1d185cb7ef57f375fcdf78cb50a7b4b5e3e4923e |
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09-Mar-2017 |
Pyry Haulos <phaulos@google.com> |
Fix validation errors in dEQP-VK.tessellation This fixes several invalid VkExtent3D::depth values for 2D image operations as well as couple of interface mismatches. Changed tests: dEQP-VK.tessellation.* VK-GL-CTS issue: 222 Components: Vulkan Change-Id: I3da2de6fdf5df7cb89717e35bade73b43e9d3a7d
/external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationUserDefinedIO.cpp
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6e5ef4c51158771e71f72c70980b4dbd78f011f2 |
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12-May-2016 |
Pyry Haulos <phaulos@google.com> |
Fix warnings in tessellation and spec constant tests
/external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationUserDefinedIO.cpp
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abbf1c4efd3388dcfe59d125e5f33140c444a53a |
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18-Mar-2016 |
Maciej Jesionowski <maciej.jesionowski@mobica.com> |
Add tessellation shader tests (ported from ES 3.1) Changes with respect to original tests: - Transform Feedback replaced with SSBO usage (impacted some failure conditions) - Geometry shader had to be used in some situations - GL queries replaced with Vulkan limits checks - Negative tests not ported due to ShaderLibrary limitation (shaders that fail compilation aren't supported) Mustpass exclusions: - Tests in `user_defined_io` group
/external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationUserDefinedIO.cpp
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