2279325d539700ee3da29d6e874b3b3ce1dcf49c |
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30-Jan-2016 |
ethannicholas <ethannicholas@google.com> |
added support for PLS path rendering BUG=skia:3555 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1541903002 Committed: https://skia.googlesource.com/skia/+/7df3f5e127f8016d17b637cc48a6a4718f1a6822 Review URL: https://codereview.chromium.org/1541903002
/external/skia/include/gpu/GrShaderVar.h
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5366a09ed07e886dd5fd1b94828241c53df3726d |
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22-Jan-2016 |
ethannicholas <ethannicholas@google.com> |
Revert of added support for PLS path rendering (patchset #16 id:360001 of https://codereview.chromium.org/1541903002/ ) Reason for revert: ASAN failure at src/gpu/GrXferProcessor.cpp:224 Original issue's description: > added support for PLS path rendering > > BUG=skia:3555 > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1541903002 > > Committed: https://skia.googlesource.com/skia/+/7df3f5e127f8016d17b637cc48a6a4718f1a6822 TBR=bsalomon@google.com,egdaniel@google.com,joshualitt@chromium.org # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true BUG=skia:3555 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1626553002 Review URL: https://codereview.chromium.org/1626553002
/external/skia/include/gpu/GrShaderVar.h
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7df3f5e127f8016d17b637cc48a6a4718f1a6822 |
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22-Jan-2016 |
ethannicholas <ethannicholas@google.com> |
added support for PLS path rendering BUG=skia:3555 GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1541903002 Review URL: https://codereview.chromium.org/1541903002
/external/skia/include/gpu/GrShaderVar.h
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46d36f0e7b709a077c647841eee23bd3efdc4117 |
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18-Jan-2015 |
robertphillips <robertphillips@google.com> |
Refactor position computation to enable device space "nudge" To match raster's handling of BW geometry we want to be able to perform a device space "nudge" on all geometry. This CL sets us up to be able to do that in GrGLVertexBuilder::transformToNormalizedDeviceSpace. BUG=423834 TBR=bsalomon@google.com Review URL: https://codereview.chromium.org/854013002
/external/skia/include/gpu/GrShaderVar.h
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422f56f6e51c2f6a6ab425573b4d790f0157f883 |
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09-Dec-2014 |
bsalomon <bsalomon@google.com> |
Make addUniform take a precision Review URL: https://codereview.chromium.org/788733003
/external/skia/include/gpu/GrShaderVar.h
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c0bd6484f621e4a1033be318b1947a5d32157c13 |
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09-Dec-2014 |
bsalomon <bsalomon@google.com> |
Move shader precision out of GrShaderVar Review URL: https://codereview.chromium.org/777443003
/external/skia/include/gpu/GrShaderVar.h
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17168df7798d0d12684f18df0556dc19e65b32e6 |
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09-Dec-2014 |
bsalomon <bsalomon@google.com> |
Use texture size to determine precision of texture coord varyings. Review URL: https://codereview.chromium.org/778783002
/external/skia/include/gpu/GrShaderVar.h
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c92aadcf9a49e85b21293a96d73a2d0a8a08fe64 |
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04-Dec-2014 |
bsalomon <bsalomon@google.com> |
clean up default precision handling R=joshualitt@google.com Review URL: https://codereview.chromium.org/766753006
/external/skia/include/gpu/GrShaderVar.h
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23e280d1f227d94f6b3dfd0b47359cca1569e1b4 |
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18-Sep-2014 |
joshualitt <joshualitt@chromium.org> |
Changes to remove program effects builder BUG=skia: R=bsalomon@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/551253004
/external/skia/include/gpu/GrShaderVar.h
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249af15fb82833d2274850c589812b6e69df0033 |
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15-Sep-2014 |
joshualitt <joshualitt@chromium.org> |
BUG=skia: R=bsalomon@google.com, egdaniel@google.com, jvanverth@google.com, robertphillips@google.com Author: joshualitt@chromium.org Review URL: https://codereview.chromium.org/543623004
/external/skia/include/gpu/GrShaderVar.h
|