Searched refs:kNonArray (Results 1 - 5 of 5) sorted by relevance
/external/skia/include/gpu/ |
H A D | GrShaderVar.h | 43 , fCount(kNonArray) 47 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, argument 58 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, argument 70 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) 84 kNonArray = 0, // not an array enumerator in enum:GrShaderVar::__anon15933 92 int count = kNonArray) { 106 int count = kNonArray) { 119 bool isArray() const { return kNonArray != fCount; } 135 void setNonArray() { fCount = kNonArray; } 69 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument 88 set(GrSLType type, const SkString& name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, int count = kNonArray) argument 102 set(GrSLType type, const char* name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, int count = kNonArray) argument
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/external/skia/src/gpu/vk/ |
H A D | GrVkProgramDataManager.cpp | 27 SkASSERT(GrGLSLShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
44 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
65 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
83 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
105 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
123 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
145 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
163 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
185 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
203 SkASSERT(GrGLSLShaderVar::kNonArray [all...] |
/external/skia/src/gpu/gl/ |
H A D | GrGLProgramDataManager.cpp | 15 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount)) 27 SkASSERT(GrGLSLShaderVar::kNonArray == builderUniform.fVariable.getArrayCount() || 54 SkASSERT(GrGLSLShaderVar::kNonArray == builderPathProcVarying.fVariable.getArrayCount() || 68 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); 84 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); 116 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); 145 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); 178 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); 207 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount); 220 SkASSERT(GrGLSLShaderVar::kNonArray [all...] |
/external/skia/src/gpu/glsl/ |
H A D | GrGLSLShaderVar.h | 30 GrGLSLShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, argument 39 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) 64 kNonArray = 0, // not an array enumerator in enum:GrGLSLShaderVar::__anon16166 38 GrGLSLShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument
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H A D | GrGLSLVarying.cpp | 76 GrShaderVar::kNonArray,
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