Searched defs:InstanceContext (Results 1 - 2 of 2) sorted by relevance

/external/clang/lib/Sema/
H A DSemaAccess.cpp213 return InstanceContext;
217 InstanceContext = (IC ? cast<CXXRecordDecl>(IC)->getCanonicalDecl()
219 return InstanceContext;
241 InstanceContext = nullptr;
252 mutable const CXXRecordDecl *InstanceContext; member in struct:__anon1468::AccessTarget
613 const CXXRecordDecl *InstanceContext,
616 CheckDependent(InstanceContext->isDependentContext() ||
690 /// InstanceContext <= P
691 /// if InstanceContext exists, or else
716 const CXXRecordDecl *InstanceContext,
612 ProtectedFriendContext(Sema &S, const EffectiveContext &EC, const CXXRecordDecl *InstanceContext, const CXXRecordDecl *NamingClass) argument
715 GetProtectedFriendKind(Sema &S, const EffectiveContext &EC, const CXXRecordDecl *InstanceContext, const CXXRecordDecl *NamingClass) argument
825 const CXXRecordDecl *InstanceContext = Target.resolveInstanceContext(S); local
851 const CXXRecordDecl *InstanceContext = nullptr; local
1065 const CXXRecordDecl *InstanceContext = Target.resolveInstanceContext(S); local
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/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmInstructionTests.cpp3216 struct InstanceContext struct in namespace:vkt::SpirVAssembly::__anon3918
3228 InstanceContext (const RGBA (&inputs)[4], const RGBA (&outputs)[4], const map<string, string>& testCodeFragments_, const StageToSpecConstantMap& specConstants_)
3245 InstanceContext (const InstanceContext& other) function in struct:vkt::SpirVAssembly::__anon3918::InstanceContext
3312 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments, const StageToSpecConstantMap& specConstants)
3314 InstanceContext ctx (inputColors, outputColors, testCodeFragments, specConstants);
3324 inline InstanceContext createInstanceContext (const ShaderElement (&elements)[N], RGBA (&inputColors)[4], const RGBA (&outputColors)[4], const map<string, string>& testCodeFragments)
3331 InstanceContext createInstanceContext (const ShaderElement (&elements)[N], const map<string, string>& testCodeFragments)
3338 // For the current InstanceContext, constructs the required modules and shader stage create infos.
3339 void createPipelineShaderStages (const DeviceInterface& vk, const VkDevice vkDevice, InstanceContext
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