1/* 2 * Mesa 3-D graphics library 3 * Version: 7.5 4 * 5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. 6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved. 7 * 8 * Permission is hereby granted, free of charge, to any person obtaining a 9 * copy of this software and associated documentation files (the "Software"), 10 * to deal in the Software without restriction, including without limitation 11 * the rights to use, copy, modify, merge, publish, distribute, sublicense, 12 * and/or sell copies of the Software, and to permit persons to whom the 13 * Software is furnished to do so, subject to the following conditions: 14 * 15 * The above copyright notice and this permission notice shall be included 16 * in all copies or substantial portions of the Software. 17 * 18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS 19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN 22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN 23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. 24 */ 25 26#ifndef FEEDBACK_H 27#define FEEDBACK_H 28 29 30#include "main/mfeatures.h" 31#include "main/mtypes.h" 32 33 34#if FEATURE_feedback 35 36extern GLint GLAPIENTRY 37_mesa_RenderMode( GLenum mode ); 38 39extern void 40_mesa_feedback_vertex( struct gl_context *ctx, 41 const GLfloat win[4], 42 const GLfloat color[4], 43 const GLfloat texcoord[4] ); 44 45 46static inline void 47_mesa_feedback_token( struct gl_context *ctx, GLfloat token ) 48{ 49 if (ctx->Feedback.Count < ctx->Feedback.BufferSize) { 50 ctx->Feedback.Buffer[ctx->Feedback.Count] = token; 51 } 52 ctx->Feedback.Count++; 53} 54 55 56extern void 57_mesa_update_hitflag( struct gl_context *ctx, GLfloat z ); 58 59 60extern void 61_mesa_init_feedback_dispatch(struct _glapi_table *disp); 62 63#else /* FEATURE_feedback */ 64 65#include "main/compiler.h" 66 67static inline void 68_mesa_feedback_vertex( struct gl_context *ctx, 69 const GLfloat win[4], 70 const GLfloat color[4], 71 const GLfloat texcoord[4] ) 72{ 73 /* render mode is always GL_RENDER */ 74 ASSERT_NO_FEATURE(); 75} 76 77 78static inline void 79_mesa_feedback_token( struct gl_context *ctx, GLfloat token ) 80{ 81 /* render mode is always GL_RENDER */ 82 ASSERT_NO_FEATURE(); 83} 84 85static inline void 86_mesa_update_hitflag( struct gl_context *ctx, GLfloat z ) 87{ 88 /* render mode is always GL_RENDER */ 89 ASSERT_NO_FEATURE(); 90} 91 92static inline void 93_mesa_init_feedback_dispatch(struct _glapi_table *disp) 94{ 95} 96 97#endif /* FEATURE_feedback */ 98 99extern void 100_mesa_init_feedback( struct gl_context *ctx ); 101 102#endif /* FEEDBACK_H */ 103