2d13b1d3eeaba31d8c15acc6037fd68b150a9a66 |
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28-Apr-2016 |
Chien-Yu Chen <cychen@google.com> |
Camera: Fix passing video native handle for 64-bit app Add new binder calls to pass video native handle so the video native handle can be passed between 32-bit and 64-bit processes. Remove problematic code that used IMemory to pass video native handle because the sizes of VideoNativeMetadata are different in 32-bit and 64-bit processes. Bug: 28403412 Change-Id: I3341b1812ecc41d61846bb72ca926ecb1674c9ec
/frameworks/av/camera/ICamera.cpp
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d56db1d2bee182d1851097a9c712712fc094d117 |
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18-Dec-2015 |
Eino-Ville Talvala <etalvala@google.com> |
Camera: Switch camera2 to auto-gen C++ binder interfaces - Move camera service AIDL files to frameworks/av - Build C++ interface stubs with AIDL tools - Add necessary native-side parcelables and update existing ones - Remove manually-written stubs, rearrange remaining manual stubs - Adjust implementations to work with auto-generated stubs - Adjust method signatures for auto-gen differences - Add rich error messages using binder::Status Bug: 25091611 Change-Id: I6f69f34b9d1a3f8d1fb7db87357363f8fa8483ff
/frameworks/av/camera/ICamera.cpp
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6773d4777f4ccbbe6377e4ae1b42c117066ae6ba |
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13-Jan-2016 |
Praveen Chavan <pchavan@codeaurora.org> |
camera: Add support to pass native handles across binders If the video buffer contains a native handle, serialize and deserialize it properly. Author: spodder@codeaurora.org Bug: 26268807 Change-Id: I1905be81e2045667e00c95ab75d1bf144756b894
/frameworks/av/camera/ICamera.cpp
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8cca0750a84c2d97224c0cfef7cf255308ee80b3 |
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14-Nov-2015 |
Chien-Yu Chen <cychen@google.com> |
Camera: Support BufferQueue between Camera and StageFright Use a BufferQueue between Camera and StageFright to pass video buffers for Camera HALv3 devices. CameraSource in StageFright will try to use "buffer queue" mode if it is supported by the camera device. In "buffer queue" mode, CameraSource creates a buffer queue and a listener thread to recieve video buffers from camera device. CameraSource then wraps the ANWBuffer in MediaBuffer. If the camera device doesn't support "buffer queue" mode, it falls back to "metadata in video buffer" mode or "real YUV data" mode. "Metadata in video buffer" mode is removed from Camera2Client and only "buffer queue" mode is supported. Bug: 24511454 Change-Id: Ice833b57bcd8d91852d6415402013f56f3e3970a
/frameworks/av/camera/ICamera.cpp
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06b46062d2f8bc82ca3061a23d197734ae51918b |
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14-Nov-2014 |
Marco Nelissen <marcone@google.com> |
Update calls to IInterface::asBinder() to use the new static version. Change-Id: I89a5988a0ac694ffc04d88cf939e8455bf925d4c
/frameworks/av/camera/ICamera.cpp
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e992e75053e98e3699af6e344c11b787e30411ad |
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08-Nov-2014 |
Eino-Ville Talvala <etalvala@google.com> |
Camera: Guard against asBinder() calls on NULL interfaces Bug: 18207548 Change-Id: I9879c9b4c0282a6b96b77398f62beedc47f7f0a0
/frameworks/av/camera/ICamera.cpp
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1ce7c34e67c2cf58dd88c31f36f4bd62e375f7f0 |
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21-Aug-2013 |
Eino-Ville Talvala <etalvala@google.com> |
Camera1: Set preview to be asynchronous, and remove dead code - Use the controlledByApp flag to make sure application-bound preview buffer queue is asynchronous as before - Remove setPreviewDisplay in service, since it is no longer in the binder interface - Rename setPreviewTexture to setPreviewTarget, to make it clear it's the only game in town now. Rename only on the binder level and service for now. Bug: 10312644 Change-Id: Icd33a462022f9729a63dc65c69b755cb7969857e
/frameworks/av/camera/ICamera.cpp
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bef3f23f16f2fc575b3f425febcfcc436a7db70f |
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31-May-2013 |
Igor Murashkin <iam@google.com> |
camera: Make some binder interfaces compatible with AIDL Done: * ICameraService * ICameraServiceListener Partial: * ICamera (disconnect only) * IProCameraUser (disconnect only) Bug: 9213377 Change-Id: I8e2e6e05cfd02ec36be1d5b2c551f10ffb43b5b4
/frameworks/av/camera/ICamera.cpp
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3ee3550a2f529cbf56d87d8503f59a8f45dccf32 |
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03-Apr-2013 |
Eino-Ville Talvala <etalvala@google.com> |
Camera: Add preview callback surface support - Add call to set a preview callback surface - Implement support for HAL2/3 devices - Still need HAL1 implementation Change-Id: I0dc0bd72e43d871aa487858d1665c1efca633ffe
/frameworks/av/camera/ICamera.cpp
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99617adda9bc46c43f511f0940bc735c73de61de |
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13-Mar-2013 |
Mathias Agopian <mathias@google.com> |
remove uses of Surface in favor or IGraphicBufferProducer Change-Id: I13d7a9553aa335bca790a3a59d389d7533c83d57
/frameworks/av/camera/ICamera.cpp
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8ba01021b573889802e67e029225a96f0dfa471a |
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18-Dec-2012 |
Andy McFadden <fadden@android.com> |
Rename ISurfaceTexture and SurfaceTexture The C++ class names don't match what the classes do, so rename ISurfaceTexture to IGraphicBufferProducer, and SurfaceTexture to GLConsumer. Bug 7736700 Change-Id: I64520a55f8c09fe6215382ea361c539a9940cba5
/frameworks/av/camera/ICamera.cpp
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df712ea86e6350f7005a02ab0e1c60c28a343ed0 |
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26-Feb-2012 |
Mathias Agopian <mathias@google.com> |
fix libgui header location Change-Id: Iec71706cdd4f29c6904993648ce873e83ef9cafe
/frameworks/av/camera/ICamera.cpp
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3856b090cd04ba5dd4a59a12430ed724d5995909 |
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20-Oct-2011 |
Steve Block <steveblock@google.com> |
Rename (IF_)LOGV(_IF) to (IF_)ALOGV(_IF) DO NOT MERGE See https://android-git.corp.google.com/g/#/c/143865 Bug: 5449033 Change-Id: I0122812ed6ff6f5b59fe4a43ab8bff0577adde0a
/frameworks/av/camera/ICamera.cpp
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108dddf924d714c811dd565b8f4c7a0178cca2f2 |
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29-Mar-2011 |
Iliyan Malchev <malchev@google.com> |
frameworks/base: some camera-interface cleanup Methods getNumberOfVideoBuffers() and getVideoBuffer() as well as struct image_rect_struct are no longer used (instead, the necessary information is passed through ANativeWindow.) Change-Id: If4b11446fc9ccbde1f6b45bc70c0d0b8e54376eb Signed-off-by: Iliyan Malchev <malchev@google.com>
/frameworks/av/camera/ICamera.cpp
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e468ac57f6e8afc6078c76d4eb1ac327112a3de0 |
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18-Feb-2011 |
James Dong <jdong@google.com> |
Application-managed callback buffer support for raw image bug - 3292153 Change-Id: I9789f7c5cde3a3889d7375e881181e9152d95fc2
/frameworks/av/camera/ICamera.cpp
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bfa33aae4f54c0020a0568b16a3acb7b30b6ca3d |
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20-Dec-2010 |
Jamie Gennis <jgennis@google.com> |
Add camera service support for SurfaceTexture. This change enables the use of a SurfaceTexture in place of a Surface as the destination of camera preview frames. Change-Id: Ic70d404c8fe261e9d5da6f1de93d6babb5b191cb
/frameworks/av/camera/ICamera.cpp
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e2ad6734eccc4b9ea7857c747ff9469a9c11ba09 |
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19-Oct-2010 |
James Dong <jdong@google.com> |
Camera framework change required for 0-memcpy recording bug - 3042125 Change-Id: I46eb7a10b5394086b353fd73e4503beceeed76f1
/frameworks/av/camera/ICamera.cpp
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4b79168835965cf0fc41ebe2a367e22b4cb20d08 |
|
11-Aug-2010 |
Jamie Gennis <jgennis@google.com> |
Change the framework to use the new camera preview path. This change makes the camera HAL interface take an ANativeWindow interface from which all the camera preview buffers will be allocated. The framework code running in application processes now passes a Surface object rather than an ISurface to the camera server via Binder when setting the preview surface. The camera server then forwards that Surface object (which implements the ANativeWindow interface) to the camera HAL, which uses it to communicate with SurfaceFlinger to allocate the camera preview buffers. Change-Id: Ie438f721559cd7de5e4f848a26d96360dda07b5f
/frameworks/av/camera/ICamera.cpp
|
8cc76ae259ad81d5a40277bbf5532696ebae8da8 |
|
29-Mar-2010 |
Wu-cheng Li <wuchengli@google.com> |
Add some comments for zoom methods. Also change RuntimeException to IllegalArgumentException. bug:2458926 Change-Id: I87af31f5f3f10244131a1117bd1725c2d292b587
/frameworks/av/camera/ICamera.cpp
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3cf613507f1e2f7bd932d921a6e222e426fd3be4 |
|
10-Feb-2010 |
Mathias Agopian <mathias@google.com> |
split libsurfaceflinger_client and libcamera_client out of libui
/frameworks/av/camera/ICamera.cpp
|