bac8e34c9e4077d370923773d67fe565ce154849 |
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27-Jul-2009 |
Keith Whitwell <keithw@vmware.com> |
softpipe: move all depth/stencil/alpha pixel processing into one stage
/external/mesa3d/src/gallium/drivers/softpipe/sp_quad_pipe.h
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ab9fb5167023a26566b53e98f206dd73a18000f3 |
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24-Jul-2009 |
Keith Whitwell <keithw@vmware.com> |
softpipe: expand quad pipeline to process >1 quad at a time This is part one -- we still only pass a single quad down, but the code can now cope with more. The quads must all be from the same tile.
/external/mesa3d/src/gallium/drivers/softpipe/sp_quad_pipe.h
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b865f84c8d94959bd91ec1ab49dd919ea8cc8b8d |
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12-Feb-2009 |
Brian <brianp@vmware.com> |
softpipe: rename single-include preprocessor symbol, add comments
/external/mesa3d/src/gallium/drivers/softpipe/sp_quad_pipe.h
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ed6f41e2f467f5b9338320a96202c7dfd181422f |
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12-Feb-2009 |
Brian <brianp@vmware.com> |
softpipe: rename sp_quad.[ch] -> sp_quad_pipe.[ch] Be more consistant with 'draw' module.
/external/mesa3d/src/gallium/drivers/softpipe/sp_quad_pipe.h
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