1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17package com.android.inputmethod.latin; 18 19import android.content.Context; 20import android.media.AudioManager; 21import android.os.Vibrator; 22import android.view.HapticFeedbackConstants; 23import android.view.View; 24 25import com.android.inputmethod.latin.common.Constants; 26import com.android.inputmethod.latin.settings.SettingsValues; 27 28/** 29 * This class gathers audio feedback and haptic feedback functions. 30 * 31 * It offers a consistent and simple interface that allows LatinIME to forget about the 32 * complexity of settings and the like. 33 */ 34public final class AudioAndHapticFeedbackManager { 35 private AudioManager mAudioManager; 36 private Vibrator mVibrator; 37 38 private SettingsValues mSettingsValues; 39 private boolean mSoundOn; 40 41 private static final AudioAndHapticFeedbackManager sInstance = 42 new AudioAndHapticFeedbackManager(); 43 44 public static AudioAndHapticFeedbackManager getInstance() { 45 return sInstance; 46 } 47 48 private AudioAndHapticFeedbackManager() { 49 // Intentional empty constructor for singleton. 50 } 51 52 public static void init(final Context context) { 53 sInstance.initInternal(context); 54 } 55 56 private void initInternal(final Context context) { 57 mAudioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE); 58 mVibrator = (Vibrator) context.getSystemService(Context.VIBRATOR_SERVICE); 59 } 60 61 public void performHapticAndAudioFeedback(final int code, 62 final View viewToPerformHapticFeedbackOn) { 63 performHapticFeedback(viewToPerformHapticFeedbackOn); 64 performAudioFeedback(code); 65 } 66 67 public boolean hasVibrator() { 68 return mVibrator != null && mVibrator.hasVibrator(); 69 } 70 71 public void vibrate(final long milliseconds) { 72 if (mVibrator == null) { 73 return; 74 } 75 mVibrator.vibrate(milliseconds); 76 } 77 78 private boolean reevaluateIfSoundIsOn() { 79 if (mSettingsValues == null || !mSettingsValues.mSoundOn || mAudioManager == null) { 80 return false; 81 } 82 return mAudioManager.getRingerMode() == AudioManager.RINGER_MODE_NORMAL; 83 } 84 85 public void performAudioFeedback(final int code) { 86 // if mAudioManager is null, we can't play a sound anyway, so return 87 if (mAudioManager == null) { 88 return; 89 } 90 if (!mSoundOn) { 91 return; 92 } 93 final int sound; 94 switch (code) { 95 case Constants.CODE_DELETE: 96 sound = AudioManager.FX_KEYPRESS_DELETE; 97 break; 98 case Constants.CODE_ENTER: 99 sound = AudioManager.FX_KEYPRESS_RETURN; 100 break; 101 case Constants.CODE_SPACE: 102 sound = AudioManager.FX_KEYPRESS_SPACEBAR; 103 break; 104 default: 105 sound = AudioManager.FX_KEYPRESS_STANDARD; 106 break; 107 } 108 mAudioManager.playSoundEffect(sound, mSettingsValues.mKeypressSoundVolume); 109 } 110 111 public void performHapticFeedback(final View viewToPerformHapticFeedbackOn) { 112 if (!mSettingsValues.mVibrateOn) { 113 return; 114 } 115 if (mSettingsValues.mKeypressVibrationDuration >= 0) { 116 vibrate(mSettingsValues.mKeypressVibrationDuration); 117 return; 118 } 119 // Go ahead with the system default 120 if (viewToPerformHapticFeedbackOn != null) { 121 viewToPerformHapticFeedbackOn.performHapticFeedback( 122 HapticFeedbackConstants.KEYBOARD_TAP, 123 HapticFeedbackConstants.FLAG_IGNORE_GLOBAL_SETTING); 124 } 125 } 126 127 public void onSettingsChanged(final SettingsValues settingsValues) { 128 mSettingsValues = settingsValues; 129 mSoundOn = reevaluateIfSoundIsOn(); 130 } 131 132 public void onRingerModeChanged() { 133 mSoundOn = reevaluateIfSoundIsOn(); 134 } 135} 136