Searched refs:eval_selection_vec2 (Results 1 - 3 of 3) sorted by relevance
/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderOperatorTests.cpp | 729 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0), c.in[2].swizzle(2, 1)); } function in namespace:deqp::gles2::Functional 1396 { TYPE_FLOAT_VEC2, eval_selection_vec2 },
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderOperatorTests.cpp | 1010 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0), c.in[2].swizzle(2, 1)); } function in namespace:vkt::sr::__anon3903 2003 { TYPE_FLOAT_VEC2, eval_selection_vec2 },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderOperatorTests.cpp | 1070 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0), c.in[2].swizzle(2, 1)); } function in namespace:deqp::gles3::Functional 2044 { TYPE_FLOAT_VEC2, eval_selection_vec2 },
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