History log of /external/mesa3d/src/glx/apple/Makefile
Revision Date Author Comments (<<< Hide modified files) (Show modified files >>>)
a2f28ceea22254f09ee37039eec873ccdf689e6c 19-Sep-2012 Matt Turner <mattst88@gmail.com> build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition
(cherry picked from commit 814345f54b74eee2597cf84f3c34817488f07522)

Conflicts:

src/mapi/glapi/gen/gl_x86-64_asm.py
src/mapi/glapi/gen/gl_x86_asm.py
/external/mesa3d/src/glx/apple/Makefile
b2ecaab7ad671f97840867c26869e0accf25592c 18-Jul-2012 Christopher James Halse Rogers <christopher.halse.rogers@canonical.com> build: fix location of generated files in src/mesa (v4)

Also fix include paths for the generated headers.

v2: Switch to using self-explanatory BUILDDIR/SRCDIR defined from
top_builddir/top_srcdir rather than the ambiguous TOP.
v3: Add both top_builddir and top_srcdir to include flags for mesa asm.
These rely on both in-tree and build-time-generated includes.
v4: Rebased on top of 948c8f502a.

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Christopher James Halse Rogers <christopher.halse.rogers@canonical.com>
Signed-off-by: Matt Turner <mattst88@gmail.com>
/external/mesa3d/src/glx/apple/Makefile
743e505315b6be851618caed61981d7c1617bf45 15-May-2012 Eric Anholt <eric@anholt.net> automake: Globally add stub automake targets to the old Makefiles.

I tried to update all the old Makefiles that included the default
config to be sure they had a default target if they didn't previously
have one, since this new all target will always point at it. Almost
everything had one.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
/external/mesa3d/src/glx/apple/Makefile
51691f0767f6a75a1f549cd979a878a0ad12a228 29-Apr-2012 Jeremy Huddleston <jeremyhu@apple.com> darwin: Use ASL for logging

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
f9e1295cffc3cf096611e193cca016326715e6ca 17-Mar-2012 Jeremy Huddleston <jeremyhu@apple.com> darwin: Build create_context.c

Fixes a build regression from: 588042a8ec4ea91a952c07a0768516fd590758f4

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
6f76efa9224f6a1cbe35f419172549abafdd751e 08-Dec-2011 Ian Romanick <ian.d.romanick@intel.com> glx: Make __glXSendError available in non-Apple builds

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Cc: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
7eed3d4808097606bf2854e687589a8503db435d 17-Jul-2011 Jeremy Huddleston <jeremyhu@apple.com> darwin: Include glxhash.c in libGL on darwin

Fixes a build regression introduced by 4df137691ee29bb812347fa2c5f19095243ede22

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
7d215e7c4d0ca8a18d91d4f30f79b97835a6d6c4 08-Jun-2011 Jeremy Huddleston <jeremyhu@apple.com> apple: Use glapi rather than reinventing the wheel

With this change, Apple's libGL is now using glapi rather than implementing
its own dispatch. In this implementation, two dispatch tables are created:

__ogl_framework_api always points into OpenGL.framework.
__applegl_api is the vtable that is used. It points into OpenGL.framework
or to local implementations that override / interpose this in OpenGL.framework

The initialization for __ogl_framework_api was copied from XQuartz with some
modifications and probably still needs further edits to better deal with
aliases.

This is a good step towards supporting both indirect and direct rendering
on darwin.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
5d35343d12ab462100c9eec50a579b73463e465a 06-Jun-2011 Jeremy Huddleston <jeremyhu@apple.com> apple: Fix multiple build failures in applegl_glx.c

It is still not building, but this gets us many steps closer

See https://bugs.freedesktop.org/show_bug.cgi?id=29162

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
4c9bab78a118953baf307e31cd53e731299f0151 05-Jun-2011 Jeremy Huddleston <jeremyhu@apple.com> apple: Rename glcontextmodes.[ch] to glxconfig.[ch]

Fixes regression introduced by: 65d98e25770487456eb3d7eb8ec3ec8272f170b1

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
50c940707ec191c6f4d90fcb763370477c1bacde 07-May-2010 Vinson Lee <vlee@vmware.com> apple: Move glapi to mapi.

This was missed in commit 296adbd545b8efd38c9ed508166b2de2764a444b.
Fixes darwin build.
/external/mesa3d/src/glx/apple/Makefile
f5aa5377a52c50c94b6a6d6d48c0057dbe874692 02-Jan-2010 Jeremy Huddleston <jeremyhu@freedesktop.org> apple: Use mesa gl.h rather than generating one.

Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
/external/mesa3d/src/glx/apple/Makefile
de96d063b1eba9137d96074c9434aafe858d3271 02-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> apple: Integrate our libGL into the existing build system better

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
163901bc7f89dc3a5c65d66b960f18dd561631c1 02-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> darwin: Use clientattrib

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
80b280db883edc9550484dba03bd5c124b6a9bf9 02-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> apple: Change ifdefs for DRI to be DRI && !APPLE

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
ad503c41557606d15b0420c824369456f6d20a8f 01-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> apple: Initial import of libGL for OSX from AppleSGLX svn repository.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
115203281cf791221f586f03c14cfe4e0a44dd7a 02-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> Revert accidental commits from the xquartz tree

This reverts commit 9aadc793f3db64cefa0b08f18abad424a659dacc.
This reverts commit 69ea4e7718efb60b6b0d795a355cebd6712ceac1.
This reverts commit dbe8b013936d977ec63d6607bfd2fc6772d29787.
This reverts commit 23215ef4d60a86d9f3b3fdc08e3fdadc59e98890.
This reverts commit 9495e3703062d1ddaf3161f4efc23f0b51284d9b.
This reverts commit 0594cf70883b64692ba617d85f4f9b4e636e5c2b.
This reverts commit 86a7978d37393ee34f876569ac06ffdb8d7289ae.
This reverts commit 437902ce978cde9a0e1aa260f12dc232a8501c42.
/external/mesa3d/src/glx/apple/Makefile
69ea4e7718efb60b6b0d795a355cebd6712ceac1 02-Jan-2010 Jeremy Huddleston <jeremyhu@freedesktop.org> apple: Use mesa gl.h rather than generating one.

Signed-off-by: Jeremy Huddleston <jeremyhu@freedesktop.org>
/external/mesa3d/src/glx/apple/Makefile
dbe8b013936d977ec63d6607bfd2fc6772d29787 01-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> apple: Integrate our libGL into the existing build system better

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile
0594cf70883b64692ba617d85f4f9b4e636e5c2b 01-Apr-2010 Jeremy Huddleston <jeremyhu@apple.com> apple: Initial import of libGL for OSX from AppleSGLX svn repository.

Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
/external/mesa3d/src/glx/apple/Makefile