History log of /external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
32bede34df1b2c8002cad6ce2f610fbf32f513d3 03-Dec-2015 Daniel Xie <dxie@google.com> Merge "Change MSAA sample-count error to warning" into marshmallow-cts-dev am: 0727d29796 am: 0c59f7b7d6
am: aa6d7b3918

* commit 'aa6d7b39180d5e0a2fd4f4ab4153db12a3394592':
Change MSAA sample-count error to warning
57f1d6df4016d37ed84732315ed43cbcb3da261b 16-Nov-2015 Kalle Raita <kraita@google.com> Change MSAA sample-count error to warning

Change MSAA sample-count error to warning on high resolution render
targets. The lack of samples is likely not detected by a person and
the real samples are not exposed to the application under GLES 3.0.

Bug: 25685990
Change-Id: Ib95447caeb8b1110fda6299222041c38a61d6112
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
c215aaa83047ebbaabafef7acd71275a256da6ab 06-Nov-2015 Dejan Mircevski <deki@google.com> Make RGBA constants methods.

Without this, other global variables that are initialized with values
like RGBA::white will have a race condition with the RGBA::white
initialization. We have seen a bug where a global array of RGBA
constants was being initialized before the constants themselves, so all
elements were (0, 0, 0, 0).

Change-Id: Idd6a88efda8375e52f15ed285afe38631b9c464a
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
b2e583dfcd8aa0d4ef254f841213fcf724b2b193 19-Jun-2015 Jarkko Pöyry <jpoyry@google.com> Improve texture format pretty-printing.

- Rename PixelFormat to TextureFormat and include compressed formats.
- Add compressed3D pretty printing.
- Add compressed formats to texStorageXD.

Change-Id: Ifb24338119dae0e97e166d39c0edbc03d49e7150
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
5025c6bae4e625d53cb9327f39ab62ee8294acd2 22-May-2015 Jarkko Pöyry <jpoyry@google.com> Fix -Wconversion warnings in multisample tests.

Bug: 21161908

Change-Id: I8b7360fad487f424edd32b72d8211b45cdef8bd1
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
65df5c500f0a55226059673981bd8b7496639ab0 03-Apr-2015 Jarkko Pöyry <jpoyry@google.com> Check stencil and depth buffer presence before using them in multisample tests.

Bug: 19990776
Change-Id: I4e2e4d43e0a465991fb97a898b5b07e77c30f507
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp
3c827367444ee418f129b2c238299f49d3264554 02-Sep-2014 Jarkko Poyry <jpoyry@google.com> Import dEQP.

Import drawElements Quality Program from an internal repository.

Bug: 17388917
Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles3/functional/es3fMultisampleTests.cpp