Searched refs:kNonArray (Results 1 - 5 of 5) sorted by relevance

/external/skia/include/gpu/
H A DGrShaderVar.h43 , fCount(kNonArray)
47 GrShaderVar(const SkString& name, GrSLType type, int arrayCount = kNonArray, argument
58 GrShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, argument
70 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision)
84 kNonArray = 0, // not an array enumerator in enum:GrShaderVar::__anon15933
92 int count = kNonArray) {
106 int count = kNonArray) {
119 bool isArray() const { return kNonArray != fCount; }
135 void setNonArray() { fCount = kNonArray; }
69 GrShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument
88 set(GrSLType type, const SkString& name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, int count = kNonArray) argument
102 set(GrSLType type, const char* name, TypeModifier typeModifier = kNone_TypeModifier, GrSLPrecision precision = kDefault_GrSLPrecision, int count = kNonArray) argument
/external/skia/src/gpu/vk/
H A DGrVkProgramDataManager.cpp27 SkASSERT(GrGLSLShaderVar::kNonArray == uniformInfo.fVariable.getArrayCount() ||
44 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
65 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
83 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
105 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
123 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
145 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
163 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
185 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount));
203 SkASSERT(GrGLSLShaderVar::kNonArray
[all...]
/external/skia/src/gpu/gl/
H A DGrGLProgramDataManager.cpp15 (1 == arrayCount && GrGLSLShaderVar::kNonArray == uni.fArrayCount))
27 SkASSERT(GrGLSLShaderVar::kNonArray == builderUniform.fVariable.getArrayCount() ||
54 SkASSERT(GrGLSLShaderVar::kNonArray == builderPathProcVarying.fVariable.getArrayCount() ||
68 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
84 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
116 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
145 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
178 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
207 SkASSERT(GrGLSLShaderVar::kNonArray == uni.fArrayCount);
220 SkASSERT(GrGLSLShaderVar::kNonArray
[all...]
/external/skia/src/gpu/glsl/
H A DGrGLSLShaderVar.h30 GrGLSLShaderVar(const char* name, GrSLType type, int arrayCount = kNonArray, argument
39 int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision)
64 kNonArray = 0, // not an array enumerator in enum:GrGLSLShaderVar::__anon16166
38 GrGLSLShaderVar(const char* name, GrSLType type, TypeModifier typeModifier, int arrayCount = kNonArray, GrSLPrecision precision = kDefault_GrSLPrecision) argument
H A DGrGLSLVarying.cpp76 GrShaderVar::kNonArray,

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