History log of /external/flatbuffers/tests/MyGame/Example/Test.cs
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
02dfa64a89f46588c6de34e59a310fab98e73f9d 09-Sep-2016 Alberto Fernández <albertofem@gmail.com> Allow access to underlying ByteBuffer
/external/flatbuffers/tests/MyGame/Example/Test.cs
52ca75506abd82b5616bdef4d28e9535262c1d65 13-Aug-2016 Wouter van Oortmerssen <aardappel@gmail.com> Switched C# accessors from classes to structs
/external/flatbuffers/tests/MyGame/Example/Test.cs
cd1493b0829b48407887844921ef0e040c0f485a 26-May-2016 lakedaemon <olivier.binda@wanadoo.fr> sharing the Flatbuffers warning
/external/flatbuffers/tests/MyGame/Example/Test.cs
e083e466b85c1ae512193cee74e0dbd60be5ab87 05-Oct-2015 Michael Collins <michael.collins@neudesic.com> Add Get Bytes Method Generator for C#

I updated idl_gen_general.cpp to add support for generating a Get Bytes
method for a vector to the generated C# source code. Given a byte vector
field named Foo, a method named GetFooBytes() will be generated in the
C# source code that will return an ArraySegment<byte> value referencing
the vector data in the underlying ByteBuffer.

I added a method to Table.cs named __vector_as_arraysegment that is used
by the code generated by the change to the C# generator.
__vector_as_arraysegment will take the offset of the vector and will
return the ArraySegment<byte> value corresponding to the bytes that
store the vector data.

I updated FlatBuffersExampleTests.cs to add tests to validate my
implementation of Table.__vector_as_arraysegment. I added tests to
demonstrate that the bytes for the monster's name can be extracted from
the underlying byte array. I also added tests to show that
Table.__vector_as_arraysegment returns a null value if the vector is not
present in the FlatBuffer.

I used the updated flatc.exe program to regenerate the C# source files
for the MyGame example. The new Monster class includes the GetXXXBytes
methods to return the byte arrays containing data for vectors.
/external/flatbuffers/tests/MyGame/Example/Test.cs
b062af4c8cbef7cff1c2092ea0a73c113488d591 07-Aug-2015 Maor Itzkovitch <maor.tt@gmail.com> rebased fork
e24afd838aedabb782b46091d33485360d176608 01-Aug-2015 Maor Itzkovitch <maor.tt@gmail.com> extended scalar mutator support
/external/flatbuffers/tests/MyGame/Example/Test.cs
81c2b185efcc729777d86815577cd6ebdd7e15c4 31-Jul-2015 Maor Itzkovitch <maor.tt@gmail.com> support for scalar mutators
/external/flatbuffers/tests/MyGame/Example/Test.cs
588564d74f2968808557d96b6f71e5dc7cd62622 28-Jul-2015 RevenantX <doomrevx@gmail.com> Base type safety in C#. Clear FlatBufferBuilder in C#.
/external/flatbuffers/tests/MyGame/Example/Test.cs
0ee1b99c5d38636c2ab8eb8e05dcd42b328c0cca 06-May-2015 Mormegil <mormegil@centrum.cz> [BREAKING CHANGE] Field accessors should use property getters in C#

In C#, plain field accessors should not be nonparametric methods
but should be standard property getters.

The accessor methods with parameters were renamed to `GetXxx`
because a method cannot be named identically to a property.

Also, `ByteBuffer.Position`, `FlatBufferBuilder.Offset` and
`FlatBufferBuilder.DataBuffer` are now properties instead
of nonparametric accessor methods, for more idiomatic C# style.

This is a breaking change, all client C# code accessing these
fields needs to be changed (i.e. remove those `()` or add the
`Get` prefix).

Issue: #77
Change-Id: Iaabe9ada076e5ea2c69911cf6170fdda2df3487e
/external/flatbuffers/tests/MyGame/Example/Test.cs
557c57eb9d9d58a86fe1e80552219930c82fe7f4 07-Apr-2015 Advay Mengle <advay.mengle.dev1@gmail.com> Seal all classes in Java/C#

Makes enums/structs/tables unsubclassable (final or sealed) and
prevents instantiation of enum classes (which are solely static
constants).

Tested (Mac OS 10.10.2):
1. run flattests
2. cd tests && ../flatc -c monster_test.fbs && ../flatc -j
monster_test.fbs && ../flatc -g monster_test.fbs && ../flatc -n
monster_test.fbs # Note deltas for C# and Java.
3. ./JavaTest.sh

**Breaking api change**

Change-Id: Ie008c941c36d212690da58ddc72c9b228eb7a093
/external/flatbuffers/tests/MyGame/Example/Test.cs
557c88c0396220e79e9a43c07f8393a5c68b739d 17-Sep-2014 Wouter van Oortmerssen <wvo@google.com> Refactored the Java and C# code generators into one.

Also made the C# implementation support unsigned types, and
made it more like the Java version.

Bug: 17359988
Change-Id: If5305c08cd5c97f35426639516ce05e53bbec36c
Tested: on Linux and Windows.
/external/flatbuffers/tests/MyGame/Example/Test.cs
9a1f7be6fd318ddd9545926b5925cf0a10a083e4 09-Sep-2014 evolutional <oli@evolutional.co.uk> Initial commit of .NET port of FlatBuffers

Include C# codegen in flatc and .NET FlatBuffer access via the
FlatBufferBuilder class

Tested: on Windows.

Change-Id: If5228a8df60a10e0751b245c6c64530264ea2d8a
/external/flatbuffers/tests/MyGame/Example/Test.cs