Searched refs:eval_selection_vec2 (Results 1 - 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
H A Des2fShaderOperatorTests.cpp729 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0), c.in[2].swizzle(2, 1)); } function in namespace:deqp::gles2::Functional
1396 { TYPE_FLOAT_VEC2, eval_selection_vec2 },
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderOperatorTests.cpp1010 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0), c.in[2].swizzle(2, 1)); } function in namespace:vkt::sr::__anon3903
2003 { TYPE_FLOAT_VEC2, eval_selection_vec2 },
/external/deqp/modules/gles3/functional/
H A Des3fShaderOperatorTests.cpp1070 void eval_selection_vec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c.in[1].swizzle(1, 0), c.in[2].swizzle(2, 1)); } function in namespace:deqp::gles3::Functional
2044 { TYPE_FLOAT_VEC2, eval_selection_vec2 },

Completed in 47 milliseconds