
1832        final int transit;
1833        if (mEnterAnimationPending) {
1834            mEnterAnimationPending = false;
1835            transit = WindowManagerPolicy.TRANSIT_ENTER;
1836        } else {
1837            transit = WindowManagerPolicy.TRANSIT_SHOW;
1838        }
1839        applyAnimationLocked(transit, true);
1840        //TODO (multidisplay): Magnification is supported only for the default display.
1841        if (mService.mAccessibilityController != null
1842                && mWin.getDisplayId() == DEFAULT_DISPLAY) {
1843            mService.mAccessibilityController.onWindowTransitionLocked(mWin, transit);
1844        }
1845    }
1846
1847    /**
1848     * Choose the correct animation and set it to the passed WindowState.
1849     * @param transit If AppTransition.TRANSIT_PREVIEW_DONE and the app window has been drawn
1850     *      then the animation will be app_starting_exit. Any other value loads the animation from
1851     *      the switch statement below.
1852     * @param isEntrance The animation type the last time this was called. Used to keep from
1853     *      loading the same animation twice.
1854     * @return true if an animation has been loaded.
1855     */
1856    boolean applyAnimationLocked(int transit, boolean isEntrance) {
1857        if ((mLocalAnimating && mAnimationIsEntrance == isEntrance)
1858                || mKeyguardGoingAwayAnimation) {
1859            // If we are trying to apply an animation, but already running
1860            // an animation of the same type, then just leave that one alone.
1861
1862            // If we are in a keyguard exit animation, and the window should animate away, modify
1863            // keyguard exit animation such that it also fades out.
1864            if (mAnimation != null && mKeyguardGoingAwayAnimation
1865                    && transit == WindowManagerPolicy.TRANSIT_PREVIEW_DONE) {
1866                applyFadeoutDuringKeyguardExitAnimation();
1867            }
1868            return true;
1869        }
1870
1871        // Only apply an animation if the display isn't frozen.  If it is
1872        // frozen, there is no reason to animate and it can cause strange
1873        // artifacts when we unfreeze the display if some different animation
1874        // is running.
1875        Trace.traceBegin(Trace.TRACE_TAG_WINDOW_MANAGER, "WSA#applyAnimationLocked");
1876        if (mService.okToDisplay()) {
1877            int anim = mPolicy.selectAnimationLw(mWin, transit);
1878            int attr = -1;
1879            Animation a = null;
1880            if (anim != 0) {
1881                a = anim != -1 ? AnimationUtils.loadAnimation(mContext, anim) : null;
1882            } else {
1883                switch (transit) {
1884                    case WindowManagerPolicy.TRANSIT_ENTER:
1885                        attr = com.android.internal.R.styleable.WindowAnimation_windowEnterAnimation;
1886                        break;
1887                    case WindowManagerPolicy.TRANSIT_EXIT:
1888                        attr = com.android.internal.R.styleable.WindowAnimation_windowExitAnimation;
1889                        break;
1890                    case WindowManagerPolicy.TRANSIT_SHOW:
1891                        attr = com.android.internal.R.styleable.WindowAnimation_windowShowAnimation;
1892                        break;
1893                    case WindowManagerPolicy.TRANSIT_HIDE:
1894                        attr = com.android.internal.R.styleable.WindowAnimation_windowHideAnimation;
1895                        break;
1896                }
1897                if (attr >= 0) {
1898                    a = mService.mAppTransition.loadAnimationAttr(mWin.mAttrs, attr);
1899                }
1900            }
1901            if (DEBUG_ANIM) Slog.v(TAG,
1902                    "applyAnimation: win=" + this
1903                    + " anim=" + anim + " attr=0x" + Integer.toHexString(attr)
1904                    + " a=" + a
1905                    + " transit=" + transit
1906                    + " isEntrance=" + isEntrance + " Callers " + Debug.getCallers(3));
1907            if (a != null) {
1908                if (DEBUG_ANIM) logWithStack(TAG, "Loaded animation " + a + " for " + this);
1909                setAnimation(a);
1910                mAnimationIsEntrance = isEntrance;
1911            }
1912        } else {
1913            clearAnimation();
1914        }
1915        Trace.traceEnd(Trace.TRACE_TAG_WINDOW_MANAGER);
1916
1917        if (mWin.mAttrs.type == TYPE_INPUT_METHOD) {
1918            mService.adjustForImeIfNeeded(mWin.mDisplayContent);
1919            if (isEntrance) {
1920                mWin.setDisplayLayoutNeeded();
1921                mService.mWindowPlacerLocked.requestTraversal();
1922            }
1923        }
1924        return mAnimation != null;
1925    }
1926
1927    private void applyFadeoutDuringKeyguardExitAnimation() {
1928        long startTime = mAnimation.getStartTime();
1929        long duration = mAnimation.getDuration();
1930        long elapsed = mLastAnimationTime - startTime;
1931        long fadeDuration = duration - elapsed;
1932        if (fadeDuration <= 0) {
1933            // Never mind, this would be no visible animation, so abort the animation change.
1934            return;
1935        }
1936        AnimationSet newAnimation = new AnimationSet(false /* shareInterpolator */);
1937        newAnimation.setDuration(duration);
1938        newAnimation.setStartTime(startTime);
1939        newAnimation.addAnimation(mAnimation);
1940        Animation fadeOut = AnimationUtils.loadAnimation(
1941                mContext, com.android.internal.R.anim.app_starting_exit);
1942        fadeOut.setDuration(fadeDuration);
1943        fadeOut.setStartOffset(elapsed);
1944        newAnimation.addAnimation(fadeOut);
1945        newAnimation.initialize(mWin.mFrame.width(), mWin.mFrame.height(), mAnimDx, mAnimDy);
1946        mAnimation = newAnimation;
1947    }
1948
1949    public void dump(PrintWriter pw, String prefix, boolean dumpAll) {
1950        if (mAnimating || mLocalAnimating || mAnimationIsEntrance
1951                || mAnimation != null) {
1952            pw.print(prefix); pw.print("mAnimating="); pw.print(mAnimating);
1953                    pw.print(" mLocalAnimating="); pw.print(mLocalAnimating);
1954                    pw.print(" mAnimationIsEntrance="); pw.print(mAnimationIsEntrance);
1955                    pw.print(" mAnimation="); pw.print(mAnimation);
1956                    pw.print(" mStackClip="); pw.println(mStackClip);
1957        }
1958        if (mHasTransformation || mHasLocalTransformation) {
1959            pw.print(prefix); pw.print("XForm: has=");
1960                    pw.print(mHasTransformation);
1961                    pw.print(" hasLocal="); pw.print(mHasLocalTransformation);
1962                    pw.print(" "); mTransformation.printShortString(pw);
1963                    pw.println();
1964        }
1965        if (mSurfaceController != null) {
1966            mSurfaceController.dump(pw, prefix, dumpAll);
1967        }
1968        if (dumpAll) {
1969            pw.print(prefix); pw.print("mDrawState="); pw.print(drawStateToString());
1970            pw.print(prefix); pw.print(" mLastHidden="); pw.println(mLastHidden);
1971            pw.print(prefix); pw.print("mSystemDecorRect="); mSystemDecorRect.printShortString(pw);
1972            pw.print(" last="); mLastSystemDecorRect.printShortString(pw);
1973            pw.print(" mHasClipRect="); pw.print(mHasClipRect);
1974            pw.print(" mLastClipRect="); mLastClipRect.printShortString(pw);
1975
1976            if (!mLastFinalClipRect.isEmpty()) {
1977                pw.print(" mLastFinalClipRect="); mLastFinalClipRect.printShortString(pw);
1978            }
1979            pw.println();
1980        }
1981
1982        if (mPendingDestroySurface != null) {
1983            pw.print(prefix); pw.print("mPendingDestroySurface=");
1984                    pw.println(mPendingDestroySurface);
1985        }
1986        if (mSurfaceResized || mSurfaceDestroyDeferred) {
1987            pw.print(prefix); pw.print("mSurfaceResized="); pw.print(mSurfaceResized);
1988                    pw.print(" mSurfaceDestroyDeferred="); pw.println(mSurfaceDestroyDeferred);
1989        }
1990        if (mShownAlpha != 1 || mAlpha != 1 || mLastAlpha != 1) {
1991            pw.print(prefix); pw.print("mShownAlpha="); pw.print(mShownAlpha);
1992                    pw.print(" mAlpha="); pw.print(mAlpha);
1993                    pw.print(" mLastAlpha="); pw.println(mLastAlpha);
1994        }
1995        if (mHaveMatrix || mWin.mGlobalScale != 1) {
1996            pw.print(prefix); pw.print("mGlobalScale="); pw.print(mWin.mGlobalScale);
1997                    pw.print(" mDsDx="); pw.print(mDsDx);
1998                    pw.print(" mDtDx="); pw.print(mDtDx);
1999                    pw.print(" mDsDy="); pw.print(mDsDy);
2000                    pw.print(" mDtDy="); pw.println(mDtDy);
2001        }
2002        if (mAnimationStartDelayed) {
2003            pw.print(prefix); pw.print("mAnimationStartDelayed="); pw.print(mAnimationStartDelayed);
2004        }
2005    }
2006
2007    @Override
2008    public String toString() {
2009        StringBuffer sb = new StringBuffer("WindowStateAnimator{");
2010        sb.append(Integer.toHexString(System.identityHashCode(this)));
2011        sb.append(' ');
2012        sb.append(mWin.mAttrs.getTitle());
2013        sb.append('}');
2014        return sb.toString();
2015    }
2016
2017    void reclaimSomeSurfaceMemory(String operation, boolean secure) {
2018        mService.reclaimSomeSurfaceMemoryLocked(this, operation, secure);
2019    }
2020
2021    boolean getShown() {
2022        if (mSurfaceController != null) {
2023            return mSurfaceController.getShown();
2024        }
2025        return false;
2026    }
2027
2028    void destroySurface() {
2029        try {
2030            if (mSurfaceController != null) {
2031                mSurfaceController.destroyInTransaction();
2032            }
2033        } catch (RuntimeException e) {
2034            Slog.w(TAG, "Exception thrown when destroying surface " + this
2035                    + " surface " + mSurfaceController + " session " + mSession + ": " + e);
2036        } finally {
2037            mWin.setHasSurface(false);
2038            mSurfaceController = null;
2039            mDrawState = NO_SURFACE;
2040        }
2041    }
2042
2043    void setMoveAnimation(int left, int top) {
2044        final Animation a = AnimationUtils.loadAnimation(mContext,
2045                com.android.internal.R.anim.window_move_from_decor);
2046        setAnimation(a);
2047        mAnimDx = mWin.mLastFrame.left - left;
2048        mAnimDy = mWin.mLastFrame.top - top;
2049        mAnimateMove = true;
2050    }
2051
2052    void deferTransactionUntilParentFrame(long frameNumber) {
2053        if (!mWin.isChildWindow()) {
2054            return;
2055        }
2056        mSurfaceController.deferTransactionUntil(
2057                mWin.mAttachedWindow.mWinAnimator.mSurfaceController.getHandle(),
2058                frameNumber);
2059    }
2060
2061    /**
2062     * Sometimes we need to synchronize the first frame of animation with some external event.
2063     * To achieve this, we prolong the start of the animation and keep producing the first frame of
2064     * the animation.
2065     */
2066    private long getAnimationFrameTime(Animation animation, long currentTime) {
2067        if (mAnimationStartDelayed) {
2068            animation.setStartTime(currentTime);
2069            return currentTime + 1;
2070        }
2071        return currentTime;
2072    }
2073
2074    void startDelayingAnimationStart() {
2075        mAnimationStartDelayed = true;
2076    }
2077
2078    void endDelayingAnimationStart() {
2079        mAnimationStartDelayed = false;
2080    }
2081
2082    void seamlesslyRotateWindow(int oldRotation, int newRotation) {
2083        final WindowState w = mWin;
2084        if (!w.isVisibleNow() || w.mIsWallpaper) {
2085            return;
2086        }
2087
2088        final Rect cropRect = mService.mTmpRect;
2089        final Rect displayRect = mService.mTmpRect2;
2090        final RectF frameRect = mService.mTmpRectF;
2091        final Matrix transform = mService.mTmpTransform;
2092
2093        final float x = w.mFrame.left;
2094        final float y = w.mFrame.top;
2095        final float width = w.mFrame.width();
2096        final float height = w.mFrame.height();
2097
2098        mService.getDefaultDisplayContentLocked().getLogicalDisplayRect(displayRect);
2099        final float displayWidth = displayRect.width();
2100        final float displayHeight = displayRect.height();
2101
2102        // Compute a transform matrix to undo the coordinate space transformation,
2103        // and present the window at the same physical position it previously occupied.
2104        final int deltaRotation = DisplayContent.deltaRotation(newRotation, oldRotation);
2105        DisplayContent.createRotationMatrix(deltaRotation, x, y, displayWidth, displayHeight,
2106                transform);
2107
2108        // We have two cases:
2109        //  1. Windows with NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY:
2110        //     These windows never change buffer size when rotating. Rather the window manager
2111        //     just updates the scaling factors to fit in the new coordinate system,
2112        //     and SurfaceFlinger takes care of updating the buffer contents. So in this case
2113        //     we just need we just need to update the scaling factors and things are seamless
2114        //     already.
2115        //  2. Other windows:
2116        //     In this case, we need to apply a rotation matrix to the window. For example
2117        //     if we have a portrait window and rotate to landscape, the window is still portrait
2118        //     and now extends off the bottom of the screen (and only halfway across). Essentially we
2119        //     apply a transform to display the current buffer at it's old position
2120        //     (in the new coordinate space). We then freeze layer updates until the resize
2121        //     occurs, at which point we undo, them.
2122        if (w.isChildWindow() && mSurfaceController.getTransformToDisplayInverse()) {
2123            frameRect.set(x, y, x+width, y+height);
2124            transform.mapRect(frameRect);
2125
2126            w.mAttrs.x = (int) frameRect.left - w.mAttachedWindow.mFrame.left;
2127            w.mAttrs.y = (int) frameRect.top - w.mAttachedWindow.mFrame.top;
2128            w.mAttrs.width = (int) Math.ceil(frameRect.width());
2129            w.mAttrs.height = (int) Math.ceil(frameRect.height());
2130
2131            w.setWindowScale(w.mRequestedWidth, w.mRequestedHeight);
2132
2133            w.applyGravityAndUpdateFrame(w.mContainingFrame, w.mDisplayFrame);
2134            computeShownFrameLocked();
2135            setSurfaceBoundariesLocked(false);
2136
2137            // The stack bounds will not yet be rotated at this point so setSurfaceBoundaries locked
2138            // will crop us incorrectly. Overwrite the crop, exposing the full surface. By the next
2139            // transaction this will be corrected.
2140            cropRect.set(0, 0, w.mRequestedWidth, w.mRequestedWidth + w.mRequestedHeight);
2141            mSurfaceController.setCropInTransaction(cropRect, false);
2142        } else {
2143            mService.markForSeamlessRotation(w, true);
2144            transform.getValues(mService.mTmpFloats);
2145
2146            float DsDx = mService.mTmpFloats[Matrix.MSCALE_X];
2147            float DtDx = mService.mTmpFloats[Matrix.MSKEW_Y];
2148            float DsDy = mService.mTmpFloats[Matrix.MSKEW_X];
2149            float DtDy = mService.mTmpFloats[Matrix.MSCALE_Y];
2150            float nx = mService.mTmpFloats[Matrix.MTRANS_X];
2151            float ny = mService.mTmpFloats[Matrix.MTRANS_Y];
2152            mSurfaceController.setPositionInTransaction(nx, ny, false);
2153            mSurfaceController.setMatrixInTransaction(DsDx * w.mHScale,
2154                    DtDx * w.mVScale,
2155                    DsDy * w.mHScale,
2156                    DtDy * w.mVScale, false);
2157        }
2158    }
2159}
2160