1//===----------------------- SIFrameLowering.cpp --------------------------===// 2// 3// The LLVM Compiler Infrastructure 4// 5// This file is distributed under the University of Illinois Open Source 6// License. See LICENSE.TXT for details. 7// 8//==-----------------------------------------------------------------------===// 9 10#include "SIFrameLowering.h" 11#include "SIInstrInfo.h" 12#include "SIMachineFunctionInfo.h" 13#include "SIRegisterInfo.h" 14#include "llvm/CodeGen/MachineFrameInfo.h" 15#include "llvm/CodeGen/MachineFunction.h" 16#include "llvm/CodeGen/MachineInstrBuilder.h" 17#include "llvm/CodeGen/RegisterScavenging.h" 18 19using namespace llvm; 20 21 22static bool hasOnlySGPRSpills(const SIMachineFunctionInfo *FuncInfo, 23 const MachineFrameInfo *FrameInfo) { 24 if (!FuncInfo->hasSpilledSGPRs()) 25 return false; 26 27 if (FuncInfo->hasSpilledVGPRs()) 28 return false; 29 30 for (int I = FrameInfo->getObjectIndexBegin(), 31 E = FrameInfo->getObjectIndexEnd(); I != E; ++I) { 32 if (!FrameInfo->isSpillSlotObjectIndex(I)) 33 return false; 34 } 35 36 return true; 37} 38 39static ArrayRef<MCPhysReg> getAllSGPR128() { 40 return makeArrayRef(AMDGPU::SReg_128RegClass.begin(), 41 AMDGPU::SReg_128RegClass.getNumRegs()); 42} 43 44static ArrayRef<MCPhysReg> getAllSGPRs() { 45 return makeArrayRef(AMDGPU::SGPR_32RegClass.begin(), 46 AMDGPU::SGPR_32RegClass.getNumRegs()); 47} 48 49void SIFrameLowering::emitPrologue(MachineFunction &MF, 50 MachineBasicBlock &MBB) const { 51 if (!MF.getFrameInfo()->hasStackObjects()) 52 return; 53 54 assert(&MF.front() == &MBB && "Shrink-wrapping not yet supported"); 55 56 SIMachineFunctionInfo *MFI = MF.getInfo<SIMachineFunctionInfo>(); 57 58 // If we only have SGPR spills, we won't actually be using scratch memory 59 // since these spill to VGPRs. 60 // 61 // FIXME: We should be cleaning up these unused SGPR spill frame indices 62 // somewhere. 63 if (hasOnlySGPRSpills(MFI, MF.getFrameInfo())) 64 return; 65 66 const SIInstrInfo *TII = 67 static_cast<const SIInstrInfo *>(MF.getSubtarget().getInstrInfo()); 68 const SIRegisterInfo *TRI = &TII->getRegisterInfo(); 69 const AMDGPUSubtarget &ST = MF.getSubtarget<AMDGPUSubtarget>(); 70 71 // We need to insert initialization of the scratch resource descriptor. 72 unsigned ScratchRsrcReg = MFI->getScratchRSrcReg(); 73 assert(ScratchRsrcReg != AMDGPU::NoRegister); 74 75 unsigned ScratchWaveOffsetReg = MFI->getScratchWaveOffsetReg(); 76 assert(ScratchWaveOffsetReg != AMDGPU::NoRegister); 77 78 unsigned PreloadedScratchWaveOffsetReg = TRI->getPreloadedValue( 79 MF, SIRegisterInfo::PRIVATE_SEGMENT_WAVE_BYTE_OFFSET); 80 81 unsigned PreloadedPrivateBufferReg = AMDGPU::NoRegister; 82 if (ST.isAmdHsaOS()) { 83 PreloadedPrivateBufferReg = TRI->getPreloadedValue( 84 MF, SIRegisterInfo::PRIVATE_SEGMENT_BUFFER); 85 } 86 87 // If we reserved the original input registers, we don't need to copy to the 88 // reserved registers. 89 if (ScratchRsrcReg == PreloadedPrivateBufferReg) { 90 // We should always reserve these 5 registers at the same time. 91 assert(ScratchWaveOffsetReg == PreloadedScratchWaveOffsetReg && 92 "scratch wave offset and private segment buffer inconsistent"); 93 return; 94 } 95 96 97 // We added live-ins during argument lowering, but since they were not used 98 // they were deleted. We're adding the uses now, so add them back. 99 MachineRegisterInfo &MRI = MF.getRegInfo(); 100 MRI.addLiveIn(PreloadedScratchWaveOffsetReg); 101 MBB.addLiveIn(PreloadedScratchWaveOffsetReg); 102 103 if (ST.isAmdHsaOS()) { 104 MRI.addLiveIn(PreloadedPrivateBufferReg); 105 MBB.addLiveIn(PreloadedPrivateBufferReg); 106 } 107 108 // We reserved the last registers for this. Shift it down to the end of those 109 // which were actually used. 110 // 111 // FIXME: It might be safer to use a pseudoregister before replacement. 112 113 // FIXME: We should be able to eliminate unused input registers. We only 114 // cannot do this for the resources required for scratch access. For now we 115 // skip over user SGPRs and may leave unused holes. 116 117 // We find the resource first because it has an alignment requirement. 118 if (ScratchRsrcReg == TRI->reservedPrivateSegmentBufferReg(MF)) { 119 MachineRegisterInfo &MRI = MF.getRegInfo(); 120 121 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs() / 4; 122 // Skip the last 2 elements because the last one is reserved for VCC, and 123 // this is the 2nd to last element already. 124 for (MCPhysReg Reg : getAllSGPR128().drop_back(2).slice(NumPreloaded)) { 125 // Pick the first unallocated one. Make sure we don't clobber the other 126 // reserved input we needed. 127 if (!MRI.isPhysRegUsed(Reg)) { 128 assert(MRI.isAllocatable(Reg)); 129 MRI.replaceRegWith(ScratchRsrcReg, Reg); 130 ScratchRsrcReg = Reg; 131 MFI->setScratchRSrcReg(ScratchRsrcReg); 132 break; 133 } 134 } 135 } 136 137 if (ScratchWaveOffsetReg == TRI->reservedPrivateSegmentWaveByteOffsetReg(MF)) { 138 MachineRegisterInfo &MRI = MF.getRegInfo(); 139 // Skip the last 2 elements because the last one is reserved for VCC, and 140 // this is the 2nd to last element already. 141 unsigned NumPreloaded = MFI->getNumPreloadedSGPRs(); 142 for (MCPhysReg Reg : getAllSGPRs().drop_back(6).slice(NumPreloaded)) { 143 // Pick the first unallocated SGPR. Be careful not to pick an alias of the 144 // scratch descriptor, since we haven’t added its uses yet. 145 if (!MRI.isPhysRegUsed(Reg)) { 146 assert(MRI.isAllocatable(Reg) && 147 !TRI->isSubRegisterEq(ScratchRsrcReg, Reg)); 148 149 MRI.replaceRegWith(ScratchWaveOffsetReg, Reg); 150 ScratchWaveOffsetReg = Reg; 151 MFI->setScratchWaveOffsetReg(ScratchWaveOffsetReg); 152 break; 153 } 154 } 155 } 156 157 158 assert(!TRI->isSubRegister(ScratchRsrcReg, ScratchWaveOffsetReg)); 159 160 const MCInstrDesc &SMovB32 = TII->get(AMDGPU::S_MOV_B32); 161 MachineBasicBlock::iterator I = MBB.begin(); 162 DebugLoc DL; 163 164 if (PreloadedScratchWaveOffsetReg != ScratchWaveOffsetReg) { 165 // Make sure we emit the copy for the offset first. We may have chosen to copy 166 // the buffer resource into a register that aliases the input offset register. 167 BuildMI(MBB, I, DL, SMovB32, ScratchWaveOffsetReg) 168 .addReg(PreloadedScratchWaveOffsetReg, RegState::Kill); 169 } 170 171 if (ST.isAmdHsaOS()) { 172 // Insert copies from argument register. 173 assert( 174 !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchRsrcReg) && 175 !TRI->isSubRegisterEq(PreloadedPrivateBufferReg, ScratchWaveOffsetReg)); 176 177 unsigned Rsrc01 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0_sub1); 178 unsigned Rsrc23 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2_sub3); 179 180 unsigned Lo = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub0_sub1); 181 unsigned Hi = TRI->getSubReg(PreloadedPrivateBufferReg, AMDGPU::sub2_sub3); 182 183 const MCInstrDesc &SMovB64 = TII->get(AMDGPU::S_MOV_B64); 184 185 BuildMI(MBB, I, DL, SMovB64, Rsrc01) 186 .addReg(Lo, RegState::Kill); 187 BuildMI(MBB, I, DL, SMovB64, Rsrc23) 188 .addReg(Hi, RegState::Kill); 189 } else { 190 unsigned Rsrc0 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub0); 191 unsigned Rsrc1 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub1); 192 unsigned Rsrc2 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub2); 193 unsigned Rsrc3 = TRI->getSubReg(ScratchRsrcReg, AMDGPU::sub3); 194 195 // Use relocations to get the pointer, and setup the other bits manually. 196 uint64_t Rsrc23 = TII->getScratchRsrcWords23(); 197 BuildMI(MBB, I, DL, SMovB32, Rsrc0) 198 .addExternalSymbol("SCRATCH_RSRC_DWORD0") 199 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 200 201 BuildMI(MBB, I, DL, SMovB32, Rsrc1) 202 .addExternalSymbol("SCRATCH_RSRC_DWORD1") 203 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 204 205 BuildMI(MBB, I, DL, SMovB32, Rsrc2) 206 .addImm(Rsrc23 & 0xffffffff) 207 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 208 209 BuildMI(MBB, I, DL, SMovB32, Rsrc3) 210 .addImm(Rsrc23 >> 32) 211 .addReg(ScratchRsrcReg, RegState::ImplicitDefine); 212 } 213 214 // Make the register selected live throughout the function. 215 for (MachineBasicBlock &OtherBB : MF) { 216 if (&OtherBB == &MBB) 217 continue; 218 219 OtherBB.addLiveIn(ScratchRsrcReg); 220 OtherBB.addLiveIn(ScratchWaveOffsetReg); 221 } 222} 223 224void SIFrameLowering::processFunctionBeforeFrameFinalized( 225 MachineFunction &MF, 226 RegScavenger *RS) const { 227 MachineFrameInfo *MFI = MF.getFrameInfo(); 228 229 if (!MFI->hasStackObjects()) 230 return; 231 232 bool MayNeedScavengingEmergencySlot = MFI->hasStackObjects(); 233 234 assert((RS || !MayNeedScavengingEmergencySlot) && 235 "RegScavenger required if spilling"); 236 237 if (MayNeedScavengingEmergencySlot) { 238 int ScavengeFI = MFI->CreateSpillStackObject( 239 AMDGPU::SGPR_32RegClass.getSize(), 240 AMDGPU::SGPR_32RegClass.getAlignment()); 241 RS->addScavengingFrameIndex(ScavengeFI); 242 } 243} 244