f9995b30756140724f41daf963fa06167912be7f |
|
12-Oct-2010 |
Kristian Høgsberg <krh@bitplanet.net> |
Drop GLcontext typedef and use struct gl_context instead
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
f4511c4835879090ce7e6afe3ac26b98fb91899a |
|
08-Aug-2010 |
Vinson Lee <vlee@vmware.com> |
tnl: Reduce header file inclusion in t_context.h. t_context.h Remove m_matrix.h and m_xform.h. t_vb_program.c Include m_xform.h. t_vb_render.c Include m_xform.h.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
bbd287103dad776d8a45c87c4e51fbc26d9b80d5 |
|
18-Sep-2008 |
Brian Paul <brian.paul@tungstengraphics.com> |
mesa: prefix a bunch of #include lines with "main/". This is another step toward removing a whole bunch of -I flags from the cc commands. Still need to address driver code...
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
b1f176039ae3690b38e3ccacb079b3d7c3e50402 |
|
29-Oct-2006 |
Keith Whitwell <keith@tungstengraphics.com> |
Changes for new vbo-building module. - Removed all the old immediate, array and display list code. - Remove references to the old array_cache module. - Added a _tnl_draw_prims() entrypoint. - Added a simplified data import facility for converting non-floating point data as required. Checkpoint commit - trivial/tri works.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
e49aea9cef00502fdbd164321f8556478c19a63d |
|
14-Jun-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
remove debug printf
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
51faca127005c41277df76bc8eafc8fd64ca0673 |
|
07-Apr-2006 |
Brian Paul <brian.paul@tungstengraphics.com> |
Rename CLIP_ALL_BITS to CLIP_FRUSTUM_BITS to reflect the fact that the value only includes the 6 frustum bits, not the user-clip plane bit, nor the vertex cull bit.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
0ad64faec79770ad97044257ab1baf0675187aea |
|
16-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
change an assertion
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
73347516be1a515380af1a71cbeaec51001a46dc |
|
05-Nov-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
remove unneeded #includes
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
6e4f594a02fc384b17d5732be652d7d28618aec2 |
|
25-Aug-2005 |
Brian Paul <brian.paul@tungstengraphics.com> |
removed GL_HP_occlusion_test extension
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
6f973f33679e034b7cb63806f1ddfabdbdd70123 |
|
22-Apr-2005 |
Keith Whitwell <keith@tungstengraphics.com> |
Simplify the pipeline_stage structure - remove input/output fields, input tracking removed. - remove state fields, the validate function now called on every statechange. - add an explicit 'create' function. Add in code to build vertex program to implement current t&l state. Still disabled, but turn on with a #define in t_vp_build.h.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
a6c423d95663cfd8601cf84e10e8e1b12fa6ef15 |
|
25-Aug-2004 |
Brian Paul <brian.paul@tungstengraphics.com> |
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 1015696)
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
3d38361b718d490e1e7fda64519952ec887cd149 |
|
01-Jul-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
Rename the various function types in t_context.h to include a tnl_ prefix.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
352d4dbfb24c65f327759c00c7db7d30a9482e35 |
|
10-May-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
Add EXT_vertex_cull support to mesa
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
790734045b69c47b1525fbf9106a7ca5a8eb7416 |
|
05-Jan-2004 |
Keith Whitwell <keith@tungstengraphics.com> |
Re-commit t_vertex.[ch] changes to fd.o server.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
853bda3e7c4dfa7d8cc462729f6a3dce89e44963 |
|
09-Dec-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Update NEED_SECONDARY_COLOR macro to test if either vertex/fragment programs are enabled and if they need secondary color input register. Patch by Karl Rasche, with tweaks by Brian.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
8236a534b7c31b5d3b688323de05cfa5e446f70d |
|
25-Nov-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
fix assorted g++ warnings
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
ae0eaf93e092ac8e8b1c98f3e986de96940663fa |
|
24-Nov-2003 |
Keith Whitwell <keith@tungstengraphics.com> |
Merge vtx-0-2-branch
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
29b4076f9acff96a867760fc885f5eaeb7586977 |
|
19-Sep-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Move away from using the ctx->_TriangleCaps bitfield. New macros in context.h for testing state: NEED_SECONDARY_COLOR and NEED_TWO_SIDED_LIGHTING.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
9ac51f57efe07ed43a1e4224a7f5daddec401b36 |
|
05-Jun-2003 |
Ian Romanick <idr@us.ibm.com> |
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
36a0a3252e1e20df69b53f70ba93bc74c4a4bf0e |
|
08-Apr-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added ctx->Texture._EnabledCoordUnits bitfield. Fixed some vertex array / vertex program glitches with glDrawElements. Fixed some fragment program runtime bugs. Non-trivial Cg programs are running now.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
27558a160a9fe91745728d7626995cd88f8fe339 |
|
01-Mar-2003 |
Brian Paul <brian.paul@tungstengraphics.com> |
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch] Moved type conversion and interpolation macros into macros.h Updated all the files that used to include mmath.h
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
05a4b37707d2c598ea68c05d07a3d65bcbf5a076 |
|
29-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
updated email addresses
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
3c63452e64df7e10aa073c6c3b9492b1d7dabbb8 |
|
25-Oct-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Header file clean-up: 1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
4e9676fb13f60ecdbc247b120031f18cd3febcb0 |
|
29-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Applied Matt Sealey's patch to remove/isolate all stdio.h function calls. Instead of mstdio.[ch], use imports.[ch] to isolate these functions.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
8afe7de8deaf3c9613fd68b344de8c52b02b1879 |
|
15-Jun-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Implemented GL_NV_texture_rectangle extension. Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
306d3fcdbad523428501833405e47e9897896def |
|
09-Apr-2002 |
Keith Whitwell <keith@tungstengraphics.com> |
bring in changes from dri tcl branch
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
0cb28418d06c30e431bdff515c1d36a812d5950d |
|
13-Feb-2002 |
Keith Whitwell <keith@tungstengraphics.com> |
More suport for t&l drivers Fix GLuint compare bugs Fix RESET_STIPPLE calls
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
4c8fadc6d996c8c433826c4c763104b7d69cf7e5 |
|
22-Jan-2002 |
Brian Paul <brian.paul@tungstengraphics.com> |
Clean-up/renaming of the per-vertex attribute bits, specifically, the VERT_BIT_* flags are new and used in many places (esp in T&L code). Updated some comments for doxygen. Various code clean-ups.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
c843a1a039685e143b21297ef5be0e16ea18dfd5 |
|
17-Dec-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
remove conditional in RESET_STIPPLE to fix conformance failure
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
86b842790b720cd6b1499ce8edca8a4e9c8dc029 |
|
14-Dec-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
vertex program check-in
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
aa46094ca671a9a110338c4649a9f28bad83f5b9 |
|
03-Dec-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
guard ResetStipple calls
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
3f766b7a89cfb63867857fc3d97f8dca50895981 |
|
19-Nov-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
possible fix for cva ignore start index bug
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
1182ffeec39bf419928ba862c225e80a439fee7a |
|
13-Jul-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it clear that these are owned by t_vb_render.c. Make swrast_setup opaque - it now hooks itself directly into tnl->Driver.Render.*. Add a _swsetup_Wakeup() call that does this. Update X11 (tested), osmesa and FX drivers for this change. FX compiles but is probably broken as the changes there are large. It was the only remaining driver that used the internal _swsetup_ functions for interp and copy_pv. This usage has been replaced with code from the DRI tdfx driver.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
24ae7c4c1f18c3086a779a2ee8f480ee5f4e7612 |
|
15-Jun-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Added fi_type union typedef to glheader.h. Replace various float/int casts with the fi_type union cast. Fixes -fstrict-aliasing problems.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
c6083e1dc47057b64179079715c5eac8f6010467 |
|
11-May-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Clean up _tnl_Begin/begin/hard_begin. Fix some problems with draw_arrays, draw_elements.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
51c0c71811508b6658e0d5dcff8426b618322a73 |
|
28-Apr-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Support for floating point color representation in tnl module.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
908be619fdba608b057ae512834dcc7a76aa3224 |
|
26-Apr-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
first pass at eval fixes
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
ee403ff0ba272f5be539ddc921d3fffb3d250cc4 |
|
29-Mar-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Removed DD_Z_NEVER. Replaced SEPERATE with SEPARATE. Renumbered _NEW_ flags. Removed _NEW_COLORTABLE.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
709892459922a32096fe9dd8261d0d92337bb02f |
|
19-Mar-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Split driver struct into swrast/tnl/core components.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
22144ab7552f0799bcfca506bf4ffa7f70a06649 |
|
12-Mar-2001 |
Gareth Hughes <gareth@valinux.com> |
Consistent copyright info (version number, date) across all files.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
46b0988c673b28e072fd0cbf477632a9ab6f9f18 |
|
16-Feb-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when texturing is not enabled, and without requiring the two colors be added externally. As a part of this, collapsed the decomposition of quads into triangles inside swrast to be hardwired into _swrast_Quad; removed s_quads.[ch]. Removed checks on texture state from t_vb_light.c, which was previously required by swrast. Moved the t_dd_ templates to a new directory.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
2448fc7deeaa870d879de17158f243f239c05b15 |
|
16-Feb-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fixed conform problems with recent material tracking change. Remove redundant 'update_materials' stage. Fix conform segfault with seperate specular colors in mustpass.c. These tests still fail, however.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
5c1e7fa6ee72f4403d9ec9d12830dd689b966e71 |
|
29-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels functions from core mesa -- if drivers need these fallbacks they must now call them themselves. Introduced hooks for clip-vertex-interpolation and the rendering of clipped lines and polygons. Allows drivers to interpolate their hardware-format vertices directly. Used in dri drivers to replace fastpath code. Slight optimizations to pipeline build/run routines.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
b6bcae5698df88f7730d40004ce7ce0462e97a20 |
|
24-Jan-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
d43a5943d8952367d9292653800b47a85f905343 |
|
16-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fix several conformance problems. Hack solution to line stipple problem.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
ce656b6a0a103ae9cb41d509be353f0e661e3574 |
|
08-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Fixed 'IRound' to 'IROUND' in mmath.h Fixed fallback path for drawarrays/_tnl_hard_begin. Removed disabled debug code.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
d7fc376de870c7304d1a7d08be5616784ec9ac3e |
|
08-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Add call to Driver.RenderPrimitive()
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
b980b2eeb62dc48101a7481d02d196c80b9da397 |
|
08-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers that used to require a 'ReducedPrimitiveChange' callback. Various compilation fixes for XFree86. Reverted to the older version of glcore.h used internally in XFree86, and moved it to 'Mesa/include/GL/internal/glcore.h', for compatibility with XFree86.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
58e991705392a2e17a1c8b034f4083a0adaf1943 |
|
05-Jan-2001 |
Keith Whitwell <keith@tungstengraphics.com> |
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex is always the last vertex parameter. Modify clipping to preserve pv colors. Modify swrast and X11 driver to expect the pv in the last vertex (was looking in the first vertex previously). Remove all handling of flatshading from swrast_setup. Allow drivers to override the unclipped render tabs in tnl_render_stage directly. (Like in 3.4). Removed fxsimplerender stage. Modified t_vb_rendertmp.h to remove the need for 'parity' arguments in RENDER_TRI macros.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
6532db986883ea1a431c043126de4947465834a1 |
|
03-Jan-2001 |
Brian Paul <brian.paul@tungstengraphics.com> |
More color macro clean-ups. FLOAT_TO_CHAN() macro removed.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
88f3b89a2cb77766d2009b9868c44e03abe2dbb2 |
|
28-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Add render stage for unclipped vb's to fx driver. Bump MAX_TEXTURE_UNITS to 8 Fix mem. leak in destroy_lists Fix crash in q3 (cva generally)
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
93259cdfa10cfd484323b88cf00c9e8422c06bc5 |
|
27-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
fix sproingies bug
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
719344b23ed7b1947af1db9281389f3fc74c3fc5 |
|
27-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Fixes for compiling assembly (disable unused 'masked' versions) Fixes for compiling without debug. Fix line clipping Fix unfilled polygon clipping (should be correct now).
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|
cab974cf6c2dbfbf5dd5d291e1aae0f8eeb34290 |
|
26-Dec-2000 |
Keith Whitwell <keith@tungstengraphics.com> |
Major rework of tnl module New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges.
/external/mesa3d/src/mesa/tnl/t_vb_render.c
|