e6556dcf96ef0b859fe04d8caf7c40fdd6d8d254 |
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09-Jan-2017 |
Lingfeng Yang <lfy@google.com> |
[GLESv3] versions, es > 2, encoder - Encoder with ES 3.x entry points - Allow ES versions > 2 depending on host capability Change-Id: I71e374f1685610bb0e4f9e04f4bba87b0cbaa02b
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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f8ccadcad38bd7dd8e41864f376392f6081d7217 |
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08-Apr-2016 |
Lingfeng Yang <lfy@google.com> |
Validation for glGetString dEQP-GLES2.functional.negative_api.state.get_string: Fail -> Pass Based on Intel's OpenGL validation for goldfish opengl, introduced in nyc-dev Change-Id: I74c480cf38a01e9c13f35ee3f58168415f7b6ab3
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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1278811fc4934c4c751815941408c94a2176f4c1 |
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10-Dec-2015 |
Nicolas Capens <capn@google.com> |
Fix pedantic cast error (GLES1). Change-Id: I74c2756cbf9190a1e2b9c30546bf60233e4ed543
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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7eb60a50b92d49249e8a64f1aae43daf0747c8c8 |
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23-Nov-2015 |
Nicolas Capens <capn@google.com> |
Create EGL image targets from client objects. Bug 24517776 Change-Id: I90c724e8c882c8686391d5cfb7a6e1977edbaf21
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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f831502c8f9eae06f10a074d515d841816894ea2 |
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20-Nov-2015 |
Nicolas Capens <capn@google.com> |
Discern between EGL image types. EGL images can be created from an Android native buffer or a GL client texture. Bug 24517776 Change-Id: I3b77ec44ae9e630d7bb4aec87e2ec3957a2f3ab2
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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e01d5f47354d9e5cd63ae584daadc5076850851b |
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30-Oct-2014 |
David 'Digit' Turner <digit@google.com> |
opengl: Remove compiler warnings. Simply remove multiple compiler warnings about unused parameter. Note that this modifies three auto-generated files, which will require fixing the 'emugen' program in the future. Change-Id: I19edce7c6480770b893d033ed6b1c65744091d62
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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3afd44bdb52af3b26b2691e5f0164c16f2936e90 |
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30-Oct-2014 |
David 'Digit' Turner <digit@google.com> |
opengl: Remove accessor functions from encoders. These functions are not necessary since all the fields are public members of structures. Also gets us closer to the state of the real emugen output, which isn't matched yet due to other differences. Change-Id: Iea092beca7e3a819c286fe3d84897e6a170747f8
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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b85b2756d1e247f8314bb591700fb175d7346631 |
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08-Mar-2013 |
keunyoung <keunyoung@google.com> |
migrate opengl and system from development/tools - components under system are moved one directory up like all other HALs Change-Id: I03b870b870d83b247ac398cadfb155f03c9adfa0
/device/generic/goldfish-opengl/system/GLESv1/gl.cpp
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