1/* savage_drm.h -- Public header for the savage driver 2 * 3 * Copyright 2004 Felix Kuehling 4 * All Rights Reserved. 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a 7 * copy of this software and associated documentation files (the "Software"), 8 * to deal in the Software without restriction, including without limitation 9 * the rights to use, copy, modify, merge, publish, distribute, sub license, 10 * and/or sell copies of the Software, and to permit persons to whom the 11 * Software is furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice (including the 14 * next paragraph) shall be included in all copies or substantial portions 15 * of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, 18 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF 19 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND 20 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR 21 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF 22 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION 23 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26#ifndef __SAVAGE_DRM_H__ 27#define __SAVAGE_DRM_H__ 28 29#ifndef __SAVAGE_SAREA_DEFINES__ 30#define __SAVAGE_SAREA_DEFINES__ 31 32/* 2 heaps (1 for card, 1 for agp), each divided into upto 128 33 * regions, subject to a minimum region size of (1<<16) == 64k. 34 * 35 * Clients may subdivide regions internally, but when sharing between 36 * clients, the region size is the minimum granularity. 37 */ 38 39#define SAVAGE_CARD_HEAP 0 40#define SAVAGE_AGP_HEAP 1 41#define SAVAGE_NR_TEX_HEAPS 2 42#define SAVAGE_NR_TEX_REGIONS 16 43#define SAVAGE_LOG_MIN_TEX_REGION_SIZE 16 44 45#endif /* __SAVAGE_SAREA_DEFINES__ */ 46 47typedef struct _drm_savage_sarea { 48 /* LRU lists for texture memory in agp space and on the card. 49 */ 50 struct drm_tex_region texList[SAVAGE_NR_TEX_HEAPS][SAVAGE_NR_TEX_REGIONS + 51 1]; 52 unsigned int texAge[SAVAGE_NR_TEX_HEAPS]; 53 54 /* Mechanism to validate card state. 55 */ 56 int ctxOwner; 57} drm_savage_sarea_t, *drm_savage_sarea_ptr; 58 59/* Savage-specific ioctls 60 */ 61#define DRM_SAVAGE_BCI_INIT 0x00 62#define DRM_SAVAGE_BCI_CMDBUF 0x01 63#define DRM_SAVAGE_BCI_EVENT_EMIT 0x02 64#define DRM_SAVAGE_BCI_EVENT_WAIT 0x03 65 66#define DRM_IOCTL_SAVAGE_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_INIT, drm_savage_init_t) 67#define DRM_IOCTL_SAVAGE_CMDBUF DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_CMDBUF, drm_savage_cmdbuf_t) 68#define DRM_IOCTL_SAVAGE_EVENT_EMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_EMIT, drm_savage_event_emit_t) 69#define DRM_IOCTL_SAVAGE_EVENT_WAIT DRM_IOW( DRM_COMMAND_BASE + DRM_SAVAGE_BCI_EVENT_WAIT, drm_savage_event_wait_t) 70 71#define SAVAGE_DMA_PCI 1 72#define SAVAGE_DMA_AGP 3 73typedef struct drm_savage_init { 74 enum { 75 SAVAGE_INIT_BCI = 1, 76 SAVAGE_CLEANUP_BCI = 2 77 } func; 78 unsigned int sarea_priv_offset; 79 80 /* some parameters */ 81 unsigned int cob_size; 82 unsigned int bci_threshold_lo, bci_threshold_hi; 83 unsigned int dma_type; 84 85 /* frame buffer layout */ 86 unsigned int fb_bpp; 87 unsigned int front_offset, front_pitch; 88 unsigned int back_offset, back_pitch; 89 unsigned int depth_bpp; 90 unsigned int depth_offset, depth_pitch; 91 92 /* local textures */ 93 unsigned int texture_offset; 94 unsigned int texture_size; 95 96 /* physical locations of non-permanent maps */ 97 unsigned long status_offset; 98 unsigned long buffers_offset; 99 unsigned long agp_textures_offset; 100 unsigned long cmd_dma_offset; 101} drm_savage_init_t; 102 103typedef union drm_savage_cmd_header drm_savage_cmd_header_t; 104typedef struct drm_savage_cmdbuf { 105 /* command buffer in client's address space */ 106 drm_savage_cmd_header_t *cmd_addr; 107 unsigned int size; /* size of the command buffer in 64bit units */ 108 109 unsigned int dma_idx; /* DMA buffer index to use */ 110 int discard; /* discard DMA buffer when done */ 111 /* vertex buffer in client's address space */ 112 unsigned int *vb_addr; 113 unsigned int vb_size; /* size of client vertex buffer in bytes */ 114 unsigned int vb_stride; /* stride of vertices in 32bit words */ 115 /* boxes in client's address space */ 116 struct drm_clip_rect *box_addr; 117 unsigned int nbox; /* number of clipping boxes */ 118} drm_savage_cmdbuf_t; 119 120#define SAVAGE_WAIT_2D 0x1 /* wait for 2D idle before updating event tag */ 121#define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */ 122#define SAVAGE_WAIT_IRQ 0x4 /* emit or wait for IRQ, not implemented yet */ 123typedef struct drm_savage_event { 124 unsigned int count; 125 unsigned int flags; 126} drm_savage_event_emit_t, drm_savage_event_wait_t; 127 128/* Commands for the cmdbuf ioctl 129 */ 130#define SAVAGE_CMD_STATE 0 /* a range of state registers */ 131#define SAVAGE_CMD_DMA_PRIM 1 /* vertices from DMA buffer */ 132#define SAVAGE_CMD_VB_PRIM 2 /* vertices from client vertex buffer */ 133#define SAVAGE_CMD_DMA_IDX 3 /* indexed vertices from DMA buffer */ 134#define SAVAGE_CMD_VB_IDX 4 /* indexed vertices client vertex buffer */ 135#define SAVAGE_CMD_CLEAR 5 /* clear buffers */ 136#define SAVAGE_CMD_SWAP 6 /* swap buffers */ 137 138/* Primitive types 139*/ 140#define SAVAGE_PRIM_TRILIST 0 /* triangle list */ 141#define SAVAGE_PRIM_TRISTRIP 1 /* triangle strip */ 142#define SAVAGE_PRIM_TRIFAN 2 /* triangle fan */ 143#define SAVAGE_PRIM_TRILIST_201 3 /* reorder verts for correct flat 144 * shading on s3d */ 145 146/* Skip flags (vertex format) 147 */ 148#define SAVAGE_SKIP_Z 0x01 149#define SAVAGE_SKIP_W 0x02 150#define SAVAGE_SKIP_C0 0x04 151#define SAVAGE_SKIP_C1 0x08 152#define SAVAGE_SKIP_S0 0x10 153#define SAVAGE_SKIP_T0 0x20 154#define SAVAGE_SKIP_ST0 0x30 155#define SAVAGE_SKIP_S1 0x40 156#define SAVAGE_SKIP_T1 0x80 157#define SAVAGE_SKIP_ST1 0xc0 158#define SAVAGE_SKIP_ALL_S3D 0x3f 159#define SAVAGE_SKIP_ALL_S4 0xff 160 161/* Buffer names for clear command 162 */ 163#define SAVAGE_FRONT 0x1 164#define SAVAGE_BACK 0x2 165#define SAVAGE_DEPTH 0x4 166 167/* 64-bit command header 168 */ 169union drm_savage_cmd_header { 170 struct { 171 unsigned char cmd; /* command */ 172 unsigned char pad0; 173 unsigned short pad1; 174 unsigned short pad2; 175 unsigned short pad3; 176 } cmd; /* generic */ 177 struct { 178 unsigned char cmd; 179 unsigned char global; /* need idle engine? */ 180 unsigned short count; /* number of consecutive registers */ 181 unsigned short start; /* first register */ 182 unsigned short pad3; 183 } state; /* SAVAGE_CMD_STATE */ 184 struct { 185 unsigned char cmd; 186 unsigned char prim; /* primitive type */ 187 unsigned short skip; /* vertex format (skip flags) */ 188 unsigned short count; /* number of vertices */ 189 unsigned short start; /* first vertex in DMA/vertex buffer */ 190 } prim; /* SAVAGE_CMD_DMA_PRIM, SAVAGE_CMD_VB_PRIM */ 191 struct { 192 unsigned char cmd; 193 unsigned char prim; 194 unsigned short skip; 195 unsigned short count; /* number of indices that follow */ 196 unsigned short pad3; 197 } idx; /* SAVAGE_CMD_DMA_IDX, SAVAGE_CMD_VB_IDX */ 198 struct { 199 unsigned char cmd; 200 unsigned char pad0; 201 unsigned short pad1; 202 unsigned int flags; 203 } clear0; /* SAVAGE_CMD_CLEAR */ 204 struct { 205 unsigned int mask; 206 unsigned int value; 207 } clear1; /* SAVAGE_CMD_CLEAR data */ 208}; 209 210#endif 211