6d1cdec3ba151168bfc3aef222fba6265dfb41fb |
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06-Apr-2012 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nouveau: switch to libdrm_nouveau-2.0
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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b3fa0d311e553ec815d58e58a30aa8b3927e4afd |
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24-Sep-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50,nvc0: support polygon offset clamp state
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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7e2827fad95071e04e382be0117c654445764c52 |
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11-Jul-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50,nvc0: extensive surface format renaming to get consistency Now the component ordering is consistent and matches gallium again.
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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7b4e478496cf45f527f72c39d72efe2e94fe2386 |
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09-Apr-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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843d5391c3b7b80ff2087ce7e6440417aab623cc |
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31-Mar-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50,nvc0: identify some line rasterization state Fixes width of non-smooth (aliased) lines on nvc0.
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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8f060df60d1f5ad63a341e39f2ec5a0c3c452cf5 |
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29-Mar-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50,nvc0: implement colour clamping controls
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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be68782d9aebf6f6575bb8cc9cfc66b7bad79644 |
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01-Mar-2011 |
Ben Skeggs <bskeggs@redhat.com> |
nv50: sync textures with render targets ourselves Port of the nvc0 commit doing the same. Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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f80c03e1875fe96ff2f4c022e3cb76357828140d |
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28-Feb-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
nv50: replace most of it with nvc0 driver ported to nv50 We'll have to do some unification now to reduce code duplication.
/external/mesa3d/src/gallium/drivers/nv50/nv50_3d.xml.h
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