/external/libopus/src/ |
H A D | mlp.h | 34 int layers; member in struct:__anon10791
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/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageTexture.cpp | 31 Texture::Texture (const ImageType type_, const tcu::IVec3& layerSize_, const int layers) argument 34 , m_numLayers (layers)
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/external/drm_hwcomposer/ |
H A D | drmcomposition.h | 38 std::vector<DrmHwcLayer> layers; member in struct:android::DrmCompositionDisplayLayersMap
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H A D | platform.cpp | 40 std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc, 64 if (layers.size() > planes.size()) { 77 int ret = i->ProvisionPlanes(&composition, layers, crtc, &planes); 93 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 97 for (auto i = layers.begin(); i != layers.end();) { 109 i = layers.erase(i); 115 // Add any layers below the protected content to the precomposition since we 117 for (auto i = layers.begin(); i != layers 39 ProvisionPlanes( std::map<size_t, DrmHwcLayer *> &layers, bool use_squash_fb, DrmCrtc *crtc, std::vector<DrmPlane *> *primary_planes, std::vector<DrmPlane *> *overlay_planes) argument 91 ProvisionPlanes( std::vector<DrmCompositionPlane> *composition, std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, std::vector<DrmPlane *> *planes) argument 143 ProvisionPlanes( std::vector<DrmCompositionPlane> *composition, std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, std::vector<DrmPlane *> *planes) argument [all...] |
H A D | platformnv.cpp | 212 std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, 216 for (auto i = layers.begin(); i != layers.end();) { 241 i = layers.erase(i); 247 // Add any layers below the protected content to the precomposition since we 249 for (auto i = layers.begin(); i != layers.end();) { 250 // Skip layers above the z-order of the protected content 270 i = layers.erase(i); 210 ProvisionPlanes( std::vector<DrmCompositionPlane> *composition, std::map<size_t, DrmHwcLayer *> &layers, DrmCrtc *crtc, std::vector<DrmPlane *> *planes) argument
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H A D | drmdisplaycomposition.h | 112 int SetLayers(DrmHwcLayer *layers, size_t num_layers, bool geometry_changed); 134 std::vector<DrmHwcLayer> &layers() { function in class:android::DrmDisplayComposition
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H A D | drmdisplaycompositor.cpp | 44 void SquashState::Init(DrmHwcLayer *layers, size_t num_layers) { argument 52 DrmHwcLayer *layer = &layers[i]; 68 void SquashState::GenerateHistory(DrmHwcLayer *layers, size_t num_layers, argument 72 ALOGE("SquashState::GenerateHistory expected %zu layers but got %zu layers", 78 DrmHwcLayer *layer = &layers[i]; 79 // Protected layers can't be squashed so we treat them as constantly 99 void SquashState::RecordHistory(DrmHwcLayer *layers, size_t num_layers, argument 102 ALOGE("SquashState::RecordHistory expected %zu layers but got %zu layers", [all...] |
H A D | drmhwcomposer.h | 167 std::vector<DrmHwcLayer> layers; member in struct:android::DrmHwcDisplayContents
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H A D | drmdisplaycomposition.cpp | 86 int DrmDisplayComposition::SetLayers(DrmHwcLayer *layers, size_t num_layers, argument 94 layers_.emplace_back(std::move(layers[layer_index])); 146 // layers that have a dedicated plane located below the precomp layer. 161 ALOGE("Failed to separate layers because there are more than 64"); 165 // Index at which the actual layers begin 176 // exclude rects, we add the lower layers. The rects that intersect with 177 // these layers will be inspected and only those which are to be composited 201 // If a rect intersects one of the dedicated layers, we need to remove the 202 // layers from the composition region which appear *below* the dedicated 209 // Only exclude layers i [all...] |
H A D | glworker.cpp | 309 static void ConstructCommand(const DrmHwcLayer *layers, argument 315 const DrmHwcLayer &layer = layers[texture_index]; 385 // This layer is opaque. There is no point in using layers below this one. 552 int GLWorkerCompositor::Composite(DrmHwcLayer *layers, argument 580 ConstructCommand(layers, region, commands.back()); 585 DrmHwcLayer *layer = &layers[layer_index]; 625 // area by falling back to rendering as many layers as possible using 629 ALOGE("Too many layers to render in one area");
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/external/vulkan-validation-layers/libs/vkjson/ |
H A D | vkjson.h | 59 std::vector<VkLayerProperties> layers; member in struct:VkJsonDevice 64 std::vector<VkJsonLayer> layers; member in struct:VkJsonInstance
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/external/webrtc/webrtc/modules/video_coding/codecs/vp9/ |
H A D | screenshare_layers_unittest.cc | 31 void InitScreenshareLayers(int layers) { argument 32 layers_.reset(new ScreenshareLayersVP9(layers)); 139 // Test if used bits are accumelated over layers, as they should; 202 // Keyframes always encode all layers, even if it is over budget.
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/external/deqp/external/vulkancts/framework/vulkan/ |
H A D | vkQueryUtil.cpp | 270 bool isLayerSupported (const std::vector<VkLayerProperties>& layers, const RequiredLayer& required) argument 272 return isLayerSupported(layers.begin(), layers.end(), required);
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/external/libvpx/libvpx/test/ |
H A D | svc_test.cc | 106 void Pass1EncodeNFrames(const int n, const int layers, argument 111 ASSERT_GT(layers, 0); 112 svc_.spatial_layers = layers; 167 const int n, const int layers, 174 ASSERT_GT(layers, 0); 175 svc_.spatial_layers = layers; 336 svc_.spatial_layers = 6; // too many layers 340 svc_.spatial_layers = 0; // use default layers 361 vpx_codec_err_t res = vpx_svc_set_options(&svc_, "spatial-layers=3"); 369 vpx_svc_set_options(&svc_, "spatial-layers 166 Pass2EncodeNFrames(std::string *const stats_buf, const int n, const int layers, struct vpx_fixed_buf *const outputs) argument [all...] |
/external/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_compositor.h | 86 struct vl_compositor_layer layers[VL_COMPOSITOR_MAX_LAYERS]; member in struct:vl_compositor_state 162 * reset all currently set layers 221 * render the layers to the frontbuffer
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/external/skia/src/effects/ |
H A D | SkLayerRasterizer.cpp | 30 SkLayerRasterizer::SkLayerRasterizer(SkDeque* layers) : fLayers(layers) argument 34 // Helper function to call destructors on SkPaints held by layers and delete layers. 35 static void clean_up_layers(SkDeque* layers) { argument 36 SkDeque::F2BIter iter(*layers); 42 delete layers; 50 static bool compute_bounds(const SkDeque& layers, const SkPath& path, argument 53 SkDeque::F2BIter iter(layers); 155 SkDeque* layers local 215 SkDeque* layers = new SkDeque(sizeof(SkLayerRasterizer_Rec), fLayers->count()); local [all...] |
/external/skia/src/gpu/ |
H A D | GrLayerHoister.cpp | 114 // Atlased layers must be small enough to fit in the atlas, not have a 116 // TODO: allow leaf nested layers to appear in the atlas. 125 // MSAA layers are currently never atlased 150 // TODO: ignore perspective projected layers here? 203 // Find and prepare for hoisting all the layers that intersect the query rect 207 // Parent layers are currently hoisted while nested layers are not. 232 // All the atlased layers are rendered into the same GrTexture 322 void GrLayerHoister::DrawLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) { argument 323 for (int i = 0; i < layers 365 UnlockLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers) argument [all...] |
/external/ImageMagick/MagickCore/ |
H A D | layer.c | 748 % o method: the layers type to compare images with. Must be one of... 761 *layers; 831 layers=CloneImage(next,0,0,MagickTrue,exception); 832 if (layers == (Image *) NULL) 861 AppendImageToList(&layers,image_b); 867 layers=DestroyImageList(layers); 870 return(GetFirstImageInList(layers)); 903 % o method: the layers technique to optimize with. Must be one of... 1875 % MergeImageLayers() composes all the image layers fro 753 *layers; local [all...] |
/external/mesa3d/src/gallium/state_trackers/vdpau/ |
H A D | mixer.c | 132 VDPAU_MSG(VDPAU_WARN, "[VDPAU] Max layers > 4 not supported\n", vmixer->max_layers); 216 VdpLayer const *layers) 296 vlVdpOutputSurface *src = vlGetDataHTAB(layers->source_surface); 302 assert(layers->struct_version == VDP_LAYER_VERSION); 305 RectToPipe(layers->source_rect, &rect), NULL, NULL); 306 vl_compositor_set_layer_dst_area(&vmixer->cstate, layer++, RectToPipe(layers->destination_rect, &rect)); 308 ++layers; 202 vlVdpVideoMixerRender(VdpVideoMixer mixer, VdpOutputSurface background_surface, VdpRect const *background_source_rect, VdpVideoMixerPictureStructure current_picture_structure, uint32_t video_surface_past_count, VdpVideoSurface const *video_surface_past, VdpVideoSurface video_surface_current, uint32_t video_surface_future_count, VdpVideoSurface const *video_surface_future, VdpRect const *video_source_rect, VdpOutputSurface destination_surface, VdpRect const *destination_rect, VdpRect const *destination_video_rect, uint32_t layer_count, VdpLayer const *layers) argument
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/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_texture.c | 62 GLuint layers, 73 assert(layers == 6); 89 pt.array_size = (target == PIPE_TEXTURE_CUBE ? 6 : layers); 103 * In OpenGL the number of 1D array texture layers is the "height" and 104 * the number of 2D array texture layers is the "depth". In Gallium the 105 * number of layers in an array texture is a separate 'array_size' field. 304 GLuint layers; local 308 layers = dst->array_size; 310 layers = u_minify(dst->depth0, level); 314 for (i = 0; i < layers; 55 st_texture_create(struct st_context *st, enum pipe_texture_target target, enum pipe_format format, GLuint last_level, GLuint width0, GLuint height0, GLuint depth0, GLuint layers, GLuint bind ) argument [all...] |
/external/skia/src/utils/ |
H A D | SkCanvasStateUtils.cpp | 107 layers = nullptr; 114 // loop through the layers and free the data allocated to the clipRects 116 sk_free(layers[i].mcState.clipRects); 120 sk_free(layers); 130 SkCanvasLayerState* layers; member in class:SkCanvasState_v1 216 * decompose the layers 218 * storage is allocated on the stack for the first 3 layers. It is common in 219 * some view systems (e.g. Android) that a few non-clipped layers are present 257 // allocate memory for the layers and then and copy them to the struct 260 canvasState->layers [all...] |
/external/vulkan-validation-layers/demos/smoke/ |
H A D | Shell.cpp | 41 // require "standard" validation layers 104 std::vector<VkLayerProperties> layers; local 105 vk::enumerate(layers); 108 for (const auto &layer : layers) 111 // all listed instance layers are required 143 // enumerate device layers 144 std::vector<VkLayerProperties> layers; local 145 vk::enumerate(phy, layers); 148 for (const auto &layer : layers) 151 // all listed device layers ar [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageUtil.cpp | 840 std::vector<tcu::PixelBufferAccess> layers; local 843 layers.push_back(getLevel(levelNdx, layerNdx)); 845 TestTexture::populateCompressedLevels(format, layers); 949 std::vector<tcu::PixelBufferAccess> layers; local 952 layers.push_back(getLevel(levelNdx, layerNdx)); 954 TestTexture::populateCompressedLevels(format, layers); 1133 std::vector<tcu::PixelBufferAccess> layers; local 1136 layers.push_back(getLevel(levelNdx, layerNdx)); 1138 TestTexture::populateCompressedLevels(format, layers);
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/external/pdfium/third_party/libopenjpeg20/ |
H A D | tcd.h | 91 opj_tcd_layer_t* layers; /* layer information */ member in struct:opj_tcd_cblk_enc
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureSpecificationTests.cpp | 1071 int layers; member in struct:deqp::gles31::Functional::__anon4744 1092 int layers = texCubeArraySizes[ndx].layers; local 1094 string name = string("cube_array_") + de::toString(size) + "x" + de::toString(size) + "x" + de::toString(layers) + "_" + de::toString(levels) + "_levels"; 1096 sizeGroup->addChild(new BasicTexStorageCubeArrayCase(m_context, name.c_str(), "", format, size, layers, levels));
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