History log of /external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
8c6859a60e7648a2dbfa192908e41f464e11ccd7 27-Apr-2017 Alex Walters <alex.walters@imgtec.com> makeFramebufferWithoutAttachments creates invalid framebuffer

Current behaviour of setting width, height, and layers to zero is
invalid. The validity language specifies that width, height, and
layers must be > 0.

The same function exists in the utils files for sparse_resources
and synchronization tests, I've removed the unused copies.

Affects:

dEQP-VK.tessellation*

Components: Vulkan

VK-GL-CTS issue: 265

(cherry picked from commit bce45b549d21f068a75d005fe55bd87460b5df29)

Change-Id: I7e6196944b1197ca3ce2d16ff17623e6e9bcfae7
/external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp
079a481256d63e8498f7adf38a234bfe74bb04de 13-May-2016 Pyry Haulos <phaulos@google.com> Fix some release build warnings
/external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp
abbf1c4efd3388dcfe59d125e5f33140c444a53a 18-Mar-2016 Maciej Jesionowski <maciej.jesionowski@mobica.com> Add tessellation shader tests (ported from ES 3.1)

Changes with respect to original tests:
- Transform Feedback replaced with SSBO usage
(impacted some failure conditions)
- Geometry shader had to be used in some situations
- GL queries replaced with Vulkan limits checks
- Negative tests not ported due to ShaderLibrary limitation
(shaders that fail compilation aren't supported)

Mustpass exclusions:
- Tests in `user_defined_io` group
/external/deqp/external/vulkancts/modules/vulkan/tessellation/vktTessellationUtil.cpp