d8d17bc4d9d9a3b2f9215ba04cbb9891dcf54ab1 |
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11-Mar-2017 |
Kenneth Graunke <kenneth.w.graunke@intel.com> |
Fix stencil bits when creating reference image in depth stencil tests renderReference expects the number of stencil bits, but we were passing the number of depth bits. Affects: - dEQP-GLES2.functional.fragment_ops.depth_stencil.* - dEQP-GLES3.functional.fragment_ops.depth_stencil.* Patch authored by Iago Toral. See also: https://bugs.freedesktop.org/show_bug.cgi?id=94455 Change-Id: Id20a4a976c11d5dbe099e0acacc2f7c38dddeb17
/external/deqp/modules/gles3/functional/es3fDepthStencilTests.cpp
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6ba9faf025982c9eeab3f469a1581a047f20465a |
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22-May-2015 |
Jarkko Pöyry <jpoyry@google.com> |
Fix -Wconversion warnings in depth stencil tests. Bug: 21161908 Change-Id: I116367e2801446f9a350499ed8f04d20e5fbe565
/external/deqp/modules/gles3/functional/es3fDepthStencilTests.cpp
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3c827367444ee418f129b2c238299f49d3264554 |
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02-Sep-2014 |
Jarkko Poyry <jpoyry@google.com> |
Import dEQP. Import drawElements Quality Program from an internal repository. Bug: 17388917 Change-Id: Ic109fe4a57e31b2a816113d90fbdf51a43e7abeb
/external/deqp/modules/gles3/functional/es3fDepthStencilTests.cpp
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