History log of /external/skia/src/pathops/SkDConicLineIntersection.cpp
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2880df2609eba09b555ca37be04b6ad89290c765 29-Oct-2015 Tom Hudson <tomhudson@google.com> Revert "Revert "Merge remote-tracking branch 'goog/master-skia' into goog/master""

When I broke android yesterday we reverted this merge to fix the breakage.
Undoing that revert so we can pull in the fix from Skia.
/external/skia/src/pathops/SkDConicLineIntersection.cpp
f7834221ac5342a3446b9b299398ea3ff7976946 28-Oct-2015 Tom Hudson <tomhudson@google.com> Revert "Merge remote-tracking branch 'goog/master-skia' into goog/master"

This reverts commit 0efb99a7c27bb2c4fc1a89993da5948a4e971823.

Change-Id: I971811435410091088a932f79ddbe254fd80e79d
/external/skia/src/pathops/SkDConicLineIntersection.cpp
96fcdcc219d2a0d3579719b84b28bede76efba64 27-Aug-2015 halcanary <halcanary@google.com> Style Change: NULL->nullptr
DOCS_PREVIEW= https://skia.org/?cl=1316233002

Review URL: https://codereview.chromium.org/1316233002
/external/skia/src/pathops/SkDConicLineIntersection.cpp
624637cc8ec22c000409704d0b403ac1b81ad4b0 11-May-2015 caryclark <caryclark@google.com> Path ops formerly found the topmost unprocessed edge and determined its angle sort order to initialize the winding. This never worked correctly with cubics and was flaky with paths consisting mostly of vertical edges.

This replacement shoots axis-aligned rays through all intersecting edges to find the outermost one either horizontally or vertically. The resulting code is smaller and twice as fast.

To support this, most of the horizontal / vertical intersection code was rewritten and standardized, and old code supporting the top-directed winding was deleted.

Contours were pointed to by an SkTDArray. Instead, put them in a linked list, and designate the list head with its own class to ensure that methods that take lists of contours start at the top. This change removed a large percentage of memory allocations used by path ops.

TBR=reed@google.com
BUG=skia:3588

Review URL: https://codereview.chromium.org/1111333002
/external/skia/src/pathops/SkDConicLineIntersection.cpp
1049f1246e7be4ccb68001361efceb8933e6f81c 20-Apr-2015 caryclark <caryclark@google.com> Now, path ops natively intersect conics, quads, and cubics in any combination. There are still a class of cubic tests that fail and a handful of undiagnosed failures from skps and fuzz tests, but things are much better overall.

Extended tests (150M+) run to completion in release in about 6 minutes; the standard test suite exceeds 100K and finishes in a few seconds on desktops.

TBR=reed
BUG=skia:3588

Review URL: https://codereview.chromium.org/1037953004
/external/skia/src/pathops/SkDConicLineIntersection.cpp