1// RUN: %clang_cc1 -emit-llvm -debug-info-kind=limited -triple x86_64-scei-ps4 -O0 %s -o - | FileCheck --check-prefix=PS4 %s
2// RUN: %clang_cc1 -emit-llvm -debug-info-kind=limited -triple x86_64-unknown-linux-gnu -O0 %s -o - | FileCheck --check-prefix=NON-PS4 %s
3
4namespace
5{
6  int a = 5;
7}
8int *b = &a;
9
10namespace
11{
12  namespace {
13    int a1 = 5;
14  }
15  int a2 = 7;
16}
17int *b1 = &a1;
18int *b2 = &a2;
19
20
21// PS4:  [[NS:![0-9]+]] = !DINamespace
22// PS4:  [[NS2:![0-9]+]] = !DINamespace
23// PS4: !DIImportedEntity(tag: DW_TAG_imported_module, scope: !0, entity: [[NS]])
24// PS4: !DIImportedEntity(tag: DW_TAG_imported_module, scope: [[NS]], entity: [[NS2]], line: {{[0-9]+}})
25// NON-PS4-NOT: !DIImportedEntity
26
27