/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_context.c | 56 struct svga_context *svga = svga_context( pipe ); local 59 svga_cleanup_framebuffer( svga ); 60 svga_cleanup_tss_binding( svga ); 62 svga_hwtnl_destroy( svga->hwtnl ); 64 svga_cleanup_vertex_state(svga); 66 svga->swc->destroy(svga->swc); 68 svga_destroy_swtnl( svga ); 70 u_upload_destroy( svga->upload_vb ); 71 u_upload_destroy( svga 88 struct svga_context *svga = NULL; local 201 svga_context_flush( struct svga_context *svga, struct pipe_fence_handle **pfence ) argument 266 svga_hwtnl_flush_buffer( struct svga_context *svga, struct pipe_resource *buffer ) argument 277 svga_surfaces_flush(struct svga_context *svga) argument [all...] |
H A D | svga_swtnl_draw.c | 39 svga_swtnl_draw_vbo(struct svga_context *svga, argument 45 struct draw_context *draw = svga->swtnl.draw; 50 assert(!svga->dirty); 51 assert(svga->state.sw.need_swtnl); 55 svga->state.sw.in_swtnl_draw = TRUE; 57 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); 59 svga_context_flush(svga, NULL); 60 ret = svga_update_state(svga, SVGA_STATE_SWTNL_DRAW); 61 svga->swtnl.new_vbuf = TRUE; 68 for (i = 0; i < svga [all...] |
H A D | svga_swtnl.h | 36 boolean svga_init_swtnl( struct svga_context *svga ); 37 void svga_destroy_swtnl( struct svga_context *svga ); 41 svga_swtnl_draw_vbo(struct svga_context *svga,
|
H A D | svga_pipe_vertex.c | 42 struct svga_context *svga = svga_context(pipe); local 47 if (count == svga->curr.num_vertex_buffers && 48 memcmp(svga->curr.vb, buffers, count * sizeof buffers[0]) == 0) 53 pipe_resource_reference(&svga->curr.vb[i].buffer, buffers[i].buffer); 58 for ( ; i < svga->curr.num_vertex_buffers; i++) 59 pipe_resource_reference(&svga->curr.vb[i].buffer, NULL); 62 memcpy(svga->curr.vb, buffers, count * sizeof buffers[0]); 63 svga->curr.num_vertex_buffers = count; 64 svga->curr.any_user_vertex_buffers = any_user_buffer; 66 svga 73 struct svga_context *svga = svga_context(pipe); local 106 struct svga_context *svga = svga_context(pipe); local [all...] |
H A D | svga_state_rss.c | 44 #define EMIT_RS(svga, value, token, fail) \ 46 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \ 47 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ 49 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ 53 #define EMIT_RS_FLOAT(svga, fvalue, token, fail) \ 56 assert(SVGA3D_RS_##token < Elements(svga->state.hw_draw.rs)); \ 57 if (svga->state.hw_draw.rs[SVGA3D_RS_##token] != value) { \ 59 svga->state.hw_draw.rs[SVGA3D_RS_##token] = value; \ 80 emit_rss(struct svga_context *svga, unsigned dirty) argument 82 struct svga_screen *screen = svga_screen(svga [all...] |
H A D | svga_state_need_swtnl.c | 75 update_need_swvfetch( struct svga_context *svga, argument 81 if (!svga->curr.velems) { 86 for (i = 0; i < svga->curr.velems->count; i++) { 87 svga->state.sw.ve_format[i] = svga_translate_vertex_format(svga->curr.velems->velem[i].src_format); 88 if (svga->state.sw.ve_format[i] == SVGA3D_DECLTYPE_MAX) { 95 if (need_swvfetch != svga->state.sw.need_swvfetch) { 96 svga->state.sw.need_swvfetch = need_swvfetch; 97 svga->dirty |= SVGA_NEW_NEED_SWVFETCH; 115 update_need_pipeline( struct svga_context *svga, argument 194 update_need_swtnl( struct svga_context *svga, unsigned dirty ) argument [all...] |
H A D | svga_pipe_draw.c | 56 svga_user_buffer_range(struct svga_context *svga, argument 61 const struct pipe_vertex_element *ve = svga->curr.velems->velem; 69 for (i=0; i < svga->curr.velems->count; i++) { 71 &svga->curr.vb[ve[i].vertex_buffer_index]; 82 for (i=0; i < svga->curr.velems->count; i++) { 84 &svga->curr.vb[ve[i].vertex_buffer_index]; 92 svga->dirty |= SVGA_NEW_VBUFFER; 117 svga_upload_user_buffers(struct svga_context *svga, argument 122 const struct pipe_vertex_element *ve = svga->curr.velems->velem; 126 svga_user_buffer_range(svga, star 184 svga_release_user_upl_buffers(struct svga_context *svga) argument 219 retry_draw_range_elements( struct svga_context *svga, struct pipe_resource *index_buffer, unsigned index_size, int index_bias, unsigned min_index, unsigned max_index, unsigned prim, unsigned start, unsigned count, unsigned instance_count, boolean do_retry ) argument 275 retry_draw_arrays( struct svga_context *svga, unsigned prim, unsigned start, unsigned count, unsigned instance_count, boolean do_retry ) argument 327 struct svga_context *svga = svga_context( pipe ); local [all...] |
H A D | svga_pipe_flush.c | 37 struct svga_context *svga = svga_context(pipe); local 41 svga_surfaces_flush( svga ); 45 svga_context_flush(svga, fence); 52 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; 59 debug_dump_surface_bmp(&svga->pipe, filename, fb->cbufs[i]); 64 debug_dump_surface_bmp(&svga->pipe, filename, fb->zsbuf); 72 void svga_init_flush_functions( struct svga_context *svga ) 74 svga->pipe.flush = svga_flush;
|
H A D | svga_state.h | 36 void svga_init_state( struct svga_context *svga ); 37 void svga_destroy_state( struct svga_context *svga ); 43 enum pipe_error (*update)( struct svga_context *svga, unsigned dirty ); 85 enum pipe_error svga_update_state( struct svga_context *svga, 88 void svga_update_state_retry( struct svga_context *svga, 92 enum pipe_error svga_emit_initial_state( struct svga_context *svga ); 94 enum pipe_error svga_reemit_framebuffer_bindings( struct svga_context *svga ); 96 enum pipe_error svga_reemit_tss_bindings( struct svga_context *svga );
|
H A D | svga_resource.h | 39 void svga_init_resource_functions(struct svga_context *svga );
|
H A D | svga_pipe_misc.c | 37 struct svga_context *svga = svga_context(pipe); local 39 memcpy( &svga->curr.scissor, scissor, sizeof(*scissor) ); 40 svga->dirty |= SVGA_NEW_SCISSOR; 51 void svga_cleanup_framebuffer(struct svga_context *svga) argument 53 struct pipe_framebuffer_state *curr = &svga->curr.framebuffer; 54 struct pipe_framebuffer_state *hw = &svga->state.hw_clear.framebuffer; 75 struct svga_context *svga = svga_context(pipe); local 76 struct pipe_framebuffer_state *dst = &svga->curr.framebuffer; 93 svga_hwtnl_flush_retry( svga ); 97 svga_propagate_surface(svga, ds 152 struct svga_context *svga = svga_context(pipe); local 167 struct svga_context *svga = svga_context(pipe); local [all...] |
H A D | svga_pipe_vs.c | 102 struct svga_context *svga = svga_context(pipe); local 109 vs->base.tokens = tgsi_dup_tokens(substitute_vs(svga->debug.shader_id, 123 vs->draw_shader = draw_create_vertex_shader(svga->swtnl.draw, &tmp2); 126 vs->base.id = svga->debug.shader_id++; 140 struct svga_context *svga = svga_context(pipe); local 142 svga->curr.vs = vs; 143 svga->dirty |= SVGA_NEW_VS; 149 struct svga_context *svga = svga_context(pipe); local 154 svga_hwtnl_flush_retry( svga ); 156 draw_delete_vertex_shader(svga [all...] |
H A D | svga_resource.c | 59 svga_init_resource_functions(struct svga_context *svga) argument 61 svga->pipe.get_transfer = u_get_transfer_vtbl; 62 svga->pipe.transfer_map = u_transfer_map_vtbl; 63 svga->pipe.transfer_flush_region = u_transfer_flush_region_vtbl; 64 svga->pipe.transfer_unmap = u_transfer_unmap_vtbl; 65 svga->pipe.transfer_destroy = u_transfer_destroy_vtbl; 66 svga->pipe.transfer_inline_write = u_transfer_inline_write_vtbl;
|
H A D | svga_swtnl_backend.c | 50 struct svga_context *svga = svga_render->svga; local 52 svga_swtnl_update_vdecl(svga); 64 struct svga_context *svga = svga_render->svga; local 65 struct pipe_screen *screen = svga->pipe.screen; 71 svga->swtnl.new_vdecl = TRUE; 74 if (svga->swtnl.new_vbuf) 76 svga->swtnl.new_vbuf = FALSE; 93 svga_context_flush(svga, NUL 122 struct svga_context *svga = svga_render->svga; local 149 struct svga_context *svga = svga_render->svga; local 175 struct svga_context *svga = svga_render->svga; local 232 struct svga_context *svga = svga_render->svga; local 261 struct svga_context *svga = svga_render->svga; local [all...] |
H A D | svga_pipe_fs.c | 48 struct svga_context *svga = svga_context(pipe); local 61 fs->base.id = svga->debug.shader_id++; 67 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ); 82 struct svga_context *svga = svga_context(pipe); local 84 svga->curr.fs = fs; 85 svga->dirty |= SVGA_NEW_FS; 91 struct svga_context *svga = svga_context(pipe); local 96 svga_hwtnl_flush_retry( svga ); 98 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader); 103 ret = SVGA3D_DestroyShader(svga [all...] |
H A D | svga_pipe_clear.c | 38 try_clear(struct svga_context *svga, argument 48 struct pipe_framebuffer_state *fb = &svga->curr.framebuffer; 51 ret = svga_update_state(svga, SVGA_STATE_HW_CLEAR); 55 if (svga->rebind.rendertargets) { 56 ret = svga_reemit_framebuffer_bindings(svga); 74 if ((svga->curr.framebuffer.zsbuf->format == PIPE_FORMAT_S8_UINT_Z24_UNORM) && 82 if (memcmp(&rect, &svga->state.hw_clear.viewport, sizeof(rect)) != 0) { 84 ret = SVGA3D_SetViewport(svga->swc, &rect); 89 ret = SVGA3D_ClearRect(svga->swc, flags, uc.ui, depth, stencil, 95 memcpy(&rect, &svga 111 struct svga_context *svga = svga_context( pipe ); local [all...] |
H A D | svga_state.c | 122 update_state(struct svga_context *svga, argument 130 ret = svga_hwtnl_flush( svga->hwtnl ); 153 ret = atoms[i]->update( svga, *state ); 176 ret = atoms[i]->update( svga, *state ); 189 svga_update_state(struct svga_context *svga, unsigned max_level) argument 191 struct svga_screen *screen = svga_screen(svga->pipe.screen); 199 if (svga->state.texture_timestamp != screen->texture_timestamp) { 200 svga->state.texture_timestamp = screen->texture_timestamp; 201 svga->dirty |= SVGA_NEW_TEXTURE; 205 svga 228 svga_update_state_retry( struct svga_context *svga, unsigned max_level ) argument [all...] |
H A D | svga_pipe_constants.c | 51 struct svga_context *svga = svga_context(pipe); local 64 pipe_resource_reference( &svga->curr.cb[shader], 68 svga->dirty |= SVGA_NEW_FS_CONST_BUFFER; 70 svga->dirty |= SVGA_NEW_VS_CONST_BUFFER; 79 void svga_init_constbuffer_functions( struct svga_context *svga ) 81 svga->pipe.set_constant_buffer = svga_set_constant_buffer;
|
H A D | svga_state_vdecl.c | 46 emit_hw_vs_vdecl(struct svga_context *svga, unsigned dirty) argument 48 const struct pipe_vertex_element *ve = svga->curr.velems->velem; 53 assert(svga->curr.velems->count >= 54 svga->curr.vs->base.info.file_count[TGSI_FILE_INPUT]); 56 svga_hwtnl_reset_vdecl( svga->hwtnl, 57 svga->curr.velems->count ); 74 for (i = 0; i < svga->curr.velems->count; i++) { 76 &svga->curr.vb[ve[i].vertex_buffer_index]; 93 for (i = 0; i < svga->curr.velems->count; i++) { 95 &svga 136 emit_hw_vdecl(struct svga_context *svga, unsigned dirty) argument [all...] |
H A D | svga_state_tss.c | 38 void svga_cleanup_tss_binding(struct svga_context *svga) argument 41 unsigned count = MAX2( svga->curr.num_sampler_views, 42 svga->state.hw_draw.num_views ); 45 struct svga_hw_view_state *view = &svga->state.hw_draw.views[i]; 48 pipe_sampler_view_reference( &svga->curr.sampler_views[i], NULL ); 67 update_tss_binding(struct svga_context *svga, argument 70 boolean reemit = svga->rebind.texture_samplers; 72 unsigned count = MAX2( svga->curr.num_sampler_views, 73 svga->state.hw_draw.num_views ); 82 const struct svga_sampler_state *s = svga 183 svga_reemit_tss_bindings(struct svga_context *svga) argument 290 update_tss(struct svga_context *svga, unsigned dirty ) argument [all...] |
H A D | svga_state_fs.c | 103 static enum pipe_error compile_fs( struct svga_context *svga, argument 129 result->id = util_bitmask_add(svga->fs_bm); 135 ret = SVGA3D_DefineShader(svga->swc, 151 util_bitmask_clear( svga->fs_bm, result->id ); 164 make_fs_key(const struct svga_context *svga, argument 178 if (!svga->state.sw.need_swtnl) { 181 key->light_twoside = svga->curr.rast->templ.light_twoside; 182 key->front_ccw = svga->curr.rast->templ.front_ccw; 199 if (svga->curr.blend->need_white_fragments) { 208 for (i = 0; i < svga 250 emit_hw_fs(struct svga_context *svga, unsigned dirty) argument [all...] |
H A D | svga_pipe_sampler.c | 98 struct svga_context *svga = svga_context(pipe); local 135 if (svga->debug.use_min_mipmap) { 158 struct svga_context *svga = svga_context(pipe); local 169 if (start + num <= svga->curr.num_samplers && 170 !memcmp(svga->curr.sampler + start, samplers, num * sizeof(void *))) { 176 svga->curr.sampler[start + i] = samplers[i]; 180 unsigned j = MAX2(svga->curr.num_samplers, start + num); 181 while (j > 0 && svga->curr.sampler[j - 1] == NULL) 183 svga->curr.num_samplers = j; 186 svga 239 struct svga_context *svga = svga_context(pipe); local [all...] |
H A D | svga_swtnl_state.c | 48 static void set_draw_viewport( struct svga_context *svga ) 50 struct pipe_viewport_state vp = svga->curr.viewport; 54 switch (svga->curr.reduced_prim) { 64 if (svga->curr.rast->need_pipeline & SVGA_PIPELINE_FLAG_LINES) 83 draw_set_viewport_state(svga->swtnl.draw, &vp); 87 update_swtnl_draw( struct svga_context *svga, argument 90 draw_flush( svga->swtnl.draw ); 93 draw_bind_vertex_shader(svga->swtnl.draw, 94 svga->curr.vs->draw_shader); 97 draw_bind_fragment_shader(svga 234 update_swtnl_vdecl( struct svga_context *svga, unsigned dirty ) argument [all...] |
H A D | svga_state_constants.c | 66 emit_const(struct svga_context *svga, unsigned shader, unsigned i, argument 74 if (memcmp(svga->state.hw_draw.cb[shader][i], value, 86 ret = SVGA3D_SetShaderConst( svga->swc, 94 memcpy(svga->state.hw_draw.cb[shader][i], value, 4 * sizeof(float)); 107 emit_const_range(struct svga_context *svga, argument 118 debug_printf("svga: too many constants (offset + count = %u)\n", 142 if (memcmp(svga->state.hw_draw.cb[shader][offset + i], 162 memcmp(svga->state.hw_draw.cb[shader][offset + j], 183 ret = SVGA3D_SetShaderConsts(svga->swc, 195 memcpy(svga 213 emit_consts(struct svga_context *svga, unsigned shader) argument 262 emit_fs_consts(struct svga_context *svga, unsigned dirty) argument 320 emit_vs_consts(struct svga_context *svga, unsigned dirty) argument [all...] |
H A D | svga_pipe_query.c | 71 struct svga_context *svga = svga_context( pipe ); local 84 sq->hwbuf = svga_winsys_buffer_create(svga, 136 struct svga_context *svga = svga_context( pipe ); local 142 assert(!svga->sq); 147 svga_hwtnl_flush_retry(svga); 167 ret = SVGA3D_BeginQuery(svga->swc, sq->type); 169 svga_context_flush(svga, NULL); 170 ret = SVGA3D_BeginQuery(svga->swc, sq->type); 174 svga->sq = sq; 180 struct svga_context *svga local 212 struct svga_context *svga = svga_context( pipe ); local [all...] |