1/* 2 * Copyright © 2010 Intel Corporation 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a 5 * copy of this software and associated documentation files (the "Software"), 6 * to deal in the Software without restriction, including without limitation 7 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 8 * and/or sell copies of the Software, and to permit persons to whom the 9 * Software is furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice (including the next 12 * paragraph) shall be included in all copies or substantial portions of the 13 * Software. 14 * 15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING 20 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER 21 * DEALINGS IN THE SOFTWARE. 22 */ 23 24#include <stdio.h> 25#include <string.h> 26#include <errno.h> 27#include "glcpp.h" 28#include "main/mtypes.h" 29#include "main/shaderobj.h" 30 31extern int yydebug; 32 33void 34_mesa_reference_shader(struct gl_context *ctx, struct gl_shader **ptr, 35 struct gl_shader *sh) 36{ 37 (void) ctx; 38 *ptr = sh; 39} 40 41/* Read from fp until EOF and return a string of everything read. 42 */ 43static char * 44load_text_fp (void *ctx, FILE *fp) 45{ 46#define CHUNK 4096 47 char *text = NULL; 48 size_t text_size = 0; 49 size_t total_read = 0; 50 size_t bytes; 51 52 while (1) { 53 if (total_read + CHUNK + 1 > text_size) { 54 text_size = text_size ? text_size * 2 : CHUNK + 1; 55 text = reralloc_size (ctx, text, text_size); 56 if (text == NULL) { 57 fprintf (stderr, "Out of memory\n"); 58 return NULL; 59 } 60 } 61 bytes = fread (text + total_read, 1, CHUNK, fp); 62 total_read += bytes; 63 64 if (bytes < CHUNK) { 65 break; 66 } 67 } 68 69 text[total_read] = '\0'; 70 71 return text; 72} 73 74static char * 75load_text_file(void *ctx, const char *filename) 76{ 77 char *text; 78 FILE *fp; 79 80 if (filename == NULL || strcmp (filename, "-") == 0) 81 return load_text_fp (ctx, stdin); 82 83 fp = fopen (filename, "r"); 84 if (fp == NULL) { 85 fprintf (stderr, "Failed to open file %s: %s\n", 86 filename, strerror (errno)); 87 return NULL; 88 } 89 90 text = load_text_fp (ctx, fp); 91 92 fclose(fp); 93 94 return text; 95} 96 97int 98main (int argc, char *argv[]) 99{ 100 char *filename = NULL; 101 void *ctx = ralloc(NULL, void*); 102 char *info_log = ralloc_strdup(ctx, ""); 103 const char *shader; 104 int ret; 105 106 if (argc) { 107 filename = argv[1]; 108 } 109 110 shader = load_text_file (ctx, filename); 111 if (shader == NULL) 112 return 1; 113 114 ret = glcpp_preprocess(ctx, &shader, &info_log, NULL, API_OPENGL); 115 116 printf("%s", shader); 117 fprintf(stderr, "%s", info_log); 118 119 ralloc_free(ctx); 120 121 return ret; 122} 123