1// RUN: %clang_cc1 -emit-llvm -debug-info-kind=limited -triple x86_64-scei-ps4 -O0 %s -o - | FileCheck --check-prefix=PS4 %s 2// RUN: %clang_cc1 -emit-llvm -debug-info-kind=limited -triple x86_64-unknown-linux-gnu -O0 %s -o - | FileCheck --check-prefix=NON-PS4 %s 3 4namespace 5{ 6 int a = 5; 7} 8int *b = &a; 9 10namespace 11{ 12 namespace { 13 int a1 = 5; 14 } 15 int a2 = 7; 16} 17int *b1 = &a1; 18int *b2 = &a2; 19 20 21// PS4: [[NS:![0-9]+]] = !DINamespace 22// PS4: [[NS2:![0-9]+]] = !DINamespace 23// PS4: !DIImportedEntity(tag: DW_TAG_imported_module, scope: !0, entity: [[NS]]) 24// PS4: !DIImportedEntity(tag: DW_TAG_imported_module, scope: [[NS]], entity: [[NS2]], line: {{[0-9]+}}) 25// NON-PS4-NOT: !DIImportedEntity 26 27