History log of /external/skia/src/gpu/GrSwizzle.h
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
6c9cd55f00beeba3ded3f28bcbdd6ef030c4dac7 22-Jan-2016 bsalomon <bsalomon@google.com> Make swizzling in read/write pixel copy code more generic

BUG=skia:
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617433002

Review URL: https://codereview.chromium.org/1617433002
/external/skia/src/gpu/GrSwizzle.h
7f9b2e4a45775e8cdd3f98260a66c0c6e1840550 12-Jan-2016 bsalomon <bsalomon@google.com> Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPixelConfig
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Review URL: https://codereview.chromium.org/1584473002
/external/skia/src/gpu/GrSwizzle.h
cdee009886babe6df7743a9b5b3e2cc0a5f21adf 08-Jan-2016 bsalomon <bsalomon@google.com> Add a class representing texture swizzle.

Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps.

Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005

Committed: https://skia.googlesource.com/skia/+/1a1efeacf7cc94a8c2977114dfe230fed3efc105

Review URL: https://codereview.chromium.org/1567733005
/external/skia/src/gpu/GrSwizzle.h
3183a4136364cfe18b3584302e71ea528a018401 08-Jan-2016 mtklein <mtklein@google.com> Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of https://codereview.chromium.org/1567733005/ )

Reason for revert:
Shader compilation failures when implicitly converting vec4 to float.

https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win8-MSVC-ShuttleA-GPU-GTX960-x86_64-Debug/builds/3266/steps/dm/logs/stdio

https://uberchromegw.corp.google.com/i/client.skia.android/builders/Test-Android-GCC-Nexus6-GPU-Adreno420-Arm7-Debug/builds/3154/steps/dm/logs/stdio

Original issue's description:
> Add a class representing texture swizzle.
>
> Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps.
>
> Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code.
> GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005
>
> Committed: https://skia.googlesource.com/skia/+/1a1efeacf7cc94a8c2977114dfe230fed3efc105

TBR=egdaniel@google.com,bsalomon@google.com
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true

Review URL: https://codereview.chromium.org/1569393002
/external/skia/src/gpu/GrSwizzle.h
1a1efeacf7cc94a8c2977114dfe230fed3efc105 08-Jan-2016 bsalomon <bsalomon@google.com> Add a class representing texture swizzle.

Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps.

Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005

Review URL: https://codereview.chromium.org/1567733005
/external/skia/src/gpu/GrSwizzle.h