0ee1b1ff1f454e72a5b2ef2fbe78f7b66eba8bd4 |
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13-Oct-2015 |
Adam Lesinski <adamlesinski@google.com> |
am 5bba4236: am 76fc5f18: am 16b0ae10: Merge "add number constraint for samples per MotionEvent" into mnc-dr-dev * commit '5bba4236a86bbf4537bc27810803b9b224b0840f': add number constraint for samples per MotionEvent
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552a8a5d8df32f659b8d11311a244cdc6d3b7733 |
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07-Sep-2015 |
Flanker <i@flanker017.me> |
add number constraint for samples per MotionEvent Bug:23905002 Change-Id: Ifd24802977c3dcdd1dbc5120a78aac41beae4603 Signed-off-by: Adam Lesinski <adamlesinski@google.com>
/frameworks/native/libs/input/Input.cpp
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fc6a2bff11e342acb3c098bc2be7557e0876efac |
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23-Sep-2015 |
Dan Austin <danielaustin@google.com> |
am 146f31b6: Merge "Eliminate benign overflow condition triggered upon loop termination in Input.cpp" * commit '146f31b6c44f557270779106e95c769783270fed': Eliminate benign overflow condition triggered upon loop termination in Input.cpp
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c94fc45bc5c07724e63e4da5151cfea90bd87986 |
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22-Sep-2015 |
Dan Austin <danielaustin@google.com> |
Eliminate benign overflow condition triggered upon loop termination in Input.cpp In readFromParcel, a while loop is terminated when sampleCount = 0. The decrement operation that was here would decrease sampleCount, an unsigned value, below 0, triggering an unsigned integer overflow. The while loop was refactored to eliminate this condition. Bug: 24171356 Change-Id: I7669f54a41d11548b33e322b025431c6f6038952
/frameworks/native/libs/input/Input.cpp
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c6ada3b169827f581cd61749c6056c4209ebb650 |
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13-Aug-2015 |
Elliott Hughes <enh@google.com> |
am 6a846dd5: am 5f5a0e0f: Merge "Lose HAVE_ANDROID_OS from frameworks/native." * commit '6a846dd51885df861f4e1e30fcca86b9dd2f4092': Lose HAVE_ANDROID_OS from frameworks/native.
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6071da7ef84c60645572654504813d492b8b21d5 |
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13-Aug-2015 |
Elliott Hughes <enh@google.com> |
Lose HAVE_ANDROID_OS from frameworks/native. Change-Id: I8e6af2a46a9d875192fc7957ada9b5f66d84bad6
/frameworks/native/libs/input/Input.cpp
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7b159c9a4f589da7fdab7c16f3aefea25e0e7e4f |
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14-May-2015 |
Michael Wright <michaelwr@google.com> |
Revert "Revert "Add new MotionEvent actions for button press and release."" This reverts commit 70b41ef580644fd0fe6fa9b8ac7e4a745cfb6db3.
/frameworks/native/libs/input/Input.cpp
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70b41ef580644fd0fe6fa9b8ac7e4a745cfb6db3 |
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14-May-2015 |
Michael Wright <michaelwr@google.com> |
Revert "Add new MotionEvent actions for button press and release." This reverts commit 48a8a0e4322969e1551536d6183af3a1faa2240b.
/frameworks/native/libs/input/Input.cpp
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48a8a0e4322969e1551536d6183af3a1faa2240b |
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11-May-2015 |
Michael Wright <michaelwr@google.com> |
Add new MotionEvent actions for button press and release. Introduce ACTION_BUTTON_PRESS and ACTION_BUTTON_RELEASE as actions to signal a button press or release. If these actions happen simulanteously with a DOWN or UP event then they're explicitly ordered to happen after the DOWN or preceding the UP in order to send them to the most recently targeted view. Also, introduce new stylus button constants that differ from the constants we use for mouse buttons. Bug: 20704355 Change-Id: Ib960a5004db5429ad2fc8db020704773e2978327
/frameworks/native/libs/input/Input.cpp
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872db4f11e407accccba9d37c335ef7e3597eba4 |
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23-Apr-2014 |
Michael Wright <michaelwr@google.com> |
Move key attribute information out of native. Native doesn't ever actually care about the attributes of keys, so move all of it up into the managed layer and move all of the key names down so they're defined once. Change-Id: Ic8ded13ce050b2b98744735ff50d11e8d882d7d5
/frameworks/native/libs/input/Input.cpp
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38dcdff3087f01ba02aabfc17b3ff6c549bb5707 |
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19-Mar-2014 |
Michael Wright <michaelwr@google.com> |
Generate ACTION_CANCEL on joystick disconnect. Bug: 11480300 Change-Id: I46706838eec0711c6bf345301e7b4ccbad83b063
/frameworks/native/libs/input/Input.cpp
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f086ddbb97e59bd4a0c27745f6e6cc9832a2d4f8 |
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11-Feb-2014 |
Jeff Brown <jeffbrown@google.com> |
Add support for injecting events into ActivityContainers. Enhanced the input system to support concurrent dispatch of touch events on multiple displays which is required for this to work. Add method to apply offset to PointerCoords. Change-Id: I55fe4a9a8785ae5a2d3341d214fa3c5107f3963a
/frameworks/native/libs/input/Input.cpp
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174c26045c79c56acbd95f1644a72ca512c75134 |
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16-Jul-2013 |
michaelwr <michaelwr@google.com> |
Merge "Add a keycode to switch audio tracks (2/2)"
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5a2f68e5a5526ba80b5192776e2f0e349626777d |
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16-Jul-2013 |
Jeff Brown <jeffbrown@google.com> |
Fix PDK build. Quick hack to remove Skia dependency from libinput. Change-Id: Ibaf2e312236f5e3f7251fa903ce381456a77467c
/frameworks/native/libs/input/Input.cpp
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8d06dcf9c663cccc44318c01c13f2b3ba0001b4c |
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08-Jul-2013 |
Jaekyun Seok <jaekyun@google.com> |
Add a keycode to switch audio tracks (2/2) A key to switch audio tracks is general on media devices like blu-ray. Bug: 9728155 Change-Id: I13ebbc64321f3cf10370f9a605f3d94ea0d16d6d
/frameworks/native/libs/input/Input.cpp
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5912f95d26f77d2b6df13e1f2672e48e3f9b871c |
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02-Jul-2013 |
Jeff Brown <jeffbrown@google.com> |
Move input library code from frameworks/base. Change-Id: I4983db61b53e28479fc90d9211fafff68f7f49a6
/frameworks/native/libs/input/Input.cpp
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