Searched refs:inputTargets (Results 1 - 2 of 2) sorted by relevance
/frameworks/native/services/inputflinger/ |
H A D | InputDispatcher.cpp | 793 Vector<InputTarget> inputTargets; local 795 entry, inputTargets, nextWakeupTime); 805 addMonitoringTargetsLocked(inputTargets); 808 dispatchEventLocked(currentTime, entry, inputTargets); 843 Vector<InputTarget> inputTargets; local 850 entry, inputTargets, nextWakeupTime, &conflictingPointerActions); 854 entry, inputTargets, nextWakeupTime); 874 addMonitoringTargetsLocked(inputTargets); 883 dispatchEventLocked(currentTime, entry, inputTargets); 924 EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) { 923 dispatchEventLocked(nsecs_t currentTime, EventEntry* eventEntry, const Vector<InputTarget>& inputTargets) argument 1074 findFocusedWindowTargetsLocked(nsecs_t currentTime, const EventEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime) argument 1131 findTouchedWindowTargetsLocked(nsecs_t currentTime, const MotionEntry* entry, Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime, bool* outConflictingPointerActions) argument 1565 addWindowTargetLocked(const sp<InputWindowHandle>& windowHandle, int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets) argument 1579 addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets) argument [all...] |
H A D | InputDispatcher.h | 1011 const Vector<InputTarget>& inputTargets); 1043 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime); 1045 Vector<InputTarget>& inputTargets, nsecs_t* nextWakeupTime, 1049 int32_t targetFlags, BitSet32 pointerIds, Vector<InputTarget>& inputTargets); 1050 void addMonitoringTargetsLocked(Vector<InputTarget>& inputTargets);
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