2880df2609eba09b555ca37be04b6ad89290c765 |
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29-Oct-2015 |
Tom Hudson <tomhudson@google.com> |
Revert "Revert "Merge remote-tracking branch 'goog/master-skia' into goog/master"" When I broke android yesterday we reverted this merge to fix the breakage. Undoing that revert so we can pull in the fix from Skia.
/external/skia/bench/ShaderMaskBench.cpp
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f7834221ac5342a3446b9b299398ea3ff7976946 |
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28-Oct-2015 |
Tom Hudson <tomhudson@google.com> |
Revert "Merge remote-tracking branch 'goog/master-skia' into goog/master" This reverts commit 0efb99a7c27bb2c4fc1a89993da5948a4e971823. Change-Id: I971811435410091088a932f79ddbe254fd80e79d
/external/skia/bench/ShaderMaskBench.cpp
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a1ebeb25e9acfcd801e089e063311d716b83b8a5 |
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01-Oct-2015 |
mtklein <mtklein@chromium.org> |
Remove const from `const int loops`. This drives me nuts, and prevents `while (loops --> 0)`. BUG=skia: Review URL: https://codereview.chromium.org/1379923005
/external/skia/bench/ShaderMaskBench.cpp
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1348dfd5df187847e991dbf6658f493c6351e1d8 |
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18-Dec-2014 |
tfarina <tfarina@chromium.org> |
Cleanup: Remove a bunch of SkFontHost.h includes (unused). Nobody that is including SkFontHost is using SkFontHost API, so lets remove this includes, since the API per se is deprecated. BUG=None R=reed@google.com Review URL: https://codereview.chromium.org/803733006
/external/skia/bench/ShaderMaskBench.cpp
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f168b86d7fafc5c20c87bebc6fd393cb17e120ca |
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19-Jun-2014 |
tfarina <tfarina@chromium.org> |
Remove Sk prefix from some bench classes. This idea came while commenting on https://codereview.chromium.org/343583005/ Since SkBenchmark, SkBenchLogger and SkGMBench are not part of the Skia library, they should not have the Sk prefix. BUG=None TEST=make all R=mtklein@google.com Author: tfarina@chromium.org Review URL: https://codereview.chromium.org/347823004
/external/skia/bench/ShaderMaskBench.cpp
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76a3b2abd02841c4ae786ac4cf59c3a51c545f73 |
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24-Apr-2014 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Remove support for inheriting the paint color from SkColorShader BUG=skia:2453 R=reed@google.com, mtklein@google.com Author: bsalomon@google.com Review URL: https://codereview.chromium.org/248033003 git-svn-id: http://skia.googlecode.com/svn/trunk@14355 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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3361471a3504ecd0351ff70f4c42d8d6fee963d4 |
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03-Dec-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Simplify benchmark internal API. I'm not quite sure why I wrote such a convoluted API with setLoops()/getLoops(). This replaces it with a loops argument passed to onDraw(). This CL is largely mechanical translation from the old API to the new one. MathBench used this->getLoops() outside onDraw(), which seems incorrect. I fixed it. BUG= R=djsollen@google.com Author: mtklein@google.com Review URL: https://codereview.chromium.org/99893003 git-svn-id: http://skia.googlecode.com/svn/trunk@12466 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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410e6e80f00a6c660675c80904807a041c7b7d2a |
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13-Sep-2013 |
mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Refactoring: get rid of the SkBenchmark void* parameter. While I was doing massive sed-ing, I also converted every bench to use DEF_BENCH instead of registering the ugly manual way. BUG= R=scroggo@google.com Review URL: https://codereview.chromium.org/23876006 git-svn-id: http://skia.googlecode.com/svn/trunk@11263 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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c289743864e2ab926a95e617a5cd1d29b26d1825 |
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10-Sep-2013 |
mtklein@google.com <mtklein@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Major bench refactoring. - Use FLAGS_. - Remove outer repeat loop. - Tune inner loop automatically. BUG=skia:1590 R=epoger@google.com, scroggo@google.com Review URL: https://codereview.chromium.org/23478013 git-svn-id: http://skia.googlecode.com/svn/trunk@11187 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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e0e7cfe44bb9d66d76120a79e5275c294bacaa22 |
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09-Sep-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Change old PRG to be SkLCGRandom; change new one to SkRandom The goal here is to get people to start using the new random number generator, while leaving the old one in place so we don't have to rebaseline GMs. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23576015 git-svn-id: http://skia.googlecode.com/svn/trunk@11169 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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6485b0be74f66587b51ca3c476b24b0e2674ca5b |
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06-Sep-2013 |
commit-bot@chromium.org <commit-bot@chromium.org@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Switch out random number generator for tests, benches, samples. This change makes tests, benches and samples use the new SkMWCRandom PRNG. GMs will be saved for another time, as they'll require rebaselining. R=reed@google.com, bsalomon@google.com Author: jvanverth@google.com Review URL: https://chromiumcodereview.appspot.com/23653018 git-svn-id: http://skia.googlecode.com/svn/trunk@11136 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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e16efc1882ab34a0bb3ae361a2d37f840044cf87 |
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26-Jan-2013 |
skia.committer@gmail.com <skia.committer@gmail.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Sanitizing source files in Skia_Periodic_House_Keeping git-svn-id: http://skia.googlecode.com/svn/trunk@7406 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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fbfcd5602128ec010c82cb733c9cdc0a3254f9f3 |
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23-Aug-2012 |
rmistry@google.com <rmistry@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Result of running tools/sanitize_source_files.py (which was added in https://codereview.appspot.com/6465078/) This CL is part I of IV (I broke down the 1280 files into 4 CLs). Review URL: https://codereview.appspot.com/6485054 git-svn-id: http://skia.googlecode.com/svn/trunk@5262 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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8afae61a57f87e4a50578effce6c428031499301 |
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14-Aug-2012 |
tomhudson@google.com <tomhudson@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
Clean up most clang warnings outside animator/ http://codereview.appspot.com/6464058/ git-svn-id: http://skia.googlecode.com/svn/trunk@5079 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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aa8483b49d069e15c9c8bce85bf2a440b27f5e9d |
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24-Jul-2012 |
bungeman@google.com <bungeman@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
SkSfntUtils should use public types. git-svn-id: http://skia.googlecode.com/svn/trunk@4734 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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cc586511839400941420160b1ef2bf19a7f7f2de |
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15-Nov-2011 |
reed@google.com <reed@google.com@2bbb7eff-a529-9590-31e7-b0007b416f81> |
add bench for shader+blitMask git-svn-id: http://skia.googlecode.com/svn/trunk@2685 2bbb7eff-a529-9590-31e7-b0007b416f81
/external/skia/bench/ShaderMaskBench.cpp
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