d2cc8aedb5d544608842b58b6ae4754313ded939 |
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20-Oct-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
d3d1x: add shader signature to sm4_program Correct linkage requires examining the signature itself, it cannot be reconstructed from declarations only since unused registers may have been omitted from them.
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
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65303c49d1efc996f5cc9dafa2768d0225b76f1c |
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20-Oct-2011 |
Christoph Bumiller <e0425955@student.tuwien.ac.at> |
d3d1x: switch to TGSI SAMPLE opcodes We don't want to clutter the code or handicap new hardware for the sake of ancient GPUs on which d3d1x won't ever be used, much less be fully compliant, anyway.
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
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8224256946619fb25278718bbf4703e3b9d60c93 |
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23-Sep-2010 |
Luca Barbieri <luca@luca-barbieri.com> |
d3d1x: remove specstrings
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
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6c598c78bd17642d731cf57b8369cc794f64ba2f |
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23-Sep-2010 |
Luca Barbieri <luca@luca-barbieri.com> |
d3d1x: normalize whitespace
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
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e5ae4588d150a179974a812887f3b6445d8e2f34 |
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23-Sep-2010 |
Luca Barbieri <luca@luca-barbieri.com> |
d3d1x: s/tpf/sm4/g
/external/mesa3d/src/gallium/state_trackers/d3d1x/d3d1xshader/include/sm4.h
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