Searched defs:InstanceContext (Results 1 - 2 of 2) sorted by relevance
/external/clang/lib/Sema/ |
H A D | SemaAccess.cpp | 213 return InstanceContext; 217 InstanceContext = (IC ? cast<CXXRecordDecl>(IC)->getCanonicalDecl() 219 return InstanceContext; 241 InstanceContext = nullptr; 252 mutable const CXXRecordDecl *InstanceContext; member in struct:__anon1468::AccessTarget 613 const CXXRecordDecl *InstanceContext, 616 CheckDependent(InstanceContext->isDependentContext() || 690 /// InstanceContext <= P 691 /// if InstanceContext exists, or else 716 const CXXRecordDecl *InstanceContext, 612 ProtectedFriendContext(Sema &S, const EffectiveContext &EC, const CXXRecordDecl *InstanceContext, const CXXRecordDecl *NamingClass) argument 715 GetProtectedFriendKind(Sema &S, const EffectiveContext &EC, const CXXRecordDecl *InstanceContext, const CXXRecordDecl *NamingClass) argument 825 const CXXRecordDecl *InstanceContext = Target.resolveInstanceContext(S); local 851 const CXXRecordDecl *InstanceContext = nullptr; local 1065 const CXXRecordDecl *InstanceContext = Target.resolveInstanceContext(S); local [all...] |
/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/ |
H A D | vktSpvAsmInstructionTests.cpp | 3216 struct InstanceContext struct in namespace:vkt::SpirVAssembly::__anon3918 3228 InstanceContext (const RGBA (&inputs)[4], const RGBA (&outputs)[4], const map<string, string>& testCodeFragments_, const StageToSpecConstantMap& specConstants_) 3245 InstanceContext (const InstanceContext& other) function in struct:vkt::SpirVAssembly::__anon3918::InstanceContext 3312 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const StageToSpecConstantMap& specConstants) 3314 InstanceContext ctx (inputColors, outputColors, testCodeFragments, specConstants); 3324 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments) 3331 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const map<string, string>& testCodeFragments) 3338 // For the current InstanceContext, constructs the required modules and shader stage create infos. 3339 void createPipelineShaderStages (const DeviceInterface& vk, const VkDevice vkDevice, InstanceContext [all...] |
Completed in 79 milliseconds