efb83e1354edd463650ad0404b18e9a7efc307e4 |
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20-Jan-2016 |
Pyry Haulos <phaulos@google.com> |
Move ASTC utilities to tcuAstcUtil.hpp/cpp (tcu::astc) * Move decompression code from tcuCompressedTexture.cpp * Move ASTC data gen utilities from es3fASTCDecompressionCases.cpp * Add a few new utilities for generating random blocks and verifying validity of ASTC blocks * Add basic internal tests for ASTC utilities Change-Id: I2cf0393eaa026543af03b8d77670b64b048d0311
/external/deqp/modules/gles3/functional/es3fASTCDecompressionCases.hpp
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becd5d53015521acf7536ba754de326d8b1da2f3 |
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04-Nov-2014 |
Mika Isojärvi <misojarvi@google.com> |
Add support for compressed 3D/2D array textures. Add support for 3D and 2D array textures to tcu::CompressedTexture. Also cleaned up the tcuCompressedTexture.hpp/.cpp. Change-Id: I407e04f72d4dbc4e705d26600fbf03607a6c4ea2
/external/deqp/modules/gles3/functional/es3fASTCDecompressionCases.hpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles3/functional/es3fASTCDecompressionCases.hpp
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