32bede34df1b2c8002cad6ce2f610fbf32f513d3 |
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03-Dec-2015 |
Daniel Xie <dxie@google.com> |
Merge "Change MSAA sample-count error to warning" into marshmallow-cts-dev am: 0727d29796 am: 0c59f7b7d6 am: aa6d7b3918 * commit 'aa6d7b39180d5e0a2fd4f4ab4153db12a3394592': Change MSAA sample-count error to warning
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57f1d6df4016d37ed84732315ed43cbcb3da261b |
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16-Nov-2015 |
Kalle Raita <kraita@google.com> |
Change MSAA sample-count error to warning Change MSAA sample-count error to warning on high resolution render targets. The lack of samples is likely not detected by a person and the real samples are not exposed to the application under GLES 3.0. Bug: 25685990 Change-Id: Ib95447caeb8b1110fda6299222041c38a61d6112
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
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c215aaa83047ebbaabafef7acd71275a256da6ab |
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06-Nov-2015 |
Dejan Mircevski <deki@google.com> |
Make RGBA constants methods. Without this, other global variables that are initialized with values like RGBA::white will have a race condition with the RGBA::white initialization. We have seen a bug where a global array of RGBA constants was being initialized before the constants themselves, so all elements were (0, 0, 0, 0). Change-Id: Idd6a88efda8375e52f15ed285afe38631b9c464a
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
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b2e583dfcd8aa0d4ef254f841213fcf724b2b193 |
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19-Jun-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Improve texture format pretty-printing. - Rename PixelFormat to TextureFormat and include compressed formats. - Add compressed3D pretty printing. - Add compressed formats to texStorageXD. Change-Id: Ifb24338119dae0e97e166d39c0edbc03d49e7150
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
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5025c6bae4e625d53cb9327f39ab62ee8294acd2 |
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22-May-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Fix -Wconversion warnings in multisample tests. Bug: 21161908 Change-Id: I8b7360fad487f424edd32b72d8211b45cdef8bd1
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
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65df5c500f0a55226059673981bd8b7496639ab0 |
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03-Apr-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Check stencil and depth buffer presence before using them in multisample tests. Bug: 19990776 Change-Id: I4e2e4d43e0a465991fb97a898b5b07e77c30f507
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
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