6c9cd55f00beeba3ded3f28bcbdd6ef030c4dac7 |
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22-Jan-2016 |
bsalomon <bsalomon@google.com> |
Make swizzling in read/write pixel copy code more generic BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1617433002 Review URL: https://codereview.chromium.org/1617433002
/external/skia/src/gpu/GrSwizzle.h
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7f9b2e4a45775e8cdd3f98260a66c0c6e1840550 |
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12-Jan-2016 |
bsalomon <bsalomon@google.com> |
Swizzle shader output and blend when using GL_RED to implement kAlpha_8_GrPixelConfig GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1584473002 Review URL: https://codereview.chromium.org/1584473002
/external/skia/src/gpu/GrSwizzle.h
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cdee009886babe6df7743a9b5b3e2cc0a5f21adf |
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08-Jan-2016 |
bsalomon <bsalomon@google.com> |
Add a class representing texture swizzle. Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps. Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005 Committed: https://skia.googlesource.com/skia/+/1a1efeacf7cc94a8c2977114dfe230fed3efc105 Review URL: https://codereview.chromium.org/1567733005
/external/skia/src/gpu/GrSwizzle.h
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3183a4136364cfe18b3584302e71ea528a018401 |
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08-Jan-2016 |
mtklein <mtklein@google.com> |
Revert of Add a class representing texture swizzle. (patchset #6 id:100001 of https://codereview.chromium.org/1567733005/ ) Reason for revert: Shader compilation failures when implicitly converting vec4 to float. https://uberchromegw.corp.google.com/i/client.skia/builders/Test-Win8-MSVC-ShuttleA-GPU-GTX960-x86_64-Debug/builds/3266/steps/dm/logs/stdio https://uberchromegw.corp.google.com/i/client.skia.android/builders/Test-Android-GCC-Nexus6-GPU-Adreno420-Arm7-Debug/builds/3154/steps/dm/logs/stdio Original issue's description: > Add a class representing texture swizzle. > > Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps. > > Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code. > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005 > > Committed: https://skia.googlesource.com/skia/+/1a1efeacf7cc94a8c2977114dfe230fed3efc105 TBR=egdaniel@google.com,bsalomon@google.com # Skipping CQ checks because original CL landed less than 1 days ago. NOPRESUBMIT=true NOTREECHECKS=true NOTRY=true Review URL: https://codereview.chromium.org/1569393002
/external/skia/src/gpu/GrSwizzle.h
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1a1efeacf7cc94a8c2977114dfe230fed3efc105 |
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08-Jan-2016 |
bsalomon <bsalomon@google.com> |
Add a class representing texture swizzle. Store config swizzle GrGLCaps and shader swizzles in GrGLSLCaps. Remove GrTextureAccess's swizzle and update users of it to swizzle in their shader code. GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567733005 Review URL: https://codereview.chromium.org/1567733005
/external/skia/src/gpu/GrSwizzle.h
|